Doom
This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 45 | 53 | 61 |
| 1440p QHD | 68 | 83 | 99 | 113 |
| 1080p Full HD | 105 | 129 | 152 | 175 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 9700F + NVIDIA GeForce RTX 2060, In-Depth Analysis
The AMD Ryzen 7 9700F paired with the NVIDIA GeForce RTX 2060 delivers a playable but heavily GPU-bound experience in Doom, with performance scaling that clearly favors the graphics card as the primary bottleneck. The measured data shows a wide spread of frame rates depending on resolution and quality preset, ranging from a smooth 175 FPS at 1080p Low down to a stutter-prone 37 FPS at 4K Ultra. This combination ranks 2294th out of 2930 tested combos for this title, placing it in the lower-mid tier of the database, which reflects the aging RTX 2060’s struggles at higher resolutions despite the modern CPU’s ample headroom.
Resolution Scaling
The frame rate drop from 1080p to 4K is dramatic and tells a clear story about where the performance ceiling lies. At 1080p High, the combo produces 129 FPS, but at 1440p High it falls to 83 FPS, and at 4K High it tumbles to 45 FPS. That represents a 65% reduction in average FPS from 1080p to 4K at High settings. The pattern is nearly identical for other presets: Low settings yield 175 FPS at 1080p, 113 FPS at 1440p, and 61 FPS at 4K, while Ultra settings drop from 105 FPS at 1080p to 68 FPS at 1440p and finally 37 FPS at 4K.
This steep decline is the signature of a GPU-limited scenario. The Ryzen 7 9700F, with its 8 cores and 16 threads boosting to 5.50 GHz, is not the constraint here. The RTX 2060, with 1920 shading units and 6 GB of GDDR6 memory on a 192-bit bus, simply cannot keep up with the pixel throughput demanded by 4K. The scaling between resolutions is nearly linear with pixel count, indicating that the GPU’s fill rate and memory bandwidth are saturated. At 1080p, the CPU has enough time to feed frames, but as resolution climbs, the GPU takes progressively longer to render each frame, exposing its architectural limits.
The data also shows that lowering settings at 4K provides a significant boost: moving from Ultra (37 FPS) to Low (61 FPS) yields a 65% improvement, which is almost exactly the same percentage gain seen at 1080p between those presets (105 to 175 FPS). This consistency suggests that the GPU’s compute units are the limiting factor, and reducing quality settings directly translates to fewer shader operations and texture fetches, freeing up throughput. For 4K gaming, only Low settings manage to cross the 60 FPS threshold, and even then, it is marginal at 61 FPS. Medium at 4K sits at 53 FPS, which is playable but not ideal for fast-paced action.
CPU Role
The Ryzen 7 9700F is a Zen 5 part built on TSMC’s 4 nm process, featuring 8 cores and 16 threads with a base clock of 3.80 GHz and a boost clock of 5.50 GHz. Its PassMark multithread score of 36,470 and single-thread score of 4,691 put it in the 94th percentile of all CPUs, indicating strong performance that should not bottleneck a mid-range GPU like the RTX 2060. The CPU’s nearest rivals include the AMD Ryzen 9 7940HX (0.2% ahead), Intel Core i7-14700KF (0.2% behind), and AMD Ryzen 9 7950X (0.7% ahead), showing it sits in a tight performance band with top-tier desktop processors.
In Doom, which is a well-optimized engine that scales well with multi-core CPUs, the 9700F’s 16 threads provide ample parallelism for the game’s rendering and physics tasks. The measured FPS at 1080p Low (175 FPS) approaches the engine’s likely frame rate ceiling, but the fact that it does not go higher suggests the GPU is already the limiting factor even at this modest resolution. The CPU’s 32 MB of shared L3 cache and 89.6 GB/s of dual-channel DDR5 memory bandwidth ensure that data delivery to the GPU is never starved, but the RTX 2060’s 336.0 GB/s of memory bandwidth is the more relevant figure for texture streaming at high resolutions.
