Downfall
This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 68 | 83 | 102 |
| 1440p QHD | 69 | 110 | 134 | 164 |
| 1080p Full HD | 96 | 154 | 187 | 229 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 9 7900X + AMD Radeon RX 6700 XT, In-Depth Analysis
The AMD Ryzen 9 7900X paired with the AMD Radeon RX 6700 XT delivers a robust 1080p and 1440p experience in Downfall, but the data reveals a significant performance cliff when pushing to 4K, particularly at the highest settings. The benchmark results show a system that is clearly GPU-bound at lower resolutions, with the CPU’s 12 cores providing ample headroom, while the GPU’s 12 GB of VRAM and 192-bit memory bus become the primary constraints at higher pixel counts and quality presets.
Resolution Scaling
The measured FPS data shows a predictable and steep decline as resolution increases, but the rate of that decline is highly dependent on the settings preset. At Low settings, the transition from 1920x1080 to 2560x1440 sees average FPS drop from 229 to 164, a reduction of 28.4%. Moving from 2560x1440 to 3840x2160 at Low settings brings the average down to 102, which is a further 37.8% reduction. This indicates that even at Low settings, the rendering load at 4K is substantial, but the system still maintains a playable frame rate.
The scaling behavior changes dramatically at Ultra settings. The average FPS at 1920x1080 Ultra is 96, which drops to 69 at 2560x1440 Ultra (a 28.1% decrease), and then plummets to 43 at 3840x2160 Ultra (a 37.7% decrease). The absolute numbers are telling; the 4K Ultra result of 43 FPS is a severe bottleneck, suggesting the RX 6700 XT is overwhelmed by the combination of high pixel count and maximum graphical fidelity. The gap between the Low and Ultra presets widens with resolution, from a 133 FPS difference at 1080p (229 vs 96) to a 59 FPS difference at 4K (102 vs 43). This widening gap is a classic sign of the GPU becoming the limiting component, as the shader and texture complexity of the Ultra preset scales more aggressively with pixel count than the simpler Low preset.
Analyzing the 1440p Medium results, which include a min FPS of 114 and max FPS of 154, provides insight into frame time consistency. The 40 FPS spread between min and max at this setting is significant, suggesting that while the average of 134 is smooth, there are moments of heavy load that cause frame drops. This volatility is less pronounced in the 1080p Medium results, where the spread is 56 FPS (159 min, 215 max), but the higher average of 187 FPS makes those dips less perceptible. The data indicates that the system’s performance ceiling is consistently capped by the GPU’s rasterization throughput, which is rated at 165.2 GPixel/s.
Settings Recommendations
Based on the measured rows, the optimal balance of visual quality and performance is achieved at the Medium preset. At 1920x1080, Medium delivers an average of 187 FPS, which is a massive 91 FPS advantage over Ultra (96 FPS) while still offering a significant upgrade from Low’s 229 FPS. The 1080p Medium result also has a respectable minimum of 159 FPS, ensuring that even the most intense scenes stay well above the refresh rate of most monitors.
For users targeting 2560x1440, the Medium preset again stands out as the sweet spot, providing an average of 134 FPS with a minimum of 114 FPS. This is a 65 FPS improvement over Ultra’s 69 FPS average, and the min FPS of 114 ensures a consistently fluid experience. The High preset at 1440p yields 110 FPS average, which is also playable, but the Medium preset offers a 21.8% performance uplift for what is often a minor visual difference in a horror title where atmospheric effects are key.
The 3840x2160 resolution is where the recommendations become more conservative. The High preset at 4K manages an average of 68 FPS, which is technically playable, but the Ultra preset’s 43 FPS average is not suitable for a smooth experience. The Low preset at 4K delivers 102 FPS, but this sacrifices too much visual fidelity. For 4K, the High preset is the highest playable option, though the Medium preset at 83 FPS average offers a more comfortable margin, with a minimum of 71 FPS ensuring the experience remains above 60 FPS. The data suggests that the Medium preset is the most balanced choice across all resolutions, as it provides the best compromise between the Low preset’s high frame rates and the Ultra preset’s visual demands.
