Downfall
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 44 | 54 | 65 |
| 1440p QHD | 44 | 71 | 86 | 105 |
| 1080p Full HD | 62 | 99 | 120 | 147 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 7 9850X3D + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
# Downfall with AMD Ryzen 7 9850X3D + NVIDIA GeForce GTX 1660 SUPER
The AMD Ryzen 7 9850X3D paired with the NVIDIA GeForce GTX 1660 SUPER produces a strongly GPU-limited experience in Downfall, where the 6 GB frame buffer and Turing-generation compute become the decisive factors at higher resolutions. The combo ranks 2505th out of 2928 tested configurations in this title, placing it in the lower-mid tier of the database, yet the measured frame rates reveal a playable setup at 1080p and a surprisingly functional one at 1440p if settings are managed carefully.
Resolution Scaling
The resolution scaling behavior in Downfall is textbook GPU-bound. At 1080p Low, the combo delivers 147 FPS average, which drops to 105 FPS at 1440p Low (a 28.6% reduction) and further to 65 FPS at 4K Low (a 55.8% reduction from 1080p). This steep decline as pixel count rises indicates the GTX 1660 SUPER is the primary limiting component, with the Ryzen 7 9850X3D's substantial headroom going largely unused.
Moving to High settings amplifies the scaling penalty. The 1080p High result of 99 FPS falls to 71 FPS at 1440p (a 28.3% drop) and then to 44 FPS at 4K (a 55.6% drop from 1080p). The consistency of these percentage drops across quality presets—roughly 28% from 1080p to 1440p and another 38% from 1440p to 4K—confirms that resolution scaling is independent of settings, a hallmark of a pure fill-rate or memory-bandwidth bottleneck.
The Ultra preset tells a more dramatic story. At 1080p Ultra, the combo manages 62 FPS, which collapses to 44 FPS at 1440p (a 29% drop) and 27 FPS at 4K (a 56.5% drop from 1080p). The 4K Ultra result of 27 FPS is barely interactive, suggesting that the combination of 4K pixel throughput and Ultra-level shading demands exceed what the GTX 1660 SUPER's 336.0 GB/s memory bandwidth and 5.027 TFLOPS FP32 compute can sustain.
Interestingly, the Medium preset shows the smallest absolute spread: 120 FPS at 1080p, 86 FPS at 1440p, and 54 FPS at 4K. The 4K Medium result of 54 FPS is the only 4K configuration that approaches a consistently playable threshold, with the measured minimum of 45 FPS and maximum of 62 FPS indicating acceptable frame pacing. This suggests that Medium at 4K is the practical ceiling for this GPU in Downfall.
Settings Recommendations
Based on the measured rows, the optimal experience depends heavily on the target resolution. At 1080p, the High preset delivers 99 FPS average, which is a substantial improvement over the 62 FPS of Ultra while maintaining visual fidelity that most players would find acceptable. The 1080p Medium preset at 120 FPS offers a 21.2% uplift over High, but the jump from Medium to High only costs 21 FPS, making High the better balance for users with 60 Hz or 144 Hz displays.
At 1440p, the High preset at 71 FPS is the sweet spot. It stays comfortably above the 60 FPS threshold and provides a 61.4% improvement over the 44 FPS Ultra result. The 1440p Medium at 86 FPS is also viable, but the difference between Medium and High at this resolution (15 FPS) is smaller than at 1080p, suggesting that the GPU is already becoming the constraint. For users prioritizing frame rate, 1440p Low at 105 FPS is available, but the visual compromise is significant for only a 34 FPS gain over High.
At 4K, the choices narrow considerably. The Ultra preset at 27 FPS is unplayable by any standard. High at 44 FPS is borderline, with noticeable stutter likely during intense horror sequences. Medium at 54 FPS, with a measured minimum of 45 FPS, is the only 4K setting that approaches a consistent experience. Low at 65 FPS is the highest 4K result, but the visual degradation in a horror title—where atmosphere and lighting are critical—makes this trade-off questionable. The data suggests 4K Medium is the recommended ceiling, with the understanding that the 6 GB frame buffer may cause texture pop-in at this resolution.
