Doom
This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 50 | 59 | 67 |
| 1440p QHD | 75 | 91 | 108 | 124 |
| 1080p Full HD | 115 | 141 | 167 | 192 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis
The AMD Ryzen 9 9900X3D paired with the NVIDIA GeForce RTX 2060 SUPER produces a combination that ranks 2056th out of 2930 tested configurations in Doom. This places the combo in the lower-middle portion of the database, indicating that while it is far from the slowest setup, it does not approach the top-tier performance brackets. The ranking reflects a system where the GPU is the primary constraint, as the CPU is capable of significantly higher frame rates than the graphics card can deliver. Benchmark results place this pairing in the 30th percentile of all tested combos, meaning roughly 70 percent of tested systems deliver higher average frame rates in this title.
The ranking becomes more meaningful when examining the individual component scores. The CPU sits in the 91st percentile among all processors, while the GPU only reaches the 62nd percentile among all graphics cards. This imbalance is the defining characteristic of the system: a top-tier processor paired with a mid-range graphics solution. Consequently, the combo rank is dragged down by the GPU’s limitations, and the data consistently shows the RTX 2060 SUPER as the bottleneck across all resolutions and settings.
CPU Role
The AMD Ryzen 9 9900X3D provides substantial processing power that, in Doom, is only partially utilized. The processor features 12 cores and 24 threads, with a base clock of 4.40 GHz and a boost clock of 5.50 GHz. This high clock speed, combined with the large 128 MB L3 cache, makes the CPU exceptionally well-suited for gaming workloads that benefit from high single-thread performance. The CPU’s single-core benchmark scores are strong: it achieves 1269 in 3DMark single-thread, 679 in Cinebench R15 single-core, and 6739 in Cinebench R23 single-core. These numbers place it far ahead of what Doom requires to avoid CPU-induced frame pacing issues.
However, the benchmark data for this game shows that the CPU is not the limiting factor. At 1080p with Low settings, the system achieves 192 FPS, which is the highest recorded frame rate in the dataset. Even at this resolution and lowest graphical load, the frame rate is capped by the GPU rather than the CPU. The processor’s multi-threaded performance is also exceptional, with scores like 47737 in Cinebench R23 multicore and 56154 in Passmark multithread. These results suggest the CPU has ample headroom for background tasks or future games, but in Doom, it is effectively underutilized. The CPU’s performance percentile of 91 indicates it outperforms the vast majority of processors, but this advantage does not translate to higher frame rates when the GPU is the bottleneck.
The comparison with nearest rivals further illustrates the CPU’s strength. The Ryzen 9 9900X3D has an average benchmark score of 54762, which is only 0.6 percent lower than the Intel Core Ultra 5 245KF’s 55093. It is 1.3 percent higher than the Intel Core Ultra 5 245K and 2.1 percent higher than the Intel Core i7-14700F. These margins are small, indicating that the CPU is competitive with other high-end desktop processors, but the differences are negligible in gaming scenarios where the GPU is the limiting factor.
FAQ
*Q: What is the best resolution for this combo in Doom?*
A: The data shows that 1920x1080 delivers the highest average frame rates across all settings, with values ranging from 115 FPS on Ultra to 192 FPS on Low. At 2560x1440, the range drops to 75–124 FPS, while at 3840x2160, it falls to 40–67 FPS. 1080p is the only resolution where the system consistently exceeds 100 FPS.
Q: Does the CPU limit performance at any point in this game?
A: No. The benchmark results indicate the CPU is never the bottleneck. At 1080p Low, the GPU produces 192 FPS, which is the highest in the dataset. If the CPU were limiting, the frame rate would plateau regardless of resolution or settings. Instead, the frame rates scale consistently with GPU load, confirming the RTX 2060 SUPER is the limiting component.
Q: How does the RTX 2060 SUPER compare to its nearest rivals?
A: The GPU has an average benchmark score of 18093. It is 0.4 percent lower than the NVIDIA GeForce RTX 3060 Mobile, 0.5 percent lower than the AMD Radeon Pro 5700, 1.5 percent lower than the AMD Radeon RX 460, and 1.6 percent lower than the Intel Arc A770M. These are very tight margins, indicating the GPU performs similarly to these cards.
