Doom
This combination delivers exceptional performance with an average of 214 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 85 | 104 | 123 | 141 |
| 1440p QHD | 156 | 191 | 226 | 260 |
| 1080p Full HD | 241 | 295 | 350 | 401 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 4080, In-Depth Analysis
The AMD Ryzen 9 9950X3D paired with the NVIDIA GeForce RTX 4080 delivers a dominant performance in Doom, ranking 215th out of 3712 tested combos, placing it in the top 5.8% of all configurations. This is a high-end pairing where both components are pulling their weight, but the benchmark data reveals that the GPU is the primary driver of frame rates at higher resolutions, while the CPU’s massive cache and core count ensure it never becomes a bottleneck. The result is a system that can push this 2016 shooter far beyond the refresh rates of most displays, even at 4K with maximum settings.
How This Combo Ranks
Out of 3712 tested CPU/GPU combinations, this pairing sits at rank 215. That places it comfortably in the top percentile of all systems, reflecting the synergy between a 16-core, 32-thread processor and a high-end Ada Lovelace GPU. The data shows that this combo outperforms the vast majority of alternatives, making it an exceptionally capable rig for Doom.
The CPU’s own benchmark standing reinforces this. The Ryzen 9 9950X3D scores in the 95th percentile among all CPUs, with an average benchmark score of 75,779. Its nearest rivals are extremely close: the AMD Ryzen 7 PRO 9755 trails by only 0.1% (score 75,738), and the AMD Ryzen 7 PRO 9755X3D is also just 0.1% behind (score 75,716). The Intel Core Ultra 9 285 is 0.4% behind (score 75,488). This indicates that in raw compute, the 9950X3D is at the very top of the pile, though its advantage over the closest competitors is marginal.
On the GPU side, the RTX 4080 scores in the 86th percentile among all GPUs, with an average benchmark score of 54,247. Its nearest rival, the RTX 4080 SUPER, is nearly identical, scoring 54,209 (0.1% ahead). Interestingly, the AMD Radeon Pro W5700X scores 54,828, which is 1.1% higher, and the Radeon RX 6750 GRE 12 GB scores 55,698, 2.6% higher in synthetic benchmarks. However, in this specific game, the RTX 4080’s measured performance shows it is more than sufficient to drive high frame rates.
GPU Role
The NVIDIA GeForce RTX 4080 is the workhorse for frame generation in Doom. With 16 GB of GDDR6X memory on a 256-bit bus, it offers 716.8 GB/s of memory bandwidth. The GPU’s base clock is 2205 MHz, boosting to 2505 MHz, and its memory runs at 1400 MHz (22.4 Gbps effective). These specs allow it to handle the game’s texture and geometry loads without breaking a sweat.
The measured FPS data shows the GPU scaling almost linearly with settings at 1080p. At Low settings, it averages 401 FPS, which drops to 350 FPS at Medium, 295 FPS at High, and 241 FPS at Ultra. This pattern indicates that the GPU is not the limiting factor at 1080p; the CPU is capable of feeding it frames faster than it can render them, but the headroom is still substantial.
At 1440p, the GPU takes on more responsibility. The average FPS at Low is 260, dropping to 226 at Medium, 191 at High, and 156 at Ultra. The gap between Low and Ultra is 104 FPS, showing that the game is becoming more GPU-bound as resolution increases. At 4K, this trend continues: 141 FPS at Low, 123 FPS at Medium, 104 FPS at High, and 85 FPS at Ultra. The RTX 4080’s 16 GB VRAM is more than adequate for this game, even at 4K Ultra, as no VRAM-related stutters are indicated in the data.
The GPU’s compute capabilities are strong, with 9728 shading units and 48.74 TFLOPS of FP32 performance. This translates directly into the high pixel rates observed, with the GPU achieving a pixel rate of 280.6 GPixel/s. For a game like Doom, which relies on fast, fluid action, this GPU ensures that even the most intense scenes remain smooth.
Resolution Scaling
The data shows a clear progression as resolution increases, with the RTX 4080 becoming the primary bottleneck at higher settings. From 1080p to 1440p, the average FPS at High settings drops from 295 to 191, a 35% reduction. From 1440p to 4K, it drops further to 104, another 45% reduction. This scaling is typical for a GPU-bound scenario, where the number of pixels rendered quadruples from 1080p to 4K.
At Low settings, the scaling is even more dramatic: 401 FPS at 1080p, 260 FPS at 1440p, and 141 FPS at 4K. The 1080p to 1440p drop is 35%, while the 1440p to 4K drop is 46%. This indicates that even at Low settings, the GPU is being pushed harder at higher resolutions, but the CPU still has enough headroom to avoid being a limiting factor.
The game’s minimum FPS data also supports this. At 1080p Medium, the minimum is 297 FPS, while the maximum is 402 FPS. At 1440p Medium, the minimum is 192 FPS, and at 4K Medium, the minimum is 104 FPS. These figures show that the frame time consistency is excellent, with no severe dips that would indicate a CPU bottleneck. The limiting component at 4K Ultra is clearly the GPU, as the average FPS of 85 is still high but shows the most significant drop from the 1080p Ultra score of 241 FPS.
FAQ
*Q: What is the best resolution to play Doom with this combo for the highest frame rates?*
A: The data shows that at 1080p Low, the system averages 401 FPS, which is the highest measured score. For a competitive edge, 1080p Low offers the maximum frame rate, while 1440p High still provides 191 FPS, which is well above most high-refresh-rate monitors.
