Doom

Doom

AVERAGE FPS
116
good

This combination provides smooth gameplay with an average of 116 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 56 66 76
1440p QHD 84 103 122 140
1080p Full HD 130 160 189 217

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 76
3840x2160 Medium 66
3840x2160 High 56
3840x2160 Ultra 46
2560x1440 Low 140
2560x1440 Medium 122
2560x1440 High 103
2560x1440 Ultra 84
1920x1080 Low 217
1920x1080 Medium 189
1920x1080 High 160
1920x1080 Ultra 130

Doom with Intel Core i7-14700F + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis

FAQ

Q: What average frame rate does this combination achieve in Doom at 1080p with Ultra settings?

A: The Intel Core i7-14700F paired with the NVIDIA GeForce GTX 1080 Ti delivers an average of 130 FPS at 1920x1080 on Ultra settings.

Q: How much faster is the 1080 Ti at 1080p Low compared to 4K Ultra in this game?

A: At 1080p Low, the average FPS is 217, while at 3840x2160 Ultra it drops to 46 FPS. This represents a performance gap of roughly 4.7x between the two extremes.

Q: What is the combo's overall ranking among tested configurations for Doom?

A: This specific CPU-GPU pairing ranks 2084th out of 3712 tested combos in Doom, placing it in the middle of the overall distribution.

Q: Does the GTX 1080 Ti support modern graphics APIs required by Doom?

A: Yes, the GPU supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, making it fully compatible with Doom's rendering requirements.

Q: What is the average benchmark score for this CPU relative to its nearest rivals?

A: The i7-14700F has an average benchmark score of 53620, placing it 0.2% behind the Intel Xeon 6505P (53701) and 0.6% ahead of the AMD Ryzen 9 7900X (53288).

Q: How does the GPU's memory bandwidth compare to its VRAM size in this context?

A: The GTX 1080 Ti features 11 GB of GDDR5X memory on a 352-bit bus, yielding a bandwidth of 484.4 GB/s, which supports high-resolution textures in Doom without significant bottlenecks.

GPU Role

The NVIDIA GeForce GTX 1080 Ti is built on the Pascal architecture with a 16 nm process node from TSMC, featuring 11,800 million transistors on a 471 mm² die. Its base clock runs at 1481 MHz with a boost clock of 1582 MHz, while the memory operates at 1376 MHz (11 Gbps effective). These clocks, combined with 3584 shading units, 224 TMUs, and 88 ROPs, define the GPU's raw throughput capabilities.

In Doom, the GPU's role is dominant across all tested resolutions. The 1080 Ti delivers a pixel rate of 139.2 GPixel/s and a texture rate of 354.4 GTexel/s, which directly translate to frame generation in this fast-paced FPS. The 11 GB VRAM capacity proves sufficient for Doom's asset streaming, even at 4K Ultra settings where the average FPS drops to 46. The memory bandwidth of 484.4 GB/s ensures that texture fetches do not starve the shader units, particularly in combat-heavy scenes with multiple enemies and particle effects.

The GPU's FP32 performance of 11.34 TFLOPS is substantial for a card from its generation, and Doom's Vulkan path leverages this compute power efficiently. However, the data shows that at 4K Ultra, the GPU becomes the limiting factor — the average FPS of 46 falls below the 60 FPS threshold typically desired for smooth gameplay. At lower settings, the GPU scales predictably: increasing from 46 FPS at Ultra to 56 FPS at High, 66 FPS at Medium, and 76 FPS at Low at 3840x2160. This progression indicates that Doom's settings primarily affect GPU workload rather than CPU-bound operations.

The GTX 1080 Ti's position at the 58th percentile among all GPUs, with an average benchmark score of 15548, places it slightly above the AMD Radeon R9 M380 (15521) and 1.7% ahead of the NVIDIA GeForce RTX 2060 (15290). These rival comparisons contextualize its performance: it remains competitive with much newer mid-range cards despite its 2017 release date.

