Doom

Doom

AVERAGE FPS
35
playable

This combination offers playable performance with an average of 35 FPS, though you may want to lower settings for smoother gameplay.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 17 20 23
1440p QHD 25 31 37 42
1080p Full HD 39 48 57 65

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 23
3840x2160 Medium 20
3840x2160 High 17
3840x2160 Ultra 14
2560x1440 Low 42
2560x1440 Medium 37
2560x1440 High 31
2560x1440 Ultra 25
1920x1080 Low 65
1920x1080 Medium 57
1920x1080 High 48
1920x1080 Ultra 39

Doom with Intel Core Ultra 9 185H + AMD Radeon 760M, In-Depth Analysis

The Intel Core Ultra 9 185H paired with the AMD Radeon 760M delivers a playable but constrained experience in Doom, with performance heavily dictated by resolution and settings. Benchmark data shows this combo ranks near the bottom of all tested configurations, placing it at rank 2919 out of 2930 combos. The results paint a clear picture: this is an integrated-graphics platform that struggles to maintain smooth frame rates at higher resolutions, though it offers a viable path to 60 FPS at 1080p with lowered settings.

Resolution Scaling

The frame rate drop from 1080p to 4K is severe and reveals the GPU as the primary bottleneck. At Medium settings, the average FPS falls from 57 at 1920x1080 to 37 at 2560x1440, then crashes to 20 at 3840x2160. That represents a 65% reduction in average FPS from 1080p to 4K, a steep decline that signals the Radeon 760M’s limited pixel throughput is being overwhelmed as resolution increases.

The scaling pattern is consistent across all settings presets. At Low settings, the average FPS drops from 65 at 1080p to 42 at 1440p and 23 at 4K. At High settings, the numbers go from 48 at 1080p to 31 at 1440p and 17 at 4K. The gap between 1440p and 4K is particularly punishing, with each step up costing roughly half the frame rate. This behavior is typical of a system where the GPU’s shading units and ROPs are saturated early, leaving no headroom for additional pixel work.

The CPU’s role in this scaling is minimal. The Core Ultra 9 185H, with its 16 cores and 22 threads, is far more capable than the GPU demands at these settings. The fact that FPS falls so dramatically with resolution while the CPU remains underutilized confirms that the Radeon 760M is the limiting component. At 1080p Low, the system manages 65 FPS, but this is still well below what the CPU could theoretically support, indicating the integrated graphics are already stretched even at the lowest resolution tested.

FAQ

*Q: Can this combo run Doom at 4K?*

A: Technically yes, but not well. At 4K Ultra settings, the average FPS is 14, and at 4K Low it rises to 23 FPS. None of the 4K results approach playable smoothness, with the Medium preset showing a range of 17 to 23 FPS.

Q: What is the best settings preset for 1080p?

A: Low settings at 1920x1080 delivers the highest average FPS at 65, with Medium close behind at 57 FPS. High settings drop to 48 FPS, and Ultra falls to 39 FPS, making Low or Medium the only viable options for smooth gameplay.

Q: How does the Radeon 760M compare to its nearest GPU rivals?

A: The Radeon 760M scores an average benchmark of 6019, placing it 0.3% ahead of the AMD Radeon RX 6400 and 0.3% ahead of the NVIDIA GeForce GTX 770M. It sits 0.4% behind the NVIDIA RTX PRO 6000 Blackwell Server and 0.5% behind the NVIDIA Quadro P2000.

Q: Is the CPU or GPU the bottleneck in this game?

A: The GPU is clearly the bottleneck. The Radeon 760M ranks in the 35th percentile of all GPUs, while the Core Ultra 9 185H ranks in the 85th percentile of all CPUs. The FPS scaling with resolution confirms the GPU is maxed out while the CPU has headroom.

Q: What frame rates can I expect at 1440p?

A: At 2560x1440, Low settings produce an average of 42 FPS, Medium yields 37 FPS, High gives 31 FPS, and Ultra drops to 25 FPS. None of these hit 60 FPS, so 1440p is best suited for less demanding presets or lower refresh rate displays.

Q: Does the Radeon 760M have dedicated VRAM?

A: No. The GPU uses System Shared memory, with a System Shared bus width and bandwidth that is System Dependent. This means performance can vary based on the system’s RAM configuration.

GPU Role

The AMD Radeon 760M is an integrated graphics processor based on the RDNA 3.0 architecture, built on TSMC’s 4 nm process. It operates with a base clock of 800 MHz and a boost clock of 2599 MHz, which is a wide boost range that helps the GPU scale under load. The chip contains 512 shading units, 32 texture mapping units, and 16 raster output units, along with 8 ray tracing cores. Its peak FP32 throughput is 5.323 TFLOPS, a modest figure that explains its performance ceiling in Doom.

The GPU’s memory subsystem is entirely system-dependent, using System Shared memory with no dedicated VRAM. This is a critical limitation for Doom, a game that benefits from fast, dedicated graphics memory. The lack of dedicated VRAM means the GPU must compete with the CPU for memory bandwidth, and the bandwidth figure is listed as System Dependent, which introduces variability based on the host system’s RAM configuration. The pixel rate of 41.58 GPixel/s and texture rate of 83.17 GTexel/s are modest, and the benchmark results show a GPU that ranks in the 35th percentile of all GPUs.