CPU Role
The AMD Ryzen 9 7900X is a 12-core, 24-thread processor based on the Zen 4 architecture, with a base clock of 4.70 GHz and a boost clock of 5.60 GHz. Its benchmark scores are exceptionally high, with a Cinebench R23 multicore score of 29300 and a single-core score of 2016.5. In Downfall, a horror game that typically relies on a few primary threads for game logic and physics, the CPU’s single-thread performance is critical, and the data shows it is more than sufficient.
The 7900X’s single-thread score places it in the 91st percentile of all CPUs, and its nearest rivals in the synthetic benchmark average include the Intel Core i7-14700F, which scores a 0.6% higher average, and the AMD EPYC 7313P, which scores 0.2% higher. This indicates that the 7900X’s per-core performance is on par with the best consumer chips available, meaning it is unlikely to be the bottleneck in Downfall at any resolution tested. The game’s frame rates are consistently limited by the GPU, as evidenced by the fact that the FPS drops proportionally with resolution increases, which is a classic GPU-bound scenario.
The CPU’s multi-thread capabilities, shown by a Passmark multithread score of 51406, are largely irrelevant for this title, as Downfall does not appear to utilize the full 24 threads. The data shows that even at 1080p Low, where the GPU has the least work to do, the average FPS is 229, which is high but not limitless. If the CPU were the primary constraint, we would expect to see frame rates plateau across different resolutions, but they do not. The 3DMark scores, such as 10972 for 16 threads and 7798 for 8 threads, further confirm that the CPU’s processing power is not the limiting factor; the game simply cannot scale its workload to utilize the available cores effectively.
FAQ
*Q: What is the best resolution for this CPU/GPU combo in Downfall?*
A: Based on the measured data, 2560x1440 at Medium settings provides the best experience, yielding an average of 134 FPS with a minimum of 114 FPS. This resolution balances the GPU’s capabilities with visual clarity, avoiding the significant performance drop seen at 3840x2160.
Q: Is the Ultra preset playable at any resolution?
A: The data shows that Ultra is only viable at 1920x1080, where it achieves an average of 96 FPS. At 2560x1440, the Ultra preset drops to 69 FPS, and at 3840x2160, it falls to a demanding 43 FPS average, which is not recommended for smooth gameplay.
Q: How much of a performance difference is there between Low and Ultra settings?
A: The difference is substantial and grows with resolution. At 1920x1080, the gap is 133 FPS (229 vs 96). At 2560x1440, the gap is 95 FPS (164 vs 69). At 3840x2160, the gap is 59 FPS (102 vs 43). This indicates that the Ultra preset’s effects are increasingly taxing on the GPU at higher resolutions.
Q: Does the Ryzen 9 7900X bottleneck the RX 6700 XT in this game?
A: No. The benchmark results indicate that the system is GPU-bound. The FPS scales inversely with resolution, which is the expected behavior when the GPU is the limiting component. The CPU’s high single-thread score of 2016.5 in Cinebench R23 ensures it can feed the GPU adequately.
Q: What is the minimum FPS I can expect at 1440p Medium?
A: The measured minimum FPS for 2560x1440 Medium is 114. This suggests that while the average is 134 FPS, there are moments of heavier load that bring the frame rate down, but it remains comfortably above 60 FPS.
Q: How does the 4K performance compare to 1080p performance?
A: At High settings, the 4K average of 68 FPS is 55.8% lower than the 1080p average of 154 FPS. At Low settings, the 4K average of 102 FPS is 55.5% lower than the 1080p average of 229 FPS. This consistent percentage drop confirms the GPU’s fill rate and memory bandwidth are the primary constraints at 4K.
GPU Role
The AMD Radeon RX 6700 XT is a RDNA 2.0 architecture GPU with a 12 GB GDDR6 memory buffer on a 192-bit bus, providing a bandwidth of 384.0 GB/s. Its boost clock is rated at 2581 MHz, and it has a pixel rate of 165.2 GPixel/s. The GPU’s performance percentile of 72 indicates it is a mid-to-high tier part, but its closest rivals in the synthetic benchmark average include the NVIDIA GeForce RTX 3090, which scores 0.5% lower, and the NVIDIA GeForce RTX 4070 Mobile, which scores identically. This places the RX 6700 XT in a competitive position, but the game’s demands at 4K Ultra prove to be too much for its 64 ROPs and 2560 shading units.
