Doom

Doom

AVERAGE FPS
237
excellent

This combination delivers exceptional performance with an average of 237 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 94 115 136 156
1440p QHD 173 211 250 287
1080p Full HD 267 327 387 444

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 156
3840x2160 Medium 136
3840x2160 High 115
3840x2160 Ultra 94
2560x1440 Low 287
2560x1440 Medium 250
2560x1440 High 211
2560x1440 Ultra 173
1920x1080 Low 444
1920x1080 Medium 387
1920x1080 High 327
1920x1080 Ultra 267

Doom with AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 4090, In-Depth Analysis

The AMD Ryzen 7 9850X3D and NVIDIA GeForce RTX 4090 combination delivers exceptional performance in Doom, with frame rates that far exceed display refresh rate requirements at every resolution tested. The CPU’s 8 cores and 16 threads, based on the Zen 5 architecture, operate at a base clock of 4.70 GHz and boost up to 5.60 GHz, which provides the single-thread strength necessary to feed the RTX 4090’s massive rendering throughput. Doom’s id Tech 6 engine is well-known for scaling across multiple threads, and this processor’s 16 threads ensure that physics, AI, and draw-call processing do not become a bottleneck, even at high frame rates. The 96 MB of shared L3 cache is particularly relevant for a game like Doom, where repeated texture and geometry access patterns benefit from a large, fast cache pool, reducing the need to pull data from slower system memory.

The RTX 4090, with its 16,384 shading units and 128 ray tracing cores, is the dominant force in this pairing. Its 1.01 TB/s memory bandwidth, facilitated by a 384-bit bus and 24 GB of GDDR6X memory, allows the GPU to stream textures and geometry at rates that keep up with the CPU’s rapid processing. In this game, the data indicates that the GPU is the primary determinant of frame rate, though the CPU’s high boost clock and substantial cache ensure that it never holds the graphics card back. The combination ranks 76th out of 2,930 tested combos in this game, placing it in the top 2.6% of all system configurations, which aligns with the high percentile scores of both components: the CPU sits at the 92nd percentile of all CPUs, and the GPU at the 88th percentile of all GPUs.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 7 9850X3D’s role in Doom is to provide a stable, high-frequency platform for the RTX 4090. With 8 cores and 16 threads, the processor is not over-provisioned for this game, but it is well-matched. The base clock of 4.70 GHz and boost clock of 5.60 GHz are the key figures here; Doom’s frame rendering pipeline is highly dependent on single-thread performance for game logic and input processing, and the 5.60 GHz boost ensures that these tasks complete in the shortest possible time. In synthetic benchmarks, the CPU scores 2,228 points in Cinebench R23 single-core and 4704 in Passmark single-thread, numbers that place it comfortably ahead of many desktop processors. The 96 MB of L3 cache is a defining feature of the X3D series, and for a fast-paced FPS, this cache reduces latency when the game’s code and data are frequently reused, which is common in combat scenarios with repeated enemy AI routines and weapon state machines.

Comparing to its nearest rivals in the benchmark database, the Ryzen 7 9850X3D’s average benchmark score of 58,386 is nearly identical to the Intel Xeon Platinum 8260M, which scores 58,323, a delta of only 0.1%. It is also just 0.5% ahead of the Intel Core i9-14900, which scores 58,115. This indicates that for general compute, the 9850X3D is not dramatically faster than these alternatives, but in gaming, the cache and clock behavior often matter more than raw multi-thread throughput. The processor’s multi-thread score of 22,807 in Cinebench R23 shows it can handle heavy workloads, but Doom does not stress all 16 threads equally. Instead, the game benefits from the high frequency and the large L3 cache, which reduces the performance penalty when the game engine must share data between cores. The CPU’s 92nd percentile ranking among all CPUs confirms that it is a top-tier part, and its 120 W TDP indicates that cooling requirements are manageable for a high-end desktop build.

The 4 nm process node from TSMC, with 8,315 million transistors on a 70.6 mm² die, contributes to the efficient power delivery and high clock speeds. The processor supports DDR5 memory with dual-channel bandwidth of 89.6 GB/s, which is more than sufficient for Doom’s memory access patterns. The integrated Radeon Graphics are present, but they are irrelevant for this configuration since the RTX 4090 handles all rendering. In practical terms for this game, the CPU’s job is to keep the GPU fed with data. The measured FPS data shows that at 1080p Low settings, the system achieves 444 FPS, which is a scenario where the CPU’s limits are more likely to surface, yet the frame rate remains extremely high. This suggests that the 9850X3D’s architecture provides enough instruction throughput to avoid becoming a limiting factor, even when the GPU is not working as hard.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average FPS achievable with this combo in Doom?

A: The highest measured average frame rate is 444 FPS, achieved at 1920x1080 resolution with Low settings. This is the peak of the measured data, with the Medium preset at that resolution reaching 387 FPS and High at 327 FPS.

Q: How does the Ryzen 7 9850X3D compare to the Intel Core i9-14900 in synthetic benchmarks?

