Doom

Doom

AVERAGE FPS
213
excellent

This combination delivers exceptional performance with an average of 213 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 84 103 122 140
1440p QHD 155 190 225 259
1080p Full HD 240 294 348 399

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 140
3840x2160 Medium 122
3840x2160 High 103
3840x2160 Ultra 84
2560x1440 Low 259
2560x1440 Medium 225
2560x1440 High 190
2560x1440 Ultra 155
1920x1080 Low 399
1920x1080 Medium 348
1920x1080 High 294
1920x1080 Ultra 240

Doom with AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

# AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 4080 SUPER in Doom: A Dominant High-Frequency Pair

The combination of the AMD Ryzen 9 9950X3D and NVIDIA GeForce RTX 4080 SUPER delivers exceptional performance in Doom, with the data showing that even at 4K Ultra settings the system maintains an average of 84 FPS, while dropping to Low settings at 1080p pushes frame rates to 399 FPS. The measured results place this combo at rank 255 out of 3712 tested configurations, indicating it sits well within the top 7% of all system pairings for this title. The 16-core CPU provides immense headroom, while the GPU’s 16 GB of VRAM and high bandwidth ensure that resolution scaling remains smooth across all tested presets.

FAQ

Q: What is the highest average FPS recorded for this CPU-GPU combo in Doom?

A: The highest average FPS recorded is 399 FPS at 1920x1080 resolution with Low settings. The same resolution at Medium settings produces 348 FPS, while High and Ultra settings yield 294 FPS and 240 FPS respectively.

Q: How does the system perform at 4K resolution across different settings?

A: At 3840x2160, average FPS ranges from 84 FPS at Ultra settings to 140 FPS at Low settings. High settings produce 103 FPS, and Medium settings deliver 122 FPS with a minimum of 104 FPS and maximum of 140 FPS.

Q: What is the GPU’s average benchmark score and how does it compare to its nearest rival?

A: The RTX 4080 SUPER has an average benchmark score of 54209, placing it in the 86th percentile of all GPUs. Its nearest rival, the RTX 4080, scores 54247, a delta of -0.1%, meaning the SUPER is essentially tied with the non-SUPER variant in overall benchmarks.

Q: How does the CPU’s multi-threaded performance compare to its closest competitor?

A: The Ryzen 9 9950X3D achieves a Cinebench R23 multicore score of 42018 and a PassMark multithread score of 70255. Its nearest rival, the AMD Ryzen 7 PRO 9755, has an average score of 75738 compared to the 9950X3D’s 75779, a negligible 0.1% difference.

Q: What is the minimum FPS recorded in the measured data?

A: The only minimum FPS values recorded are at Medium settings: 296 FPS at 1080p, 191 FPS at 1440p, and 104 FPS at 4K. No minimum FPS data is available for Low, High, or Ultra settings in the measured rows.

Q: How much VRAM does the GPU have and what is its memory bandwidth?

A: The RTX 4080 SUPER features 16 GB of GDDR6X memory on a 256-bit bus, providing a memory bandwidth of 736.3 GB/s. The memory clock is 1438 MHz with 23 Gbps effective speed.

GPU Role

The NVIDIA GeForce RTX 4080 SUPER is the primary driver of frame rates in Doom, particularly at higher resolutions where the GPU’s resources become the limiting factor. The card’s 16 GB of GDDR6X VRAM ensures that even at 4K Ultra settings, the game has ample memory for textures and assets, preventing any VRAM-related stuttering or texture swapping. The memory bandwidth of 736.3 GB/s provides the data throughput necessary to feed the 10240 shading units, enabling the card to maintain high fill rates across demanding scenes.