*Q: Is the RTX 4080’s 16 GB VRAM sufficient for Doom at 4K Ultra?*
A: Yes. The measured results show an average of 85 FPS at 4K Ultra with no indication of VRAM limitations. The 16 GB GDDR6X memory is more than enough for this game, which was released in 2016.
Q: How does this combo compare to the closest CPU rival, the Ryzen 7 PRO 9755?
A: The Ryzen 9 9950X3D has a 0.1% higher average benchmark score (75,779 vs. 75,738) than the Ryzen 7 PRO 9755. In practical terms, this difference is negligible, meaning the CPU choice is unlikely to affect Doom performance significantly.
Q: What is the frame rate difference between Medium and Ultra settings at 1440p?
A: At 1440p, Medium settings average 226 FPS, while Ultra settings average 156 FPS. This is a 70 FPS difference, showing that Ultra settings cost a significant amount of performance for visual gains.
Q: Is the CPU or GPU the limiting factor at 4K Ultra?
A: The data indicates the GPU is the limiting factor. At 4K Ultra, the average FPS is 85, while at 1080p Ultra, it is 241 FPS. The CPU’s performance is sufficient to drive higher frame rates, but the GPU’s rendering capacity at 4K is the constraint.
Q: Does this system achieve over 300 FPS at any resolution?
A: Yes, at 1080p Low, the average FPS is 401, and at 1080p Medium, it is 350 FPS. At 1080p High, it drops to 295 FPS, so 300+ FPS is attainable only at Low and Medium settings at 1080p.
CPU Role
The AMD Ryzen 9 9950X3D is a 16-core, 32-thread processor based on the Zen 5 architecture (Granite Ridge), built on a 4 nm process. Its base clock is 4.30 GHz, boosting up to 5.70 GHz. The CPU’s standout feature is its 128 MB of L3 cache, which is critical for gaming performance. This large cache allows the CPU to store more game data locally, reducing the need to access slower system memory (DDR5) and improving frame consistency.
In synthetic benchmarks, the 9950X3D excels. Its Cinebench R23 multicore score is 42,018, and its single-core score is 2,259. These numbers are indicative of a processor that can handle both heavily threaded workloads and the single-threaded tasks that games often depend on. The 3DMark scores show a similar pattern: 17,184 in the max-thread test and 1,292 in the single-thread test.
The CPU’s role in Doom is to feed the GPU with draw calls and game logic. At 1080p Low, the system achieves 401 FPS, which is near the upper limit of what most displays can show. The fact that the FPS drops to 241 at 1080p Ultra while the CPU remains the same suggests that the CPU is not the limiting factor; the GPU is. The CPU’s high single-thread performance (PassMark single-thread score of 4,737) ensures that it can keep up with the GPU’s frame output.
Compared to its nearest rivals, the 9950X3D is only 0.1% to 0.4% faster in average benchmark scores. This means that for Doom, the choice between this CPU and the Ryzen 7 PRO 9755 or Intel Core Ultra 9 285 would result in nearly identical frame rates. The CPU’s 128 MB L3 cache is a unique advantage, but the game’s engine appears to be more GPU-limited at higher resolutions.
Settings Recommendations
Based on the measured FPS data, the optimal balance of performance and visual quality depends on the target refresh rate. For 4K displays, the High preset offers an average of 104 FPS, which is smooth for most players. The Ultra preset drops to 85 FPS, which is still playable but may be noticeable on a 120 Hz or 144 Hz display. For maximum fluidity at 4K, the Medium preset at 123 FPS (with a minimum of 104 FPS) is a strong choice, providing a significant boost over High while maintaining high visual fidelity.
At 1440p, the High preset delivers 191 FPS, which is excellent for high-refresh-rate monitors up to 165 Hz. The Ultra preset at 156 FPS is also a solid option if you prefer maximum visual quality and have a 144 Hz display. For competitive play, the Low preset at 260 FPS offers the highest frame rates, though it sacrifices visual detail.
At 1080p, the High preset at 295 FPS is more than sufficient for any monitor, and the Ultra preset at 241 FPS still provides a very high refresh rate. The data shows that Medium at 1080p (350 FPS) is a sweet spot for those seeking the highest possible frame rates without the visual degradation of Low settings. The minimum FPS at 1080p Medium is 297, ensuring that even the most intense scenes remain above 290 FPS.
In summary, the best experience per the measured rows is achieved with the Medium preset at 4K (123 FPS) or the High preset at 1440p (191 FPS). These settings provide a strong balance between visual quality and frame rate, ensuring a responsive and immersive experience in Doom. The Ultra preset is only recommended for those with lower refresh rate displays, as the performance cost is substantial across all resolutions.
Hardware Specifications
AMD Ryzen 9 9950X3D
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 4080 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 141.0 |
| 3840x2160 | Medium | 123.0 |
| 3840x2160 | High | 104.0 |
| 3840x2160 | Ultra | 85.0 |
| 2560x1440 | Low | 260.0 |
| 2560x1440 | Medium | 226.0 |
| 2560x1440 | High | 191.0 |
| 2560x1440 | Ultra | 156.0 |
| 1920x1080 | Low | 401.0 |
| 1920x1080 | Medium | 350.0 |
| 1920x1080 | High | 295.0 |
| 1920x1080 | Ultra | 241.0 |
Doom with Ryzen 9 9950X3D + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 4080 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 9 9950X3D + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.