Downfall
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 49 | 59 | 72 |
| 1440p QHD | 49 | 78 | 95 | 116 |
| 1080p Full HD | 68 | 109 | 133 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 9 9900X + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 9 9900X and Intel Arc B570 pairing in Downfall presents a compelling case study in bottleneck dynamics, with the data showing a clear gradient of performance across its preset and resolution matrix. The measured frames per second indicate that the Medium preset at 1440p offers the most balanced experience, delivering a 95 FPS average with a 81 to 110 FPS range, which keeps framerates comfortably above the 60 FPS threshold while maintaining visual fidelity. At 1080p, the Medium preset achieves a 133 FPS average but with a wider 113 to 153 FPS spread, suggesting more variance in scene complexity. The High preset at 1440p runs at 78 FPS, which is smooth but leaves less headroom for demanding sequences, while the Low preset at 1440p hits 116 FPS, indicating that the game's optimization favors lower settings for competitive play. The Ultra preset at any resolution is punishing, with the 1440p Ultra dropping to 49 FPS and 4K Ultra falling to 30 FPS, making it the least viable option for consistent gameplay. For the best experience per the measured rows, the 1440p Medium setting stands out: it provides a 95 FPS average that balances the Arc B570’s rendering load against the Ryzen 9 9900X’s processing headroom, avoiding the frame-time instability seen at 1080p Medium while outperforming the High preset’s 78 FPS by a significant margin.
FAQ
Q: What is the biggest performance gap between presets at 1080p?
A: The data shows a 95 FPS difference between the Low preset at 163 FPS and the Ultra preset at 68 FPS. This suggests that Ultra settings impose a rendering cost that nearly halves the frame rate, making it a poor trade for the visual gains in a horror title where fluidity matters.
Q: How does the 4K Ultra preset compare to the 1080p Low preset?
A: The 4K Ultra preset averages 30 FPS, which is 133 FPS lower than the 1080p Low preset’s 163 FPS. This 81% reduction in performance highlights the extreme scaling penalty at 4K with maximum settings, indicating that the GPU is the limiting factor at higher resolutions.
Q: Is the Ryzen 9 9900X holding back the Arc B570 at 1080p?
A: At 1080p Low, the 163 FPS average is the highest measured, but the 1080p Medium preset’s frame range of 113 to 153 FPS shows variability. The CPU’s 12 cores and 24 threads provide ample headroom, but the data suggests the GPU’s 10 GB VRAM and 380.0 GB/s bandwidth are the primary drivers, as the FPS scales more with resolution than with CPU load.
Q: What is the most stable preset across all resolutions?
A: The Medium preset is the only one with recorded min and max FPS values, showing 113 to 153 FPS at 1080p, 81 to 110 FPS at 1440p, and 50 to 68 FPS at 4K. This consistency implies that Medium settings are the most predictable for maintaining frame pacing, which is critical for horror gameplay.
*Q: How does the combo rank in Downfall compared to other tested setups?*
A: This combo ranks 2343 out of 2928 tested combinations, placing it in the lower 20% of all pairings. This ranking indicates that while the hardware is capable, its performance in Downfall is underwhelming relative to other systems, likely due to the GPU’s mid-tier position.
Q: Does the 4K High preset offer a playable experience?
A: The 4K High preset averages 49 FPS, which is below the 60 FPS target but above the 30 FPS floor seen at Ultra. It is technically playable but not ideal, as the data shows a 19 FPS drop from 1440p High’s 78 FPS, suggesting that 4K requires significant compromises.
How This Combo Ranks
The AMD Ryzen 9 9900X and Intel Arc B570 combination sits at rank 2343 out of 2928 tested combos in Downfall, a position that places it in the bottom 20% of the database. This ranking is surprising given the CPU’s strong benchmark performance—the Ryzen 9 9900X has a 92nd percentile score against all CPUs, with an average benchmark score of 57498, and it outperforms rivals like the Intel Core i9-14900 by 1.1% in synthetic tests. However, the GPU’s 65th percentile ranking, with an average score of 20556, drags the combo down, as the Arc B570 is only 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile and 0.1% behind the Intel Arc A750. The data implies that Downfall is more GPU-bound than CPU-bound, as the CPU’s top-tier processing power cannot compensate for the GPU’s mid-range rendering capabilities. The combo’s rank suggests that other pairings with more powerful GPUs, even with weaker CPUs, achieve better FPS in this title. The 4K Ultra result of 30 FPS reinforces this, as it is a hard floor that no amount of CPU headroom can overcome, pointing to the Arc B570’s 10 GB VRAM and 160-bit bus as the constraining factors.