How This Combo Ranks
The combo ranks 2505th out of 2928 tested configurations in Downfall, placing it in the 14.5th percentile of all combos tested for this game. This is a low ranking, but context is essential: the GTX 1660 SUPER itself sits at the 53rd percentile among all GPUs in the database, and the Ryzen 7 9850X3D is at the 92nd percentile among CPUs. The massive gap between the CPU's percentile and the overall combo's rank confirms that the GPU is overwhelmingly the limiting factor.
The CPU's nearest rivals in synthetic benchmarks include the Intel Xeon Platinum 8260M (0.1% higher average score), Intel Xeon w5-2545 (0.2% lower), Intel Core i9-14900 (0.5% higher), and AMD Ryzen AI 9 HX 470 (0.7% lower). These deltas are negligible in real-world gaming, reinforcing that the Ryzen 7 9850X3D is providing far more compute capability than the GTX 1660 SUPER can utilize in Downfall.
For the GPU, the nearest rivals are the NVIDIA GeForce RTX 3050 Ti Mobile (0.4% higher average score), AMD Radeon RX 580 (0.4% higher), NVIDIA Tesla M2090 (0.7% lower), and AMD Radeon 740M (0.9% higher). The GTX 1660 SUPER's position among these GPUs—all of which are within 1% in synthetic scores—suggests that the 2505th rank is not due to an underperforming GPU sample, but rather the inherent limits of this GPU class in a modern title at higher resolutions.
Measured FPS Breakdown
At 1920x1080, the full settings ladder produces a clear hierarchy. Low settings yield 147 FPS average, Medium drops to 120 FPS with a measured range of 102-138 FPS, High achieves 99 FPS, and Ultra falls to 62 FPS. The step from High to Ultra is the steepest penalty at 37 FPS (37.4% reduction), while the step from Low to Medium costs 27 FPS (18.4%) and Medium to High costs 21 FPS (17.5%). This pattern indicates that Ultra introduces disproportionately expensive effects—likely volumetric lighting or shadow quality—that the GTX 1660 SUPER's 1408 shading units struggle to process.
At 2560x1440, the results scale predictably. Low delivers 105 FPS, Medium 86 FPS with a range of 73-99 FPS, High 71 FPS, and Ultra 44 FPS. The percentage drops from 1080p are remarkably uniform: Low loses 28.6%, Medium loses 28.3%, High loses 28.3%, and Ultra loses 29.0%. This uniformity across all settings is strong evidence that resolution is the dominant variable, with the GPU's pixel fill rate (85.68 GPixel/s) and memory bandwidth (336.0 GB/s) being the binding constraints.
At 3840x2160, the combo struggles to maintain playability. Low yields 65 FPS, Medium 54 FPS with a range of 45-62 FPS, High 44 FPS, and Ultra 27 FPS. The 4K Low result of 65 FPS is the only 4K setting that clears the 60 FPS threshold, while 4K Medium at 54 FPS is the only other option near it. The 4K Ultra result of 27 FPS represents a 56.5% drop from 1080p Ultra, and the absolute value is below the 30 FPS minimum usually considered for cinematic experiences.
GPU Role
The NVIDIA GeForce GTX 1660 SUPER, built on the TU116 chip with Turing architecture at 12 nm, provides 6 GB of GDDR6 memory on a 192-bit bus. The memory bandwidth of 336.0 GB/s is notable for this class, but the 6 GB capacity is the clear limitation in Downfall at higher resolutions. The measured FPS data shows that 4K Ultra (27 FPS) is disproportionately worse than 4K High (44 FPS), suggesting that the Ultra preset likely exceeds the 6 GB frame buffer, causing texture thrashing or reduced LODs that compound the compute bottleneck.
The GPU's clock speeds are 1530 MHz base and 1785 MHz boost, with a 1750 MHz memory clock (14 Gbps effective). The 1408 shading units produce 5.027 TFLOPS FP32 performance, which is modest by modern standards. In Downfall, a horror title that likely relies on dynamic lighting and shadow effects, the FP32 throughput becomes the limiting factor at Ultra settings, as evidenced by the steep drop from High to Ultra at every resolution.