Resolution Scaling

The measured FPS data reveals a clear scaling pattern across resolutions. At 1920x1080 with Low settings, the combo achieves 217 FPS average, which drops to 140 FPS at 2560x1440 and further to 76 FPS at 3840x2160. This represents a 65% reduction in performance from 1080p to 4K at Low settings, indicating that the GPU's fill rate and memory bandwidth are increasingly stressed as pixel count rises.

At High settings, the scaling is similar: 160 FPS at 1080p, 103 FPS at 1440p, and 56 FPS at 4K. The drop from 1440p to 4K (45% reduction) is slightly steeper than from 1080p to 1440p (36% reduction), suggesting that the 1080 Ti's 484.4 GB/s bandwidth becomes a more significant constraint at the highest resolution. The Ultra preset tells the same story: 130 FPS at 1080p, 84 FPS at 1440p, and 46 FPS at 4K.

The data shows that this combination remains highly playable at 1080p and 1440p across all settings, with even Ultra presets staying above 84 FPS at 1440p. At 4K, however, only Low and Medium settings (76 and 66 FPS respectively) achieve playable frame rates, while High (56 FPS) and Ultra (46 FPS) fall below the 60 FPS threshold. The resolution scaling behavior points to the GTX 1080 Ti as the primary limiting component at higher resolutions, as the CPU's performance headroom is more than sufficient for Doom's engine at all tested configurations.

Measured FPS Breakdown

At 1920x1080, the combination delivers its strongest results. Low settings produce an average of 217 FPS, Medium achieves 189 FPS (with min/max of 161/217), High reaches 160 FPS, and Ultra maintains 130 FPS. The spread between Low and Ultra is 87 FPS, demonstrating that Doom's quality presets have a substantial impact on GPU load at this resolution.

Moving to 2560x1440, the averages are 140 FPS at Low, 122 FPS at Medium (min/max 104/141), 103 FPS at High, and 84 FPS at Ultra. The relative drop from 1080p to 1440p is consistent across settings: approximately 35% for Low, 35% for Medium, 36% for High, and 35% for Ultra. This uniformity suggests that resolution scaling is linear and primarily GPU-bound, with no sudden bottlenecks emerging at this middle resolution.

At 3840x2160, the performance falls significantly. Low settings average 76 FPS, Medium averages 66 FPS (min/max 56/76), High averages 56 FPS, and Ultra averages 46 FPS. The drop from 1440p to 4K is steeper than from 1080p to 1440p: approximately 46% for Low, 46% for Medium, 46% for High, and 45% for Ultra. This accelerated decline aligns with the pixel count increase (2.25x from 1440p to 4K versus 1.78x from 1080p to 1440p), confirming that the GPU's ROP throughput and memory bandwidth are the binding constraints at 4K.

The minimum FPS values recorded at Medium settings provide additional insight into frame pacing. At 1080p Medium, the minimum of 161 FPS is 85% of the average, indicating consistent performance. At 1440p Medium, the minimum of 104 FPS is 85% of the average (122 FPS). At 4K Medium, the minimum of 56 FPS is 85% of the average (66 FPS). This consistent ratio suggests stable frame delivery without severe spikes or drops.

How This Combo Ranks

This Intel Core i7-14700F + NVIDIA GeForce GTX 1080 Ti combination ranks 2084th out of 3712 tested combos in Doom, placing it in the 56th percentile of all configurations. This mid-pack ranking reflects the pairing of a high-end 2024 CPU with a 2017 GPU — the CPU's capabilities are largely untapped, while the GPU determines the overall frame rate ceiling.

The CPU itself ranks in the 91st percentile among all processors, with an average benchmark score of 53620. Its nearest rivals include the Intel Xeon 6505P (53701, 0.2% faster), the Intel Xeon Phi 7290 (53469, 0.3% slower), the AMD Ryzen 9 7900X (53288, 0.6% slower), and the AMD EPYC 7313P (53206, 0.8% slower). This places the i7-14700F in elite company, far exceeding the requirements of a game like Doom.

