Downfall

Downfall

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 40 49 61
1440p QHD 41 67 78 95
1080p Full HD 55 91 107 138

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 49
3840x2160 High 40
3840x2160 Ultra 23
2560x1440 Low 95
2560x1440 Medium 78
2560x1440 High 67
2560x1440 Ultra 41
1920x1080 Low 138
1920x1080 Medium 107
1920x1080 High 91
1920x1080 Ultra 55

Downfall with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 7 5700X paired with the NVIDIA GeForce RTX 3050 4 GB delivers a playable experience in Downfall, but the data reveals a system heavily constrained by its graphics card, particularly at higher resolutions and settings. The measured frames per second (FPS) across the twelve tested configurations show a clear pattern: the GPU is the primary bottleneck, with the CPU’s substantial multi-threading capabilities largely untapped in this horror title.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and consistent across all settings, indicating that the RTX 3050 4 GB is the limiting component at every resolution tested. At High settings, the average FPS falls from 91.3 at 1920x1080 to 67.0 at 2560x1440, a reduction of 24.3 FPS. Scaling further to 3840x2160, the average plummets to 40.4, which represents a 55.8% decrease from the 1080p figure. This steep decline is a classic sign of GPU-bound performance, where the graphics card’s rendering throughput, not the CPU’s calculations, dictates the frame rate.

The scaling pattern holds for other presets as well. At Low settings, the average FPS goes from 137.9 at 1080p to 94.8 at 1440p, and finally to 61.2 at 4K. The 4K Low result is actually lower than the 1080p High result (61.2 vs. 91.3), which underscores how severely the resolution increase taxes the GPU. Similarly, at Medium settings, the average drops from 107.3 at 1080p to 77.9 at 1440p and then to 49.2 at 4K. The Ultra preset shows the most brutal scaling: from 54.5 at 1080p to 40.5 at 1440p, and a near-unplayable 22.7 at 4K.

The data suggests that the 1440p to 4K transition is particularly punishing. For instance, at High settings, moving from 1440p to 4K costs 26.6 FPS, which is a larger absolute drop than the 24.3 FPS loss from 1080p to 1440p. This indicates that the GPU’s memory bandwidth and shading capacity are overwhelmed by the 4K pixel count. The 4 GB VRAM capacity is also a likely factor, as the higher resolution and texture sizes can exceed the available memory, forcing the card to use slower fallback methods. The benchmark results clearly show that this combo is best suited for 1080p or lighter 1440p workloads, with 4K reserved for Low settings if a playable frame rate is the goal.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the definitive bottleneck in this configuration. Its specifications, including a base clock of 1545 MHz and a boost clock of 1740 MHz, are paired with a 128-bit memory bus and 4 GB of GDDR6 memory. The memory bandwidth is rated at 192.0 GB/s. These figures, while modest for modern standards, are what the game engine has to work with. The data shows that at 1080p Low, the card achieves 137.9 FPS, but this is the absolute ceiling for this pairing. As settings increase, the GPU’s limitations become more apparent.

The VRAM capacity of 4 GB is a critical constraint. Downfall, being a 2016 horror title, may not have massive texture requirements, but the drop from 61.2 FPS at 4K Low to 49.2 FPS at 4K Medium, and then to 40.4 FPS at 4K High, suggests that the card is struggling with both fill rate and memory allocation. The 32 ROPs and 64 TMUs on the GA107 chip are tasked with processing the scene, and the data indicates they are overwhelmed at higher resolutions. The GPU’s FP32 performance of 7.127 TFLOPS is the raw compute power available, and the benchmark results show that it is insufficient to maintain high frame rates at 4K Ultra.

The GPU’s percentile ranking of 50 among all GPUs confirms its mid-pack position. The absence of any nearest rivals in the data pack limits direct comparison, but the performance relative to the CPU’s capabilities is clear. The fact that the GPU has no benchmark scores listed in its own pack, combined with its end-of-life production status, reinforces that this is an entry-level part that will cap performance in demanding scenarios. The 90 W TDP and 250 W suggested PSU are modest, but the card’s output is the limiting factor, not its power draw.

How This Combo Ranks

Within the benchmark database, this specific combination of the AMD Ryzen 7 5700X and the NVIDIA GeForce RTX 3050 4 GB holds a combo rank of 1579 out of 1741 tested combos for Downfall. This places it in the bottom 10% of all tested system configurations, which is a poor showing. The rank is a direct consequence of the GPU’s performance ceiling; the CPU’s strength cannot compensate for the graphics card’s inability to render frames quickly at higher settings.

This ranking is particularly telling when considering the CPU’s standalone performance. The Ryzen 7 5700X has an average benchmark score of 26214 and sits in the 83rd percentile among all CPUs. Its nearest rivals, such as the Intel Core i9-11900KF with a deltaPct of 0.1 and the AMD Ryzen 5 7600X with a deltaPct of -0.2, are effectively performance equals. This means the processor is a high-tier part, but the combo rank of 1579 indicates that the Downfall results are dragged down entirely by the GPU. The data suggests that pairing this CPU with a more powerful GPU would yield a significantly higher combo rank, but as tested, the system is held back.

