Doom
This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 60 | 73 | 82 |
| 1440p QHD | 91 | 111 | 130 | 152 |
| 1080p Full HD | 140 | 170 | 203 | 229 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core i7-14700F + AMD Radeon RX 6700 XT, In-Depth Analysis
FAQ
Q: What is the overall performance ranking of the Intel Core i7-14700F and AMD Radeon RX 6700 XT combination in Doom?
A: This combo ranks 919th out of 1681 tested combinations in the database, placing it in the middle of the pack for this game.
Q: How does the CPU compare to its nearest rivals in average benchmark score?
A: The Core i7-14700F has an average benchmark score of 54097, which is 0.6% behind the AMD Ryzen 9 9900X (score 54450) and 1.1% behind the AMD Ryzen 9 9900X3D (score 54681). It is 1.2% ahead of the Intel Xeon Phi 7290 (score 53469) and 1.7% ahead of the AMD EPYC 7313P (score 53206).
Q: What is the GPU's benchmark standing relative to its nearest rivals?
A: The Radeon RX 6700 XT has an average benchmark score of 33721. It sits 0.7% behind the AMD Radeon RX 6800 (score 33493) and 1.3% behind the NVIDIA RTX A5000 (score 33294). The deltaPct values show it is essentially on par with these cards, with all differences under 1.3%.
Q: What is the highest average FPS achieved with this hardware at 1080p?
A: The highest average FPS at 1920x1080 is 229.4, achieved at Low settings. Medium settings deliver 203.0 FPS, High delivers 170.0 FPS, and Ultra delivers 140.4 FPS.
Q: How does the frame rate drop from 1080p to 4K at High settings?
A: At High settings, the average FPS drops from 170.0 at 1920x1080 to 110.5 at 2560x1440, and then to 59.6 at 3840x2160. This represents a 35% reduction from 1080p to 1440p and a further 46% reduction from 1440p to 4K.
Q: Is the data for this combo measured or estimated?
A: The data is measured, indicated by the `dataIsMeasured` field being true. This means the FPS figures come from direct testing rather than predictive models.
CPU Role
The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, built on a 10 nm process. Its base clock is 2.10 GHz with a boost clock of 5.40 GHz. The CPU has a 33 MB shared L3 cache, along with 80 KB of L1 cache per core and 2 MB of L2 cache per core. It supports both DDR4 and DDR5 memory in a dual-channel configuration.
The processor's benchmark results show strong multi-threaded capability. In Cinebench R23, it scores 35443 in multi-core and 5003 in single-core. The Geekbench scores are 16571 multi-core and 2711 single-core. The PassMark multi-thread score is 41765, while the single-thread score is 4261. The CPU's percentile rank against all CPUs is 94, indicating it outperforms 94% of all processors in the database.
In the context of Doom, the CPU's high single-thread performance is relevant. The game's engine typically benefits from strong per-core performance, and the 5.40 GHz boost clock provides ample headroom for such workloads. The 28 threads also ensure that any background tasks or game engine threads that scale across cores can be handled without contention. The Cinebench R20 single-core score of 2101 and R15 single-core score of 504 both indicate robust single-threaded performance that aligns with the demands of a fast-paced FPS.
The CPU's nearest rivals in the database are the AMD Ryzen 9 9900X and 9900X3D, which have average scores of 54450 and 54681, respectively. The Intel chip trails these by only 0.6% and 1.1%, respectively, meaning the performance gap in synthetic benchmarks is negligible. Against the Intel Xeon Phi 7290 and AMD EPYC 7313P, the i7-14700F leads by 1.2% and 1.7%, respectively. This positioning suggests the CPU is unlikely to become a bottleneck in Doom, especially at higher resolutions where the GPU takes on more of the workload.
GPU Role
The AMD Radeon RX 6700 XT is built on the RDNA 2.0 architecture, using the Navi 22 chip fabricated on a 7 nm process by TSMC. It has 12 GB of GDDR6 memory on a 192-bit bus, providing a memory bandwidth of 384.0 GB/s. The GPU's base clock is 2321 MHz with a boost clock of 2581 MHz, and it has a game clock of 2424 MHz. The memory operates at 2000 MHz, which translates to 16 Gbps effective.
The GPU's compute capabilities include 2560 shading units, 160 TMUs, and 64 ROPs. It offers 13.21 TFLOPS of FP32 performance and 26.43 TFLOPS of FP16 performance. The pixel rate is 165.2 GPixel/s and the texture rate is 413.0 GTexel/s. The card supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, which are relevant for modern game APIs.
In benchmark tests, the RX 6700 XT scores 19786 in PassMark G3D and 9336 in PassMark GPU compute. The Geekbench scores are 129041 in Metal, 100730 in OpenCL, and 108032 in Vulkan. The 3DMark Steel Nomad DX12 score is 2435. The GPU's percentile rank against all GPUs is 77, meaning it outperforms 77% of all GPUs.
The nearest rival comparisons show the RX 6700 XT is closely matched with the RX 6800, HD 7950, RX 480, and RTX A5000. The deltaPct values range from -1% to 1.3%, indicating that these cards perform within a narrow band of each other. For Doom, this means the GPU's 12 GB VRAM is sufficient for the game's texture requirements, and the 384.0 GB/s bandwidth supports high-resolution rendering without significant memory bottlenecks.
