Downfall

Downfall

AVERAGE FPS
151
excellent

This combination delivers exceptional performance with an average of 151 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 87 102 127
1440p QHD 87 140 167 210
1080p Full HD 123 194 239 286

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 127
3840x2160 Medium 102
3840x2160 High 87
3840x2160 Ultra 52
2560x1440 Low 210
2560x1440 Medium 167
2560x1440 High 140
2560x1440 Ultra 87
1920x1080 Low 286
1920x1080 Medium 239
1920x1080 High 194
1920x1080 Ultra 123

Downfall with Intel Core i5-14600K + AMD Radeon RX 6800 XT, In-Depth Analysis

The Intel Core i5-14600K paired with the AMD Radeon RX 6800 XT delivers a performance profile in Downfall that is heavily dictated by resolution and settings. At 1080p with Low settings, the combo produces 286.3 FPS, but that figure drops to 194.4 FPS at High and 123.0 FPS at Ultra. Moving to 1440p, the same settings yield 210.1 FPS (Low), 139.9 FPS (High), and 86.6 FPS (Ultra). At 4K, the numbers fall further: 126.8 FPS (Low), 87.2 FPS (High), and 52.3 FPS (Ultra). The scaling from 1080p to 4K at High settings represents a 55% reduction in frame rate (194.4 to 87.2), which is a substantial drop but not catastrophic. The pattern indicates that at lower resolutions and settings, the CPU is capable of feeding the GPU with frames, but as the resolution climbs, the GPU becomes the primary constraint.

Resolution Scaling

The data reveals a clear trend: Downfall becomes progressively more GPU-bound as resolution increases. At 1080p Low, the system achieves 286.3 FPS, which is exceptionally high and suggests that the CPU, with its 14 cores and 20 threads, is not a limiting factor at this setting. The 1440p Low result of 210.1 FPS is still very fast, but the drop from 1080p Low is 26.6%, indicating that the GPU is starting to take on more work. By 4K Low, the frame rate falls to 126.8 FPS, a 39.6% reduction from 1440p Low, which shows the GPU's workload increasing significantly.

The High preset tells a similar story with different absolute numbers. From 1080p High (194.4 FPS) to 1440p High (139.9 FPS), there is a 28.0% performance loss. From 1440p High to 4K High (87.2 FPS), the drop is 37.7%. Comparing the Low and High presets at the same resolution highlights the GPU's role: at 1080p, Low (286.3) is 47.3% faster than High (194.4), but at 4K, Low (126.8) is only 45.4% faster than High (87.2). This narrowing gap suggests that at 4K, the GPU is nearly saturated even on Low settings, leaving less headroom for settings changes.

The Ultra preset is where the combo struggles most. At 1080p Ultra, the system produces 123.0 FPS, which drops to 86.6 FPS at 1440p Ultra and 52.3 FPS at 4K Ultra. The 4K Ultra result is less than half the 1080p Ultra number, confirming that this settings/resolution combination is extremely demanding. The data shows that for smooth 4K gameplay, the user must sacrifice settings, as the 4K Medium result of 102.4 FPS is far more playable than the 4K Ultra result of 52.3 FPS. The resolution scaling pattern across all presets indicates a balanced system where neither component is a severe bottleneck at 1440p, but the GPU's limits become apparent at 4K Ultra.

GPU Role

The AMD Radeon RX 6800 XT is the dominant factor in Downfall's performance at higher resolutions. This GPU features 16 GB of GDDR6 memory on a 256-bit bus, providing 512.0 GB/s of bandwidth. The memory configuration is generous for a horror title, and the data suggests that VRAM capacity is not a limiting factor in any of the measured scenarios. The GPU's clock speeds are notable: a base clock of 1825 MHz, a game clock of 2015 MHz, and a boost clock of 2250 MHz. These high clocks, combined with the RDNA 2.0 architecture's 4608 shading units, drive the frame rates seen in the benchmark rows.

