Downfall
This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 76 | 96 | 115 |
| 1440p QHD | 79 | 121 | 152 | 183 |
| 1080p Full HD | 108 | 171 | 209 | 256 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 3070, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 9 5950X is a 16-core, 32-thread processor built on the Zen 3 architecture (codenamed Vermeer) using TSMC's 7 nm process. It carries 8,300 million transistors across a dual-chiplet design measuring 2x 74 mm². The base clock is 3.40 GHz with a boost clock of 4.90 GHz, and the CPU has a 105 W TDP. The L3 cache totals 64 MB, with 512 KB of L2 per core and 64 KB of L1 per core. Memory support is DDR4 over a dual-channel bus, providing 51.2 GB/s of bandwidth.
In synthetic tests, this processor demonstrates strong multi-threaded throughput. The Cinebench R23 multicore score is 38607, while the single-core score is 5450. The 3DMark max-thread score reaches 11597, and the 16-thread test produces 10810. These results place the CPU in the 93rd percentile among all tested CPUs, with an average benchmark score of 49062. Its nearest rival, the Intel Core i5-14600K, scores 49166, which is only 0.2% higher. The AMD EPYC 4345P sits 1.1% above, while the Intel Xeon Gold 5318H trails by 0.7%.
For a horror title like Downfall, the CPU's role is primarily about maintaining consistent frame pacing and avoiding bottlenecks during scene transitions and AI-driven events. The high single-thread score (944 in 3DMark single-thread, 3470 in PassMark single-thread) ensures that the game's main thread is well-fed. Meanwhile, the 32 threads provide ample headroom for background tasks, streaming, and any secondary game threads. Given that the game was released in 2016, it likely relies more on a few strong cores rather than scaling across 32 threads, so the boost clock of 4.90 GHz becomes the critical factor.
The benchmark data supports this interpretation. At 1920x1080 with Low settings, the combo achieves 256.2 FPS, which is the highest measured value. This frame rate is unlikely to be limited by the GPU, suggesting the CPU's single-thread performance is sufficient to push well beyond typical display refresh rates. Even at Ultra settings, the 107.9 FPS at 1080p indicates that the CPU does not become a limiting factor at lower resolutions. The 3DMark 2-thread score of 1856 and 4-thread score of 3595 show that the processor scales efficiently across the first few cores, which is where most game logic resides.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data covers four settings (Low, Medium, High, Ultra) across three resolutions. The goal is to find the preset that delivers smooth gameplay without sacrificing visual fidelity unnecessarily.
At 1920x1080, every preset exceeds 100 FPS. Low produces 256.2 FPS, Medium drops to 208.6, High yields 171, and Ultra still manages 107.9. For a horror game where atmosphere matters, Ultra at 107.9 FPS is entirely playable and offers the richest visual experience. There is no reason to drop below High at this resolution, as even Ultra maintains a triple-digit frame rate.
At 2560x1440, the situation shifts. High delivers 120.6 FPS, which is excellent. Medium reaches 151.8, and Low hits 182.5. Ultra, however, falls to 78.7 FPS. While 78.7 is still above 60, the jump from High to Ultra costs 41.9 FPS (from 120.6 to 78.7). Given that High provides a 53% higher frame rate than Ultra (120.6 vs 78.7), High is the recommended preset for 1440p. It balances visual quality with a comfortable margin above 60 FPS.
At 3840x2160, the GPU becomes the primary constraint. Low yields 114.8 FPS, Medium drops to 95.7, and High falls to 76.1. Ultra plummets to 48.2 FPS, which is below the 60 FPS threshold that most players consider acceptable. The data clearly indicates that Ultra is not viable at 4K. Medium at 95.7 FPS offers a strong experience, while High at 76.1 remains smooth. For 4K, High is the best choice if visual fidelity is prioritized, but Medium provides a larger safety margin.
The overall recommendation is: use Ultra at 1080p, High at 1440p, and High at 4K (with Medium as a fallback for those who prioritize frame rate stability over peak visuals).
FAQ
Q: Does the Ryzen 9 5950X bottleneck the RTX 3070 in Downfall?
A: No. At 1080p Low, the combo reaches 256.2 FPS, which is far beyond typical display capabilities. The 3DMark single-thread score of 944 and Cinebench R23 single-core score of 5450 indicate the CPU can keep up with the GPU across all tested settings.