Measured FPS Breakdown
At 1920x1080, the measured average FPS ranges from 229.4 at Low settings to 140.4 at Ultra settings. Medium delivers 203.0 FPS, and High delivers 170.0 FPS. The gap between Low and Ultra is 89.0 FPS, representing a 39% drop from the lowest to the highest preset.
At 2560x1440, the average FPS ranges from 151.6 at Low to 91.4 at Ultra. Medium delivers 129.9 FPS, and High delivers 110.5 FPS. The difference between Low and Ultra here is 60.2 FPS, a 40% reduction.
At 3840x2160, the average FPS ranges from 81.8 at Low to 47.1 at Ultra. Medium delivers 72.9 FPS, and High delivers 59.6 FPS. The spread between Low and Ultra is 34.7 FPS, a 42% reduction.
The data shows a consistent pattern: as resolution increases, the absolute FPS values drop, and the relative difference between Low and Ultra becomes slightly more pronounced. At 1080p, even Ultra settings maintain 140.4 FPS, which is well above standard refresh rates. At 1440p, Ultra remains playable at 91.4 FPS, while High settings at 110.5 FPS offer a smoother experience. At 4K, only Low settings exceed 80 FPS, and Ultra drops below 50 FPS to 47.1 FPS.
Resolution Scaling
The scaling from 1080p to 4K reveals how the workload shifts between CPU and GPU. At High settings, the average FPS drops from 170.0 at 1920x1080 to 110.5 at 2560x1440, a 35% reduction. From 1440p to 4K, the drop is from 110.5 to 59.6, a 46% reduction. The total drop from 1080p to 4K is from 170.0 to 59.6, a 65% reduction.
At Low settings, the drop is from 229.4 at 1080p to 151.6 at 1440p (34% reduction) and then to 81.8 at 4K (46% reduction). The total drop is 64%. At Medium settings, the numbers are 203.0 to 129.9 (36% reduction) and then to 72.9 (44% reduction), totaling 64%. At Ultra settings, the drop is from 140.4 to 91.4 (35% reduction) and then to 47.1 (48% reduction), totaling 66%.
The consistent pattern across all settings indicates that the GPU is the primary limiting component as resolution increases. The CPU's strong single-thread performance ensures that at 1080p, the frame rates are high enough to avoid CPU bottlenecks. However, the fact that the relative drop from 1080p to 4K is similar across all settings (64-66%) suggests that the GPU's rendering workload scales predictably with pixel count, while the CPU overhead remains relatively constant.
The data indicates that at 1080p, the combination is capable of very high frame rates, which is typical for a game like Doom that benefits from strong CPU performance. As resolution climbs to 1440p and 4K, the GPU's fill rate and memory bandwidth become more significant factors, and the frame rates drop accordingly.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate.
At 1920x1080, all settings provide playable frame rates. Ultra delivers 140.4 FPS, which is sufficient for high-refresh-rate monitors. If the goal is maximum visual fidelity, Ultra is the best choice, as it remains well above 100 FPS. For those seeking even higher frame rates for competitive play, Medium at 203.0 FPS or Low at 229.4 FPS offer substantial headroom.
At 2560x1440, Ultra delivers 91.4 FPS, which is playable but may not saturate higher refresh-rate displays. High settings at 110.5 FPS provide a better balance, offering a smooth experience with only a modest visual reduction. Medium at 129.9 FPS is also a strong option, and Low at 151.6 FPS is the best choice for maximizing frame rate.
At 3840x2160, the situation is different. Ultra drops to 47.1 FPS, which may be below the threshold for smooth gameplay. High settings at 59.6 FPS are borderline, while Medium at 72.9 FPS provides a more comfortable margin. Low at 81.8 FPS is the only setting that consistently exceeds 80 FPS. For 4K gaming, Medium settings appear to offer the best compromise between visual quality and frame rate.
Overall, the data suggests that High settings at 1080p and 1440p offer the best balance of visual quality and performance, with 170.0 and 110.5 FPS respectively. At 4K, Medium settings at 72.9 FPS are recommended, as they maintain a playable frame rate while preserving some visual fidelity. The measured rows indicate that the GPU has sufficient headroom at lower resolutions to enable high frame rates, but at 4K, users must make a trade-off between settings and smoothness.
Hardware Specifications
Intel Core i7-14700F
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + AMD Radeon RX 6700 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.8 |
| 3840x2160 | Medium | 72.9 |
| 3840x2160 | High | 59.6 |
| 3840x2160 | Ultra | 47.1 |
| 2560x1440 | Low | 151.6 |
| 2560x1440 | Medium | 129.9 |
| 2560x1440 | High | 110.5 |
| 2560x1440 | Ultra | 91.4 |
| 1920x1080 | Low | 229.4 |
| 1920x1080 | Medium | 203.0 |
| 1920x1080 | High | 170.0 |
| 1920x1080 | Ultra | 140.4 |
Doom with ii7-14700F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 6700 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
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