Downfall

Downfall

AVERAGE FPS
77
good

This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 44 53 65
1440p QHD 44 70 86 105
1080p Full HD 62 99 120 147

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 53
3840x2160 High 44
3840x2160 Ultra 27
2560x1440 Low 105
2560x1440 Medium 86
2560x1440 High 70
2560x1440 Ultra 44
1920x1080 Low 147
1920x1080 Medium 120
1920x1080 High 99
1920x1080 Ultra 62

Downfall with AMD Ryzen 5 7600 + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

The AMD Ryzen 5 7600 paired with the NVIDIA GeForce GTX 1660 Ti delivers a playable but uneven experience in Downfall, a 2016 horror title that responds strongly to both CPU and GPU changes. Benchmark data shows this combo ranks 3202 out of 3716 tested combinations, placing it in the lower tier of systems for this specific game, yet the measured FPS reveals a configuration that can hit 147 FPS at 1080p Low and still manage 44 FPS at 4K High. The CPU is a modern 6-core Zen 4 part with a boost clock of 5.10 GHz, while the GPU is an older Turing-based 6 GB card with a boost clock of 1770 MHz; their interaction produces a clear pattern of GPU limitation at higher resolutions and settings, with the CPU rarely becoming the bottleneck in this title. The following analysis breaks down the data into actionable insights for anyone considering this pairing.

FAQ

*Q: What is the combo's overall rank in Downfall among tested systems?*

A: This AMD Ryzen 5 7600 + GTX 1660 Ti combination ranks 3202 out of 3716 tested combos, which means it sits in the lower 14% of all configurations benchmarked for this game. The data indicates that while the hardware is capable of running the game, it does not deliver top-tier performance relative to other systems.

Q: How does the Ryzen 5 7600 compare to its nearest CPU rivals in synthetic benchmarks?

A: The Ryzen 5 7600 has an average benchmark score of 26324, placing it 0.2% above the AMD Ryzen 9 6900HX (score 26274), 0.4% above the Intel Core i9-11900KF (score 26212), and 0.5% above the AMD Ryzen 5 8540U (score 26187). It trails the AMD Ryzen 7 7435HS by 0.3% (score 26402). These are marginal differences, indicating the CPU's performance is tightly clustered with these rivals.

Q: What are the GPU's closest rivals in terms of benchmark scores?

A: The GTX 1660 Ti has an average benchmark score of 7723 and sits 0.7% above the AMD Radeon 540 (score 7673), 1.9% above the AMD Radeon Pro WX 3100 (score 7580), and 2.2% above the AMD Radeon R7 250 (score 7557). It is 2.3% above the Intel Arc A310 (score 7550). These deltas show the GPU is only slightly faster than its nearest competitors in synthetic tests.

*Q: What is the best FPS result recorded for this combo in Downfall, and at what settings?*

A: The highest average FPS recorded is 147 at 1920x1080 with Low settings. The next highest is 120 FPS at 1080p Medium, followed by 105 FPS at 1440p Low. The lowest average FPS is 27 at 4K Ultra, showing a massive performance drop at the most demanding configuration.

Q: Does the GTX 1660 Ti have ray tracing or tensor cores?

A: No, the data lists null values for both rtCores and tensorCores. This means the GPU lacks dedicated hardware for ray tracing and AI-accelerated features, which is consistent with its GeForce 16-series architecture. This limitation does not directly impact Downfall's measured FPS, but it explains the GPU's overall positioning.

Q: What is the CPU's single-thread performance relative to its multi-thread performance?

A: The Ryzen 5 7600 scores 999 in 3dmark_single_thread and 6503 in 3dmark_max_threads, showing strong scaling from 1 to 16 threads. In Cinebench R23, it scores 1852 single-core and 12735 multi-core. The single-thread score is notably high, which benefits games like Downfall that may rely on fewer threads.

How This Combo Ranks

The comboRankInGame of 3202 out of 3716 places this system in a challenging position for Downfall. This rank is derived from measured FPS data across multiple resolutions and settings, and it shows that while the hardware is functional, it is outperformed by a significant majority of other tested combinations. The percentile for the CPU alone is 78, meaning the Ryzen 5 7600 is better than 78% of all CPUs in the database, yet the GPU percentile is only 41, meaning the GTX 1660 Ti is better than just 41% of all GPUs. This mismatch suggests the GPU is the limiting factor in this pairing, dragging the overall combo rank down.

The nearest rivals for the CPU, such as the Ryzen 9 6900HX and Core i9-11900KF, have average scores within 0.5% of the 7600, so the processor is not the source of this low rank. Instead, the GPU's nearest rivals, including the Radeon 540 and Arc A310, have scores within 2.3% of the 1660 Ti, indicating that the graphics card is also not exceptionally weak in synthetic tests. Yet in Downfall, the measured FPS at 4K Ultra is only 27 FPS, which is below playable thresholds for many users, and even at 1080p Ultra it drops to 62 FPS. This rank reflects that the combination struggles to maintain high frame rates at the most demanding presets, particularly at 4K where the GPU's 6 GB of VRAM and 288.0 GB/s bandwidth become insufficient. The data implies that for a horror game like Downfall, which likely has dark, atmospheric scenes, the lower ranks at high settings could lead to a suboptimal experience unless settings are reduced.

