Downfall
This combination delivers exceptional performance with an average of 126 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 72 | 87 | 107 |
| 1440p QHD | 72 | 115 | 140 | 172 |
| 1080p Full HD | 101 | 161 | 197 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 5 235 + AMD Radeon RX 6750 XT, In-Depth Analysis
The Intel Core Ultra 5 235 paired with the AMD Radeon RX 6750 XT delivers a remarkably consistent experience in Downfall, with the data showing that this combination ranks 1282nd out of 2928 tested combos, placing it in the upper-middle tier of the database. The measured frame rates reveal that this pairing excels at 1080p and 1440p, while 4K performance remains playable but demands careful settings selection. The Core Ultra 5 235, with its 14 cores and 14 threads, boosts to 5.00 GHz and sits in the 89th percentile among all CPUs, while the RX 6750 XT, built on RDNA 2.0 with 12 GB of GDDR6 memory, holds the 71st percentile among GPUs. This combination of a strong modern CPU and a capable mid-range GPU creates a system that handles Downfall’s horror atmosphere with smooth frame pacing, though the 4K Ultra preset pushes the GPU to its limits.
FAQ
*Q: What is the best resolution to play Downfall with this hardware combo?*
A: The data shows that 1440p High provides an excellent balance, delivering 115 FPS average, which is well above the 60 FPS threshold for smooth gameplay. At 1080p, the system exceeds 160 FPS on High settings, while 4K drops to 72 FPS on High, making 1440p the sweet spot for visual fidelity and performance.
Q: How does the Intel Core Ultra 5 235 compare to its nearest CPU rivals?
A: The Core Ultra 5 235 has an average benchmark score of 46062, which places it just 0.1% ahead of the AMD Ryzen AI 9 HX 375 (46030) and 0.2% ahead of both the AMD EPYC 4364P (45970) and AMD EPYC 7303 (45960). It trails the Intel Core i9-13900HX (46098) by only 0.1%, showing that this desktop chip performs nearly identically to those competitors in synthetic workloads.
*Q: Is the RX 6750 XT a bottleneck for the Core Ultra 5 235 in Downfall?*
A: The benchmark results indicate that at 1080p, the GPU becomes the limiting factor, as the CPU could likely push higher frame rates. At 4K, the GPU is clearly the bottleneck, with the average FPS dropping to 72 on High settings. The CPU’s strong single-core performance (2085 in Cinebench R23) ensures it is not holding back the GPU in most scenarios.
Q: What frame rates can I expect at 4K with Medium settings?
A: At 3840x2160 with Medium settings, the combo delivers an average of 87 FPS, with minimum and maximum readings of 74 FPS and 100 FPS respectively. This makes 4K Medium a viable option for players who want higher resolution without sacrificing smoothness, though it is notably below the 107 FPS achieved on Low settings.
*Q: How does this combo rank compared to all tested configurations in Downfall?*
A: The combo ranks 1282nd out of 2928 tested combinations, which places it in the 44th percentile of all tested systems. This is a solid mid-pack result, indicating that while the hardware is not top-tier, it is capable of delivering a good gaming experience in Downfall for most users.
Q: What is the difference in performance between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset achieves an average of 240 FPS, while the Ultra preset drops to 101 FPS. This represents a 139 FPS difference, or roughly 58% lower performance at Ultra compared to Low, showing that the Ultra preset demands significantly more from the GPU while the CPU remains relatively unburdened.
GPU Role
The AMD Radeon RX 6750 XT plays a central role in determining Downfall’s performance across all tested resolutions. This GPU features a boost clock of 2600 MHz and a game clock of 2495 MHz, with 2560 shading units and 64 ROPs. The 12 GB of GDDR6 memory operates on a 192-bit bus, delivering 432.0 GB/s of bandwidth, which proves sufficient for the texture-heavy horror environments in Downfall. The GPU’s 40 ray accelerators support DirectX 12 Ultimate, though the game’s 2016 release date means ray tracing is not a significant factor in these results.
The data reveals a clear pattern: as resolution increases, the GPU’s workload scales dramatically, and the RX 6750 XT’s 13.31 TFLOPS of FP32 performance becomes the primary constraint. At 1080p, the GPU can push 240 FPS on Low settings, but this drops to 101 FPS on Ultra, a 58% reduction. The same trend appears at 1440p, where Low yields 172 FPS and Ultra falls to 72 FPS. At 4K, the GPU is heavily taxed, with High settings producing 72 FPS and Ultra dropping to just 45 FPS. These numbers indicate that the RX 6750 XT’s compute resources, while adequate for 1080p and 1440p gaming, are stretched thin at 4K resolutions.
The GPU’s memory configuration also plays a role in these results. The 12 GB VRAM capacity is never fully utilized in Downfall, as the game’s 2016 release date means it was designed for older hardware with less memory. The 432.0 GB/s bandwidth, however, helps maintain consistent frame delivery, particularly at 1440p where the GPU can sustain 115 FPS on High settings. The pixel rate of 166.4 GPixel/s and texture rate of 416.0 GTexel/s contribute to the smooth rendering of the game’s atmospheric lighting and shadow effects.