Measured FPS Breakdown
The measured FPS data for this combo reveals a clear pattern of diminishing returns as settings and resolution increase. At 1920x1080, the Low preset delivers a 163 FPS average, which drops to 133 FPS at Medium, 109 FPS at High, and 68 FPS at Ultra. The Medium preset’s frame range of 113 to 153 FPS indicates a 40 FPS spread, suggesting that some scenes are more demanding than others, while the Low and High presets have no recorded min/max, implying more stable performance. Moving to 2560x1440, the Low preset hits 116 FPS, Medium averages 95 FPS with a range of 81 to 110 FPS, High averages 78 FPS, and Ultra falls to 49 FPS. The 1440p Medium range of 29 FPS is tighter than the 1080p Medium range, showing better frame pacing at higher resolution. At 3840x2160, the Low preset averages 72 FPS, Medium averages 59 FPS with a range of 50 to 68 FPS, High averages 49 FPS, and Ultra drops to 30 FPS. The 4K Medium range of 18 FPS is the narrowest of all Medium presets, indicating that at 4K, the GPU is more consistently bottlenecked. The data also shows that the 1440p High preset’s 78 FPS is only 6 FPS higher than the 4K Low preset’s 72 FPS, which suggests that resolution scaling has a larger impact on FPS than preset changes at these settings.
Resolution Scaling
The resolution scaling from 1080p to 4K reveals a steep performance drop that points to the GPU as the primary limiting component. At Low settings, the average FPS falls from 163 at 1080p to 116 at 1440p, a 47 FPS decrease, and then to 72 at 4K, a further 44 FPS decrease. This represents a 56% reduction from 1080p to 4K, which is more aggressive than the 45% reduction seen from 1080p to 1440p. At Medium settings, the averages are 133 FPS at 1080p, 95 FPS at 1440p, and 59 FPS at 4K, showing a 74 FPS total drop. The High preset follows a similar trend, with 109 FPS at 1080p, 78 FPS at 1440p, and 49 FPS at 4K. The Ultra preset is the most punishing, with 68 FPS at 1080p, 49 FPS at 1440p, and 30 FPS at 4K, a 38 FPS drop that halves the frame rate. This scaling behavior indicates that the Arc B570’s 10 GB VRAM and 380.0 GB/s bandwidth are saturated at higher resolutions, as the FPS drops are proportionally larger than what a CPU-bound scenario would produce. The Ryzen 9 9900X, with its 12 cores and 5.60 GHz boost clock, does not show signs of bottlenecking, as the FPS decreases align with the pixel count increase, suggesting that the GPU’s 200.0 GPixel/s pixel rate is the binding constraint.
CPU Role
The AMD Ryzen 9 9900X plays a supporting role in Downfall’s performance, with its 12 cores and 24 threads providing ample processing power that is not fully utilized by the game. The CPU’s base clock of 4.40 GHz and boost clock of 5.60 GHz, combined with its Zen 5 architecture on a 4 nm process, deliver strong synthetic scores, including a Cinebench R23 multicore score of 32172 and a single-core score of 2253. The 3DMark 16-thread score of 12552 and max-thread score of 13929 indicate that the CPU can handle multi-threaded workloads, but Downfall’s FPS data suggests it is not the bottleneck. At 1080p Low, the 163 FPS average is likely near the game’s engine limit, as the CPU’s single-thread performance of 1286 in 3DMark would be sufficient for most game logic. The CPU’s 64 MB L3 cache and 1 MB per-core L2 cache provide fast data access, but the game’s horror genre typically relies on GPU effects like lighting and shadows. The percentile ranking of 92 against all CPUs, with rivals like the AMD EPYC 9015 being only 0.1% behind, shows that the 9900X is a top-tier processor, yet the combo’s 2343 rank in Downfall indicates that this power is underutilized. The data implies that the CPU is not the limiting factor at any resolution, as the FPS scales with GPU load rather than CPU load.
GPU Role
The Intel Arc B570 is the dominant factor in Downfall’s measured FPS, with its 10 GB of GDDR6 memory and 160-bit bus width proving to be a constraint at higher settings. The GPU’s 2500 MHz base and boost clocks, combined with 2304 shading units and 80 ROPs, deliver a 200.0 GPixel/s pixel rate and 360.0 GTexel/s texture rate, which are moderate for a 150 W card. The 11.52 TFLOPS FP32 performance is reflected in the FPS data, as the 4K Ultra preset’s 30 FPS average aligns with the GPU’s limitations. The 10 GB VRAM is a key factor, as Downfall’s Ultra settings likely exceed this capacity at 4K, causing the frame rate to drop to 30 FPS. The GPU’s 65th percentile ranking, with an average benchmark score of 20556, places it near the Intel Arc A750, which is 0.1% faster, and the NVIDIA GeForce RTX 3070 Mobile, which is 0.1% slower. The 3DMark Steel Nomad score of 2649 and Passmark G3D score of 14195 indicate that the B570 is a mid-range performer, and the data shows this in Downfall: at 1080p Medium, the 133 FPS average is strong, but at 4K High, the 49 FPS average shows the GPU struggling. The 380.0 GB/s memory bandwidth is sufficient for 1080p and 1440p, but at 4K, the 160-bit bus width limits data throughput, as evidenced by the 72 FPS at 4K Low versus 116 FPS at 1440p Low. This suggests that the GPU’s memory subsystem is the primary bottleneck, not the shading units or texture units, which are capable of higher output based on their rates.
Hardware Specifications
AMD Ryzen 9 9900X
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X + Intel Arc B570 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 116.0 |
| 2560x1440 | Medium | 95.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 163.0 |
| 1920x1080 | Medium | 133.0 |
| 1920x1080 | High | 109.0 |
| 1920x1080 | Ultra | 68.0 |
Downfall with Ryzen 9 9900X + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with Arc B570 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 9 9900X + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.