Doom

Doom

AVERAGE FPS
49
playable

This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 24 28 32
1440p QHD 36 44 52 60
1080p Full HD 56 68 80 92

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 28
3840x2160 High 24
3840x2160 Ultra 19
2560x1440 Low 60
2560x1440 Medium 52
2560x1440 High 44
2560x1440 Ultra 36
1920x1080 Low 92
1920x1080 Medium 80
1920x1080 High 68
1920x1080 Ultra 56

Doom with AMD Ryzen 7 9700F + AMD Radeon RX 570, In-Depth Analysis

# FAQ

Q: How does the AMD Ryzen 7 9700F + AMD Radeon RX 570 combo rank among all tested combinations in Doom?

A: This combo ranks 2812 out of 2930 tested combinations in Doom, placing it in the lower percentile of systems. The data indicates that while the CPU is a high-end part, the GPU drags the overall gaming performance down significantly, making this a GPU-bound configuration for this title.

Q: What is the best average FPS this combo achieves at 1080p, and at which settings?

A: The highest average FPS recorded is 92, achieved at 1920x1080 with Low settings. The Medium preset delivers 80 FPS average, High delivers 68 FPS, and Ultra drops to 56 FPS at the same resolution, showing a clear performance gradient as visual quality increases.

Q: Is the RX 570 capable of maintaining 60 FPS at 1440p in Doom?

A: Yes, but only at Low settings, where the measured average FPS is exactly 60. At Medium, the average falls to 52 FPS, and at High it drops to 44 FPS. Ultra settings at 1440p yield just 36 FPS, indicating that 1440p gaming requires sacrificing visual fidelity to hit playable frame rates.

Q: How does the RX 570's benchmark score compare to its nearest rivals?

A: The RX 570 has an average benchmark score of 28766, which is 0.4% lower than the AMD Radeon RX 6800M (28874) and 0.7% higher than the AMD Radeon R9 M295X (28580). It also trails the AMD Radeon RX 470 by 0.8% (28996) but leads the NVIDIA Quadro RTX 8000 by 1.2% (28421). These deltas are minimal, indicating near-identical performance among these GPUs.

Q: What is the FPS drop from 1080p to 4K at High settings, and what does it imply?

A: At High settings, the average FPS drops from 68 at 1920x1080 to 44 at 2560x1440 to 24 at 3840x2160. This represents a 64.7% reduction from 1080p to 4K, strongly suggesting that the GPU's 4 GB VRAM and limited compute resources are the primary bottleneck at higher resolutions, as the frame rate scales almost linearly with pixel count.

Q: Does the Ryzen 7 9700F's CPU performance leave any headroom for the RX 570?

A: The Ryzen 7 9700F ranks in the 94th percentile among all CPUs with an average benchmark score of 69996, while the RX 570 sits in the 74th percentile with a score of 28766. The data shows the CPU is vastly more powerful, meaning the GPU is the constraining factor in Doom, and the CPU likely has significant headroom even at lower settings where FPS is highest.

# GPU Role

The AMD Radeon RX 570 is built on the Polaris 20 chip using the GCN 4.0 architecture, fabricated on a 14 nm process at GlobalFoundries. It features 2048 shading units, 128 texture mapping units, and 32 raster operations pipelines. The GPU operates at a base clock of 1168 MHz and a boost clock of 1244 MHz, with memory running at 1750 MHz (7 Gbps effective). The memory subsystem consists of 4 GB of GDDR5 on a 256-bit bus, delivering a bandwidth of 224.0 GB/s.

In Doom, the GPU's role is decisive. The measured FPS data shows a clear pattern: at every resolution, lowering settings from Ultra to Low increases average FPS substantially. At 1080p, the spread from Ultra (56 FPS) to Low (92 FPS) is 36 FPS, or a 64% improvement. At 1440p, the spread from Ultra (36 FPS) to Low (60 FPS) is 24 FPS, or a 67% gain. At 4K, the spread from Ultra (19 FPS) to Low (32 FPS) is 13 FPS, or a 68% increase. This consistent proportional improvement suggests that the GPU's shading units and memory bandwidth are being saturated at higher settings, and reducing workload directly translates to higher frame rates.