Q: What is the best resolution to play Downfall with this combo?
A: 2560x1440 at High settings delivers 120.6 FPS, which is the sweet spot. It offers a 58% improvement over 4K High (76.1 FPS) while maintaining higher visual quality than 1080p Ultra (107.9 FPS).
Q: Is the RTX 3070's 8 GB VRAM sufficient for Downfall at 4K?
A: The measured data shows High settings at 4K produce 76.1 FPS, indicating the 8 GB VRAM does not prevent playable frame rates. The GPU's 448.0 GB/s bandwidth and 256-bit bus provide sufficient memory throughput for this 2016 title.
Q: How does the RTX 3070 compare to its nearest rival in synthetic benchmarks?
A: The RTX 3070 has an average benchmark score of 28238, which is 0.9% higher than the AMD Radeon RX 6600 XT (27985) and 1% higher than the NVIDIA GeForce GTX 980 Ti (27956). The AMD FirePro S7150 scores 28409, 0.6% higher.
Q: Can this combo maintain 60 FPS at 4K Ultra?
A: No. The measured average at 4K Ultra is 48.2 FPS, which is 19.7% below the 60 FPS threshold. You would need to drop to High (76.1 FPS) or Medium (95.7 FPS) to stay above 60 FPS at 4K.
Q: What does the combo's rank of 796 out of 1741 mean?
A: This combo outperforms approximately 54% of all tested combinations in Downfall. It sits in the upper-middle range, indicating solid but not top-tier performance for this specific title.
How This Combo Ranks
The combo of AMD Ryzen 9 5950X and NVIDIA GeForce RTX 3070 holds a combo rank of 796 out of 1741 tested combinations in Downfall. This places it in the 54th percentile, meaning it outperforms more than half of all tested combos but trails the top performers.
To interpret this rank, consider the CPU and GPU individually. The CPU is in the 93rd percentile among all CPUs, with an average benchmark score of 49062. Its nearest rival, the Intel Core i5-14600K, is only 0.2% faster. The GPU, however, is in the 72nd percentile with an average score of 28238. Its nearest rival, the AMD Radeon RX 6600 XT, is 0.9% slower.
The discrepancy between the CPU's high percentile (93) and the combo's lower rank (54th percentile) suggests that the GPU is the limiting factor in this pairing. The RTX 3070, while capable, does not match the Ryzen 9 5950X's relative standing. This is evident in the measured FPS: at 4K Ultra, the combo drops to 48.2 FPS, which is below the 60 FPS target, despite the CPU's strength.
The rank also reflects the game's characteristics. Downfall, being a horror title from 2016, may not fully utilize the 16-core CPU. The GPU's performance becomes the dominant factor, especially at higher resolutions. At 1080p, the combo performs strongly (107.9 FPS at Ultra), but at 4K, it falls behind combos with more powerful GPUs.
Compared to other combos, this pairing is well-balanced for 1080p and 1440p gaming. The 1440p High result of 120.6 FPS is excellent. The rank of 796 suggests that while this combo is not in the top tier, it delivers a solid experience for most users, particularly those targeting 1440p or 1080p high-refresh-rate displays.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3070 is built on the Ampere architecture (GA104 chip) using Samsung's 8 nm process. It contains 17,400 million transistors on a 392 mm² die, with a transistor density of 44.4M per mm². The GPU has 5888 shading units, 184 texture mapping units, and 96 raster output units. It also includes 46 ray tracing cores and 184 tensor cores.
The memory subsystem consists of 8 GB of GDDR6 on a 256-bit bus, providing 448.0 GB/s of bandwidth. The base clock is 1500 MHz with a boost clock of 1725 MHz. The memory clock is 1750 MHz, which translates to 14 Gbps effective. The GPU's pixel rate is 165.6 GPixel/s, and the texture rate is 317.4 GTexel/s. FP32 performance is 20.31 TFLOPS, matching FP16 at a 1:1 ratio.
In Downfall, the GPU's role is primarily determined by resolution and settings. At 1080p, the GPU is not heavily taxed, allowing the CPU to push frame rates to 256.2 FPS at Low settings. The 8 GB VRAM is sufficient for this resolution, and the high bandwidth ensures textures load quickly.
