Downfall
This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 57 | 70 | 85 |
| 1440p QHD | 59 | 91 | 111 | 137 |
| 1080p Full HD | 81 | 128 | 156 | 190 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 9 9900X + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
The AMD Ryzen 9 9900X paired with the NVIDIA GeForce RTX 3060 Ti produces a highly variable experience in Downfall, where the choice of settings dramatically shifts the bottleneck between the CPU and GPU. The data shows that the GPU, with its 8 GB of GDDR6 memory, becomes a limiting factor at higher presets, while the 12-core processor demonstrates its strength at lower settings where frame rates can exceed the display's refresh capacity.
Settings Recommendations
Across all four tested resolutions, the "Ultra" preset delivers the lowest average frame rates, with a substantial performance penalty compared to "High". At 3840x2160, the Ultra preset averages 33.8 FPS, which is noticeably below the 57 FPS achieved on High, a difference of 23.2 FPS. This pattern repeats at 2560x1440, where Ultra produces 59 FPS versus 91 FPS on High, and at 1920x1080, where the gap is 80.8 FPS versus 127.8 FPS. The performance drop from High to Ultra is consistent, indicating that the Ultra preset introduces rendering workloads that heavily tax the RTX 3060 Ti's 8 GB frame buffer.
The "High" preset offers the most balanced experience, providing playable frame rates at every resolution. At 4K, the average of 57 FPS is right at the threshold for smooth gameplay, while at 1440p and 1080p, the averages of 91 FPS and 127.8 FPS respectively provide ample headroom for high-refresh-rate displays. The "Medium" preset sits between Low and High, but the data suggests that the jump from Medium to High yields a relatively modest frame rate cost compared to the jump from High to Ultra. For example, at 1080p, the difference between Medium (155.9 FPS) and High (127.8 FPS) is 28.1 FPS, while the drop from High to Ultra is 47 FPS.
The "Low" preset maximizes frame rates, achieving 189.6 FPS at 1080p and 136.8 FPS at 1440p. These scores are significantly higher than the High preset, but they likely come with a visible reduction in visual fidelity. Given the data, the High preset is the recommended setting for this combination, as it provides the best compromise between visual quality and performance, keeping the average FPS above 57 at all tested resolutions. Users seeking maximum frame rates on a 144Hz monitor at 1080p should consider Medium, as its 155.9 FPS average exceeds the refresh rate without incurring the extreme performance cost of Ultra.
GPU Role
The NVIDIA GeForce RTX 3060 Ti, based on the GA104 chip and Ampere architecture, has a boost clock of 1665 MHz and a base clock of 1410 MHz. Its 8 GB of GDDR6 memory is connected via a 256-bit bus, providing a bandwidth of 448.0 GB/s. This memory configuration is a critical factor in the game's performance, particularly at higher resolutions and settings. The GPU's 4864 shading units and 80 ROPs handle the rendering pipeline, and its 38 RT cores support hardware-accelerated ray tracing, although the benchmark data does not specify whether ray tracing is enabled in these presets.
The benchmark results indicate that the GPU's role becomes more pronounced as the settings increase. At 4K Ultra, the average FPS drops to 33.8, which is less than half of the 84.5 FPS achieved at 4K Low. This suggests that the Ultra preset's demand for memory capacity and shading throughput exceeds what the RTX 3060 Ti can deliver at that resolution. The 8 GB VRAM is likely a constraint at 4K Ultra, as the game's textures and effects at that level can exceed the available memory, leading to stuttering or reduced frame rates. In contrast, at 1080p Low, the GPU is less stressed, and the frame rate of 189.6 FPS indicates that the CPU, with its 12 cores and 24 threads, is capable of feeding the GPU quickly enough to avoid a bottleneck.
The GPU's performance relative to its peers shows it is a mid-range part. Its average benchmark score of 25120 places it at the 69th percentile of all GPUs. Compared to the AMD Radeon RX 6700M, which scores 25180, the RTX 3060 Ti is 0.2% slower. It is also 0.5% slower than the AMD Radeon RX 6600 (25235) and the AMD Radeon 890M (25246). These small deltas indicate that the RTX 3060 Ti is competitive with its immediate rivals, but the data shows that its memory size and bandwidth are the primary differentiators in Downfall.
How This Combo Ranks
In the overall rankings for Downfall, this combination of the AMD Ryzen 9 9900X and the NVIDIA GeForce RTX 3060 Ti is positioned at rank 1271 out of 1741 tested combos. This places it in the lower third of the database, indicating that there are many faster configurations. The rank reflects the balance between the high-end CPU and the mid-range GPU. The CPU's benchmark percentile is high, at 94 out of 100, while the GPU's percentile is lower, at 69. This mismatch suggests that the GPU is the limiting component in most scenarios, which is consistent with the measured FPS data showing lower scores at higher settings.
The CPU's average benchmark score of 54450 is close to its nearest rivals. The AMD Ryzen 9 9900X3D scores 54681, which is 0.4% higher, while the Intel Core i7-14700F scores 54097, which is 0.7% lower. The Intel Core Ultra 5 245K and 245KF score 55304 and 55421, respectively, with deltas of -1.5% and -1.8% relative to the 9900X. These differences are small, indicating that the CPU is not a significant differentiator in this combo's ranking. The GPU's position at the 69th percentile, combined with its 8 GB memory, likely pulls the combo's rank down, as games at higher settings require more graphics horsepower.
