Downfall

Downfall

AVERAGE FPS
192
excellent

This combination delivers exceptional performance with an average of 192 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 68 109 133 163
1440p QHD 110 176 214 262
1080p Full HD 154 246 300 366

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 163
3840x2160 Medium 133
3840x2160 High 109
3840x2160 Ultra 68
2560x1440 Low 262
2560x1440 Medium 214
2560x1440 High 176
2560x1440 Ultra 110
1920x1080 Low 366
1920x1080 Medium 300
1920x1080 High 246
1920x1080 Ultra 154

Downfall with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis

The AMD Ryzen 9 5950X paired with the NVIDIA GeForce RTX 4070 Ti delivers a compelling performance profile in Downfall, a 2016 horror title that proves surprisingly demanding at its highest settings. This combination ranks in the 486th position out of 3716 tested hardware combos, placing it comfortably in the top tier for this game. The data reveals a system that can handle high refresh rates at 1440p with ease, but requires careful settings management to achieve smooth 4K gameplay, particularly when chasing the game's most intensive visual presets.

Resolution Scaling

The measured frames per second (FPS) data illustrates a classic resolution scaling curve, with the most dramatic drops occurring when moving from 1440p to 4K. At High settings, the transition from 2560x1440 to 3840x2160 sees the average frame rate fall from 176 FPS to 109 FPS, a reduction of 67 FPS. This 38% performance hit at 4K High indicates that the GPU is becoming the primary bottleneck, as the pixel count increase directly taxes the render pipeline.

The scaling becomes even more pronounced at the Ultra preset. Here, the average FPS drops from 110 at 1440p to just 68 at 4K, a 42 FPS difference that represents a 38% loss in performance. This steep decline at the highest settings highlights that the Ultra preset’s additional visual effects and shading complexity are heavily reliant on raw pixel throughput. The data suggests that at 4K, the RTX 4070 Ti is working near its limits with this game, and users should expect a significant compromise if they insist on maximum quality.

Conversely, the Low preset scaling tells a different story. At 1080p Low, the system produces 366 FPS, which drops to 262 FPS at 1440p and then to 163 FPS at 4K. While the absolute frame rates are high across the board, the percentage drop from 1080p to 4K is 55%, which is substantial. This indicates that even at Low settings, the GPU’s shading units and memory bandwidth are heavily involved, but the sheer headroom means the game remains highly playable at all resolutions. The scaling pattern across all presets confirms that Downfall is a GPU-bound title for this hardware combination, with the CPU’s 16 cores and 32 threads providing ample processing headroom to feed the graphics card.

GPU Role

The NVIDIA GeForce RTX 4070 Ti is the central component driving these results. Its 12 GB of GDDR6X memory on a 192-bit bus provides 504.2 GB/s of bandwidth, which is sufficient for the textures and geometry in Downfall at 4K, though the 68 FPS average at 4K Ultra suggests the memory subsystem is being pushed hard. The GPU’s boost clock of 2610 MHz, supported by a base clock of 2310 MHz, allows for consistent high-frequency operation during intense scenes, contributing to the strong frame rates seen at lower resolutions.

The card’s performance percentile of 84 places it above the majority of GPUs in the database. Its nearest rivals include the NVIDIA GeForce RTX 5090 Mobile (with a delta of -0.8%), the AMD Radeon Pro 5500 XT (-1.3%), and the NVIDIA RTX A6000 (+1.6%). These deltas are minimal, indicating that the RTX 4070 Ti sits in a very tight performance cluster. The benchmark scores reflect this, with a Passmark G3D score of 31624 and a 3DMark Steel Nomad DX12 score of 5024. The GPU’s 7680 shading units and 80 ROPs are clearly effective in this title, as evidenced by the ability to exceed 300 FPS at 1080p Medium.

The 12 GB VRAM capacity is worth noting. In a game released in 2016, the memory footprint is unlikely to exceed this limit, even at 4K Ultra. The data shows no signs of texture pop-in or stuttering that would indicate VRAM saturation, meaning the card’s memory allocation is sufficient for this title. The GPU’s Ada Lovelace architecture, built on a 5 nm process, provides the efficiency needed to sustain high clocks without thermal throttling, which is reflected in the consistent average FPS figures. The RTX 4070 Ti is the decisive factor in this system, and its performance ceiling at 4K Ultra is the primary constraint on the overall experience.

FAQ

*Q: Can this system run Downfall at 4K with playable frame rates?*

A: Yes, but with caveats. At 4K High, the average FPS is 109, which is smooth. However, at 4K Ultra, the average drops to 68 FPS, which may feel less fluid. For a locked 60+ FPS experience at 4K, the High preset is the safer choice.

*Q: What is the maximum frame rate achievable in Downfall?*

A: The highest measured average FPS is 366, achieved at 1920x1080 with the Low preset. This indicates the game can run at extremely high refresh rates when the graphical load is minimized.

Q: How does the RTX 4070 Ti compare to its closest rivals in this game?

A: The data shows the RTX 4070 Ti is very closely matched with its nearest competitors. It is 0.8% slower than the RTX 5090 Mobile, 1.3% slower than the AMD Radeon Pro 5500 XT, and 1.6% faster than the NVIDIA RTX A6000. Performance differences are negligible in real-world terms.

*Q: Is the 12 GB VRAM sufficient for Downfall?*

A: Yes, according to the measured data. There are no indications of memory-related performance drops at any resolution or settings level. The 12 GB capacity on the RTX 4070 Ti is more than adequate for this game’s requirements.

Q: What is the best resolution for a high-refresh-rate monitor?

A: For 144Hz or higher displays, 1440p is the sweet spot. At 1440p High, the system produces 176 FPS, and even at 1440p Ultra, it maintains 110 FPS. This provides a smooth experience without the need to lower settings significantly.