In Doom, the Radeon 760M’s performance is consistently below 60 FPS at 1080p except for the Low preset, which hits 65 FPS. The GPU’s average benchmark score of 6019 places it in the same performance tier as the AMD Radeon RX 6400 and NVIDIA GeForce GTX 770M, both of which are older discrete solutions. The data indicates that this integrated GPU is suitable for 1080p gaming at reduced settings, but it lacks the bandwidth and compute resources to handle higher resolutions or demanding presets.

Measured FPS Breakdown

At 1920x1080, the measured FPS spans a wide range depending on settings. The Low preset delivers the best performance with an average of 65 FPS, followed by Medium at 57 FPS with a measured range of 48 to 66 FPS. High settings produce an average of 48 FPS, while Ultra drops to 39 FPS. This resolution is the only one where any preset reaches 60 FPS, and it only happens at Low settings.

Moving to 2560x1440, the performance drops significantly. Low settings average 42 FPS, Medium averages 37 FPS with a range of 31 to 42 FPS, High averages 31 FPS, and Ultra falls to 25 FPS. None of these results are suitable for competitive or fast-paced gameplay, as even the lowest setting fails to reach 45 FPS.

At 3840x2160, the results are largely unplayable. Low settings average 23 FPS, Medium averages 20 FPS with a range of 17 to 23 FPS, High averages 17 FPS, and Ultra drops to 14 FPS. The gap between Low and Ultra at 4K is only 9 FPS, showing that the GPU is so constrained that settings changes have diminishing returns at this resolution.

The data shows a clear pattern: settings adjustments matter most at 1080p, where the GPU has some headroom, but become less impactful as resolution increases. The difference between Low and Ultra at 1080p is 26 FPS, while at 4K it is only 9 FPS. This indicates that at higher resolutions, the GPU is the sole limiting factor, and reducing settings cannot compensate for the lack of raw pixel throughput.

How This Combo Ranks

The combination of the Intel Core Ultra 9 185H and AMD Radeon 760M ranks 2919 out of 2930 tested combos in Doom. This places it in the bottom 0.4% of all configurations, a position that reflects the GPU’s integrated nature rather than any CPU deficiency. The rank is a stark indicator that this combo is not intended for high-performance gaming, despite the CPU’s strong showing in synthetic benchmarks.

The CPU itself scores an average benchmark of 35670, ranking in the 85th percentile of all CPUs. Its nearest rivals include the AMD Ryzen AI 7 PRO 350, which scores 35719 (0.1% higher), and the Intel Core 7 250H, which scores 35728 (0.2% higher). The AMD Ryzen 7 PRO 5845 scores 35802 (0.4% higher), and the AMD Ryzen 7 7700X scores 35909 (0.7% higher). These differences are negligible, showing that the Core Ultra 9 185H is a top-tier mobile processor.

The GPU, however, ranks in the 35th percentile of all GPUs with an average score of 6019. Its nearest rivals are the AMD Radeon RX 6400 at 6001 (0.3% lower) and the NVIDIA GeForce GTX 770M at 6000 (0.3% lower). The NVIDIA RTX PRO 6000 Blackwell Server scores 5996 (0.4% lower), and the NVIDIA Quadro P2000 scores 6049 (0.5% higher). This places the Radeon 760M in the same performance class as older discrete GPUs, which explains its low combo rank in a game like Doom that demands consistent frame rates.

CPU Role

The Intel Core Ultra 9 185H is a 16-core, 22-thread processor from the Core Ultra Series 1, based on the Meteor Lake architecture built on Intel’s 7 nm process. It has a base clock of 3.90 GHz and a boost clock of 5.10 GHz, with a TDP of 45 W. The cache configuration includes 112 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. Memory support is DDR5 with a dual-channel bus and a bandwidth of 89.6 GB/s, though the specifics depend on the motherboard.

In Doom, the CPU’s performance is more than sufficient for the GPU’s output. The CPU’s average benchmark score of 35670 and 85th percentile ranking indicate it is a high-end mobile processor, but the game’s frame rates are entirely GPU-bound. The data shows that the CPU is not the limiting factor at any resolution or settings preset, as the FPS numbers scale with GPU load rather than CPU workload.

The CPU’s nearest rival comparisons show it is essentially tied with the AMD Ryzen AI 7 PRO 350 and Intel Core 7 250H, with deltas of -0.1% and -0.2% respectively. The AMD Ryzen 7 PRO 5845 is 0.4% faster, and the AMD Ryzen 7 7700X is 0.7% faster. These differences are within noise and do not affect gameplay in Doom, where the GPU is the clear bottleneck.

The Core Ultra 9 185H’s high boost clock of 5.10 GHz and large cache help ensure it can feed the GPU without stuttering, but the Radeon 760M simply cannot translate that CPU capability into higher frame rates. The result is a combo where the CPU is overqualified for the GPU, leading to a performance profile that is entirely dictated by the integrated graphics. For users considering this combo, the CPU offers strong headroom for future GPU upgrades, but in Doom specifically, the GPU holds the system back.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 760M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2599 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + AMD Radeon 760M in Doom

Resolution Settings Avg FPS
3840x2160 Low 23.0
3840x2160 Medium 20.0
3840x2160 High 17.0
3840x2160 Ultra 14.0
2560x1440 Low 42.0
2560x1440 Medium 37.0
2560x1440 High 31.0
2560x1440 Ultra 25.0
1920x1080 Low 65.0
1920x1080 Medium 57.0
1920x1080 High 48.0
1920x1080 Ultra 39.0

Doom with 760M + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with iUltra 9 185H + 760M

Explore FPS benchmarks for other games using this same hardware combination.