The 4 GB VRAM capacity is likely a limiting factor at 4K, where the High preset (24 FPS) and Ultra preset (19 FPS) both fall below 30 FPS, making gameplay effectively unplayable. The GPU's pixel rate of 39.81 GPixel/s and texture rate of 159.2 GTexel/s are modest figures that align with its mid-range positioning, and the data confirms this in Doom's demanding scenes. The RX 570's FP32 performance of 5.095 TFLOPS provides the raw compute throughput, but at 4K resolution, the sheer number of pixels overwhelms this capability.

Comparatively, the RX 570's average benchmark score of 28766 places it in the 74th percentile of all GPUs. Its nearest rivals — the RX 6800M (28874, 0.4% higher), R9 M295X (28580, 0.7% lower), RX 470 (28996, 0.8% lower), and RTX 8000 (28421, 1.2% lower) — all cluster within a narrow band, indicating that this GPU class delivers similar raw compute. However, Doom's measured results show that even within this peer group, the 4 GB VRAM and 224.0 GB/s bandwidth dictate performance ceilings at high resolutions.

# How This Combo Ranks

The AMD Ryzen 7 9700F + AMD Radeon RX 570 combination ranks 2812 out of 2930 tested combos in Doom, putting it in the bottom 4% of all systems. This low ranking is striking given the CPU's strength — the Ryzen 7 9700F sits in the 94th percentile of all CPUs with an average benchmark score of 69996. The disparity between CPU and GPU percentiles (94 vs. 74) illustrates a fundamental imbalance: the processor is a top-tier part, but the graphics card anchors the system's gaming performance.

The data implies that this combo is severely GPU-limited in Doom. The CPU's nearest rivals — the Ryzen 9 7940HX (avgScore 69875, deltaPct 0.2), Core i7-14700KF (avgScore 70163, deltaPct -0.2), Ryzen 9 7950X (avgScore 69515, deltaPct 0.7), and Core i7-14700K (avgScore 69355, deltaPct 0.9) — all perform within 1% of each other, confirming that the CPU is not the differentiator here. If the CPU were the bottleneck, we would expect to see more variation in FPS across settings at the same resolution; instead, the FPS scales predictably with GPU load.

The combo's rank of 2812 suggests that most tested systems outperform it, likely because they pair more balanced CPUs with stronger GPUs. For a game like Doom, which is known for its fast-paced action, the 24 FPS average at 4K High and 19 FPS at 4K Ultra would be untenable. Even at 1080p, the Ultra preset (56 FPS) barely crosses the 60 FPS threshold, and the Low preset (92 FPS) is the only configuration that provides substantial headroom for competitive play.

This ranking also highlights that the RX 570, despite being a capable 1080p GPU in its era, is now outpaced by newer hardware. The combo's position in the 2812th spot out of 2930 implies that the vast majority of tested combinations deliver better Doom performance. The CPU's high percentile ranking offers no salvation here — the GPU's 74th percentile score and the measured FPS data both point to the graphics card as the definitive limiting factor.

# Measured FPS Breakdown

At 1920x1080, the data shows a clear progression across settings. Low settings produce an average FPS of 92, which is the highest recorded for this combo. Medium settings yield 80 FPS average, with minimum and maximum FPS of 68 and 93 respectively. High settings drop to 68 FPS average, and Ultra settings fall to 56 FPS average. The minimum FPS at Medium (68) equals the average FPS at High, indicating that frame pacing remains consistent even as settings increase.