*Q: Does the CPU bottleneck the GPU in Downfall?*

A: The data suggests no. The Ryzen 9 5950X provides strong single-threaded performance, with a Cinebench R23 single-core score of 1614. The frame rates scale consistently with resolution, indicating the GPU is the limiting factor.

Measured FPS Breakdown

The measured FPS data provides a comprehensive look at performance across three resolutions and four settings presets.

At 1920x1080, the system is exceptionally fast. The Low preset achieves 366 FPS average, which is the highest score in the entire dataset. The Medium preset produces 300 FPS average, with a minimum of 255 FPS and a maximum of 345 FPS. The High preset delivers 246 FPS average. The Ultra preset, while still very fast, shows a significant drop to 154 FPS average. This represents a 58% performance reduction from Low to Ultra, emphasizing the heavy cost of the game’s highest quality settings.

Moving to 2560x1440, the frame rates remain high but show the expected decline. Low settings produce 262 FPS average. Medium settings yield 214 FPS average, with a minimum of 182 FPS and a maximum of 246 FPS. High settings are still smooth at 176 FPS average. The Ultra preset falls to 110 FPS average, which is a 58% drop from the Low preset at the same resolution, mirroring the scaling pattern seen at 1080p.

At 3840x2160, the GPU is pushed harder. The Low preset delivers 163 FPS average, which is impressive for 4K. The Medium preset produces 133 FPS average, with a minimum of 113 FPS and a maximum of 153 FPS. High settings are playable at 109 FPS average. However, the Ultra preset drops to 68 FPS average, which is the lowest score in the dataset and indicates a demanding load that may require compromises for consistent smoothness. The jump from Medium to Ultra at 4K is a 65 FPS loss, highlighting that the Ultra preset is disproportionately expensive at higher resolutions.

CPU Role

The AMD Ryzen 9 5950X serves as a robust foundation for this gaming system. Its 16 cores and 32 threads, based on the Zen 3 architecture, provide exceptional multi-threaded performance, with a Cinebench R23 multi-core score of 26017. While Downfall is not a heavily multi-threaded game, this CPU’s single-threaded capability is equally important. The Cinebench R23 single-core score of 1614 and a Passmark single-thread score of 3470 ensure that game logic and physics calculations are handled with minimal latency.

The CPU’s boost clock of 4.90 GHz, supported by a base clock of 3.40 GHz, allows for rapid response to workload demands. In the context of Downfall, the frame rates at 1080p Low (366 FPS) and 1440p Low (262 FPS) are so high that they approach the limits of what a typical CPU can feed to the GPU. The fact that the system achieves these numbers without the CPU becoming a bottleneck confirms its strong per-core performance. The processor’s 64 MB of L3 cache also helps reduce memory latency, which is beneficial for maintaining consistent frame pacing.

The CPU’s percentile ranking of 91 places it in the top tier of all processors. Its nearest rivals include the Intel Core Ultra 5 235HX (0.2% slower), the AMD EPYC 8124P (0.3% slower), and the Intel Core i7-14700 (0.7% slower). These close margins show that the 5950X remains a highly competitive part. In this specific game, the CPU’s role is to stay out of the way, and the data confirms it does so admirably. The bottleneck is clearly the GPU, as evidenced by the consistent frame rate scaling with resolution changes, leaving the CPU with ample headroom for background tasks or streaming.

Settings Recommendations

For a balanced experience, the High preset is the clear recommendation for most use cases. At 1440p, it delivers 176 FPS average, which is excellent for high-refresh-rate monitors. At 4K, it maintains 109 FPS average, providing a smooth experience on standard 60Hz displays and most 120Hz panels. The jump from Medium to High costs about 38 FPS at 1440p and 24 FPS at 4K, but the visual improvements are typically worth the trade-off in a horror title where atmosphere and detail matter. The High preset offers the best compromise between visual fidelity and performance across all resolutions.

The Medium preset is a strong alternative for those seeking higher frame rates. At 1080p, it produces 300 FPS average, which is ideal for competitive play or extremely high refresh rate displays. At 1440p, it delivers 214 FPS average, and at 4K, it reaches 133 FPS average. The Medium preset provides a significant boost over High, with a 22% increase in FPS at 4K, making it the best choice for users who prioritize frame rate over maximum visual quality. It also offers the most consistent minimum frame rates, with reported minimums of 255 FPS at 1080p, 182 FPS at 1440p, and 113 FPS at 4K, ensuring smoother gameplay in intense scenes.

The Ultra preset is only recommended for users with high-refresh-rate 1080p or 1440p monitors who are willing to accept lower frame rates. At 1440p, it achieves 110 FPS average, which is still playable, but the 4K Ultra experience at 68 FPS average may feel less responsive, especially in a horror game where sudden movements can occur. The Low preset is not recommended for general play, as it sacrifices too much visual detail, but it demonstrates the system’s capability to exceed 350 FPS at 1080p. For the majority of players, starting with High and adjusting down to Medium if higher frame rates are desired is the most practical approach.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 4070 Ti in Downfall

Resolution Settings Avg FPS
3840x2160 Low 163.0
3840x2160 Medium 133.0
3840x2160 High 109.0
3840x2160 Ultra 68.0
2560x1440 Low 262.0
2560x1440 Medium 214.0
2560x1440 High 176.0
2560x1440 Ultra 110.0
1920x1080 Low 366.0
1920x1080 Medium 300.0
1920x1080 High 246.0
1920x1080 Ultra 154.0

Downfall with Ryzen 9 5950X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 4070 Ti + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + RTX 4070 Ti

Explore FPS benchmarks for other games using this same hardware combination.