Downfall
This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 61 | 74 | 86 |
| 1440p QHD | 61 | 93 | 116 | 140 |
| 1080p Full HD | 82 | 131 | 164 | 200 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core i5-14400F + AMD Radeon RX 6650 XT, In-Depth Analysis
The Intel Core i5-14400F and AMD Radeon RX 6650 XT pairing in Downfall presents a clear study in how resolution dictates system balance. At 1920x1080, the frame rates are exceptionally high, with the Low preset reaching 200.4 FPS. This suggests that at lower resolutions, the CPU is doing the heavy lifting to feed frames to the GPU. However, the scaling curve is steep. Dropping from 1080p to 1440p at High settings reduces the average from 131.4 FPS to 92.9 FPS, a significant 38.5 FPS loss. The trend continues to 4K, where the High preset yields 60.5 FPS.
The most telling data point for the limiting component comes at the Ultra preset. At 4K Ultra, the system manages only 38.6 FPS, which is a massive drop from the 82.2 FPS seen at 1080p Ultra. This dramatic decline—more than halving the frame rate—indicates that the Radeon RX 6650 XT is the primary bottleneck at higher resolutions and demanding settings. The GPU's 8 GB of VRAM and 128-bit memory bus are likely strained by the 4K Ultra workload. Conversely, the relatively small performance gap between 1080p Low (200.4 FPS) and 1440p Low (140.2 FPS) shows that the CPU is capable of pushing high frame rates, but the GPU cannot maintain that pace as pixel count increases. The data confirms that this is a balanced 1080p and capable 1440p setup, but 4K Ultra is beyond its comfortable reach.
GPU Role
The AMD Radeon RX 6650 XT is the defining component for visual fidelity in Downfall. Its 8 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 280.3 GB/s, which proves sufficient for 1080p and 1440p gaming but becomes a constraint at 4K. The GPU's RDNA 2.0 architecture, built on a 7 nm process at TSMC, includes 2048 shading units and 64 ROPs. These specifications translate to a pixel rate of 168.6 GPixel/s and a texture rate of 337.3 GTexel/s, which are the raw throughput figures that handle the game's rendering tasks.
Looking at the performance metrics, the GPU sits in the 72nd percentile of all GPUs, with an average benchmark score of 29024. Its nearest rivals in the database are the AMD Radeon RX 6800M (29011, 0% delta) and the AMD Radeon RX 470 (28996, 0.1% delta), placing it in a competitive mid-range tier. The card's clock speeds are notable: a base clock of 2055 MHz and a boost clock of 2635 MHz, with a game clock of 2410 MHz. These high frequencies help explain why the card can deliver 131.4 FPS at 1080p High, but the 4K Ultra result of 38.6 FPS shows that clock speed alone cannot overcome the memory bandwidth limitation at higher resolutions.
The GPU's DirectX 12 Ultimate support (12_2) is relevant for a 2016 horror title like Downfall, as it ensures full API compatibility. However, the benchmark results show a clear pattern: the card is well-suited for high-refresh-rate 1080p gaming and solid 1440p performance, but it struggles to maintain playable frame rates at 4K Ultra. The difference between 4K High (60.5 FPS) and 4K Medium (74.3 FPS) suggests that users can find a playable sweet spot by adjusting settings, but the Ultra preset is the card's breaking point.
CPU Role
The Intel Core i5-14400F plays a supporting but crucial role in this configuration. With 10 cores and 16 threads, this Raptor Lake architecture processor is built on Intel's 10 nm process and features a base clock of 2.50 GHz and a boost clock of 4.70 GHz. The 20 MB of shared L3 cache helps keep frequently accessed data close to the cores, reducing latency in game logic and physics calculations. The CPU's 65 W TDP indicates an efficient design that does not require exotic cooling solutions.
In synthetic benchmarks, the i5-14400F scores 21914 in Cinebench R23 multi-core and 3093 in single-core, with an average benchmark score of 32508. This places it in the 88th percentile of all CPUs. Its nearest rivals include the Intel Core i7-12800H (32513, 0% delta) and the AMD Ryzen 5 PRO 7645 (32446, 0.2% delta), showing that the i5-14400F is statistically identical to these competitors in overall compute performance. The PassMark multi-thread score of 25783 and a single-thread score of 3723 further confirm its strong all-around capabilities.
The CPU's role in Downfall becomes evident when examining the frame rates at lower resolutions. At 1080p Low, the system reaches 200.4 FPS, which is a CPU-bound scenario where the processor's 4.70 GHz boost clock allows it to feed frames quickly to the GPU. The 16 threads handle the game's background tasks efficiently, ensuring that the GPU is not starved of data. However, as resolution increases, the CPU's workload becomes less demanding relative to the GPU, and the frame rates become more dependent on the Radeon RX 6650 XT's rendering capacity. The CPU is clearly not the limiting factor in this system, even at 4K, where the GPU is the primary constraint.