The GPU's compute capabilities are substantial, with an FP32 performance of 20.74 TFLOPS and a texture rate of 648.0 GTexel/s. The 128 ROPs and 288 TMUs handle pixel and texture processing effectively, which is critical for a horror game with detailed environments. However, the benchmark results show that the GPU's performance ceiling is reached at 4K Ultra, where the 52.3 FPS average indicates a heavy load. The 4K High result of 87.2 FPS is far more comfortable, suggesting that the GPU can handle 4K but not with every visual feature enabled.

Comparing the GPU's synthetic benchmarks to its in-game performance, the PassMark G3D score of 24980 and 3DMark Steel Nomad DX12 score of 3689 place it in the 87th percentile of all GPUs. This aligns with the in-game results, which show strong performance at 1080p and 1440p but diminishing returns at 4K. The GPU's nearest rivals in synthetic benchmarks include the NVIDIA RTX 4070 Ti SUPER (2.6% higher average score) and the NVIDIA CMP 50HX (1.9% lower), which provides context for its overall capability. In Downfall, the GPU's 16 GB VRAM and high bandwidth are sufficient to avoid texture-related stuttering, but the raw compute power limits Ultra settings at 4K.

CPU Role

The Intel Core i5-14600K plays a supporting role in Downfall, as evidenced by the frame rates at low resolutions. With 14 cores (6 performance and 8 efficient) and 20 threads, this CPU provides ample processing power for game logic and physics. The base clock of 3.50 GHz and boost clock of 5.30 GHz are high, and the 24 MB of shared L3 cache helps with data access patterns typical of game engines. The Cinebench R23 multi-core score of 32881 and single-core score of 4642 demonstrate strong overall performance, with the CPU sitting in the 93rd percentile of all CPUs.

The CPU's impact on Downfall becomes apparent when examining the 1080p Low result of 286.3 FPS. This high frame rate indicates that the CPU can maintain high draw call throughput without bottlenecking the GPU. However, the CPU's role diminishes as resolution increases. At 4K Ultra, the 52.3 FPS result is clearly GPU-limited, as the CPU's performance headroom would allow for higher frame rates if the GPU could keep up. The data shows that this combination is well-balanced for 1440p gaming, where the CPU provides enough horsepower to keep the GPU fed but the GPU does the heavy lifting.

The CPU's nearest rivals in synthetic benchmarks include the AMD Ryzen 9 5950X (0.2% lower average score) and the Intel Core i5-14600KF (0.4% higher). This puts the 14600K in a competitive position, and its performance in Downfall reflects this. The CPU's high single-thread performance (Geekbench single-core score of 2803) is particularly relevant for a horror game, which often has demanding AI and scripted sequences that rely on a few threads. In practice, the CPU does not appear to hold back the GPU at any tested resolution, as the frame rate scaling follows the GPU's expected workload curve.

How This Combo Ranks

In the database of tested combinations, this specific pairing of the Core i5-14600K and Radeon RX 6800 XT ranks 604th out of 1741 combos for Downfall. This places it in the upper third of all tested systems, which is a strong result for a mid-range to high-end configuration. The rank of 604 out of 1741 means that approximately 65% of tested combos perform better, but this is a crowded field that includes many top-tier CPUs paired with the fastest GPUs. For context, this combo outperforms 1137 other tested combinations, which is a clear indication of its capability.

The ranking suggests that while this system is not at the absolute top of the charts, it offers a level of performance that will handle Downfall at high settings with ease. The fact that the combo ranks 604th despite the GPU being in the 87th percentile and the CPU in the 93rd percentile highlights how competitive the upper echelon of hardware is. In practical terms, this ranking means the system is well-suited for 1440p gaming at high settings, where the data shows an average of 139.9 FPS. The 4K High result of 87.2 FPS is also respectable, making this a versatile combo for different display configurations.