The CPU’s role becomes more apparent when comparing settings at the same resolution. At 1080p, the difference between Low (175 FPS) and Ultra (105 FPS) is 70 FPS, a 40% drop. This gap is entirely due to GPU workload increases from higher-quality shadows, lighting, and post-processing effects. The CPU’s frame pacing remains consistent, as evidenced by the Medium preset’s min FPS of 130 at 1080p, which is only slightly below the average of 152, indicating stable frame delivery without CPU-induced hitches. The 9700F’s performance is more than sufficient for this title, and the data shows no scenarios where the CPU is the bottleneck.
FAQ
Q: Is the AMD Ryzen 7 9700F strong enough for the NVIDIA GeForce RTX 2060 in Doom?
A: Yes, the CPU’s PassMark multithread score of 36,470 places it in the 94th percentile, and its performance is within 0.7% of the AMD Ryzen 9 7950X. The measured FPS drops are consistent with GPU limitations, not CPU bottlenecks.
Q: What frame rate can I expect at 1440p with this combo?
A: At 1440p, the average FPS ranges from 68 on Ultra to 113 on Low, with High delivering 83 FPS and Medium providing 99 FPS. All of these are playable, though Ultra may feel less smooth for competitive play.
Q: Can this system handle 4K gaming in Doom?
A: Only at Low settings does 4K reach an average of 61 FPS. Medium averages 53 FPS, High averages 45 FPS, and Ultra drops to 37 FPS. For a consistently smooth experience, 1440p is the practical maximum.
Q: How does the RTX 2060 compare to its nearest rivals in terms of benchmark scores?
A: The RTX 2060 has an average benchmark score of 15,290, which is virtually identical to the NVIDIA GeForce GTX 580 (0% delta) and the AMD Radeon 680M (0.1% ahead). It is 0.6% ahead of the RTX 3050 OEM and 0.8% ahead of the RX 7600.
Q: What is the best resolution to play at for a balance of quality and performance?
A: 1440p Medium offers 99 FPS average with a min of 84 FPS, which is a solid balance. If you prefer higher visual fidelity, 1440p High at 83 FPS is also acceptable, while 1080p Ultra at 105 FPS is the best-looking option that still exceeds 100 FPS.
Q: Does the CPU’s 5.50 GHz boost clock influence the results?
A: The high boost clock contributes to the CPU’s strong single-thread score of 4,691, which helps maintain consistent frame pacing. However, the data shows that the GPU is the limiting factor in all tested configurations, so the CPU’s clock speed is not the primary driver of FPS differences.
How This Combo Ranks
The combination of the AMD Ryzen 7 9700F and NVIDIA GeForce RTX 2060 ranks 2294th out of 2930 tested combos for Doom, placing it in the bottom 22% of the database. This low ranking is somewhat surprising given the CPU’s high percentile (94th), but it underscores the fact that the RTX 2060 is the weak link. The GPU’s percentile of 58th among all GPUs, and its average benchmark score of 15,290, which is nearly identical to the GTX 580 from 2010, highlights its age relative to modern parts.
The ranking reflects the measured FPS data across all resolutions and settings. While the combo can achieve high frame rates at 1080p (up to 175 FPS on Low), its 4K performance is poor, with the highest average being 61 FPS on Low. Many other combos in the database likely feature more powerful GPUs that can maintain higher frame rates at 4K, pushing this pairing down the rankings. The CPU’s performance is not the issue; a different GPU paired with the same CPU would likely rank significantly higher, as the 9700F’s bench scores suggest it can keep up with much faster graphics cards.
It is also worth remembering the combo rank is specific to Doom, which is a 2016 title with relatively modest requirements compared to modern AAA games. The RTX 2060’s 6 GB of VRAM is sufficient for this game’s textures, but the GPU’s raw compute power (6.451 TFLOPS FP32) is what limits high-resolution performance. The 2294th rank serves as a warning that this pairing is not future-proof for higher resolutions, even if it handles 1080p and 1440p admirably.