Measured FPS Breakdown
The measured FPS data for Downfall provides a comprehensive view of the system's capabilities across three resolutions and four quality presets. At 1920x1080, the system excels: Low settings deliver 200.4 FPS, Medium reaches 163.6 FPS, High produces 131.4 FPS, and Ultra drops to 82.2 FPS. This range means that even at Ultra settings, the system can drive a high-refresh-rate 1080p monitor comfortably.
Moving to 2560x1440, the performance remains strong but shows the expected decline. Low settings achieve 140.2 FPS, which is still excellent for competitive play. Medium settings yield 116.1 FPS, High produces 92.9 FPS, and Ultra falls to 61 FPS. These numbers indicate that 1440p gaming is viable across all presets, though Ultra settings will require a VRR display to smooth out frame pacing around the 60 FPS mark.
At 3840x2160, the system's limitations become apparent. Low settings deliver 85.6 FPS, which is playable, and Medium manages 74.3 FPS. High settings produce 60.5 FPS, which is acceptable for a cinematic horror experience. However, Ultra settings drop sharply to 38.6 FPS, which is below the threshold for smooth gameplay. The data shows a clear pattern: the system is a high-performance 1080p machine, a solid 1440p performer, and a 4K option only for those willing to compromise on settings or accept lower frame rates.
The Ultra preset shows the most significant scaling penalty. From 1080p Ultra (82.2 FPS) to 1440p Ultra (61 FPS) is a 21.2 FPS drop, and from 1440p Ultra to 4K Ultra (38.6 FPS) is another 22.4 FPS drop. This consistent decline across resolutions highlights the GPU's memory bandwidth constraints at higher pixel counts. Conversely, the Low preset scales much better, with only a 60.2 FPS difference between 1080p and 4K, suggesting that the CPU can still push high frame rates when the GPU is not heavily loaded.
FAQ
*Q: What is the best resolution for this system in Downfall?*
A: The data shows that 1920x1080 is the sweet spot, with all presets delivering above 82 FPS. For 1440p, the system can handle High settings at 92.9 FPS, but Ultra drops to 61 FPS. At 4K, only Low (85.6 FPS), Medium (74.3 FPS), and High (60.5 FPS) are playable.
Q: Is the CPU or GPU the bottleneck in this configuration?
A: The GPU is the primary bottleneck at higher resolutions. The 4K Ultra result of 38.6 FPS, compared to 200.4 FPS at 1080p Low, indicates that the Radeon RX 6650 XT cannot maintain performance as pixel count increases. The CPU's high single-thread score of 3093 in Cinebench R23 suggests it is not the limiting factor.
Q: How does the Radeon RX 6650 XT compare to its nearest rivals?
A: The GPU's average benchmark score of 29024 places it at a 0% delta from the AMD Radeon RX 6800M (29011) and a 0.1% delta from the AMD Radeon RX 470 (28996). It is 0.5% ahead of the Intel Arc A370M (29175) and 0.6% ahead of the AMD Radeon RX Vega M GH (29197).
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1080p, Low settings produce 200.4 FPS, while Ultra settings produce 82.2 FPS. This represents a 118.2 FPS difference, showing that the Ultra preset imposes a substantial rendering load on the GPU.
*Q: Can this system handle 4K gaming in Downfall?*
A: Yes, but with caveats. The system can achieve 60.5 FPS at 4K High and 74.3 FPS at 4K Medium. However, 4K Ultra drops to 38.6 FPS, which is not ideal for smooth gameplay. Users should stick to Medium or High settings for 4K.
Q: How does the Intel Core i5-14400F perform in synthetic benchmarks?
A: The CPU scores 21914 in Cinebench R23 multi-core and 3093 in single-core. Its average benchmark score is 32508, placing it in the 88th percentile. It has a 0% delta from the Intel Core i7-12800H (32513) and a 0.2% delta from the AMD Ryzen 5 PRO 7645 (32446).
Hardware Specifications
Intel Core i5-14400F
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + AMD Radeon RX 6650 XT in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 85.6 |
| 3840x2160 | Medium | 74.3 |
| 3840x2160 | High | 60.5 |
| 3840x2160 | Ultra | 38.6 |
| 2560x1440 | Low | 140.2 |
| 2560x1440 | Medium | 116.1 |
| 2560x1440 | High | 92.9 |
| 2560x1440 | Ultra | 61.0 |
| 1920x1080 | Low | 200.4 |
| 1920x1080 | Medium | 163.6 |
| 1920x1080 | High | 131.4 |
| 1920x1080 | Ultra | 82.2 |
Downfall with ii5-14400F + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 6650 XT + Other CPUs
See how Downfall performs with the same GPU but different processors.
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