Downfall
This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 92 | 112 | 140 |
| 1440p QHD | 91 | 149 | 182 | 223 |
| 1080p Full HD | 130 | 211 | 255 | 309 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 9 5950X + AMD Radeon RX 9070 XT, In-Depth Analysis
Downfall’s measured data for the AMD Ryzen 9 5950X plus AMD Radeon RX 9070 XT covers Low, Medium, High, and Ultra presets at 1920x1080, 2560x1440, and 3840x2160. The combination ranks 480 out of 1,741 total tested combos in this game. The CPU contributes 16 cores and 32 threads with a 3.40 GHz base and 4.90 GHz boost, while the GPU brings 16 GB of GDDR6 memory and a 2970 MHz boost clock. Measured average frame rates span from 57.4 at 3840x2160 Ultra to 309.1 at 1920x1080 Low.
FAQ
Q: Which measured setting and resolution produced the highest average FPS?
A: 1920x1080 with Low settings produced 309.1. The next-highest measured result is 255.3 at 1920x1080 Medium.
Q: What does the data show for 3840x2160?
A: At 3840x2160, Low averages 139.7, Medium averages 111.5, High averages 91.8, and Ultra averages 57.4.
Q: How does this combo rank among all tested combos in Downfall?
A: The comboRankInGame field places it at rank 480 out of 1,741 tested combos.
Q: What are the main specifications of the paired CPU and GPU?
A: The CPU is the AMD Ryzen 9 5950X with 16 cores, 32 threads, 3.40 GHz base, 4.90 GHz boost, and 64 MB L3 cache. The GPU is the AMD Radeon RX 9070 XT with 16 GB GDDR6, a 256-bit bus, and 644.6 GB/s memory bandwidth.
Q: Which measured result is the lowest average FPS in the set?
A: The 3840x2160 Ultra row, at 57.4, is the lowest average FPS in the measured data.
Q: Does any preset reach 91.8 or higher at 3840x2160?
A: Low reaches 139.7, Medium reaches 111.5, and High reaches 91.8. Ultra does not, at 57.4.
GPU Role — VRAM, clocks, and how they relate to this game's results
The GPU is an AMD Radeon RX 9070 XT based on Navi 48 and RDNA 4.0, built on a 4 nm TSMC process. It has 16 GB of GDDR6 memory on a 256-bit bus, with 644.6 GB/s bandwidth and a memory clock of 2518 MHz, described as 20.1 Gbps effective. The GPU base clock is 1660 MHz, the game clock is 2400 MHz, and the boost clock is 2970 MHz.
The large 16 GB memory buffer is relevant to a horror title running at high resolution; 3840x2160 render targets and high-detail assets can demand substantial capacity. The measured rows do not include VRAM usage, but the FPS results show that the memory configuration is not preventing 91.8 at 3840x2160 High or 139.7 at 3840x2160 Low. The GPU also has 4096 shading units, 256 TMUs, 128 ROPs, and 64 RT cores, along with FP32 throughput of 48.66 TFLOPS and pixel/texture rates of 380.2 GPixel/s and 760.3 GTexel/s.
The Ultra preset at 3840x2160 drops to 57.4, a much heavier load than the 91.8 seen at High. That gap points to the GPU’s rendering workload under Ultra effects becoming the dominant constraint. At 1920x1080 Low, the GPU can push 309.1, so the same card has substantial headroom when resolution and settings are lightened. The GPU’s synthetic benchmark results are also part of the context: PassMark G3D scores 26795, 3DMark Steel Nomad DX12 scores 7260, Geekbench Vulkan scores 184026, and Geekbench OpenCL scores 160317.
Resolution Scaling — how FPS drops from 1080p to 4K
The measured rows show a consistent downward pattern as resolution increases. On Low, the average goes 309.1 at 1920x1080, 223 at 2560x1440, and 139.7 at 3840x2160. On Medium, it goes 255.3, 181.6, and 111.5. On High, it goes 211.4, 149.2, and 91.8. On Ultra, it goes 129.6, 91.3, and 57.4.
This is the expected shape of a GPU-bound scaling curve: each step to a larger resolution increases the amount of per-frame pixel work. The Ultra row shows the most dramatic result, with 129.6 at 1920x1080 falling to 57.4 at 3840x2160. The Low row remains impressive at 3840x2160, but still drops from 309.1 to 139.7.
The limiting component changes depending on where in the grid the measurement is taken. At 1920x1080 Low, the CPU can feed a very high frame rate of 309.1, and the GPU is not being taxed by heavy effects. At 3840x2160 Ultra, the GPU is clearly the limiting component, because the same CPU is paired with a much lower average of 57.4. The data suggests that resolution scaling in Downfall is dominated by GPU workload, especially once the preset reaches Ultra.