The GTX 1660 SUPER's synthetic benchmarks place it at the 53rd percentile among all GPUs, with a Passmark G3D score of 12699 and a 3DMark Steel Nomad DX12 score of 1278. Its nearest rivals in the database—the RTX 3050 Ti Mobile, RX 580, Tesla M2090, and Radeon 740M—all score within 0.9% of each other, confirming that this GPU is operating at the expected performance level for its class. The fact that Downfall produces playable frame rates only up to 1440p High (71 FPS) reflects the GPU's genuine capability ceiling rather than any driver or configuration issue.
CPU Role
The AMD Ryzen 7 9850X3D, a 9000-series part on the Zen 5 (Granite Ridge) architecture, provides 8 cores and 16 threads with a base clock of 4.70 GHz and boost clock of 5.60 GHz. The 96 MB shared L3 cache is a defining feature, and the CPU's benchmarks are exceptional: Cinebench R23 multi-core scores 22807, single-core scores 2228, and Passmark multi-thread scores 41318. The 92nd percentile among all CPUs reflects its position as a top-tier desktop processor.
In Downfall, however, the CPU's role is largely passive. The measured FPS data shows no evidence of CPU bottlenecking: at 1080p Low, the combo achieves 147 FPS, which is well within the range where a weaker CPU might struggle, yet the 8-core, 16-thread configuration with 5.60 GHz boost clocks never becomes a constraint. The 4 nm process node and dual-channel DDR5 memory support (89.6 GB/s bandwidth) provide ample headroom for the GTX 1660 SUPER's demands.
The CPU's nearest rivals in synthetic benchmarks—Intel Xeon Platinum 8260M, Xeon w5-2545, Core i9-14900, and AMD Ryzen AI 9 HX 470—all score within 0.7% of the Ryzen 7 9850X3D. This clustering suggests that in a GPU-limited title like Downfall, swapping the CPU for any of these alternatives would produce no measurable FPS difference. The 120 W TDP and AM5 socket placement indicate this is a desktop part designed for sustained workloads, but the horror genre's typically modest CPU demands mean the Ryzen 7 9850X3D is effectively overkill for this pairing.
FAQ
*Q: What is the best resolution for this combo in Downfall?*
A: The data shows 1080p is the most comfortable resolution, with High settings delivering 99 FPS and Medium delivering 120 FPS. At 1440p, High at 71 FPS is playable, but at 4K, only Medium (54 FPS) approaches a consistent experience.
Q: Why does the 4K Ultra preset perform so poorly at 27 FPS?
A: The 4K Ultra result represents a 56.5% drop from 1080p Ultra, and the 6 GB GDDR6 frame buffer likely exceeds capacity at this resolution and settings combination, compounding the GPU's compute limitations with memory bandwidth pressure.
Q: Is the Ryzen 7 9850X3D bottlenecking the GTX 1660 SUPER?
A: No. The CPU's benchmarks (Cinebench R23 multi-core 22807, single-core 2228) place it at the 92nd percentile among all CPUs, and the consistent resolution scaling patterns indicate the GPU is the sole limiting factor.
Q: How does this combo rank compared to other tested configurations?
A: The combo ranks 2505th out of 2928 tested combos in Downfall, placing it in the lower 14.5% of the database. This low ranking is driven entirely by the GPU's 53rd percentile position.
Q: What is the highest FPS achievable with this combo?
A: The highest measured result is 147 FPS at 1080p Low settings. The highest playable setting combination is 1080p High at 99 FPS, which balances visual quality with frame rate.
Q: Should I use the Ultra preset at any resolution?
A: The Ultra preset only exceeds 60 FPS at 1080p (62 FPS), and it drops to 44 FPS at 1440p and 27 FPS at 4K. The data suggests Ultra is only viable at 1080p, and even then, High at 99 FPS offers a better experience.
Hardware Specifications
AMD Ryzen 7 9850X3D
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + NVIDIA GeForce GTX 1660 SUPER in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 65.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 44.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 105.0 |
| 2560x1440 | Medium | 86.0 |
| 2560x1440 | High | 71.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 147.0 |
| 1920x1080 | Medium | 120.0 |
| 1920x1080 | High | 99.0 |
| 1920x1080 | Ultra | 62.0 |
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