Doom

Doom

AVERAGE FPS
84
good

This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 41 48 55
1440p QHD 61 75 89 102
1080p Full HD 95 116 137 158

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 48
3840x2160 High 41
3840x2160 Ultra 33
2560x1440 Low 102
2560x1440 Medium 89
2560x1440 High 75
2560x1440 Ultra 61
1920x1080 Low 158
1920x1080 Medium 137
1920x1080 High 116
1920x1080 Ultra 95

Doom with Intel Core Ultra 7 270K Plus + NVIDIA GeForce GTX 1070, In-Depth Analysis

The Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce GTX 1070 produces a surprisingly playable Doom experience, but the configuration’s overall standing is low due to the GPU’s age. The data shows this combo ranks 2413 out of 2930 tested combinations, placing it in the bottom tier of systems. While the CPU is a modern powerhouse, the GTX 1070 is the clear bottleneck, and the benchmark results reflect that dynamic with precision.

Settings Recommendations

For this specific combination, the optimal experience hinges on balancing visual fidelity against the GTX 1070’s capabilities. At 1920x1080, the High preset delivers a robust 116 FPS average, which is well above the 60 FPS threshold for smooth gameplay. However, the data shows that the Medium preset achieves 137 FPS average, a substantial 21 FPS improvement over High, while the Low preset reaches 158 FPS. Given that Doom is a fast-paced FPS, prioritizing frame rate is often the better play. The Medium preset at 1080p appears to be the sweet spot: it provides a significant performance buffer over High, ensuring that dips in intense combat scenarios are less likely to hit the 117 FPS minimum seen in the Medium row, while still offering a visually acceptable experience.

Stepping up to 2560x1440, the High preset maintains a very playable 75 FPS average. If you have a 1440p monitor, this is a viable option, though the Medium preset at 89 FPS is again the safer choice for maintaining high refresh rates. The Ultra preset at 1440p drops to 61 FPS, which is still technically playable but leaves almost no headroom for frame time spikes; the minimum FPS for Ultra at this resolution is not listed, but the average is dangerously close to the 60 FPS baseline.

At 4K (3840x2160), the picture changes drastically. The High preset produces a 41 FPS average, which is not smooth enough for a competitive shooter. The Medium preset manages 48 FPS, and Low reaches 55 FPS. Even at Low settings, the system cannot hold a 60 FPS average at 4K. Consequently, the data strongly suggests that 4K is not a realistic target for this combo. The best overall experience is the Medium preset at 1080p, which offers a high frame rate with a comfortable margin, or the High preset at 1440p if you prefer higher resolution and can tolerate a slightly lower, but still playable, frame rate. The Ultra preset at any resolution is the least efficient choice here; it provides the highest visual quality but incurs a severe performance penalty (e.g., 95 FPS at 1080p versus 137 FPS on Medium).

GPU Role

The NVIDIA GeForce GTX 1070 is the defining component in this pairing, primarily due to its 8 GB of GDDR5 memory and a 256-bit memory bus that provides 256.3 GB/s of bandwidth. The benchmark results clearly indicate that this GPU is the limiting factor in most scenarios. The GTX 1070’s core clocks are set at a base of 1506 MHz and a boost of 1683 MHz, which are modest by modern standards. The GPU’s overall performance percentile is 47, meaning it sits below the median of all tested GPUs, and its average benchmark score of 9780 places it in close competition with older workstation cards like the AMD FirePro W5000 and NVIDIA Quadro M2000M, which are within 0.5% of its score.

The frame rate scaling across resolutions is the most telling evidence of the GPU’s role. At 1080p, the GTX 1070 can push high frame rates (116 FPS on High), but as resolution increases to 1440p, the frame rate drops by roughly 35% (to 75 FPS on High). Moving to 4K, the High preset falls to 41 FPS, a further 45% reduction from the 1440p result. This steep decline is characteristic of a GPU that is running out of pixel-pushing power. The GPU’s VRAM capacity is not the issue here, as Doom’s texture requirements at these settings are likely well within 8 GB. Instead, the limiting factor is the raw compute and fill rate of the Pascal architecture, evidenced by its 107.7 GPixel/s pixel rate and 202.0 GTexel/s texture rate. The GTX 1070 simply lacks the throughput to maintain high frame rates at higher resolutions, confirming that any attempt to play at 4K will be constrained by the graphics card, not the CPU.

How This Combo Ranks

Within the database of 2930 tested combinations, this pairing holds the 2413th rank. This places it in the 18th percentile of all combos, indicating that the vast majority of other system configurations deliver superior performance in Doom. The combination’s rank is a direct consequence of the GTX 1070’s age; the CPU is exceptionally powerful, but its capabilities are largely wasted in this gaming context.

To understand the CPU’s potential, consider its benchmark data. The Intel Core Ultra 7 270K Plus scores 44253 in Cinebench R23 multi-core, which is a very strong result. In contrast, the GTX 1070 scores 1082 in the 3DMark Steel Nomad DX12 test, a relatively low number. The disconnect between these scores is stark. The CPU’s nearest rivals in synthetic benchmarks are server-class processors like the Intel Xeon 6520P and AMD EPYC 4564P, all within 2.1% of its average score. This shows that the CPU is in the top tier of processing power, but the GPU’s nearest rivals are the AMD FirePro W5000 and NVIDIA Quadro M2000M, which are ancient by comparison. The combo rank of 2413 is therefore proof of the GPU’s inability to keep pace with a modern processor. If the GTX 1070 were paired with a weaker CPU, the rank might be similar, but the data indicates that upgrading the GPU would yield a far more significant improvement in game performance than swapping the CPU.

