Archeage
This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 34 | 47 | 52 |
| 1440p QHD | 35 | 57 | 81 | 90 |
| 1080p Full HD | 56 | 80 | 118 | 132 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-14400F + AMD Radeon RX 6650 XT, In-Depth Analysis
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a steep and consistent performance decline as resolution climbs, but the shape of that decline tells a nuanced story about where the bottleneck lives. At 1080p Low, the combo produces 132.2 FPS, which drops to 90.3 FPS at 1440p Low—a 31.7% reduction—and then to 52 FPS at 4K Low, a further 42.4% drop from the 1440p figure. This scaling pattern is far from linear; the percentage loss accelerates at each step, which is characteristic of a GPU-bound scenario taking hold as pixel count multiplies.
However, the picture shifts when examining the Ultra preset. At 1080p Ultra, the system manages 55.9 FPS, while 1440p Ultra yields 35.4 FPS (a 36.7% drop), and 4K Ultra falls to 21 FPS (a 40.7% drop from 1440p). The fact that Ultra settings compress the absolute FPS numbers into a much tighter range—from 55.9 down to 21—suggests that the graphics card is being overwhelmed by the combination of high resolution and demanding visual effects. The CPU, with its 10 cores and 16 threads, has ample headroom to feed frames at lower resolutions, but once the GPU's shading units and memory bandwidth are saturated, the frame rate collapses.
What's particularly revealing is the gap between Low and Ultra at each resolution. At 1080p, the difference is 76.3 FPS (132.2 vs 55.9), but at 4K, the gap narrows to just 31 FPS (52 vs 21). This compression indicates that at 4K, even the Low preset is pushing the GPU near its limits, leaving little room for settings to matter. The data implies that for this MMORPG, the Radeon RX 6650 XT becomes the dominant constraint at 4K regardless of quality level, whereas at 1080p, the CPU still has influence—particularly in the Low preset where 132.2 FPS suggests the processor can keep up with high refresh rates.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-14400F brings a substantial amount of processing muscle to this pairing, and the benchmark data shows it is not the primary limiter in most scenarios. With 10 cores (likely a hybrid arrangement given the 16 threads), this CPU's architecture is built for multithreaded workloads, which aligns well with an MMORPG like Archeage that must manage many simultaneous entities—players, NPCs, and world events. The base clock of 2.50 GHz and boost clock of 4.70 GHz provide the single-thread responsiveness that games often need for game logic and physics, while the 20 MB of shared L3 cache helps keep frequently accessed data close to the cores.
Looking at synthetic benchmarks, the CPU achieves a Cinebench R23 multicore score of 21914 and a single-core score of 3093, placing it in the 88th percentile of all CPUs. Its nearest rival in aggregate benchmark score is the Intel Core i7-12800H, which scores 32513 versus the i5-14400F's 32508—a delta of 0%. This near-parity suggests the i5 can hold its own against a higher-tier mobile chip in general compute. The PassMark single-thread score of 3723 and multithread score of 25783 further indicate balanced performance that should not bottleneck a mid-range GPU at 1080p.
In the measured FPS data, the strongest evidence of CPU adequacy comes from the 1080p Low result of 132.2 FPS. If the processor were the limiting factor, this number would plateau regardless of GPU capability. Instead, the fact that it drops to 80 FPS on High and 55.9 FPS on Ultra shows the GPU is being tasked more heavily as settings increase. The CPU's 65W TDP and active production status suggest it has thermal headroom to sustain boost clocks during extended play sessions, which is critical for an MMO where frame times must remain stable in crowded areas.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6650 XT is the component that ultimately dictates the ceiling for this combo in Archeage, and the data makes this clear through resolution scaling. This GPU, built on the RDNA 2.0 architecture with a 7 nm process, packs 8 GB of GDDR6 memory on a 128-bit bus, delivering 280.3 GB/s of bandwidth. The boost clock of 2635 MHz and game clock of 2410 MHz are respectable for the Radeon RX 6000 series, and the 2048 shading units provide the raw compute for pixel shading.
