Doom
This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 23 | 27 | 31 |
| 1440p QHD | 35 | 43 | 51 | 58 |
| 1080p Full HD | 54 | 66 | 78 | 90 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core Ultra 9 275HX + AMD Radeon 880M, In-Depth Analysis
The Intel Core Ultra 9 275HX is a 24-core, 24-thread mobile processor based on the Arrow Lake-HX architecture. It operates with a base clock of 2.70 GHz and a boost clock of 5.40 GHz, placing it in the top tier of mobile CPUs. Its benchmark percentile of 94 versus all CPUs indicates that it outperforms the vast majority of processors on the market. The data shows that the Core Ultra 9 275HX is a high-end part, but in this specific pairing, its performance is not the limiting factor for the game's frame rates.
The AMD Radeon 880M, by contrast, is an integrated graphics processor (IGP) from the Strix Point generation, built on the RDNA 3.5 architecture. It features 768 shading units and a boost clock of 2900 MHz, with a base clock of 400 MHz. The GPU's performance percentile is 43, which places it below the median for all GPUs. Its nearest rivals in the benchmark database include the NVIDIA GeForce GTX 675MX and the NVIDIA GeForce MX330, with average scores within 0.3% of the 880M. This establishes the 880M as a modest performer, more in line with entry-level discrete GPUs from previous generations than with any modern gaming-focused silicon.
CPU Role — cores, clocks, and how they relate to this game's results
The Core Ultra 9 275HX's 24 cores and 24 threads, combined with its 36 MB of shared L3 cache, provide an enormous amount of computational headroom. However, the measured frame rates in Doom demonstrate that this headroom is largely unused. At 1080p with Low settings, the combo achieves an average of 90 FPS. If the CPU were the bottleneck, we would expect to see frame rates that are more consistent across different resolutions, as the CPU's workload does not scale with resolution. The data, however, shows a dramatic decline in performance as resolution increases, which points directly to the GPU as the limiting component.
The CPU's high single-thread performance, evidenced by a Geekbench single-core score of 2458 and a Cinebench R23 single-core score of 2204, is more than sufficient for a game like Doom. This 2016 title is not known for being particularly demanding on processor resources, especially when compared to modern strategy or simulation games. The 275HX's boost clock of 5.40 GHz ensures that any single-threaded game logic is handled with ease. The benchmark results indicate that the CPU is never the constraint; even at 4K Ultra, where the average FPS drops to 19, the processor is likely idling, waiting for the GPU to render each frame.
The CPU's memory bandwidth of 102.4 GB/s and support for DDR5 memory are also non-factors in this scenario. The integrated GPU shares system memory, but the sheer volume of frames the CPU can potentially calculate vastly exceeds what the GPU can render. The Core Ultra 9 275HX is a top-6% processor by performance, yet in this configuration, its role is to feed frames to a GPU that cannot keep up. The data shows a clear division of labor: the CPU provides a stable, high-frequency foundation, but the GPU dictates the final output.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon 880M's role is far more decisive in these results. With system-shared memory and a bandwidth that is "System Dependent," the GPU's performance is heavily influenced by the memory controller and the speed of the installed RAM. The GPU's 768 shading units and 16 ROPs are a modest allocation for a modern game, and its 4.454 TFLOPS of FP32 compute power is a clear indicator of its entry-level positioning. The data shows that the 880M's performance is the primary determinant of the measured FPS across all resolutions and settings.
The GPU's boost clock of 2900 MHz is high for an integrated part, which helps mitigate its limited shader count. However, the raw processing power is insufficient for demanding resolutions. The Passmark G3D score of 7615, which places it near the GTX 675MX, gives a clear picture of its rasterization abilities. This is a GPU that can handle esports titles at lower resolutions, but it will struggle with the graphical fidelity of a AAA title like Doom at higher settings. The 880M's 43rd percentile ranking confirms that it is a below-average performer, and the measured FPS reflects this.