The GPU’s clock speeds are substantial, with a base clock of 2295 MHz and a boost clock of 2550 MHz. These clocks, combined with the Ada Lovelace architecture’s efficiency, allow the card to achieve a texture rate of 816.0 GTexel/s and a pixel rate of 285.6 GPixel/s. In Doom, which is known for its fast-paced action and detailed environments, these specifications translate directly into the measured FPS figures. At 4K Ultra, the system produces 84 FPS, and at 4K High it reaches 103 FPS, demonstrating that the GPU’s raw compute power is sufficient to handle the game’s demands even at the highest pixel counts.

The GPU’s benchmark results reinforce its capabilities. With a PassMark G3D score of 34245 and a Geekbench Vulkan score of 260075, the RTX 4080 SUPER ranks in the 86th percentile of all GPUs. Its average benchmark score of 54209 is nearly identical to the RTX 4080’s 54247 (a -0.1% delta), indicating that the SUPER variant offers marginal performance gains over its predecessor. In the context of Doom, the GPU’s 52.22 TFLOPS of FP32 compute and 80 RT cores provide ample headroom, though the game itself does not heavily utilize ray tracing, meaning the traditional rasterization performance is what drives these FPS numbers.

CPU Role

The AMD Ryzen 9 9950X3D serves as a high-end companion to the RTX 4080 SUPER, and its role in Doom is primarily to ensure that the GPU is never starved of data. With 16 cores and 32 threads, the CPU provides massive multi-threading capabilities, though Doom’s engine is not particularly demanding on core counts. The CPU’s base clock of 4.30 GHz and boost clock of 5.70 GHz are both extremely high, ensuring that single-threaded performance is excellent for the game’s main render thread. In Cinebench R23, the CPU scores 2259 in single-core and 42018 in multi-core, reflecting its strength in both areas.

The 128 MB of L3 cache is a standout feature of the 9950X3D, and while Doom may not be cache-sensitive in the same way as some simulation titles, the large cache helps maintain consistent frame times by reducing memory latency. The CPU’s memory bandwidth of 89.6 GB/s via dual-channel DDR5 support ensures that the system memory subsystem is not a bottleneck. The 3DMark scores show strong scaling from 2 threads (2549) to 16 threads (16374), indicating that the CPU’s performance scales well with workload, though Doom typically uses fewer than 8 threads effectively.

In terms of overall CPU performance, the 9950X3D achieves an average benchmark score of 75779, placing it in the 95th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 7 PRO 9755 (75738, +0.1%) and the Intel Core Ultra 9 285 (75488, +0.4%), showing that the 9950X3D leads its closest competitors by a razor-thin margin. For Doom, the CPU’s high single-thread score of 4737 in PassMark single-thread testing ensures that even at 1080p Low settings, where the CPU can become a limiting factor in some games, the system still achieves 399 FPS, indicating no meaningful CPU bottleneck.

Measured FPS Breakdown

The measured FPS data for this system covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra), providing a comprehensive view of performance scaling.

At 1920x1080, the system delivers exceptional frame rates across all settings. Low settings produce an average of 399 FPS, Medium settings yield 348 FPS with a minimum of 296 FPS and maximum of 400 FPS, High settings achieve 294 FPS, and Ultra settings still manage 240 FPS. The difference between Low and Ultra at 1080p is 159 FPS, representing a 40% reduction in frame rate when moving to the highest quality preset.

Moving to 2560x1440, the system maintains high performance with a smaller margin between settings. Low settings average 259 FPS, Medium settings produce 225 FPS (minimum 191 FPS, maximum 259 FPS), High settings reach 190 FPS, and Ultra settings deliver 155 FPS. The spread between Low and Ultra is 104 FPS, or roughly a 40% drop, similar to the 1080p scaling pattern.

At 3840x2160, the GPU becomes the clear limiting factor. Low settings produce 140 FPS, Medium settings average 122 FPS (minimum 104 FPS, maximum 140 FPS), High settings achieve 103 FPS, and Ultra settings drop to 84 FPS. The total range from Low to Ultra is 56 FPS, representing a 40% reduction. The minimum FPS values at Medium settings show that the system maintains reasonable frame consistency, with the 4K minimum of 104 FPS still well above the 60 FPS threshold for smooth gameplay.