At 1440p, the GPU begins to show its limits. Ultra settings drop to 78.7 FPS, while High maintains 120.6 FPS. The 20.31 TFLOPS of FP32 compute is adequate for this resolution, but the 8 GB VRAM may cause texture swapping at Ultra settings, contributing to the 41.9 FPS drop from High to Ultra.
At 4K, the GPU is the clear bottleneck. Ultra settings produce only 48.2 FPS, while High yields 76.1 FPS. The 448.0 GB/s bandwidth is not sufficient for 4K Ultra textures, and the 8 GB VRAM likely exceeds its capacity. The GPU's percentile rank of 72 places it below the CPU's 93rd percentile, confirming that the RTX 3070 cannot fully exploit the Ryzen 9 5950X's capabilities at higher resolutions.
The PassMark G3D score of 22214 and 3DMark Steel Nomad DX12 score of 3162 provide context. The GPU's average benchmark score of 28238 is 0.9% higher than the RX 6600 XT, but this does not translate to a top-tier ranking in Downfall.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete picture of performance across three resolutions and four settings. All values are average FPS, with no minimum or maximum recorded.
1920x1080:
- Low: 256.2 FPS
- Medium: 208.6 FPS
- High: 171 FPS
- Ultra: 107.9 FPS
At 1080p, the combo delivers exceptional performance. The jump from Low to Medium costs 47.6 FPS (a 18.6% reduction), while Medium to High costs 37.6 FPS (an 18% reduction). The largest drop is from High to Ultra, which loses 63.1 FPS (a 36.9% reduction). This suggests that Ultra settings introduce significant GPU workload, likely from advanced lighting or shadow effects. Even at Ultra, the 107.9 FPS is well above 60, making 1080p Ultra a viable choice.
2560x1440:
- Low: 182.5 FPS
- Medium: 151.8 FPS
- High: 120.6 FPS
- Ultra: 78.7 FPS
At 1440p, the frame rates remain strong but show increasing GPU pressure. Low to Medium drops 30.7 FPS (16.8%), Medium to High drops 31.2 FPS (20.6%), and High to Ultra drops 41.9 FPS (34.7%). The Ultra setting at 78.7 FPS is still playable, but the steep drop indicates that 8 GB VRAM or the GPU's compute capacity is near its limit. High at 120.6 FPS offers the best balance.
3840x2160:
- Low: 114.8 FPS
- Medium: 95.7 FPS
- High: 76.1 FPS
- Ultra: 48.2 FPS
At 4K, the GPU is clearly the limiting factor. Low to Medium drops 19.1 FPS (16.6%), Medium to High drops 19.6 FPS (20.5%), and High to Ultra drops 27.9 FPS (36.7%). The Ultra result of 48.2 FPS falls below the 60 FPS threshold, making it unsuitable for smooth gameplay. High at 76.1 FPS is the recommended setting for 4K, providing a 57.9% improvement over Ultra.
Across all resolutions, the pattern is consistent: the performance gap between High and Ultra grows as resolution increases. At 1080p, the gap is 63.1 FPS; at 1440p, it is 41.9 FPS; at 4K, it is 27.9 FPS. This indicates that Ultra settings impose a fixed additional GPU load that becomes proportionally larger at lower resolutions where the baseline frame rate is higher. The data suggests that for this combo, High settings offer the most consistent experience across all resolutions, with 4K High at 76.1 FPS being the lowest acceptable result.
Hardware Specifications
AMD Ryzen 9 5950X
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 3070 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 114.8 |
| 3840x2160 | Medium | 95.7 |
| 3840x2160 | High | 76.1 |
| 3840x2160 | Ultra | 48.2 |
| 2560x1440 | Low | 182.5 |
| 2560x1440 | Medium | 151.8 |
| 2560x1440 | High | 120.6 |
| 2560x1440 | Ultra | 78.7 |
| 1920x1080 | Low | 256.2 |
| 1920x1080 | Medium | 208.6 |
| 1920x1080 | High | 171.0 |
| 1920x1080 | Ultra | 107.9 |
Downfall with Ryzen 9 5950X + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 3070 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + RTX 3070
Explore FPS benchmarks for other games using this same hardware combination.