The ranking also provides insight into the balance of the pairing. The CPU's synthetic benchmark average score of 49166 is very close to its nearest rival, the AMD Ryzen 9 5950X (49062), with a delta of just 0.2%. Similarly, the GPU's average score of 49982 is within 2.6% of the NVIDIA RTX 4070 Ti SUPER (48704). This indicates that both components are performing near their expected levels, and the 604th rank is a fair reflection of the hardware's combined capabilities. Users with this combo can expect a smooth experience in Downfall, with the caveat that 4K Ultra settings will require compromises.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target resolution. For 4K gaming, the High preset at 87.2 FPS is the best choice, as it provides a smooth frame rate while maintaining visual quality. The 4K Medium result of 102.4 FPS is also viable, offering a 17.4% performance increase over High with some visual sacrifices. The 4K Ultra setting at 52.3 FPS is not recommended for a consistent experience, as it falls below the 60 FPS threshold that most players prefer. The 4K Low preset at 126.8 FPS is excessively fast and would not be necessary unless the user prioritizes maximum frame rates over graphics.

At 1440p, the Ultra preset delivers 86.6 FPS, which is playable, but the High preset at 139.9 FPS is the sweet spot for balanced visual fidelity and performance. The 1440p Medium setting at 167.0 FPS offers even more headroom for competitive play or high-refresh-rate monitors. For 1080p, the Ultra preset at 123.0 FPS is entirely sufficient for a smooth experience, and the High preset at 194.4 FPS is excellent for high-refresh-rate displays. The 1080p Low setting at 286.3 FPS is only relevant for extreme competitive scenarios, where frame rates matter more than visuals.

For most users, the recommendation is to use the High preset at 1440p, as it offers a 139.9 FPS average that is smooth on any monitor and provides a good balance of visual quality. If the user has a 4K display, the High preset is the best option, as the 87.2 FPS result is playable and the visual uplift over Medium is worth the 14.8% performance cost. The Ultra preset should be avoided at 4K due to the 52.3 FPS result, and users should instead consider using High or Medium settings to maintain frame rates above 60 FPS.

FAQ

Q: What is the best resolution for this combo in Downfall?

A: The data shows that 1440p with the High preset provides 139.9 FPS, which offers an excellent balance of visual quality and performance. This resolution also avoids the frame rate drops seen at 4K Ultra (52.3 FPS) while still utilizing the GPU's capabilities effectively.

Q: How does this combo compare to other tested systems in the database?

A: This combo ranks 604th out of 1741 tested combinations for Downfall, placing it in the upper third of all systems. It outperforms 1137 other combos, indicating strong overall performance with this specific CPU and GPU pairing.

Q: Is the 16 GB VRAM sufficient for Downfall at 4K?

A: The benchmark results show that the 16 GB VRAM is not a limiting factor in any tested scenario. The 4K High result of 87.2 FPS and 4K Medium result of 102.4 FPS demonstrate that the GPU's memory capacity is adequate for this game, even at high resolutions.

Q: Why is the 4K Ultra result so much lower than 4K High?

A: The 4K Ultra preset produces 52.3 FPS compared to 87.2 FPS for 4K High, a 40.0% difference. This indicates that the Ultra preset imposes a significant additional GPU workload, likely through increased shading and post-processing effects that the RX 6800 XT cannot handle at 4K without performance degradation.

Q: Does the CPU bottleneck the GPU at 1080p?

A: No. The 1080p Low result of 286.3 FPS and 1080p High result of 194.4 FPS show that the CPU, with its 14 cores and 20 threads, can feed the GPU at these resolutions. The frame rates are high enough to indicate a GPU-limited scenario rather than a CPU bottleneck.

Q: What settings should I use for a 60 FPS target at 4K?

A: For a 60 FPS target at 4K, the High preset at 87.2 FPS is the best choice, as it exceeds the target with 45.3% headroom. The Medium preset at 102.4 FPS also works well, but the Ultra preset at 52.3 FPS falls short of the target and should be avoided for consistent performance.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + AMD Radeon RX 6800 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 126.8
3840x2160 Medium 102.4
3840x2160 High 87.2
3840x2160 Ultra 52.3
2560x1440 Low 210.1
2560x1440 Medium 167.0
2560x1440 High 139.9
2560x1440 Ultra 86.6
1920x1080 Low 286.3
1920x1080 Medium 239.2
1920x1080 High 194.4
1920x1080 Ultra 123.0

Downfall with ii5-14600K + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6800 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii5-14600K + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.