The GPU's 12 ray tracing cores and support for DirectX 12 Ultimate are present, but in this game, they are irrelevant. Doom does not use ray tracing, and the GPU's raw fill rate is more important. The pixel rate of 46.40 GPixel/s and texture rate of 139.2 GTexel/s are the theoretical limits, but the actual measured performance is far below these peaks due to the memory bandwidth constraints. The data indicates that the 880M is the sole bottleneck; no amount of CPU headroom can compensate for its lack of rendering power.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data is a textbook example of a GPU-bound scenario. At 1080p with Low settings, the combo produces an average of 90 FPS. Moving to 1440p Low, the average drops to 58 FPS, a 35.6% decrease. At 4K Low, the average further falls to 31 FPS, which is a 65.6% decrease from the 1080p baseline. This scaling pattern is almost perfectly linear with the increase in pixel count, which is the definitive signature of a GPU bottleneck.
For comparison, a CPU-bound scenario would show little to no change in FPS when the resolution is increased, as the CPU workload is resolution-independent. The fact that the FPS drops so precipitously as resolution rises confirms that the Radeon 880M is being pushed to its absolute limits. The same pattern is visible at the High settings: 66 FPS at 1080p, 43 FPS at 1440p, and 23 FPS at 4K. This consistent drop across all settings reinforces the conclusion that the GPU's fill rate and memory bandwidth are the limiting factors.
The data also shows the impact of settings at each resolution. At 4K, the difference between Low (31 FPS) and Ultra (19 FPS) is 12 FPS, a 38.7% drop. At 1080p, the same settings comparison shows a drop from 90 FPS to 54 FPS, a 40% drop. The proportional impact of settings is similar across resolutions, which again points to the GPU being saturated. The CPU is capable of handling the increased draw calls and game logic from higher settings without breaking a sweat, but the GPU cannot render the additional visual effects and geometry fast enough.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Core Ultra 9 275HX and the Radeon 880M ranks 2858 out of 2930 tested combos in this game. This places it in the bottom 2.5% of all system configurations tested. This ranking is a direct consequence of the GPU's performance, as the CPU is a top-tier component. The data shows that this pairing is severely imbalanced; a high-end processor is being paired with an entry-level integrated GPU, resulting in poor overall gaming performance.
This rank of 2858 is a sobering statistic. It means that the vast majority of other system configurations, including those with much weaker CPUs but modest discrete GPUs, will outperform this combo in Doom. The GPU's average benchmark score of 8436, which is comparable to the GTX 675MX, is the primary driver of this low ranking. The CPU's 94th percentile ranking is irrelevant when the GPU cannot deliver playable frame rates. The combo's rank is a clear indicator that this system is not designed for gaming at any resolution above 1080p with moderate settings.
The data suggests that if a user were to prioritize gaming performance, they would be better served by a system with a less powerful CPU and a more capable discrete GPU. The Core Ultra 9 275HX is a workstation-class processor, and its power is wasted in this gaming context. The 2858th rank out of 2930 combos is a warning that this configuration will struggle with even older titles at higher settings. The measured FPS results are consistent with this ranking, showing that the system is only capable of smooth gameplay at 1080p with Low settings.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the only settings that provide a consistently smooth experience are at 1080p. At this resolution, the Low preset yields an average of 90 FPS, which is excellent for a fast-paced FPS. The Medium preset delivers 78 FPS, which is still very playable and offers a better visual experience. The High preset drops to 66 FPS, which is acceptable, but it is on the edge of what many players would consider ideal for competitive play. The Ultra preset at 1080p produces only 54 FPS, which is playable but not optimal.
At 1440p, the data shows that only the Low preset (58 FPS) approaches a playable standard. The Medium preset (51 FPS) is borderline, and the High (43 FPS) and Ultra (35 FPS) presets are too slow for a responsive gaming experience. At 4K, all presets are below 32 FPS, making the game effectively unplayable. The data indicates that the system is not capable of handling 4K resolution in this game, regardless of settings.
