Doom
This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 49 | 57 | 66 |
| 1440p QHD | 73 | 90 | 106 | 122 |
| 1080p Full HD | 113 | 139 | 164 | 188 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen AI Max+ 395 + AMD Radeon 8050S, In-Depth Analysis
The AMD Ryzen AI Max+ 395 paired with the AMD Radeon 8050S delivers a playable Doom experience across most settings, though performance scales predictably with resolution. The combo ranks 2146th out of 2930 tested combinations, placing it in the lower-middle tier of the database. This ranking reflects a system that can handle the game comfortably at 1080p and 1440p but struggles to maintain high frame rates at 4K. The data indicates a balanced pairing where the GPU becomes the primary constraint at higher resolutions, while the CPU provides ample headroom for the game's engine.
How This Combo Ranks
The combination of the AMD Ryzen AI Max+ 395 and AMD Radeon 8050S sits at rank 2146 out of 2930 tested combos for Doom, placing it in the 27th percentile of all systems tested. This is a modest position, suggesting that while the hardware is capable, it doesn't compete with high-end desktop configurations. The CPU alone performs better relative to its peers, with a percentile rank of 95 among all CPUs, while the GPU ranks at 89 among all GPUs. The gap between the component percentiles and the combo rank indicates that the pairing doesn't translate perfectly into top-tier gaming performance in this title.
The CPU's nearest rivals in overall benchmark scores include the AMD Ryzen Threadripper PRO 9945WX, which scores 76,513 with a delta of 1.6%, and the Intel Core i9-14900K, which scores 79,097 with a delta of -1.7%. The Ryzen AI Max+ 395's average benchmark score of 77,740 puts it slightly ahead of the Threadripper and behind the Core i9, but these differences are small in the context of gaming performance. For the GPU, the nearest rival is the AMD Radeon Pro W6600M, which scores 61,896 with a delta of 0.3%, indicating the Radeon 8050S is essentially on par with that workstation card in raw compute. The data suggests that the combo's rank is limited more by the GPU's performance class than by the CPU, as the processor demonstrates top-tier compute capability while the graphics solution falls into the mid-range category.
GPU Role
The AMD Radeon 8050S is an integrated graphics processor based on the RDNA 3.5 architecture, built on a 4 nm process with a die size of 308 mm². It features 2048 shading units, 128 texture mapping units, and 64 render output units, along with 32 ray tracing cores. The GPU operates at a base clock of 1295 MHz and boosts up to 2800 MHz, delivering a pixel rate of 179.2 GPixel/s and a texture rate of 358.4 GTexel/s. Its FP32 performance is rated at 11.47 TFLOPS, which is competitive for an integrated solution but modest compared to discrete graphics cards.
The memory configuration is notable in that it uses system shared memory, with the bus width and bandwidth listed as system dependent. This means the GPU relies on the CPU's LPDDR5X memory, which is configured in a quad-channel setup with a bandwidth of 256.0 GB/s. The shared memory architecture can create contention between CPU and GPU workloads, but in Doom's case, the measured frame rates suggest the bandwidth is sufficient for most settings. The GPU's benchmark scores include a Geekbench OpenCL score of 65,818 and a Vulkan score of 58,398, with an average benchmark score of 62,108. These numbers place it near the AMD Radeon Pro W6600M (61,896) and slightly below the AMD Radeon Pro Vega 56 (63,693), indicating that the 8050S performs within a narrow band of mid-range mobile GPUs.
In Doom specifically, the GPU's role becomes dominant at higher resolutions. At 1080p with Low settings, the system achieves 188 FPS, but this drops to 113 FPS at Ultra settings, showing a 40% performance penalty from the highest quality preset. The GPU's 32 ray tracing cores do not appear to provide a significant advantage in this title, as Doom's id Tech 6 engine relies primarily on traditional rasterization techniques. The integrated nature of the GPU, with its 55 W TDP, limits sustained performance under heavy load, but the measured data shows consistent frame rates across the tested configurations.