The VRAM allocation is a critical factor here. At 4K Ultra, the system falls to 21 FPS, which is barely playable, and the 8 GB frame buffer may be a contributor. While the fact pack does not specify VRAM usage, the steep drop from 4K High (33.7 FPS) to 4K Ultra (21 FPS)—a 37.7% decline—suggests that the most demanding settings may be pushing the memory subsystem to its limits, forcing the GPU to manage memory more inefficiently. At 1080p, the GPU has more headroom: the difference between High (80 FPS) and Ultra (55.9 FPS) is 30.1%, which is less severe than at 4K, indicating that resolution amplifies the memory pressure.
The GPU's benchmark scores reinforce its mid-range positioning. A PassMark G3D score of 17166 places it at the 72nd percentile of all GPUs, with its nearest rival being the AMD Radeon RX 6800M at 29011 average score—a 0% delta. The 3DMark Steel Nomad DX12 score of 1859 gives a modern API reference point. The GPU's DirectX 12 Ultimate support (12_2) ensures it can handle Archeage's rendering features, but the data shows that at 4K, the card is simply out of its depth, with even Low settings only reaching 52 FPS.
How This Combo Ranks — use comboRankInGame vs other tested combos
Within the benchmark database's tested configurations, this pairing of the Intel Core i5-14400F and AMD Radeon RX 6650 XT ranks 1115th out of 1727 combos for Archeage. This places it in the lower-middle tier of all tested systems, which is a meaningful context for interpreting the absolute FPS numbers. The rank is not about any single component but rather how the two work together in this specific title, and the data suggests that while the CPU is capable, the GPU holds the combo back from higher standings.
A rank of 1115 out of 1727 means roughly 65% of tested combos outperform this setup in Archeage. For an MMORPG released in 2014, this might seem surprising, but the game's continued updates and demanding ultra settings likely explain why the GPU struggles at higher resolutions. The combo's position implies that many systems with more powerful GPUs, even if paired with weaker CPUs, would achieve better frame rates—further evidence that the RX 6650 XT is the limiting factor in most scenarios.
The delta between this combo's performance and its rivals is not directly provided in the rank data, but the individual component rankings offer hints. The CPU sits at the 88th percentile, while the GPU sits at the 72nd percentile. This mismatch suggests that if the GPU were upgraded to a higher-tier card with similar CPU pairing, the combo rank would improve substantially. Conversely, swapping in a weaker CPU with this GPU might not change the rank much, because the GPU is already the bottleneck at 4K and even at 1440p Ultra.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the tested configurations show a clear progression. Low settings deliver 132.2 FPS, Medium drops to 117.7 FPS, High yields 80 FPS, and Ultra falls to 55.9 FPS. The step from Low to Medium is relatively mild at 14.5 FPS, but the jump from Medium to High is a significant 37.7 FPS loss, suggesting that High settings introduce particularly expensive visual effects. The Ultra preset then costs an additional 24.1 FPS over High, which is another large increment.
Moving to 2560x1440, the numbers compress. Low produces 90.3 FPS, Medium hits 81 FPS, High achieves 57.1 FPS, and Ultra manages 35.4 FPS. The delta between Low and Medium shrinks to just 9.3 FPS, indicating that at this resolution, the GPU is starting to feel the pixel pressure. The High to Ultra drop of 21.7 FPS is proportionally similar to the 1080p case, but the absolute numbers are much lower, reinforcing that the GPU is the binding constraint.
At 3840x2160, the system is clearly struggling. Low yields 52 FPS, Medium drops to 46.6 FPS, High falls to 33.7 FPS, and Ultra bottoms out at 21 FPS. The gap between Low and Medium narrows to just 5.4 FPS, and the High to Ultra step is 12.7 FPS. Notably, the 4K Ultra figure of 21 FPS is below the 24 FPS threshold often cited for minimum acceptable frame rates, making that preset effectively unplayable. The 4K Low figure of 52 FPS is borderline playable but not smooth by modern standards.