The GPU, however, ranks at the 58th percentile among all GPUs, with an average benchmark score of 15548. Its nearest rivals are the AMD Radeon Pro W5500 (15679, 0.8% faster), the AMD Radeon R9 M380 (15521, 0.2% slower), the NVIDIA GeForce RTX 2060 (15290, 1.7% slower), and the NVIDIA GeForce GTX 580 (15283, 1.7% slower). The GTX 1080 Ti's position near the RTX 2060 highlights its enduring relevance, but also explains why the combo ranks in the middle of the pack — the GPU cannot fully utilize the CPU's massive multicore potential in Doom.

The ranking of 2084 out of 3712 suggests that many combinations with newer mid-range GPUs outperform this pairing in Doom, despite the 1080 Ti's strong absolute performance. The data confirms that for this specific game, the GPU is the performance bottleneck, and the CPU's 91st percentile standing does not translate to a top-tier game-specific ranking.

CPU Role

The Intel Core i7-14700F is a 20-core, 28-thread processor from the Core 14th Gen series, based on the Raptor Lake architecture with a 10 nm process node. Its base clock of 2.10 GHz boosts up to 5.40 GHz, with a TDP of 65 W. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache, providing ample fast storage for game data.

In Doom, the CPU's role is secondary to the GPU, as evidenced by the frame rates across resolutions. At 1080p Low, the average of 217 FPS approaches the practical ceiling for the GTX 1080 Ti's rendering capabilities, and the CPU's high single-thread performance (Cinebench R23 single-core score of 4958) ensures that no frame pacing issues emerge. The processor's boost clock of 5.40 GHz is particularly relevant for Doom's physics and AI calculations, which are typically single-threaded.

The CPU's multicore performance is exceptional — Cinebench R23 multicore score of 35122 and Geekbench multicore score of 19620 — but Doom does not scale well beyond a few cores. The 20-core configuration provides substantial headroom for background tasks and streaming, but the game's engine primarily relies on the CPU's fast single-core performance. The Passmark single-thread score of 4257 confirms this strength, while the multi-thread score of 41317 indicates the CPU's broader capabilities are underutilized in this title.

The i7-14700F's memory support for both DDR4 and DDR5, with dual-channel architecture, allows for flexible system configurations. The CPU's performance at 4K Ultra (46 FPS) versus 1080p Low (217 FPS) demonstrates that the GPU is the limiting factor across the board — the CPU maintains consistent performance regardless of resolution, as expected from a processor with this level of headroom.

The CPU's 91st percentile ranking among all CPUs, with an average benchmark score of 53620, places it well above the requirements for Doom. Its nearest rivals include the Intel Xeon 6505P (53701, -0.2% delta) and the AMD Ryzen 9 7900X (53288, +0.6% delta), showing that the i7-14700F competes with server and enthusiast-class processors. In the context of Doom, this CPU ensures that the GPU is always the bottleneck, which is the desired configuration for maximizing frame rates in a GPU-intensive title.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1080 Ti

VRAM 11 GB GDDR5X
Base Clock —
Boost Clock 1582 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + NVIDIA GeForce GTX 1080 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 76.0
3840x2160 Medium 66.0
3840x2160 High 56.0
3840x2160 Ultra 46.0
2560x1440 Low 140.0
2560x1440 Medium 122.0
2560x1440 High 103.0
2560x1440 Ultra 84.0
1920x1080 Low 217.0
1920x1080 Medium 189.0
1920x1080 High 160.0
1920x1080 Ultra 130.0

Doom with ii7-14700F + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with GTX 1080 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with ii7-14700F + GTX 1080 Ti

Explore FPS benchmarks for other games using this same hardware combination.