The measured FPS data clearly shows the GPU’s role as the primary bottleneck in Downfall. The frame rate drops are closely tied to GPU workload. The 12 GB VRAM is a significant factor; at 4K Ultra, the game likely requires more memory than the available capacity, leading to potential texture swapping and the substantial performance degradation to 43 FPS. The 192-bit memory bus, while providing 384.0 GB/s of bandwidth, is a limiting factor compared to wider-bus GPUs, which becomes more apparent at higher resolutions where memory throughput is critical.
The GPU’s compute capabilities, as shown by a Passmark G3D score of 19786, are sufficient for 1080p and 1440p gaming, but the 13.21 TFLOPS FP32 performance is not enough to handle the peak load of 4K Ultra in this title. The data suggests that the RX 6700 XT is best suited for 1080p and 1440p gaming, where it can deliver high frame rates, but it struggles with the most demanding configurations. The RT Cores (40) and DirectX 12 Ultimate support are present, but the game’s performance at 4K Ultra indicates that these features, if used, further strain the GPU.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates. The Low preset achieves an average of 229 FPS, while Medium yields 187 FPS with a minimum of 159 FPS and a maximum of 215 FPS. High settings produce 154 FPS, and Ultra drops to 96 FPS. This resolution is clearly where the GPU has the most headroom, and all presets are playable.
Moving to 2560x1440, the performance scales down proportionally. Low settings average 164 FPS, Medium averages 134 FPS with a minimum of 114 FPS and a maximum of 154 FPS, High averages 110 FPS, and Ultra averages 69 FPS. The 1440p Medium results are notable for their consistency, with the minimum staying above 114 FPS. The Ultra preset at this resolution begins to show the GPU’s strain.
At 3840x2160, the system’s limitations are exposed. Low settings average 102 FPS, which is still playable, but Medium drops to 83 FPS with a minimum of 71 FPS and a maximum of 96 FPS. High settings average 68 FPS, and Ultra falls to 43 FPS. The 4K Medium result is the only preset at this resolution that maintains a minimum above 60 FPS, making it the recommended choice for 4K play. The Ultra preset’s 43 FPS average is a clear indication that the RX 6700 XT is out of its depth at maximum settings and 4K resolution.
How This Combo Ranks
The AMD Ryzen 9 7900X and AMD Radeon RX 6700 XT combination ranks 1949 out of 3716 tested combos in Downfall. This places it in the 52nd percentile of all tested systems, indicating it is a mid-pack performer. The ranking is heavily influenced by the GPU’s limitations at 4K, as the CPU is a top-tier part. The data suggests that this combo is positioned for high-refresh-rate gaming at 1080p and 1440p, where its performance is strong, but it is not optimized for 4K ultra-high settings.
The combo’s rank of 1949 out of 3716 suggests that while it is not a top-tier system for this specific title, it is far from the bottom. The performance is likely held back by the GPU’s 12 GB VRAM and 192-bit memory bus, which limit its ability to compete with systems featuring higher-end GPUs with larger memory buffers and wider buses. The CPU’s high synthetic scores, such as the 29300 in Cinebench R23, place it in the 91st percentile of all CPUs, but this does not translate to a high rank in the game because the game is not CPU-intensive. The system’s overall rank reflects the GPU being the limiting factor; if the game were more CPU-bound, the 7900X’s strong multi-thread performance would likely push this combo higher in the rankings. The data indicates that for users with this combo, targeting 1440p Medium is the optimal strategy to maximize the system’s potential, as it delivers a 134 FPS average while avoiding the severe performance penalties seen at 4K Ultra.
Hardware Specifications
AMD Ryzen 9 7900X
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 7900X + AMD Radeon RX 6700 XT in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 102.0 |
| 3840x2160 | Medium | 83.0 |
| 3840x2160 | High | 68.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 164.0 |
| 2560x1440 | Medium | 134.0 |
| 2560x1440 | High | 110.0 |
| 2560x1440 | Ultra | 69.0 |
| 1920x1080 | Low | 229.0 |
| 1920x1080 | Medium | 187.0 |
| 1920x1080 | High | 154.0 |
| 1920x1080 | Ultra | 96.0 |
Downfall with Ryzen 9 7900X + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 6700 XT + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 9 7900X + RX 6700 XT
Explore FPS benchmarks for other games using this same hardware combination.