How This Combo Ranks — use comboRankInGame vs other tested combos
The comboRankInGame field places this pairing at rank 480 out of 1,741 tested combinations. That puts it in the upper portion of the database, although not at the very front of the field. The CPU’s percentileVsAllCpus is 93, and the GPU’s percentileVsAllGpus is 82.
The CPU’s average benchmark score is 49062, which sits near the Intel Core i5-14600K, with a deltaPct of -0.2%. The GPU’s average benchmark score is 39647, near the AMD Radeon Pro 575, with a deltaPct of -0.1%. These synthetic scores are not Downfall-specific, but they provide context: the measured rank of 480 is the actual in-game result for this specific CPU and GPU combination.
In a database of 1,741 combos, a rank of 480 means a large number of systems fall behind this pairing. The game’s measured results also show that the combo is capable of very high averages at lower resolutions, which supports the high overall standing.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
All measured average FPS rows are listed below. The minFps and maxFps fields are null for every row, so only average FPS is available.
| Resolution | Settings | Avg FPS |
|---|---:|---:|
| 3840x2160 | High | 91.8 |
| 3840x2160 | Low | 139.7 |
| 3840x2160 | Medium | 111.5 |
| 3840x2160 | Ultra | 57.4 |
| 2560x1440 | High | 149.2 |
| 2560x1440 | Low | 223 |
| 2560x1440 | Medium | 181.6 |
| 2560x1440 | Ultra | 91.3 |
| 1920x1080 | High | 211.4 |
| 1920x1080 | Low | 309.1 |
| 1920x1080 | Medium | 255.3 |
| 1920x1080 | Ultra | 129.6 |
Settings Recommendations — which preset gives the best experience per the measured rows
Low gives the highest average FPS at every resolution. Medium is the next step, followed by High, with Ultra as the heaviest preset. If the priority is maximum measured frame rate, Low is the choice at any resolution: 309.1 at 1920x1080, 223 at 2560x1440, and 139.7 at 3840x2160.
For a balance between visual preset and average FPS, High is the strongest measured option in this data. High keeps 211.4 at 1920x1080, 149.2 at 2560x1440, and 91.8 at 3840x2160. Medium offers extra headroom over High at 3840x2160, with 111.5 instead of 91.8. Ultra is the only preset that falls to 57.4, and that result is the lowest in the entire measured set.
Because the data contains no min-FPS or frame-time fields, these recommendations rely on average FPS only. Still, the measured rows clearly indicate that High is a useful preset for users who want higher visual quality without dropping below 91.8 at any resolution.
CPU Role — cores, clocks, and how they relate to this game's results
The CPU is the AMD Ryzen 9 5950X, a Zen 3 Vermeer processor built on 7 nm TSMC. It has 16 cores and 32 threads, with a 3.40 GHz base clock and 4.90 GHz boost clock. The TDP is 105 W, the L3 cache is 64 MB, and the memory support is dual-channel DDR4 with 51.2 GB/s bandwidth. The CPU also supports PCIe Gen 4 with 20 CPU lanes.
The CPU benchmark results show a mix of strong single-thread and multithread performance. Cinebench R23 multicore scores 38607 and singlecore scores 5450. Cinebench R20 multicore scores 16214 and singlecore scores 2289. 3DMark 16-thread scores 10810, 8-thread scores 6598, and single-thread scores 944. PassMark multithread scores 45424 and single-thread scores 3470.
Those numbers matter for Downfall at the highest measured frame rates. At 1920x1080 Low, the combo reaches 309.1 average FPS, a range where CPU single-thread throughput and overall platform latency can become a larger part of the story. The 5950X’s 4.90 GHz boost clock and high single-core scores align with that kind of result. At 3840x2160 Ultra, the CPU has less influence because the GPU is clearly the bottleneck at 57.4.
The CPU’s average benchmark score is 49062, and its percentileVsAllCpus is 93. The nearest rival in the average-score list is the Intel Core i5-14600K at -0.2%. That places the Ryzen 9 5950X in the upper range of the benchmark database, which is consistent with its part in a combo ranked 480 out of 1,741 in Downfall.
Hardware Specifications
AMD Ryzen 9 5950X
AMD Radeon RX 9070 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + AMD Radeon RX 9070 XT in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 139.7 |
| 3840x2160 | Medium | 111.5 |
| 3840x2160 | High | 91.8 |
| 3840x2160 | Ultra | 57.4 |
| 2560x1440 | Low | 223.0 |
| 2560x1440 | Medium | 181.6 |
| 2560x1440 | High | 149.2 |
| 2560x1440 | Ultra | 91.3 |
| 1920x1080 | Low | 309.1 |
| 1920x1080 | Medium | 255.3 |
| 1920x1080 | High | 211.4 |
| 1920x1080 | Ultra | 129.6 |
Downfall with Ryzen 9 5950X + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 9070 XT + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + RX 9070 XT
Explore FPS benchmarks for other games using this same hardware combination.