CPU Role

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 architecture (Raphael) using a 5 nm process at TSMC. It has a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a TDP of 65 W. The CPU supports DDR5 memory with dual-channel configuration and a bandwidth of 83.2 GB/s, and it has a total L3 cache of 32 MB shared across all cores. These specifications are modern and robust for gaming, and the CPU's percentile of 78 against all CPUs confirms its strong standing.

In Downfall, the CPU's role is to feed the GPU with draw calls and physics calculations. The measured FPS data shows that at 1080p Low, the combo achieves 147 FPS, which suggests the CPU is not the bottleneck at lower settings because the GPU can render frames quickly. However, at 1080p Ultra, the FPS drops to 62, and at 4K Ultra it falls to 27 FPS. This pattern indicates that as resolution and settings increase, the GPU becomes the limiting factor, not the CPU. The CPU's high single-thread score of 999 in 3dmark_single_thread and 1852 in Cinebench R23 single-core ensures that even if Downfall relies on a single primary thread, the 7600 can handle it without issue.

The CPU's multi-thread capabilities, with a 3dmark_max_threads score of 6503 and a Cinebench R23 multi-core score of 12735, are also strong, but they are largely irrelevant for this game if the GPU is the bottleneck. The data shows that the CPU is not holding back performance; even at 4K Low, the combo hits 65 FPS, which is a respectable level for a horror title. This suggests that the Ryzen 5 7600 is more than adequate for Downfall, and any performance limitations come from the GPU. The release date of the CPU in January 2023, which is years after Downfall's 2016 launch, means it has far more processing power than the game requires, so the CPU role is largely to avoid becoming a bottleneck, which it does successfully.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the combo starts strong: Low settings yield an average of 147 FPS, Medium yields 120 FPS with a minimum of 102 and maximum of 138, High yields 99 FPS, and Ultra drops to 62 FPS. This shows that at 1080p, the system can handle the game smoothly at most settings, with only Ultra falling below the 60 FPS threshold that many consider optimal for action games, though for a horror title, 62 FPS is still playable.

Moving to 2560x1440, the performance drops noticeably. Low settings average 105 FPS, which is excellent, but Medium averages 86 FPS (min 73, max 99), High averages 70 FPS, and Ultra drops to 44 FPS. The jump from 1080p to 1440p reduces frame rates by roughly 30-40% at each setting, which is expected given the increased pixel count. At 1440p Ultra, the 44 FPS average is below the 60 FPS target, but it remains playable for a slower-paced horror game.

At 3840x2160 (4K), the GPU is clearly struggling. Low settings average 65 FPS, which is impressive for a GTX 1660 Ti at 4K, but Medium drops to 53 FPS (min 45, max 61), High to 44 FPS, and Ultra to 27 FPS. The 4K Ultra result is the worst in the entire dataset, indicating that this combination is not suited for ultra-high-definition gaming at the highest quality settings. The minimum FPS of 45 at 4K Medium shows occasional dips that could be noticeable in scenes with heavy effects, while the 4K High average of 44 FPS is borderline for smoothness.

The data also reveals a consistent scaling pattern: from 1080p to 1440p, the FPS drops by about 30-35% at each setting, and from 1440p to 4K, it drops by another 35-40%. This scaling is typical for a GPU-bound scenario, where the pixel count directly impacts performance. The only exception is 4K Low, which at 65 FPS is only 38% lower than 1080p Low's 147 FPS, showing that Low settings reduce the GPU load enough to maintain a reasonable frame rate even at 4K.

GPU Role

The NVIDIA GeForce GTX 1660 Ti is a Turing-architecture GPU with 6 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 288.0 GB/s. It has a base clock of 1500 MHz and a boost clock of 1770 MHz, with a TDP of 120 W. The GPU has 1536 shading units, 96 texture mapping units, and 48 ROPs, and it offers 5.437 TFLOPS of FP32 performance. Its percentile of 41 against all GPUs places it in the lower half of the performance spectrum, which is reflected in Downfall's measured results.

The GPU's role in this combo is to handle the rendering workload, and the data shows it is the primary bottleneck at higher resolutions and settings. At 1080p Low, the GPU can keep up with the CPU, delivering 147 FPS. But as settings increase to Medium, High, and Ultra, the FPS drops to 120, 99, and 62 respectively, showing that the GPU's fill rate and shading power are being taxed. At 1440p, the same pattern repeats: 105 FPS at Low, 86 at Medium, 70 at High, and 44 at Ultra. The 4K results are even more telling: 65 FPS at Low, 53 at Medium, 44 at High, and 27 at Ultra. This consistent decline indicates that the GPU's 6 GB VRAM and 192-bit memory bus are insufficient for high-resolution textures and effects.