Moving to 2560x1440, the performance diminishes predictably. Low settings average 60 FPS, exactly at the threshold for smooth gameplay. Medium settings average 52 FPS, with minimum and maximum of 44 and 60 FPS. High settings average 44 FPS, and Ultra settings average 36 FPS. The spread between Low and Ultra at 1440p is 24 FPS, which is a smaller absolute difference than at 1080p (36 FPS), suggesting that the GPU is approaching its limits and additional settings changes have diminishing returns.

At 3840x2160, the results are largely unplayable. Low settings average 32 FPS, Medium averages 28 FPS (with minimum 24 and maximum 32), High averages 24 FPS, and Ultra averages 19 FPS. The progression from Low to Ultra at 4K shows a 13 FPS drop, but even the best case (32 FPS) falls short of the 60 FPS target. The minimum FPS at Medium (24) matches the average FPS at High, indicating severe frame rate instability at this resolution.

The data reveals that this combo is best suited for 1080p gaming, where even Ultra settings achieve 56 FPS. At 1440p, only Low settings hit 60 FPS, and at 4K, no settings configuration reaches playable frame rates. The measured FPS values at 4K — all below 33 — suggest that the GPU's 4 GB VRAM is insufficient for the texture and geometry demands of Doom at that resolution, and the 224.0 GB/s bandwidth cannot feed the rendering pipeline fast enough.

# Resolution Scaling

The FPS scaling from 1080p to 4K reveals a nearly linear relationship with pixel count. At High settings, the progression is 68 FPS at 1080p → 44 FPS at 1440p → 24 FPS at 4K. The pixel count increases by 2.25x from 1080p to 1440p, and the FPS drops by 35.3%. From 1440p to 4K, the pixel count increases by 2.25x again, and the FPS drops by 45.5%. This accelerating degradation indicates that the GPU is not just pixel-bound but also memory-bandwidth-bound, as the 4K resolution demands more data per frame than the 224.0 GB/s can sustain.

At Low settings, the scaling is 92 FPS at 1080p → 60 FPS at 1440p → 32 FPS at 4K. The drop from 1080p to 1440p is 34.8%, and from 1440p to 4K is 46.7%. The similarity in percentage drops across settings suggests that the GPU's compute resources, rather than settings-specific effects, are the primary constraint. The 4K results — 32 FPS at Low — demonstrate that even minimal settings cannot overcome the resolution's demands.

At Medium settings, the FPS values are 80 at 1080p, 52 at 1440p, and 28 at 4K, representing drops of 35% and 46.2% respectively. At Ultra settings, the values are 56 at 1080p, 36 at 1440p, and 19 at 4K, with drops of 35.7% and 47.2%. The consistent ~35% drop from 1080p to 1440p and ~46-47% drop from 1440p to 4K across all settings is a strong indicator that the limiting component is the GPU's raw throughput, not CPU or memory subsystem limitations.

This scaling behavior implies that the Ryzen 7 9700F is not a factor in resolution scaling. If the CPU were limiting, we would expect the FPS to plateau at lower resolutions (e.g., 1080p) and show diminishing returns when reducing resolution further. Instead, the FPS continues to rise at 1080p, reaching 92 at Low, which suggests the CPU can feed the GPU far faster than the GPU can render. The CPU's base clock of 3.80 GHz and boost clock of 5.50 GHz, combined with 8 cores and 16 threads, provide ample processing headroom, but the GPU's 4 GB VRAM and 5.095 TFLOPS FP32 performance cap the system's ability to handle higher resolutions.

# CPU Role

The AMD Ryzen 7 9700F is a Zen 5 architecture processor codenamed Granite Ridge, built on a 4 nm process at TSMC. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 5.50 GHz. The CPU has a 65 W TDP and supports DDR5 memory in a dual-channel configuration, delivering 89.6 GB/s of memory bandwidth. The cache hierarchy includes 80 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. The CPU's average benchmark score is 69996, placing it in the 94th percentile of all CPUs.