Comparing the RX 6750 XT to its nearest rivals, the data shows it has an average benchmark score of 26011, which is 0.5% ahead of the AMD Radeon R9 M395X (25891), 0.6% ahead of the AMD FirePro W7100 (25856), and 0.7% ahead of the AMD FirePro D700 (25842). It also leads the NVIDIA GeForce RTX 3080 Ti Mobile (25740) by 1.1%. These margins are small, but they confirm that the RX 6750 XT is a solid performer in its class, and the Downfall results reflect this with playable frame rates across most settings.
Settings Recommendations
The measured FPS data provides clear guidance on which settings presets offer the best experience for this hardware combo. At 1080p, the High preset delivers 161 FPS average, which is more than sufficient for smooth gameplay on high-refresh-rate monitors. The Medium preset reaches 197 FPS, and Low hits 240 FPS, but the visual quality differences between High and Medium are substantial enough that High offers the best balance of image quality and performance. The Ultra preset at 101 FPS is still playable, but the 60 FPS drop from High suggests that the visual improvements at Ultra come at a significant cost.
At 1440p, the High preset produces 115 FPS average, which is ideal for most gaming monitors. The Medium preset at 140 FPS provides extra headroom for competitive play, while Low at 172 FPS is reserved for players who prioritize frame rate above all else. The Ultra preset at 72 FPS is borderline; it remains above the 60 FPS threshold but leaves little margin for demanding scenes. For the best overall experience at this resolution, the data suggests High is the recommended preset, as it combines strong visual fidelity with a comfortable performance buffer.
The 4K results are more constrained. The High preset achieves 72 FPS average, which is playable but not ideal for fast-paced sections of the game. The Medium preset at 87 FPS offers a better experience, with minimum and maximum readings of 74 FPS and 100 FPS indicating consistent frame delivery. The Low preset at 107 FPS is the most responsive option, but it sacrifices many of the visual effects that make Downfall atmospheric. The Ultra preset at 45 FPS falls below the 60 FPS standard and should be avoided for smooth gameplay. For 4K users, Medium is the recommended preset, as it provides the best trade-off between visual quality and performance.
The data also reveals that the gap between Medium and High is relatively small at 1440p (25 FPS difference) compared to the gap between High and Ultra (43 FPS difference). This suggests that the High preset is a more efficient use of GPU resources than Ultra, which appears to include settings that disproportionately impact performance without proportional visual gains. Players with 1440p monitors should prioritize High settings, while 1080p users can comfortably run High or even Ultra depending on their preference for frame rate versus visual detail.
How This Combo Ranks
In the comprehensive database of tested hardware combinations for Downfall, this pairing of the Intel Core Ultra 5 235 and AMD Radeon RX 6750 XT holds the 1282nd position out of 2928 combos. This ranking places the system in the middle of the distribution, indicating that while it is not among the top performers, it is far from the bottom. The rank reflects a combination of the CPU’s strong synthetic performance and the GPU’s mid-range capabilities, which together produce solid but not exceptional gaming results.
The CPU’s 89th percentile ranking among all processors suggests that the Core Ultra 5 235 is a high-performing chip, but the GPU’s 71st percentile ranking tempers the overall system performance. This creates a balanced pairing where neither component is drastically over- or under-powered relative to the other. The 14-core, 14-thread configuration, combined with a 5.00 GHz boost clock, ensures that the CPU can handle the game’s logic and physics calculations without bottlenecking the GPU at most resolutions.
At 1440p, the combo’s 115 FPS on High settings is a strong result that would place it favorably against many other systems in the database. The 4K results, however, are more modest, with 72 FPS on High and 45 FPS on Ultra, which likely pulls the overall rank down compared to systems with more powerful GPUs. The 1282nd rank out of 2928 reflects this mixed performance, showing that the system is well-suited for 1080p and 1440p gaming but less competitive at 4K.
The rank also highlights the value of the CPU-GPU balance. Systems with weaker CPUs and similarly performing GPUs would likely rank lower due to CPU bottlenecks, while systems with stronger GPUs but the same CPU would rank higher. The Core Ultra 5 235’s percentile score of 89 indicates that it is not the limiting factor in most scenarios, and the RX 6750 XT’s 71st percentile is the primary driver of the overall ranking. For users considering this combo, the data suggests it is a dependable choice for mainstream gaming, with the understanding that 4K Ultra settings will require compromises.
Resolution Scaling
The frame rate data across 1080p, 1440p, and 4K provides insight into how this hardware combo scales with resolution and where the bottleneck lies. At 1080p High, the system achieves 161 FPS, while at 1440p High it drops to 115 FPS, a 29% reduction. Moving to 4K High, the frame rate falls to 72 FPS, a further 37% reduction from 1440p. This scaling pattern is typical of GPU-bound scenarios, where the CPU has ample headroom and the GPU’s pixel throughput becomes the limiting factor as resolution increases.
