Doom

Doom

AVERAGE FPS
84
good

This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 41 47 56
1440p QHD 61 75 87 102
1080p Full HD 98 114 135 158

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 47
3840x2160 High 41
3840x2160 Ultra 36
2560x1440 Low 102
2560x1440 Medium 87
2560x1440 High 75
2560x1440 Ultra 61
1920x1080 Low 158
1920x1080 Medium 135
1920x1080 High 114
1920x1080 Ultra 98

Doom with AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1070, In-Depth Analysis

This combination of the AMD Ryzen 9 9950X3D and NVIDIA GeForce GTX 1070 produces a distinctive performance profile in Doom, one that is heavily dictated by the graphics card’s age and the CPU’s immense headroom. The data indicates a system where the processor is never the bottleneck, leaving the GPU as the sole determinant of frame rates across all tested configurations.

How This Combo Ranks

Within the database of tested hardware combinations for Doom, this pairing sits at rank 1418 out of 1681 total combos. That places it in the lower 16% of all tested systems, a reflection of the GTX 1070’s position in the GPU hierarchy rather than any deficiency in the processor. The CPU itself is a top-tier part; its average benchmark score of 71660 places it in the 96th percentile among all CPUs, and it outperforms its nearest rivals by a significant margin. Specifically, the Ryzen 9 9950X3D is 0.9% ahead of the Intel Xeon Platinum 8270, 1.8% ahead of the AMD Ryzen 9 9950X, and 2.2% ahead of the Intel Core i7-14700KF. Only the Intel Xeon 6517P scores higher, with the 9950X3D trailing it by 1.9%.

The stark contrast between the CPU's elite standing and the combo's low overall rank underscores a fundamental imbalance. The GTX 1070, with an average benchmark score of 12331, sits in the 51st percentile among all GPUs. Its nearest rivals are the NVIDIA Quadro K4200 (0.7% slower), the NVIDIA GeForce GTX 880M (1.3% faster), the NVIDIA GeForce GTX 1650 SUPER (1.4% faster), and the NVIDIA Tesla K20Xm (1.7% faster). This clustering shows the GTX 1070 is functionally equivalent to a group of mid-range parts from its era. In Doom, a game from 2016, this GPU pairing results in a combo rank that reflects its historical performance tier, with the modern CPU contributing nothing to lift the overall standing beyond what the GPU can deliver.

GPU Role

The NVIDIA GeForce GTX 1070 is the definitive performance limiter in this configuration. Its specifications, while impressive for its launch period, are the primary constraint on frame rates. The card features 8 GB of GDDR5 memory on a 256-bit bus, providing a bandwidth of 256.3 GB/s. Its memory clock runs at 2002 MHz, translating to an effective 8 Gbps. The GPU’s base clock is 1506 MHz, with a boost clock of 1683 MHz. These clocks are fixed; the data shows no dynamic variation based on game settings.

The GPU’s compute capabilities are defined by its 1920 shading units, 120 texture mapping units, and 64 ROPs. This configuration yields a pixel rate of 107.7 GPixel/s and a texture rate of 202.0 GTexel/s. The FP32 performance is listed at 6.463 TFLOPS. In the context of Doom, these figures explain the performance ceiling. The game’s id Tech 6 engine is known for its scalability, but the GTX 1070’s raw throughput limits how many pixels and texture operations it can process per frame, particularly at higher resolutions. The 8 GB VRAM buffer is sufficient for the game’s textures at these settings, so capacity is not the issue; rather, the GPU’s processing speed is the bottleneck. The data shows that even with a CPU capable of feeding it frames at thousands of FPS, the GTX 1070 cannot exceed its physical limits.

Settings Recommendations

The measured FPS data provides a clear picture of which settings presets offer the most balanced experience. The optimal choice depends heavily on the target resolution and desired frame rate. For a 60 FPS baseline, the data suggests that the "High" preset is the only viable option at 2560x1440, delivering 74.6 FPS. At 1920x1080, the "High" preset achieves 113.7 FPS, which is excellent for high-refresh-rate displays. The "Ultra" preset at 1080p yields 98.1 FPS, which remains playable and offers a visual upgrade, but the drop from High is notable.