In Doom, the CPU's role appears to be entirely secondary to the GPU. The measured FPS data shows no evidence of CPU bottlenecking: at 1080p Low, the system achieves 92 FPS, and the CPU's single-thread performance (Passmark single-thread score of 4691) is more than adequate for the game's engine. The CPU's multithread score of 36470 and integer math score of 120788 indicate strong general-purpose performance, but Doom's rendering workload is dominated by the GPU.

The nearest CPU rivals — the Ryzen 9 7940HX (69875, 0.2% higher), Core i7-14700KF (70163, 0.2% lower), Ryzen 9 7950X (69515, 0.7% higher), and Core i7-14700K (69355, 0.9% higher) — all cluster within a 1% band of the 9700F's score. This indicates that the CPU's performance is competitive with top-tier parts, yet the combo's rank of 2812 out of 2930 shows that CPU strength does not translate to gaming performance when paired with a weaker GPU.

The CPU's 32 MB of L3 cache and 89.6 GB/s memory bandwidth provide ample data throughput for game logic and asset streaming. The boost clock of 5.50 GHz ensures high single-thread performance, which is crucial for Doom's frame pacing. However, the data shows that even at 1080p Low (92 FPS), the system is likely GPU-limited, as the RX 570's compute capabilities are the bottleneck. The CPU's 94th percentile ranking versus the GPU's 74th percentile creates a significant imbalance, and in Doom, the GPU is the clear performance limiter.

# Settings Recommendations

Based on the measured FPS data, the optimal settings configuration depends on the target resolution and desired frame rate. At 1920x1080, the High preset (68 FPS average) offers the best balance between visual quality and playability, staying above the 60 FPS threshold. The Medium preset (80 FPS) provides additional headroom for smoother gameplay, while the Ultra preset (56 FPS) dips below 60 FPS and may introduce noticeable stutters in fast-paced scenes. For competitive play where frame rate is paramount, the Low preset (92 FPS) delivers the highest average FPS, but sacrifices visual fidelity.

At 2560x1440, the Low preset is the only configuration that achieves 60 FPS average. The Medium preset (52 FPS) is playable but falls short of the 60 FPS target, while High (44 FPS) and Ultra (36 FPS) are below the threshold for smooth action. The data suggests that 1440p gaming with this combo requires accepting Low settings, which may compromise the visual experience in Doom's atmospheric environments. Alternatively, users could consider lowering resolution to 1080p to access higher quality presets.

At 3840x2160, no settings configuration achieves a playable frame rate. The Low preset (32 FPS) and Medium preset (28 FPS) are both below 30 FPS, indicating a slideshow-like experience. The High (24 FPS) and Ultra (19 FPS) presets are even worse. The data strongly recommends against 4K gaming with this combo, as the GPU's 4 GB VRAM and limited compute resources cannot handle the resolution's demands.

The best overall experience per the measured data is 1080p Medium, which delivers 80 FPS average with a minimum of 68 FPS and maximum of 93 FPS. This configuration provides a 33% FPS buffer above the 60 FPS threshold, ensuring consistent frame delivery even during intense combat sequences. The Medium preset likely balances shadow quality, texture resolution, and post-processing effects in Doom, offering a visually acceptable experience without overburdening the RX 570. For users prioritizing maximum visual fidelity, 1080p High (68 FPS) is a viable alternative, but the lower minimum frame rates may be perceptible in demanding scenes.

Hardware Specifications

AMD Ryzen 7 9700F

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700F + AMD Radeon RX 570 in Doom

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 28.0
3840x2160 High 24.0
3840x2160 Ultra 19.0
2560x1440 Low 60.0
2560x1440 Medium 52.0
2560x1440 High 44.0
2560x1440 Ultra 36.0
1920x1080 Low 92.0
1920x1080 Medium 80.0
1920x1080 High 68.0
1920x1080 Ultra 56.0

Doom with Ryzen 7 9700F + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 570 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 9700F + RX 570

Explore FPS benchmarks for other games using this same hardware combination.