For the best balance of visual fidelity and performance, the Medium preset at 1080p is the recommended choice. It provides a 78 FPS average, which is well above the 60 FPS threshold for smooth gameplay, while still offering improved textures and effects over the Low preset. For players who prioritize frame rate above all else, the Low preset at 1080p offers a very high 90 FPS average, ensuring the most responsive experience possible. The High preset at 1080p is a viable alternative for those who want better visuals and can tolerate a slightly lower frame rate. The data is clear that any settings above Medium at 1080p, or any resolution above 1080p, will result in a degraded experience.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution and settings combination for this system in Doom?
A: The best combination is 1080p with the Medium preset, which produces an average of 78 FPS. For maximum frame rate, the Low preset at 1080p yields 90 FPS.
Q: Can this system run Doom at 4K?
A: No. At 4K, the highest average FPS is 31 with the Low preset, and it drops to 19 FPS with the Ultra preset. These frame rates are not playable.
Q: How does the Radeon 880M's performance compare to its nearest rivals?
A: The Radeon 880M has an average benchmark score of 8436. It is 0.1% faster than the NVIDIA GeForce GTX 675MX and 0.3% slower than the NVIDIA GeForce MX330.
Q: Is the CPU or GPU the limiting factor in this system?
A: The GPU is the limiting factor. The FPS drops significantly as resolution increases, which indicates a GPU bottleneck. The Intel Core Ultra 9 275HX is a high-end processor with a 94th percentile ranking.
Q: What is the frame rate difference between Low and Ultra settings at 1440p?
A: At 1440p, the Low preset averages 58 FPS, while the Ultra preset averages 35 FPS. This is a difference of 23 FPS.
Q: What is the system's overall ranking among tested combos for this game?
A: This system ranks 2858 out of 2930 tested combos, placing it in the bottom 2.5% of configurations.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The following table details the average frame rates measured for this system in Doom.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|---|---|---|---|---|
| 3840x2160 (4K) | Ultra | 19 | N/A | N/A |
| 3840x2160 (4K) | High | 23 | N/A | N/A |
| 3840x2160 (4K) | Medium | 27 | 23 | 31 |
| 3840x2160 (4K) | Low | 31 | N/A | N/A |
| 2560x1440 (1440p) | Ultra | 35 | N/A | N/A |
| 2560x1440 (1440p) | High | 43 | N/A | N/A |
| 2560x1440 (1440p) | Medium | 51 | 43 | 58 |
| 2560x1440 (1440p) | Low | 58 | N/A | N/A |
| 1920x1080 (1080p) | Ultra | 54 | N/A | N/A |
| 1920x1080 (1080p) | High | 66 | N/A | N/A |
| 1920x1080 (1080p) | Medium | 78 | 66 | 90 |
| 1920x1080 (1080p) | Low | 90 | N/A | N/A |
The data shows a consistent and predictable degradation in performance as resolution and settings increase. The system's performance is firmly in the entry-level segment, and users should adjust their expectations accordingly. The only configurations that offer a smooth experience are at 1080p with Low or Medium settings.
Hardware Specifications
Intel Core Ultra 9 275HX
AMD Radeon 880M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 275HX + AMD Radeon 880M in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 31.0 |
| 3840x2160 | Medium | 27.0 |
| 3840x2160 | High | 23.0 |
| 3840x2160 | Ultra | 19.0 |
| 2560x1440 | Low | 58.0 |
| 2560x1440 | Medium | 51.0 |
| 2560x1440 | High | 43.0 |
| 2560x1440 | Ultra | 35.0 |
| 1920x1080 | Low | 90.0 |
| 1920x1080 | Medium | 78.0 |
| 1920x1080 | High | 66.0 |
| 1920x1080 | Ultra | 54.0 |
Doom with iUltra 9 275HX + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with 880M + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with iUltra 9 275HX + 880M
Explore FPS benchmarks for other games using this same hardware combination.