Resolution Scaling
The measured FPS data reveals a clear pattern of performance degradation as resolution increases from 1080p to 4K. At 1080p with Medium settings, the system achieves 164 FPS, dropping to 106 FPS at 1440p and 57 FPS at 4K. This represents a 35% reduction when moving from 1080p to 1440p and a further 46% reduction when moving from 1440p to 4K. The scaling is not linear, indicating that the GPU becomes increasingly saturated at higher pixel counts.
The data suggests that the CPU is not the limiting factor at any resolution. At 1080p Ultra, the system still produces 113 FPS, which is well above the 60 FPS threshold for smooth gameplay. The CPU's 16 cores and 32 threads, based on the Zen 5 architecture with a boost clock of 5.10 GHz, provide more than enough processing power for Doom's engine, which is known for being well-optimized. The limiting component is clearly the GPU, as evidenced by the sharp FPS drops at 4K where pixel throughput becomes the bottleneck.
The scaling pattern also shows that the gap between Low and Ultra settings widens at higher resolutions. At 1080p, the difference between Low (188 FPS) and Ultra (113 FPS) is 75 FPS, while at 4K, the difference between Low (66 FPS) and Ultra (40 FPS) is just 26 FPS. This compression of performance at 4K indicates that the GPU is so heavily loaded that settings changes have a reduced impact on frame rates. The 4K Medium setting shows an average of 57 FPS with a minimum of 49 FPS, which is borderline playable, while the 4K Ultra setting's 40 FPS average falls below the 60 FPS target. The resolution scaling data strongly suggests that 1080p and 1440p are the sweet spots for this combo, with 4K reserved for lower quality presets.
Settings Recommendations
The measured rows provide clear guidance on which preset delivers the best experience for this hardware combination. At 1080p, the Ultra preset achieves 113 FPS, which is well above the 60 FPS threshold and provides a smooth, visually rich experience. The High preset at 139 FPS offers a slight performance boost with minimal visual difference, while the Medium preset at 164 FPS is still excellent. Given that the Ultra preset maintains a comfortable frame rate, it is the recommended choice for 1080p gaming.
At 1440p, the Ultra preset drops to 73 FPS, which is still playable but shows signs of strain. The High preset at 90 FPS provides a better balance, offering a significant performance improvement over Ultra while retaining most of the visual quality. The Medium preset at 106 FPS is the safest option for maintaining a high refresh rate experience. For players who prioritize frame rates over visual fidelity, the Low preset at 122 FPS is available, but the Medium preset offers a superior balance of performance and visual quality.
At 4K, the recommendations shift significantly. The Ultra preset at 40 FPS is not recommended, as it falls below the 60 FPS threshold and may cause noticeable stuttering. The High preset at 49 FPS is also borderline, while the Medium preset at 57 FPS with a minimum of 49 FPS approaches playability but may have occasional dips. The Low preset at 66 FPS is the only option that consistently maintains a playable frame rate, making it the recommended choice for 4K. The data indicates that the best overall experience for this combo is achieved at 1080p with the Ultra preset, offering 113 FPS with the highest visual quality without sacrificing smoothness.
FAQ
Q: What is the highest average FPS this combo achieves in Doom?
A: The highest measured average FPS is 188, achieved at 1080p with Low settings.
Q: Can this combo maintain 60 FPS at 4K in Doom?
A: The data shows that at 4K, only the Low preset (66 FPS) exceeds 60 FPS. The Medium preset averages 57 FPS with a minimum of 49 FPS, while High averages 49 FPS and Ultra averages 40 FPS.
Q: How does the CPU's benchmark score compare to its nearest rivals?
A: The AMD Ryzen AI Max+ 395 has an average benchmark score of 77,740, which is 1.6% higher than the AMD Ryzen Threadripper PRO 9945WX (76,513) and 1.6% higher than the AMD EPYC Embedded 8224P (76,492). It is 1.7% lower than the Intel Core i9-14900K (79,097).
Q: What is the GPU's percentile rank among all GPUs?
A: The AMD Radeon 8050S has a percentile rank of 89 among all GPUs, with an average benchmark score of 62,108.
Q: Does the CPU's 16-core configuration provide any advantage in Doom?
A: The CPU has 16 cores and 32 threads, but Doom's engine does not appear to be heavily multi-threaded, as the frame rates scale primarily with resolution and settings rather than CPU load. The CPU's performance is sufficient to avoid bottlenecking at any tested setting.