Measured FPS Breakdown
The measured FPS data provides a clear picture of how this combo performs across resolutions and settings. At 1920x1080, the average frame rates are 189.6 FPS on Low, 155.9 FPS on Medium, 127.8 FPS on High, and 80.8 FPS on Ultra. At 2560x1440, the averages drop to 136.8 FPS on Low, 111 FPS on Medium, 91 FPS on High, and 59 FPS on Ultra. At 3840x2160, the averages are 84.5 FPS on Low, 70 FPS on Medium, 57 FPS on High, and 33.8 FPS on Ultra.
The progression from Low to Ultra at each resolution shows a consistent step-down. At 1080p, the drop from Low to Medium is 33.7 FPS, from Medium to High is 28.1 FPS, and from High to Ultra is 47 FPS. The largest single-step drop is from High to Ultra, which is 47 FPS at 1080p, 32 FPS at 1440p, and 23.2 FPS at 4K. This indicates that the Ultra preset introduces a disproportionately heavy load, likely due to effects that are not present in High. The data also shows that at 4K, the frame rates are below 60 FPS for all settings except Low, which achieves 84.5 FPS. At 1440p, the High and Ultra presets are below 100 FPS, while at 1080p, all presets except Ultra are above 100 FPS.
Resolution Scaling
The impact of resolution scaling is evident when comparing the same settings across different resolutions. At Low settings, the average FPS drops from 189.6 at 1080p to 136.8 at 1440p, a reduction of 52.8 FPS, and then to 84.5 at 4K, a further reduction of 52.3 FPS. This represents a 55% reduction in frame rate from 1080p to 4K for the Low preset. At High settings, the frame rate drops from 127.8 at 1080p to 91 at 1440p, a reduction of 36.8 FPS, and then to 57 at 4K, a further reduction of 34 FPS. This is a 55% reduction from 1080p to 4K as well. The proportional drop is similar across settings, which suggests that the scaling is primarily driven by the increased pixel count.
However, the absolute frame rate values reveal the limiting component. At 4K Low, the average of 84.5 FPS is still high, indicating that the CPU is capable of delivering enough data to the GPU. But at 4K Ultra, the average of 33.8 FPS shows that the GPU is overwhelmed. The data suggests that the GPU's 8 GB memory and its compute throughput are the primary constraints at higher resolutions and settings. The CPU, with its boost clock of 5.60 GHz and 64 MB of shared L3 cache, is not the bottleneck in these scenarios, as evidenced by the high frame rates at Low settings. The scaling behavior indicates that the combo is GPU-limited at 4K and CPU-limited at 1080p with lower settings, where the frame rates are high enough to expose any CPU overhead.
FAQ
Q: What is the best setting for this combo at 1440p?
A: The High preset at 2560x1440 produces an average of 91 FPS, which is above the 60 FPS threshold for smooth gameplay. The Ultra preset drops to 59 FPS, so High is the recommended choice for a balance of quality and performance.
Q: How does the RTX 3060 Ti compare to its nearest rivals in synthetic benchmarks?
A: The RTX 3060 Ti has an average benchmark score of 25120. It is 0.2% slower than the AMD Radeon RX 6700M (25180) and 0.5% slower than both the AMD Radeon RX 6600 (25235) and the AMD Radeon 890M (25246).
Q: Is the CPU or GPU the limiting factor at 4K Ultra?
A: At 3840x2160 Ultra, the average FPS is 33.8, which is very low. Given that the CPU is at the 94th percentile and the GPU is at the 69th percentile, the GPU is the limiting component, likely due to its 8 GB memory and compute capacity.
Q: What frame rate can be expected at 1080p High?
A: The measured average FPS at 1920x1080 with High settings is 127.8 FPS. This is a smooth experience for most monitors, and it shows the combo can handle the game well at this resolution.
Q: How much performance is lost when switching from 1080p to 4K at Low settings?
A: At Low settings, the average FPS drops from 189.6 at 1080p to 84.5 at 4K. This is a reduction of 105.1 FPS, or approximately 55% of the 1080p score.
Q: Does the Ultra preset provide a playable experience at any resolution?
A: At 1080p Ultra, the average FPS is 80.8, which is playable. At 1440p Ultra, the average is 59 FPS, which is borderline, and at 4K Ultra, it drops to 33.8 FPS, which is not smooth enough for most players.
Hardware Specifications
AMD Ryzen 9 9900X
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X + NVIDIA GeForce RTX 3060 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 84.5 |
| 3840x2160 | Medium | 70.0 |
| 3840x2160 | High | 57.0 |
| 3840x2160 | Ultra | 33.8 |
| 2560x1440 | Low | 136.8 |
| 2560x1440 | Medium | 111.0 |
| 2560x1440 | High | 91.0 |
| 2560x1440 | Ultra | 59.0 |
| 1920x1080 | Low | 189.6 |
| 1920x1080 | Medium | 155.9 |
| 1920x1080 | High | 127.8 |
| 1920x1080 | Ultra | 80.8 |
Downfall with Ryzen 9 9900X + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 3060 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 9 9900X + RTX 3060 Ti
Explore FPS benchmarks for other games using this same hardware combination.