The Low preset shows even more dramatic scaling: 240 FPS at 1080p, 172 FPS at 1440p (28% drop), and 107 FPS at 4K (38% drop from 1440p). This consistent percentage reduction across presets indicates that the GPU is the dominant constraint at all resolutions. If the CPU were the bottleneck, we would expect the frame rate to remain relatively flat as resolution increases, since the CPU workload is largely independent of resolution. Instead, the steady decline in FPS with higher resolutions confirms that the RX 6750 XT is the limiting component.
The Medium preset results reinforce this conclusion. At 1080p Medium, the system delivers 197 FPS, dropping to 140 FPS at 1440p (29% drop) and 87 FPS at 4K (38% drop). The minimum and maximum readings at Medium also scale proportionally: 167-226 FPS at 1080p, 119-162 FPS at 1440p, and 74-100 FPS at 4K. This proportional scaling across all settings and resolutions strongly indicates that the GPU’s rendering capabilities, rather than any CPU limitation, determine the final frame rates.
The Ultra preset shows the steepest scaling curve, with 101 FPS at 1080p, 72 FPS at 1440p (29% drop), and 45 FPS at 4K (38% drop from 1440p). The fact that the 4K Ultra result falls below 60 FPS suggests that this preset is simply too demanding for the RX 6750 XT at that resolution. The consistent 28-29% drop from 1080p to 1440p and 37-38% drop from 1440p to 4K across all presets provides strong evidence that the GPU is the primary bottleneck, while the Core Ultra 5 235’s performance headroom remains largely untapped.
Measured FPS Breakdown
At 1920x1080, the data shows the following average frame rates across settings: Low achieves 240 FPS, Medium reaches 197 FPS with minimum and maximum readings of 167 FPS and 226 FPS respectively, High delivers 161 FPS, and Ultra produces 101 FPS. The progression from Low to Ultra represents a 139 FPS spread, with each step up in settings exacting a measurable toll on performance. The Medium preset’s minimum of 167 FPS indicates that even in demanding scenes, the system stays well above the 144 Hz refresh rate threshold, making 1080p gaming exceptionally smooth.
At 2560x1440, the average frame rates are: Low at 172 FPS, Medium at 140 FPS with a range of 119-162 FPS, High at 115 FPS, and Ultra at 72 FPS. The 1440p results show that the system remains highly playable on all presets except Ultra, which still manages to stay above 60 FPS. The Medium preset’s minimum of 119 FPS is particularly noteworthy, as it ensures consistent performance even during intense gameplay moments. The 57 FPS gap between Low and Ultra at this resolution is smaller than at 1080p, reflecting the increased GPU load at higher pixel counts.
At 3840x2160, the average frame rates are: Low at 107 FPS, Medium at 87 FPS with a range of 74-100 FPS, High at 72 FPS, and Ultra at 45 FPS. The 4K results reveal the GPU’s limitations, with only Low and Medium presets maintaining average frame rates above 60 FPS. The High preset’s 72 FPS is playable but leaves no headroom for frame rate drops, while the Ultra preset’s 45 FPS falls below the standard for smooth gameplay. The Medium preset’s minimum of 74 FPS is the best 4K option for consistent performance, as it ensures the frame rate never dips below 60 FPS.
The data also shows interesting patterns in the frame rate ranges for Medium settings. At 1080p, the spread between minimum and maximum is 59 FPS (167-226), at 1440p it is 43 FPS (119-162), and at 4K it is 26 FPS (74-100). This narrowing range at higher resolutions indicates that the GPU becomes more consistently loaded as resolution increases, reducing the variability in frame delivery. This is typical of GPU-bound scenarios, where the rendering workload dominates and frame times become more uniform. The average frame rates across all resolutions and settings provide a comprehensive picture of the combo’s capabilities, confirming that it is best suited for 1080p and 1440p gaming, with 4K playable only on reduced settings.
Hardware Specifications
Intel Core Ultra 5 235
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + AMD Radeon RX 6750 XT in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 107.0 |
| 3840x2160 | Medium | 87.0 |
| 3840x2160 | High | 72.0 |
| 3840x2160 | Ultra | 45.0 |
| 2560x1440 | Low | 172.0 |
| 2560x1440 | Medium | 140.0 |
| 2560x1440 | High | 115.0 |
| 2560x1440 | Ultra | 72.0 |
| 1920x1080 | Low | 240.0 |
| 1920x1080 | Medium | 197.0 |
| 1920x1080 | High | 161.0 |
| 1920x1080 | Ultra | 101.0 |
Downfall with iUltra 5 235 + Other GPUs
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Downfall with RX 6750 XT + Other CPUs
See how Downfall performs with the same GPU but different processors.
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