FAQ

Q: Can this system run Doom at 4K resolution?

A: The data shows that at 3840x2160, the highest average FPS achieved is 55 on the Low preset. The High preset only reaches 41 FPS. Therefore, while the game is technically playable at 4K on Low settings, it cannot maintain a smooth 60 FPS experience at any preset, making 4K a poor choice for this combo.

Q: What is the best setting for a high-refresh-rate 1080p monitor?

A: The Medium preset at 1920x1080 yields a 137 FPS average with a minimum of 117 FPS. This provides a substantial frame rate buffer above the 144 Hz refresh rate, ensuring smooth and responsive gameplay. The Low preset offers 158 FPS, but the visual compromise is likely not worth the extra 21 FPS.

Q: Is the CPU or GPU the limiting factor in this system?

A: The GPU is the definitive bottleneck. The Intel Core Ultra 7 270K Plus is a top-tier processor with a 96th percentile ranking against all CPUs, while the GTX 1070 sits at the 47th percentile against all GPUs. The frame rate drops by roughly 35% when moving from 1080p to 1440p, which is a classic sign of GPU limitation, not CPU.

Q: How does this combo compare to other systems?

A: It ranks 2413 out of 2930 tested combinations in Doom. This puts it in the lower 18% of all tested systems, meaning most other configurations will deliver better performance in this game.

Q: Does the GTX 1070’s 8 GB of VRAM cause issues?

A: The benchmark results do not indicate VRAM capacity as a primary problem. The frame rate scaling across resolutions suggests the GPU’s compute throughput is the limiting factor, not its memory allocation. The 8 GB of GDDR5 memory is sufficient for the tested settings.

Q: What is the difference in performance between High and Ultra settings?

A: At 1080p, the High preset averages 116 FPS, while Ultra drops to 95 FPS, a 21 FPS penalty. At 1440p, High averages 75 FPS, and Ultra drops to 61 FPS. The Ultra preset consistently costs about 15-20% of the frame rate compared to High, which is a significant trade-off for marginal visual gains.

Resolution Scaling

The performance degradation from 1080p to 4K is severe and reveals the system’s architectural limits. At 1920x1080 High, the average FPS is 116. Moving to 2560x1440 High, the average drops to 75 FPS, a decrease of 41 FPS (or roughly 35%). Scaling up to 3840x2160 High, the average plummets to 41 FPS, which is a further 34 FPS reduction (or 45%) from the 1440p result. This pattern repeats across all settings. For instance, on Low, the frame rate goes from 158 FPS at 1080p to 102 FPS at 1440p and then to 55 FPS at 4K.

This steep, non-linear drop-off is a clear indicator that the GPU is the primary constraint. A system that is CPU-limited would typically show a much smaller frame rate difference between 1440p and 4K, as the CPU would be able to feed the GPU frames at a similar rate regardless of resolution. However, the data shows that increasing the pixel count by 2.25x (from 1080p to 4K) results in a 65% reduction in frame rate (from 116 to 41 FPS on High). This indicates that the GTX 1070 is being saturated by the rendering workload, and its pixel fill rate and shading units are unable to keep up with the demand. The scaling behavior confirms that this system is designed for 1080p gaming, can stretch to 1440p with some compromises, and is fundamentally inadequate for a smooth 4K experience.

CPU Role

The Intel Core Ultra 7 270K Plus is an exceptionally powerful processor that is underutilized by the GTX 1070. It has 24 cores and 24 threads, with a base clock of 3.70 GHz and a boost clock of 5.50 GHz. Its 36 MB of shared L3 cache and 115.2 GB/s memory bandwidth are far beyond what a game like Doom requires. The CPU’s benchmark scores are outstanding, including 44253 in Cinebench R23 multi-core and 2439 in single-core. These figures place it in the 96th percentile of all CPUs, meaning it outperforms 96% of processors on the market.

In this gaming scenario, the CPU’s role is to feed the GPU with draw calls and game logic. The benchmark data shows that the CPU is more than capable of this task, as the frame rates at 1080p are high but still limited by the GPU. If the CPU were the bottleneck, we would expect to see similar frame rates at 1080p and 1440p, because the GPU would be waiting for the CPU to finish its work. Instead, we see a sharp drop in FPS as resolution increases, which is a classic sign that the GPU is the limiting factor. The CPU’s nearest rivals in synthetic benchmarks are the Intel Xeon 6520P and AMD EPYC 4564P, which are enterprise-grade server chips. This highlights the CPU’s immense compute capacity, but it is largely irrelevant for Doom at these settings. The data suggests that this CPU could easily handle a much more powerful GPU, and the current combo is wasting the CPU’s potential.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce GTX 1070

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1683 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce GTX 1070 in Doom

Resolution Settings Avg FPS
3840x2160 Low 55.0
3840x2160 Medium 48.0
3840x2160 High 41.0
3840x2160 Ultra 33.0
2560x1440 Low 102.0
2560x1440 Medium 89.0
2560x1440 High 75.0
2560x1440 Ultra 61.0
1920x1080 Low 158.0
1920x1080 Medium 137.0
1920x1080 High 116.0
1920x1080 Ultra 95.0

Doom with GTX 1070 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + GTX 1070

Explore FPS benchmarks for other games using this same hardware combination.