A: The Ryzen 7 9850X3D has an average benchmark score of 58,386, which is 0.5% higher than the Intel Core i9-14900’s score of 58,115. This puts the two processors at a near-identical performance level in general compute tests.

Q: What is the GPU’s percentile ranking and how does that relate to its nearest rival?

A: The RTX 4090 is at the 88th percentile of all GPUs. Its average benchmark score is 60,347, which is 0.3% higher than the AMD Radeon Pro Vega 48’s score of 60,140, indicating a marginal performance edge in synthetic workloads.

Q: What is the combo’s ranking among other tested system configurations in Doom?

A: The combination of the Ryzen 7 9850X3D and RTX 4090 ranks 76th out of 2,930 tested combos, placing it in the top 2.6% of all configurations tested for this game.

Q: Does the CPU’s multi-thread performance vary significantly from its single-thread performance relative to rivals?

A: The CPU’s multi-thread score in Cinebench R23 is 22,807, while its single-thread score is 2,228. The nearest rival, the Intel Xeon w5-2545, has an average score of 58,504, which is 0.2% higher than the Ryzen, showing that the delta between rivals is consistent across workloads.

Q: What is the lowest average FPS recorded for this combo?

A: The lowest average frame rate is 94 FPS, measured at 3840x2160 resolution with Ultra settings. This is still a playable frame rate for most users, but it is the most demanding configuration in the data.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured frame rates across resolutions reveal a clear scaling pattern that indicates the GPU becomes the primary bottleneck as resolution increases. At 1920x1080 with Low settings, the system produces 444 FPS. Moving to 2560x1440 at Low settings, the frame rate drops to 287 FPS, a reduction of 157 FPS (about 35%). At 3840x2160 with Low settings, the frame rate further drops to 156 FPS, which is a 65% reduction from the 1080p figure. This substantial drop as pixel count increases is a classic sign of GPU-bound performance. The CPU’s role diminishes as the GPU takes longer to render each frame, meaning the RTX 4090’s raw pixel throughput is the limiting factor at higher resolutions.

Looking at the Medium settings, the pattern holds: 387 FPS at 1080p, 250 FPS at 1440p, and 136 FPS at 4K. The drop from 1080p to 1440p is 137 FPS, and from 1440p to 4K is 114 FPS. The consistent reduction in frame rate with each resolution step suggests that the GPU’s fill rate and memory bandwidth are being taxed more heavily as the number of pixels increases. The RTX 4090’s 1.01 TB/s bandwidth and 82.58 TFLOPS of FP32 performance are immense, but Doom’s rendering engine still requires more time to fill the extra pixels at 4K. The fact that the 4K Low setting (156 FPS) is still much higher than the 4K Ultra setting (94 FPS) shows that the graphical settings have a more pronounced effect at higher resolutions, where the GPU is already working near its full capacity.

The data suggests that at 1080p and 1440p, the CPU may still play a significant role in frame pacing. The 444 FPS at 1080p Low is a scenario where the GPU is rendering frames so quickly that the CPU must keep up with issuing draw calls and updating game state. The Ryzen 7 9850X3D’s high boost clock and large cache help maintain these high frame rates, but the scaling from 1080p to 1440p shows that the GPU begins to dominate. At 4K, the CPU is almost certainly not a limiting factor, as the GPU’s rendering time per frame is long enough that the CPU can prepare the next frame well in advance. The measured FPS at 4K Ultra is 94 FPS, which is a demanding scenario, but the system still delivers a smooth experience for most monitors, which typically have a 60 Hz or 120 Hz refresh rate.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo of the AMD Ryzen 7 9850X3D and NVIDIA GeForce RTX 4090 achieves a rank of 76 out of 2,930 tested system combinations in Doom. This placement puts it in the top 2.6% of all configurations tested, which is an elite standing. The fact that it does not rank higher, despite having top-tier components, is due to the nature of Doom’s engine, which is highly optimized and can run well on a variety of hardware. Many other combos with slightly different CPU-GPU pairings may achieve similar frame rates, especially at lower resolutions where the GPU is not the sole bottleneck. The rank of 76 suggests that there are 75 other system configurations that produce higher average FPS in this game, likely including combinations with even faster CPUs or GPUs that have been tested.

To put this in context, the RTX 4090 is at the 88th percentile of all GPUs, and the Ryzen 7 9850X3D is at the 92nd percentile of all CPUs. If both components were at the 100th percentile, the combo would likely rank higher, but the data shows that there is a small group of systems that outperform this pairing. The nearest rival to the CPU, the Intel Xeon Platinum 8260M, has a nearly identical average score (0.1% delta), and the GPU’s nearest rival, the Intel Arc Pro A60, has a 0% delta in average score. This indicates that the individual components are well-matched in performance to their peers, but the combo’s rank is determined by the specific interaction between the CPU and GPU in Doom’s workload. The rank of 76 is still a very strong result, indicating that this system is capable of delivering high frame rates in nearly any gaming scenario, and it is only surpassed by a small set of other high-end configurations.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured frame rates, the optimal settings depend on the target resolution and the user’s preference for visual fidelity versus raw frame rate. At 1920x1080, the High preset delivers 327 FPS, while Ultra drops to 267 FPS. The difference between High and Ultra is 60 FPS, but the visual improvements from Ultra may not be noticeable to all players, especially in a fast-paced game like Doom where motion is constant. The Medium preset at 1080p offers 387 FPS, which is 60 FPS higher than High and 120 FPS higher than Ultra. For competitive play, where response time is critical, Medium is a strong choice because it provides a significant frame rate boost with only a modest reduction in visual quality. Low at 1080p produces 444 FPS, but the graphical downgrade may hinder the ability to spot enemies at a distance, so Medium or High is a better balance.