The GPU's nearest rivals, such as the Radeon 540 (0.7% slower) and Arc A310 (2.3% slower), are similarly limited, so the 1660 Ti is not an outlier among its peers. However, in Downfall, the GPU's lack of ray tracing and tensor cores (both listed as null) means it relies entirely on traditional rasterization, which is what the game uses. The boost clock of 1770 MHz is respectable, but the 12 nm process and 120 W TDP limit its efficiency compared to newer GPUs. The data suggests that for this horror game, the GPU is the deciding factor in whether the experience is smooth or stuttery, and users will need to lower settings to achieve playable frame rates at resolutions above 1080p.

Settings Recommendations

Based on the measured FPS, the best experience for this combo depends on the user's resolution. At 1920x1080, High settings at 99 FPS is the optimal balance between visual quality and smoothness, as it stays well above the 60 FPS threshold while offering better details than Medium's 120 FPS (which is also good but with fewer effects). Ultra at 62 FPS is playable but may have occasional dips in intense scenes, so High is recommended for a consistent experience.

At 2560x1440, Medium settings at 86 FPS (min 73) is the best choice, as it delivers smooth gameplay with a minimum FPS above 70, which is comfortable for a horror title. High at 70 FPS is also acceptable, but the lower minimum FPS (not listed, but the average is 70) could lead to stutters. Low at 105 FPS is overkill for visual quality, so Medium offers the best compromise. Ultra at 44 FPS is too low for a smooth experience and should be avoided.

At 3840x2160, Low settings at 65 FPS is the only preset that provides a consistently playable frame rate. Medium at 53 FPS (min 45) is borderline, with the minimum dipping below 50 FPS, which can be noticeable in fast-moving horror scenes. High at 44 FPS and Ultra at 27 FPS are not recommended due to the risk of motion sickness and poor responsiveness. For 4K users, Low settings are the pragmatic choice, trading visual fidelity for playability.

The data implies that the combo is best suited for 1080p gaming at High or Ultra settings, or 1440p at Medium. Users with 4K displays should either lower the resolution to 1440p or accept Low settings to maintain smooth gameplay. The horror genre benefits from stable frame rates to maintain immersion, so prioritizing FPS over graphical bells-and-whistles is advisable with this hardware.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a clear picture of the limiting component. At Low settings, the average FPS goes from 147 at 1080p, to 105 at 1440p, to 65 at 4K. This represents a 28.6% drop from 1080p to 1440p, and a 38.1% drop from 1440p to 4K. At Medium settings, the FPS goes from 120 to 86 to 53, which is a 28.3% drop and then a 38.4% drop. At High settings, the FPS goes from 99 to 70 to 44, a 29.3% drop and then a 37.1% drop. At Ultra settings, the FPS goes from 62 to 44 to 27, a 29.0% drop and then a 38.6% drop.

These percentages are remarkably consistent across all settings, with the 1080p-to-1440p drop averaging around 28-29% and the 1440p-to-4K drop averaging around 37-38%. This consistency indicates that the performance scaling is driven by the GPU's rendering capabilities, not the CPU. The number of pixels increases by 1.78x from 1080p to 1440p and by 2.25x from 1440p to 4K, but the FPS does not drop proportionally. This suggests that the GPU is not purely pixel-bound; other factors like memory bandwidth and texture fill rate play a role.

The fact that the FPS drop is less than the pixel count increase (e.g., a 2.25x pixel increase from 1440p to 4K results in only a ~38% FPS drop) implies that the GPU is partially limited by other bottlenecks, such as driver overhead or the game's engine. However, the overall trend is clear: the GTX 1660 Ti's 6 GB VRAM and 288.0 GB/s bandwidth cannot sustain high frame rates at 4K, even on Low settings, where the FPS drops to 65. The CPU, with its high single-thread score of 999 and multi-thread score of 6503, is not the constraint, as evidenced by the fact that at 1080p Low, the combo achieves 147 FPS, which is near the limit of what this GPU can output. The data suggests that if the GPU were replaced with a more powerful model, the FPS at all resolutions would increase, particularly at 4K where the GPU is clearly the limiting factor. For this combo, resolution scaling shows a GPU-bound system that requires significant settings reductions to remain playable at higher resolutions.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce GTX 1660 Ti in Downfall

Resolution Settings Avg FPS
3840x2160 Low 65.0
3840x2160 Medium 53.0
3840x2160 High 44.0
3840x2160 Ultra 27.0
2560x1440 Low 105.0
2560x1440 Medium 86.0
2560x1440 High 70.0
2560x1440 Ultra 44.0
1920x1080 Low 147.0
1920x1080 Medium 120.0
1920x1080 High 99.0
1920x1080 Ultra 62.0

Downfall with Ryzen 5 7600 + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with GTX 1660 Ti + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.