Settings Recommendations
For the best experience, the data suggests prioritizing 1080p or 1440p over 4K, as the latter only becomes playable at Low settings. At 1080p, Ultra settings deliver 105 FPS average, which is well above the 60 FPS threshold and provides the best visual quality without sacrificing smoothness. If you prefer higher frame rates for competitive play, 1080p Low at 175 FPS is the fastest option, though it sacrifices visual fidelity. The sweet spot for most players is likely 1080p High at 129 FPS, which offers a good balance of image quality and performance.
At 1440p, the recommended preset is Medium, which provides 99 FPS average with a min of 84 FPS, ensuring smooth gameplay even during intense scenes. High at 1440p drops to 83 FPS, which is still playable, but the 16 FPS difference between Medium and High may not justify the visual improvements for some. Ultra at 1440p averages 68 FPS, which is borderline for a fast FPS, and the min FPS is likely to dip below 60 in heavy moments. For 4K, only Low settings (61 FPS average) are recommended, and even then, the experience may feel inconsistent due to the lower graphical detail.
The data indicates that the Medium preset consistently offers the best frame-time stability, as it is the only preset with recorded min and max FPS values. At 1080p Medium, the min is 130 FPS and max is 175 FPS, showing a tight 45 FPS range. At 1440p Medium, the range is 84 to 113 FPS, and at 4K Medium, it is 45 to 61 FPS. This suggests that Medium is the most optimized preset for this hardware, providing predictable performance without the spikes seen in other presets.
Measured FPS Breakdown
At 1920x1080, the average FPS across settings is as follows: Low delivers 175 FPS, Medium delivers 152 FPS (with a min of 130 and max of 175), High delivers 129 FPS, and Ultra delivers 105 FPS. The spread from Low to Ultra is 70 FPS, showing that quality settings have a significant impact at this resolution. The Medium preset’s min FPS of 130 indicates that even in demanding scenes, the frame rate stays above 130, providing a consistently smooth experience.
Moving to 2560x1440, the averages drop noticeably: Low averages 113 FPS, Medium averages 99 FPS (min 84, max 113), High averages 83 FPS, and Ultra averages 68 FPS. The gap between Low and Ultra narrows to 45 FPS, as the GPU becomes more stressed. The Medium preset’s min FPS of 84 is still above 60, ensuring playability, but the margin for error is thinner than at 1080p.
At 3840x2160, the performance takes a steep dive. Low averages 61 FPS, which is the only preset to break 60 FPS. Medium averages 53 FPS (min 45, max 61), High averages 45 FPS, and Ultra averages 37 FPS. The gap between Low and Ultra is 24 FPS, reflecting the GPU’s inability to handle the pixel count. The Medium preset’s min FPS of 45 shows that frame rates can dip into the low 40s during heavy action, which is likely to cause noticeable stuttering in a fast-paced FPS. For 4K, the only viable option is Low, and even then, the 61 FPS average is borderline for a game that benefits from high refresh rates.
Hardware Specifications
AMD Ryzen 7 9700F
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9700F + NVIDIA GeForce RTX 2060 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 53.0 |
| 3840x2160 | High | 45.0 |
| 3840x2160 | Ultra | 37.0 |
| 2560x1440 | Low | 113.0 |
| 2560x1440 | Medium | 99.0 |
| 2560x1440 | High | 83.0 |
| 2560x1440 | Ultra | 68.0 |
| 1920x1080 | Low | 175.0 |
| 1920x1080 | Medium | 152.0 |
| 1920x1080 | High | 129.0 |
| 1920x1080 | Ultra | 105.0 |
Doom with Ryzen 7 9700F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 2060 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 9700F + RTX 2060
Explore FPS benchmarks for other games using this same hardware combination.