At 2560x1440, the High preset achieves 211 FPS, which is well above the refresh rate of most 1440p monitors (typically 144 Hz or 165 Hz). The Ultra preset drops to 173 FPS, which is still playable but may not saturate a 240 Hz monitor if the user has one. Medium at 1440p delivers 250 FPS, providing extra headroom for high-refresh displays. The Low preset at 287 FPS is excessive for most users, and the visual compromise is not worth the frame rate gain unless the user has a 300 Hz+ monitor. For 1440p, High is the recommended preset because it offers a strong balance of visual quality and performance, with 211 FPS being more than enough for the vast majority of displays.

At 3840x2160, the situation changes. The Ultra preset yields 94 FPS, which is below the 120 Hz refresh rate of many 4K gaming monitors, but it is still playable. The High preset at 4K produces 115 FPS, which is a significant improvement over Ultra and is closer to a 120 Hz target. Medium at 4K delivers 136 FPS, making it the best choice for users with a 120 Hz or 144 Hz 4K display, as it provides a comfortable margin above the refresh rate. Low at 4K achieves 156 FPS, but the visual quality is noticeably reduced, and the frame rate gain over Medium is only 20 FPS, which is not worth the graphical sacrifice. For 4K, Medium is the recommended preset for a smooth experience, with High being a viable alternative for those who prioritize visual fidelity over a few extra FPS.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

1920x1080:

  • Low: 444 FPS average
  • Medium: 387 FPS average (min 329, max 445)
  • High: 327 FPS average
  • Ultra: 267 FPS average

The 1080p data shows the system operating at its absolute peak, with the Low preset exceeding 440 FPS. The Medium preset has a minimum of 329 FPS and a maximum of 445 FPS, indicating a wide frame time variance but with the average remaining very high. The gap between Low and Ultra is 177 FPS, which is substantial and reflects the increased GPU load from higher quality textures and effects. At this resolution, the CPU is likely contributing to the frame rate ceiling, as the GPU can render frames quickly enough that the processor’s instruction throughput becomes relevant.

2560x1440:

  • Low: 287 FPS average
  • Medium: 250 FPS average (min 213, max 288)
  • High: 211 FPS average
  • Ultra: 173 FPS average

At 1440p, the frame rates are still very high, but the scaling is more pronounced. The Low preset drops by 157 FPS compared to 1080p, while the Ultra preset drops by 94 FPS. The Medium preset’s minimum of 213 FPS ensures that the gameplay remains smooth even during intense scenes. The difference between Low and Ultra at this resolution is 114 FPS, which is smaller than at 1080p, suggesting that the GPU is becoming more of a limiting factor as the pixel count increases. The High preset at 211 FPS is a sweet spot for many users.

3840x2160:

  • Low: 156 FPS average
  • Medium: 136 FPS average (min 115, max 156)
  • High: 115 FPS average
  • Ultra: 94 FPS average

The 4K data reveals the most significant performance drops. The Low preset is 288 FPS lower than at 1080p, and the Ultra preset is 173 FPS lower. The Medium preset has a minimum of 115 FPS, which is still above the 60 Hz threshold but may dip below 120 Hz in demanding scenes. The High preset’s average of 115 FPS is suitable for a 60 Hz display, but for high-refresh 4K monitors, the Medium preset at 136 FPS is the better option. The Ultra preset at 94 FPS is the only measured setting that falls below 100 FPS, but it still provides a playable experience. The data shows a consistent pattern of frame rate reduction as resolution increases, with the GPU’s rendering workload being the primary driver of these changes.

Hardware Specifications

AMD Ryzen 7 9850X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4090

VRAM 24 GB GDDR6X
Base Clock —
Boost Clock 2520 MHz MHz
TDP 450 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 4090 in Doom

Resolution Settings Avg FPS
3840x2160 Low 156.0
3840x2160 Medium 136.0
3840x2160 High 115.0
3840x2160 Ultra 94.0
2560x1440 Low 287.0
2560x1440 Medium 250.0
2560x1440 High 211.0
2560x1440 Ultra 173.0
1920x1080 Low 444.0
1920x1080 Medium 387.0
1920x1080 High 327.0
1920x1080 Ultra 267.0

Doom with Ryzen 7 9850X3D + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 4090 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 9850X3D + RTX 4090

Explore FPS benchmarks for other games using this same hardware combination.