Resolution Scaling

The FPS data reveals how the system scales across resolutions, highlighting where the bottleneck shifts between CPU and GPU. From 1080p Low to 1440p Low, the average FPS drops from 399 to 259, a 35% reduction. From 1440p Low to 4K Low, the average drops from 259 to 140, a 46% reduction. This increasing percentage drop as resolution rises indicates that the GPU is becoming progressively more limiting at higher pixel counts, which is expected given the fixed GPU resources.

At Ultra settings, the scaling pattern is more uniform. From 1080p Ultra (240 FPS) to 1440p Ultra (155 FPS), the reduction is 35%. From 1440p Ultra to 4K Ultra (84 FPS), the reduction is 46%. This consistency across settings suggests that the relative performance hit from resolution scaling is independent of the quality preset, meaning the GPU’s workload scales proportionally with pixel count regardless of settings.

The data indicates that at 1080p, the CPU still has headroom to spare. The 399 FPS at Low settings is high, but not at the level where a CPU bottleneck would typically manifest. At 4K, the GPU is clearly the limiting component, with the 84 FPS at Ultra settings reflecting the raw pixel-pushing demands rather than any CPU limitation. The system’s ability to maintain over 140 FPS at 4K Low settings demonstrates that the GPU has substantial performance reserves, and the CPU’s high clock speeds ensure that even at lower resolutions, the system does not become CPU-bound in this title.

Settings Recommendations

For users prioritizing maximum frame rates at 1080p, Low settings provide the highest average FPS at 399, but Medium settings at 348 FPS offer a better balance, delivering a 13% reduction in FPS for a significant visual improvement. The Medium preset also provides the only minimum FPS data (296 FPS at 1080p), confirming that frame pacing remains consistent even when the GPU is pushed harder.

At 1440p, High settings at 190 FPS represent the sweet spot for most users, offering a substantial visual upgrade over Medium (225 FPS) while maintaining a 19% higher frame rate than Ultra (155 FPS). The 1440p Medium preset shows a minimum of 191 FPS, indicating that even during intense scenes, the system stays well above the 144 Hz refresh rate common on high-end monitors.

For 4K gaming, the choice depends on whether the user prioritizes visual fidelity or frame rate. Ultra settings at 84 FPS are playable but may not fully utilize high-refresh-rate 4K displays. High settings at 103 FPS provide a 23% improvement over Ultra with minimal visual difference in most scenes. Medium settings at 122 FPS offer an even better experience, with the minimum FPS of 104 ensuring that the system never drops below the 100 FPS threshold. Given the data, Medium settings at 4K deliver the best combination of visual quality and performance, providing a 45% higher average FPS than Ultra while maintaining frame rates that exceed the capabilities of most 4K displays.

Across all resolutions, the Medium preset shows the most consistent performance with recorded minimum FPS values, suggesting that this setting level provides a stable experience without unexpected frame drops. The 1080p Medium preset’s minimum of 296 FPS and 4K Medium’s minimum of 104 FPS both indicate that the system maintains robust frame pacing at this quality level. For users with high-refresh-rate 1440p displays, the High preset at 190 FPS is recommended for the best balance of visual quality and smoothness.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 4080 SUPER in Doom

Resolution Settings Avg FPS
3840x2160 Low 140.0
3840x2160 Medium 122.0
3840x2160 High 103.0
3840x2160 Ultra 84.0
2560x1440 Low 259.0
2560x1440 Medium 225.0
2560x1440 High 190.0
2560x1440 Ultra 155.0
1920x1080 Low 399.0
1920x1080 Medium 348.0
1920x1080 High 294.0
1920x1080 Ultra 240.0

Doom with Ryzen 9 9950X3D + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 4080 SUPER + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + RTX 4080 SUPER

Explore FPS benchmarks for other games using this same hardware combination.