Q: What is the frame rate difference between Low and Ultra settings at 4K?
A: At 3840x2160, Low settings produce an average of 67 FPS, while Ultra settings drop to 40 FPS. This represents a 27 FPS reduction, or roughly 40 percent lower performance. The Medium setting sits in between at 59 FPS.
Q: Is the combo rank affected more by the CPU or GPU?
A: The GPU. The CPU ranks in the 91st percentile among all processors, while the GPU ranks in the 62nd percentile among all graphics cards. The combo rank of 2056 out of 2930 is closer to the GPU’s percentile than the CPU’s, demonstrating that the graphics card is the weaker component.
Q: Can the system achieve 144 FPS at 1080p?
A: Yes, but only with lower settings. At 1080p High, the average is 141 FPS, which is just below 144. At 1080p Medium, the average is 167 FPS, and at Low it reaches 192 FPS. Ultra settings at 1080p only produce 115 FPS, so a 144 Hz monitor would require Medium settings or lower.
Measured FPS Breakdown
The measured frame rates provide a clear picture of how the system performs across different resolutions and settings. Starting at 1920x1080, the lowest resolution tested, the system delivers its highest performance. At Low settings, the average frame rate is 192 FPS. Moving to Medium, the average drops to 167 FPS, with a minimum of 142 FPS and a maximum of 192 FPS. High settings produce 141 FPS on average, while Ultra settings yield 115 FPS. The step from Low to Ultra at 1080p represents a 77 FPS reduction, showing the significant cost of high graphical fidelity even at this resolution.
At 2560x1440, the frame rates decrease noticeably. Low settings still deliver a respectable 124 FPS on average. Medium settings average 108 FPS, with a range of 92 to 125 FPS. High settings drop to 91 FPS, and Ultra settings fall to 75 FPS. The gap between Low and Ultra at this resolution is 49 FPS, which is smaller than at 1080p but still substantial. The minimum recorded frame rate at 1440p Medium is 92 FPS, which remains above the 60 FPS threshold for smooth gameplay.
The most demanding scenario is 3840x2160, where the RTX 2060 SUPER struggles to maintain high frame rates. Low settings average 67 FPS, which is playable but not ideal for fast-paced action. Medium settings average 59 FPS, with a minimum of 50 FPS and a maximum of 67 FPS. High settings drop to 50 FPS on average, and Ultra settings fall to 40 FPS. At 4K, the system cannot consistently maintain 60 FPS even on Low settings, and Ultra dips to a level where gameplay responsiveness may be compromised.
The data reveals a consistent pattern: each step up in settings costs roughly 20-25 percent of the frame rate, regardless of resolution. The exception is the jump from Low to Medium, which has a smaller impact. The measured values for Medium settings include both minimum and maximum frame rates, which show that the system maintains a relatively stable frame time without severe drops.
Resolution Scaling
The frame rate drop from 1080p to 4K is significant and reveals the GPU-bound nature of the system. At High settings, the average frame rate falls from 141 FPS at 1080p to 91 FPS at 1440p, a 35 percent reduction. Moving from 1440p to 4K, the frame rate drops further to 50 FPS, another 45 percent reduction. The total decrease from 1080p to 4K at High settings is 91 FPS, meaning the system loses roughly 65 percent of its performance when scaling up resolution.
At Low settings, the scaling is similar but with higher absolute numbers. The system produces 192 FPS at 1080p, 124 FPS at 1440p, and 67 FPS at 4K. The drop from 1080p to 1440p is 68 FPS, and from 1440p to 4K is 57 FPS. The proportional decrease from 1080p to 4K is 65 percent, matching the High settings result. This consistency indicates that the GPU’s fill rate and memory bandwidth are the limiting factors, as the relative performance loss is nearly identical across settings.
The scaling pattern points directly to the GPU as the bottleneck. If the CPU were limiting, the frame rates would not decrease as resolution increases, because the CPU workload remains constant regardless of resolution. Instead, the data shows frame rates dropping proportionally with pixel count, which is the classic signature of a GPU-bound scenario. The RTX 2060 SUPER’s 8 GB of VRAM and 448.0 GB/s memory bandwidth are insufficient to feed the 4K resolution at high settings, as evidenced by the 40 FPS result on Ultra at 3840x2160.
