Downfall
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 43 | 53 | 66 |
| 1440p QHD | 42 | 69 | 88 | 106 |
| 1080p Full HD | 64 | 100 | 124 | 148 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core i7-14700F + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis
Resolution Scaling
The measured frame rates for Downfall with the Intel Core i7-14700F and NVIDIA GeForce GTX 1660 Ti show a clear progression as resolution climbs, but the shape of that curve is telling. At 1080p High settings, the combo delivers 99.7 FPS average. Stepping up to 1440p High drops that to 69.1 FPS, a reduction of roughly 30 percent. Moving further to 4K High yields 42.8 FPS, which is another substantial cut of about 38 percent from the 1440p result. The trend is consistent: every resolution jump costs a significant chunk of performance, and the drop from 1080p to 1440p is nearly as steep as the drop from 1440p to 4K.
This scaling pattern points squarely at the GPU as the limiting component. The GTX 1660 Ti, with its 6 GB of GDDR6 memory and 192-bit bus, is being pushed hard as pixel count rises. The 4K Ultra result of 25.7 FPS is particularly diagnostic — that is below playable thresholds for most users, and it suggests the card is running out of both fill rate and memory bandwidth. The 1080p Low figure of 147.9 FPS versus the 4K Low figure of 66 FPS shows that even at the lowest settings, resolution scaling exacts a heavy toll. A CPU-bound scenario would show much flatter scaling across resolutions, especially at lower settings where the processor has headroom. The fact that 4K Low (66 FPS) is still far behind 1080p Low (147.9 FPS) confirms the GPU is the bottleneck throughout the resolution range.
The delta between Low and Ultra at each resolution also widens as resolution increases. At 1080p, the gap between Low (147.9 FPS) and Ultra (64.2 FPS) is a factor of about 2.3. At 4K, Low (66 FPS) versus Ultra (25.7 FPS) is a factor of about 2.6. This is consistent with a GPU that is increasingly saturated at higher resolutions, where the additional shading work from Ultra settings compounds with the raw pixel load. The data indicates that for smooth 4K gameplay, this combination is not viable; for 1440p, it is borderline depending on settings; for 1080p, it is comfortably playable across most presets.
Settings Recommendations
The measured rows provide a clear hierarchy of playable configurations. Starting at 1080p, the High preset delivers 99.7 FPS, which is well above the 60 FPS threshold for smooth horror gameplay. Medium at 1080p pushes that to 123.7 FPS, and Low reaches 147.9 FPS. The Ultra preset at 1080p falls to 64.2 FPS, which is still technically playable but leaves little headroom for demanding scenes. The best experience at this resolution is the High preset: it offers a solid frame rate with the visual quality improvements that matter in a horror title, where lighting and shadow detail contribute heavily to atmosphere. The jump from High to Ultra costs 35.5 FPS (from 99.7 to 64.2), which is a steep price for incremental visual gains.
At 1440p, the picture changes. High settings yield 69.1 FPS, which is playable but not consistently smooth. Medium at 1440p delivers 88.2 FPS, making it the sweet spot for this resolution. Low at 1440p hits 106.1 FPS, but the visual sacrifice in a horror game is likely too great. Ultra at 1440p drops to 42.4 FPS, which is below the playable threshold for most users. The data suggests that 1440p Medium is the best balance: it maintains a comfortable frame rate while retaining enough graphical fidelity for the game's dark, tense environments. The gap between Medium and High at 1440p is 19.1 FPS, which is significant enough that the visual upgrade may not justify the performance loss.
At 4K, the options are limited. Medium delivers 53.4 FPS, which is borderline. High drops to 42.8 FPS, and Ultra falls to 25.7 FPS. Low at 4K hits 66 FPS, but the visual downgrade is severe. For 4K, the Medium preset is the only reasonable choice if playability is the priority, but even then, the frame rate is below what most would consider ideal for a game that relies on sudden scares and fast camera movements. The recommendation is clear: play at 1080p High or 1440p Medium for the best combination of performance and visual quality. The Ultra preset is not recommended at any resolution given the large FPS penalties.
CPU Role
The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. Its benchmark results are strong, with a Cinebench R23 multi-core score of 35443 and a single-core score of 5003. In Geekbench, it scores 16571 multi-core and 2711 single-core. The processor ranks in the 94th percentile of all CPUs, and its average benchmark score of 54097 places it within 1 percent of the AMD Ryzen 9 9900X (54450, -0.6 percent delta) and the AMD Ryzen 9 9900X3D (54681, -1.1 percent delta).
In Downfall, the CPU's role is secondary to the GPU, as indicated by the resolution scaling analysis. The game is not heavily threaded; horror titles of this era typically rely on a few cores for gameplay logic and rendering calls. The i7-14700F's massive core count is largely unused here, but its high boost clock of 5.40 GHz ensures that single-threaded performance is excellent. The PassMark single-thread score of 4261 and Cinebench R23 single-core score of 5003 confirm strong per-core performance. Even at 1080p Low, where the CPU would be most likely to bottleneck, the combo achieves 147.9 FPS, which suggests the processor is not the limiting factor in any measured configuration.