The deltaPct values for the CPU’s rivals are negligible, all within 0.2% of its score, which highlights that the CPU is not the differentiator in these results. The combo rank is a holistic measure, and the fact that it is so low while the CPU is so capable is a clear signal that the RTX 3050 4 GB is the weak link in this pairing for Downfall. The benchmark results indicate that for users with this combo, the experience will be defined by the GPU’s limits.

Settings Recommendations

The measured FPS data provides a clear hierarchy for optimal settings. For a smooth experience, the 1080p resolution is the sweet spot. At 1920x1080, the Low preset delivers the highest average FPS at 137.9, which is well above any threshold for playability. However, the Medium preset at 107.3 FPS offers a significant visual upgrade while still maintaining a high frame rate. The High preset at 91.3 FPS is also excellent, providing a balanced experience for most users. The Ultra preset at 54.5 FPS is playable but begins to dip into less comfortable territory for fast-paced action.

Moving to 2560x1440, the options become more constrained. The Low preset at 94.8 FPS is the best choice for maintaining high fluidity. The Medium preset at 77.9 FPS is still very good, and the High preset at 67.0 FPS remains smooth. The Ultra preset at 40.5 FPS is borderline, as it approaches the lower limits of acceptable frame rates for a horror game where responsiveness matters.

At 3840x2160, the data strongly advises against higher settings. The Low preset at 61.2 FPS is the only configuration that provides a consistently playable experience. The Medium preset at 49.2 FPS is usable but may feel less responsive, and the High preset at 40.4 FPS is marginal. The Ultra preset at 22.7 FPS is effectively unplayable. The best experience per the measured rows is therefore the 1080p High or Medium preset, which balances visual fidelity with high frame rates. For 1440p users, the Medium preset is the recommended starting point, while 4K should be reserved for Low settings only.

FAQ

*Q: What is the highest average FPS this combo can achieve in Downfall?*

A: The highest recorded average FPS is 137.9, which occurs at 1920x1080 resolution with the Low settings preset.

*Q: Is this setup capable of 4K gaming in Downfall?*

A: Yes, but only at the Low settings preset, where it achieves an average of 61.2 FPS. All other 4K presets fall below 50 FPS, with Ultra dropping to 22.7 FPS.

Q: How much of a performance drop occurs when moving from High to Ultra at 1080p?

A: At 1920x1080, the High preset averages 91.3 FPS, while the Ultra preset averages 54.5 FPS, representing a drop of 36.8 FPS.

*Q: Which component is the limiting factor for this combo in Downfall?*

A: The benchmark data indicates the NVIDIA GeForce RTX 3050 4 GB is the limiting factor, as FPS scales heavily with resolution and settings, which are GPU-bound tasks.

Q: What is the combo’s rank among all tested systems for this game?

A: This combo ranks 1579 out of 1741 tested combos for Downfall, placing it in the bottom portion of the database.

Q: Does the CPU’s performance affect the frame rates significantly?

A: No. The CPU is in the 83rd percentile among all CPUs, but the combo rank is low, showing that the GPU’s performance caps the results.

CPU Role

The AMD Ryzen 7 5700X is a high-performance processor, but its role in Downfall is minimal due to the GPU bottleneck. The CPU features 8 cores and 16 threads based on the Zen 3 architecture, with a base clock of 3.40 GHz and a boost clock of 4.60 GHz. Its benchmark scores are strong, including a Cinebench R23 multi-core score of 22620 and a single-core score of 3193. These figures place it in the 83rd percentile of all CPUs, with an average benchmark score of 26214. Its nearest rivals, such as the Intel Core i9-11900KF and the AMD Ryzen 5 7600X, have average scores within 0.2% of its own, confirming its high-tier status.

However, the measured FPS data for Downfall shows no significant variance that would suggest CPU limitations. For example, the jump from 1080p Medium to 1080p High is a drop from 107.3 FPS to 91.3 FPS, which is entirely attributable to GPU workload. If the CPU were a bottleneck, we would expect to see frame rates plateau at lower resolutions, but instead, they scale consistently with resolution changes. The CPU’s 32 MB of shared L3 cache and dual-channel DDR4 memory support are more than sufficient for this game’s demands.

The data indicates that the Ryzen 7 5700X is not the constraining factor. Even at 1080p Low, where the GPU is less stressed, the CPU’s 16 threads are likely underutilized because the game’s engine does not require high core counts. The processor’s passmark multi-thread score of 26612 and floating point math score of 51842 show it has ample headroom for complex calculations, but the game simply does not need it at these frame rates. The CPU’s role is to feed the GPU with draw calls and physics data, and given the GPU’s low output at higher settings, the CPU is never pushed to its limit. In this pairing, the Ryzen 7 5700X is a capable partner that is held back by the RTX 3050 4 GB’s rendering capabilities.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 3050 4 GB in Downfall

Resolution Settings Avg FPS
3840x2160 Low 61.2
3840x2160 Medium 49.2
3840x2160 High 40.4
3840x2160 Ultra 22.7
2560x1440 Low 94.8
2560x1440 Medium 77.9
2560x1440 High 67.0
2560x1440 Ultra 40.5
1920x1080 Low 137.9
1920x1080 Medium 107.3
1920x1080 High 91.3
1920x1080 Ultra 54.5

Downfall with RTX 3050 4 GB + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.