Settings Recommendations — which preset gives the best experience per the measured rows
For this combo in Archeage, the data points to 1080p High as the most balanced choice, delivering 80 FPS while maintaining visual quality. The step up to Ultra only yields 55.9 FPS—a 30.1% reduction—for what is likely a marginal visual improvement. At 1080p, Medium offers 117.7 FPS, which is excellent for high refresh rate displays, but the jump to High costs 37.7 FPS, suggesting that High includes some expensive effects that may not be worth the trade-off for competitive play.
If the user is targeting 1440p, the data shows that Medium at 81 FPS is the sweet spot. Low at 90.3 FPS is only 9.3 FPS faster, so Medium provides better visuals with minimal performance cost. High at 1440p drops to 57.1 FPS, which is still playable but not ideal for fast-paced combat, while Ultra at 35.4 FPS is likely too choppy for a smooth experience. The recommendation is to avoid Ultra at any resolution, as it consistently costs over 30% performance compared to High.
For 4K, the data is unambiguous: this combo is not suited for high-quality gameplay at that resolution. Low at 52 FPS is the only preset approaching playability, and even that is marginal. Medium at 46.6 FPS and High at 33.7 FPS are below acceptable thresholds, and Ultra at 21 FPS is a slideshow. Users with 4K displays should either drop to 1080p or 1440p for this game or accept the Low preset at 4K.
FAQ
Q: Is this CPU-GPU combo better suited for 1080p or 1440p gaming in Archeage?
A: The data shows 1080p is the stronger choice, with 132.2 FPS on Low and 80 FPS on High. At 1440p, the best result is 90.3 FPS on Low, but the High preset drops to 57.1 FPS, indicating the GPU becomes more limiting at this resolution.
Q: Why does the FPS drop so drastically from 1080p High to 4K High?
A: The frame rate falls from 80 FPS at 1080p High to 57.1 FPS at 1440p High, then to 33.7 FPS at 4K High. This represents a 57.9% total reduction, which is driven by the GPU's 8 GB VRAM and 280.3 GB/s bandwidth being insufficient for the increasing pixel load.
Q: Can this combo run Archeage at 4K Ultra?
A: Technically yes, but the measured 21 FPS average is not playable. Even 4K Low only reaches 52 FPS, so the GPU is not capable of delivering a smooth experience at this resolution regardless of settings.
Q: How does the CPU compare to its nearest rival in terms of benchmark score?
A: The Intel Core i5-14400F scores 32508 on average, while its closest rival, the Intel Core i7-12800H, scores 32513—a delta of 0%. This indicates nearly identical aggregate performance.
Q: What is the GPU's benchmark percentile ranking?
A: The AMD Radeon RX 6650 XT falls in the 72nd percentile of all GPUs, with an average benchmark score of 29024. Its nearest rival, the AMD Radeon RX 6800M, scores 29011, again a 0% delta.
Q: Which settings provide the best balance of FPS and visual quality at 1080p?
A: The High preset at 80 FPS offers the best compromise. Medium delivers 117.7 FPS but likely misses significant visual effects, while Ultra only reaches 55.9 FPS, making High the most efficient choice per the measured data.
Hardware Specifications
Intel Core i5-14400F
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + AMD Radeon RX 6650 XT in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.0 |
| 3840x2160 | Medium | 46.6 |
| 3840x2160 | High | 33.7 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | Low | 90.3 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 57.1 |
| 2560x1440 | Ultra | 35.4 |
| 1920x1080 | Low | 132.2 |
| 1920x1080 | Medium | 117.7 |
| 1920x1080 | High | 80.0 |
| 1920x1080 | Ultra | 55.9 |
Archeage with ii5-14400F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 6650 XT + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-14400F + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.