Settings Recommendations
The optimal settings for this combo depend on the target resolution and desired frame rate. At 1920x1080, the High preset offers the best balance, delivering 141 FPS on average. This is above the 144 Hz refresh rate threshold for most monitors, making High the recommended setting for competitive play. Ultra settings at 1080p produce 115 FPS, which is still smooth but represents a 26 FPS loss for marginal visual improvements. For players with a standard 60 Hz display, Ultra at 1080p is viable, but the data suggests High is the sweet spot.
At 2560x1440, the Medium preset is the recommended choice. It delivers 108 FPS on average, which is above 60 FPS and provides a good balance between visual quality and performance. High settings at 1440p drop to 91 FPS, which is still smooth, but the Medium preset offers a 17 FPS advantage with minimal visual difference. Low settings at 1440p reach 124 FPS, but the visual quality reduction is substantial. Ultra at 1440p drops to 75 FPS, which is playable but not ideal for fast-paced action.
At 3840x2160, the system is severely GPU-limited. Low settings produce 67 FPS, which is the only preset that consistently stays above 60 FPS. Medium settings average 59 FPS, which is borderline, and High drops to 50 FPS. Ultra at 4K produces only 40 FPS, which is too low for a fast-paced shooter. The recommendation for 4K is to use Low settings, accepting the visual compromise for playable frame rates. Alternatively, players should consider dropping to 1440p, where Medium settings offer a much better experience.
GPU Role
The NVIDIA GeForce RTX 2060 SUPER is the defining component in this combo, and the benchmark data shows it is the primary constraint on performance. The GPU features 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of memory bandwidth. It has 2176 shading units, 136 texture mapping units, and 64 raster output units. The base clock is 1470 MHz, with a boost clock of 1650 MHz. These specifications place the GPU in the mid-range tier, and its performance percentile of 62 among all GPUs confirms this positioning.
In Doom, the GPU’s limitations become apparent at higher resolutions and settings. The 4K Ultra result of 40 FPS is particularly telling, as it indicates the GPU cannot handle the combined load of high pixel count and advanced graphical effects. The GPU’s 7.181 TFLOPS of FP32 compute power and 224.4 GTexel/s texture rate are insufficient for the most demanding configurations. The card’s performance in synthetic benchmarks, such as 16462 in Passmark G3D and 2011 in 3DMark Steel Nomad DX12, aligns with the measured frame rates, showing consistent performance across different workloads.
The comparison with nearest rivals shows the GPU is closely matched with other mid-range cards. It is 0.4 percent behind the RTX 3060 Mobile, 0.5 percent behind the Radeon Pro 5700, and 1.5 to 1.6 percent behind the Radeon RX 460 and Arc A770M. These small differences indicate that the RTX 2060 SUPER is not an outlier in either direction. The GPU’s relative weakness compared to the CPU is the primary reason the combo rank is 2056 out of 2930. In a game like Doom, which is well-optimized and can run on lower-end hardware, the RTX 2060 SUPER delivers playable frame rates at 1080p and 1440p, but cannot maintain high performance at 4K. The data clearly shows that any upgrade path for this system should focus on the GPU rather than the CPU, as the processor has significant headroom that is currently unused.
Hardware Specifications
AMD Ryzen 9 9900X3D
NVIDIA GeForce RTX 2060 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 2060 SUPER in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 67.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 50.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 124.0 |
| 2560x1440 | Medium | 108.0 |
| 2560x1440 | High | 91.0 |
| 2560x1440 | Ultra | 75.0 |
| 1920x1080 | Low | 192.0 |
| 1920x1080 | Medium | 167.0 |
| 1920x1080 | High | 141.0 |
| 1920x1080 | Ultra | 115.0 |
Doom with Ryzen 9 9900X3D + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 2060 SUPER + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 9 9900X3D + RTX 2060 SUPER
Explore FPS benchmarks for other games using this same hardware combination.