For users prioritizing maximum frame rates over visual fidelity, the "Low" preset at 1080p delivers 157.6 FPS, which is ideal for competitive play. However, the "Medium" preset at 135.4 FPS provides a better compromise between image quality and speed. At 1440p, the "Medium" preset at 87.1 FPS is the sweet spot for smooth gameplay, while "Low" at 101.9 FPS is the pick for maximum performance. The "Ultra" preset at 1440p falls to 60.9 FPS, which is borderline for a 60 Hz display and not recommended for 144 Hz monitors. At 4K, the situation is dire; no preset achieves a consistent 60 FPS, with "Low" being the only option above 50 FPS at 56.4 FPS. The "High" preset at 4K drops to 41 FPS, making it a poor choice for action-heavy sequences.

The data indicates that the "High" preset offers the best balance of visual quality and performance for most users, provided they are playing at 1080p or 1440p. It provides a significant jump in fidelity over "Medium" while maintaining frame rates well above 60 FPS at those resolutions. The "Ultra" preset offers diminishing returns and should only be used at 1080p.

Measured FPS Breakdown

The measured FPS data reveals a consistent pattern across all resolutions. At 1920x1080, the average frame rates are 157.6 (Low), 135.4 (Medium), 113.7 (High), and 98.1 (Ultra). The scaling from Low to Ultra represents a 37.8% reduction in performance, showing a clear and predictable cost for higher visual settings. At 2560x1440, the averages drop to 101.9 (Low), 87.1 (Medium), 74.6 (High), and 60.9 (Ultra). The performance gap between Low and Ultra widens slightly to 40.2%, indicating that the GPU is becoming more stressed at this resolution. At 3840x2160, the averages fall to 56.4 (Low), 47 (Medium), 41 (High), and 36.1 (Ultra). Here, the difference between Low and Ultra is 36.0%, but more importantly, all presets fail to reach 60 FPS.

The data shows that the GTX 1070’s performance degrades predictably as resolution increases. The step from 1080p to 1440p costs roughly 35-38% of the frame rate across all settings. The step from 1440p to 4K costs an additional 45-47%. This non-linear scaling is typical of a GPU that is reaching its memory bandwidth and fill-rate limits. The 256.3 GB/s bandwidth is simply insufficient to feed the massive number of pixels required at 4K, causing the frame rate to plummet regardless of the CPU’s capabilities.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 represents a 4x increase in pixel count, and the measured FPS reflects this heavy burden. At the "High" setting, the frame rate drops from 113.7 FPS at 1080p to 74.6 FPS at 1440p, a 34.4% reduction, and then to 41 FPS at 4K, a further 45.0% reduction from the 1440p figure. This pattern is consistent across all settings. For "Low," the drop is from 157.6 to 101.9 FPS (35.3%) and then to 56.4 FPS (44.7%). For "Medium," it is from 135.4 to 87.1 FPS (35.7%) and then to 47 FPS (46.0%). For "Ultra," it is from 98.1 to 60.9 FPS (37.9%) and then to 36.1 FPS (40.7%).

These numbers tell a clear story: the limiting component is the GPU. If the CPU were the bottleneck, we would expect to see frame rates that compress or flatten at lower resolutions, where the CPU has to prepare more frames per second. Instead, the FPS scales inversely and consistently with pixel count, which is the signature of a GPU-bound workload. The Ryzen 9 9950X3D, with its 16 cores and 32 threads, is generating frames far faster than the GTX 1070 can render them. Even at 1080p Low, where the CPU has the most work to do, the GPU’s 157.6 FPS ceiling is far below what this processor could theoretically deliver. The conclusion is unambiguous: this system’s performance is entirely dictated by the GTX 1070, and any upgrade to the GPU would yield immediate and substantial gains across all resolutions and settings.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1070

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1683 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1070 in Doom

Resolution Settings Avg FPS
3840x2160 Low 56.4
3840x2160 Medium 47.0
3840x2160 High 41.0
3840x2160 Ultra 36.1
2560x1440 Low 101.9
2560x1440 Medium 87.1
2560x1440 High 74.6
2560x1440 Ultra 60.9
1920x1080 Low 157.6
1920x1080 Medium 135.4
1920x1080 High 113.7
1920x1080 Ultra 98.1

Doom with GTX 1070 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + GTX 1070

Explore FPS benchmarks for other games using this same hardware combination.