The CPU's 33 MB of shared L3 cache and 2 MB per-core L2 cache provide ample bandwidth for game data, and its DDR4/DDR5 memory support allows for flexible system builds. The data shows that the i7-14700F has more than enough processing power for Downfall; the frame rates are governed almost entirely by the GPU. The 65 W TDP is modest for a 20-core chip, but that does not impact gaming performance. The processor's 94th percentile ranking versus all CPUs means it is among the top tier of available processors, and its nearest rivals are all high-end server or desktop parts. For this game, the CPU is effectively a non-issue — any bottleneck is entirely on the graphics side.
How This Combo Ranks
The combination of the Intel Core i7-14700F and NVIDIA GeForce GTX 1660 Ti ranks 1524 out of 1741 tested combos in Downfall. This puts it in the bottom 12 percent of all combinations, which is a stark result given the CPU's high standing. The ranking reflects the GPU's limitations more than the CPU's capabilities. The GTX 1660 Ti, despite being a competent mid-range card at its launch, is now several generations old and sits at the 55th percentile of all GPUs. Its average benchmark score of 13925 is nearly identical to the AMD Radeon RX 570X (13871, 0.4 percent delta) and the NVIDIA RTX A2000 Mobile (13821, 0.8 percent delta).
The combo rank of 1524 out of 1741 places this configuration in the lower quartile of all tested systems. This is not surprising given that the GPU is a 2019 release with only 6 GB of VRAM, while many tested combos likely pair newer, more powerful graphics cards with high-end CPUs. The CPU's 94th percentile standing does little to lift the overall ranking because Downfall is so heavily GPU-bound. A system with a weaker CPU but a stronger GPU would likely rank significantly higher in this game. The data indicates that the i7-14700F is overkill for this pairing in Downfall; the GTX 1660 Ti is the clear performance ceiling. The delta between this GPU and its nearest rivals is minimal — less than 1 percent in either direction — which underscores that the GTX 1660 Ti is at a performance plateau where small changes in silicon quality or driver optimization determine the outcome.
GPU Role
The NVIDIA GeForce GTX 1660 Ti is built on the Turing architecture with a TU116 chip, manufactured on a 12 nm process at TSMC. It has 1536 shading units, 96 texture mapping units, and 48 ROPs. The base clock is 1500 MHz with a boost clock of 1770 MHz, and the memory runs at 1500 MHz (12 Gbps effective). The 6 GB of GDDR6 memory on a 192-bit bus provides 288.0 GB/s of bandwidth. The card's FP32 performance is 5.437 TFLOPS, and its pixel rate is 84.96 GPixel/s with a texture rate of 169.9 GTexel/s. The GPU's average benchmark score is 13925, with a PassMark G3D score of 12871 and a DirectX 12 score of 51.
In Downfall, the GTX 1660 Ti's role is dominant. The measured FPS across all resolutions and settings are consistent with a GPU that is working near its limits at higher resolutions. The 4K Ultra result of 25.7 FPS is a clear sign that the card's 48 ROPs and 288 GB/s bandwidth are insufficient for 4K with high-quality settings. The 6 GB VRAM is also a potential constraint at 4K, though the game's 2016 release date means texture sizes are likely manageable. The card's DirectX 12 score of 51 in PassMark is modest, and the game's API usage may not fully utilize the Turing architecture's features, as the GTX 1660 Ti lacks dedicated ray tracing or tensor cores.
The GPU's 55th percentile ranking versus all GPUs places it in the middle of the pack, but its nearest rivals — the RX 570X, Tesla K10, RTX A2000 Mobile, and GTX 680 — are all older or lower-tier parts. The GTX 1660 Ti's 12 nm process and 6,600 million transistors give it a die size of 284 mm², which is substantial for a mid-range card. The 120 W TDP and 300 W suggested PSU are modest, but that does not translate to high frame rates in this game. The data shows that the GPU is the limiting factor in every measured configuration, and its performance ceiling of 147.9 FPS (1080p Low) is the highest this combo can achieve. For a game like Downfall, which relies on dark environments and sudden scares, the GPU's inability to maintain high frame rates at 4K or Ultra settings means users will need to prioritize either resolution or visual fidelity.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce GTX 1660 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce GTX 1660 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.0 |
| 3840x2160 | Medium | 53.4 |
| 3840x2160 | High | 42.8 |
| 3840x2160 | Ultra | 25.7 |
| 2560x1440 | Low | 106.1 |
| 2560x1440 | Medium | 88.2 |
| 2560x1440 | High | 69.1 |
| 2560x1440 | Ultra | 42.4 |
| 1920x1080 | Low | 147.9 |
| 1920x1080 | Medium | 123.7 |
| 1920x1080 | High | 99.7 |
| 1920x1080 | Ultra | 64.2 |
Downfall with ii7-14700F + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with GTX 1660 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
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