Q: What is the FPS difference between Low and Ultra settings at 1440p?
A: At 1440p, the Low preset averages 122 FPS, while the Ultra preset averages 73 FPS, a difference of 49 FPS.
CPU Role
The AMD Ryzen AI Max+ 395 is a 16-core, 32-thread processor based on the Zen 5 architecture with the codename Strix Halo. It operates at a base clock of 3.00 GHz and boosts up to 5.10 GHz, with a TDP of 55 W. The CPU features a 64 MB shared L3 cache, along with 80 KB of L1 cache per core and 1 MB of L2 cache per core. It supports LPDDR5X memory in a quad-channel configuration with a bandwidth of 256.0 GB/s, which is shared with the integrated GPU.
The CPU's benchmark scores demonstrate its high performance in compute tasks. Its Cinebench R23 multicore score is 35,314, while the single-core score is 2,044. In Geekbench, it scores 20,992 in multicore and 2,464 in single-core. The Passmark multithread score is 54,934, with a single-thread score of 4,147. The CPU's percentile rank of 95 among all CPUs confirms that it is a top-tier processor for general workloads, with an average benchmark score of 77,740.
In Doom, the CPU's role is primarily to feed the GPU with data and handle game logic. The measured FPS data shows that the CPU does not bottleneck performance, as frame rates scale consistently with resolution and settings. At 1080p, the system achieves 188 FPS at Low settings, which is close to the engine's practical limit for such a configuration. The CPU's 32 threads are more than sufficient for Doom's engine, which was released in 2016 and is optimized for multi-core processors. The CPU's high single-core performance, evidenced by its boost clock of 5.10 GHz, also helps maintain consistent frame times, as the game's main thread benefits from high clock speeds. The CPU's nearest rivals include the Intel Core i9-14900K, which scores 79,097 in average benchmarks, showing that the Ryzen AI Max+ 395 is within 1.7% of one of the fastest consumer CPUs available. This level of CPU performance ensures that the combo's gaming results are limited only by the GPU's capabilities.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all settings. The Low preset averages 188 FPS, which represents the maximum performance the combo can achieve. The Medium preset averages 164 FPS with a minimum of 139 FPS and a maximum of 189 FPS, showing good consistency. The High preset averages 139 FPS, while the Ultra preset averages 113 FPS. The difference between the fastest and slowest presets at 1080p is 75 FPS, indicating that the GPU has headroom to handle increased graphical loads without severe performance degradation.
At 2560x1440, the frame rates drop but remain playable. The Low preset averages 122 FPS, which is still well above the 60 FPS threshold. The Medium preset averages 106 FPS with a minimum of 90 FPS and a maximum of 122 FPS, demonstrating a stable experience. The High preset averages 90 FPS, while the Ultra preset averages 73 FPS. The performance difference between Low and Ultra at 1440p is 49 FPS, which is a smaller absolute gap than at 1080p, suggesting the GPU is beginning to become a limiting factor.
At 3840x2160, the system struggles to maintain high frame rates. The Low preset averages 66 FPS, which is the only setting that consistently exceeds 60 FPS. The Medium preset averages 57 FPS with a minimum of 49 FPS and a maximum of 66 FPS, indicating occasional dips below the playable threshold. The High preset averages 49 FPS, while the Ultra preset averages 40 FPS. The difference between Low and Ultra at 4K is just 26 FPS, showing that the GPU is heavily saturated at this resolution and settings changes have a reduced impact on performance. Overall, the measured FPS breakdown confirms that the combo is best suited for 1080p and 1440p gaming, with 4K requiring the lowest quality preset for smooth gameplay.
Hardware Specifications
AMD Ryzen AI Max+ 395
AMD Radeon 8050S
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen AI Max+ 395 + AMD Radeon 8050S in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.0 |
| 3840x2160 | Medium | 57.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 122.0 |
| 2560x1440 | Medium | 106.0 |
| 2560x1440 | High | 90.0 |
| 2560x1440 | Ultra | 73.0 |
| 1920x1080 | Low | 188.0 |
| 1920x1080 | Medium | 164.0 |
| 1920x1080 | High | 139.0 |
| 1920x1080 | Ultra | 113.0 |
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