Doom
This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 49 | 59 | 70 | 81 |
| 1440p QHD | 90 | 110 | 130 | 149 |
| 1080p Full HD | 138 | 169 | 200 | 230 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 9700F + AMD Radeon RX 6700 XT, In-Depth Analysis
The AMD Ryzen 7 9700F paired with the AMD Radeon RX 6700 XT delivers a robust performance profile in Doom, demonstrating a clear balance between the CPU’s strong multi-threaded capability and the GPU’s substantial rasterization power. The measured frame rates across resolutions and settings indicate that this combination is well-suited for high-refresh-rate 1080p gaming and remains highly playable at 1440p, with 4K presenting a more demanding scenario that requires settings adjustments.
Resolution Scaling
The frame rate data reveals a predictable yet steep decline as resolution increases, which is characteristic of a GPU-bound workload at higher pixel counts. At 1080p with Ultra settings, the combo achieves an average of 138 FPS, which scales up to 169 FPS on High and 200 FPS on Medium. Moving to 1440p, the average FPS at Ultra drops to 90, a 34.8% reduction from the 1080p Ultra figure, while High settings yield 110 FPS. This scaling pattern indicates that the RX 6700 XT’s 12 GB frame buffer and 384.0 GB/s memory bandwidth are sufficient to handle the increased pixel throughput at 1440p, but the load shifts decisively to the GPU.
At 4K, the trend intensifies. The average FPS at Ultra falls to 49, which is a 64.5% decrease from the 1080p Ultra result. High settings at 4K produce 59 FPS, while Medium manages 70 FPS with a minimum of 60 FPS, and Low reaches 81 FPS. The substantial gap between 1440p and 4K results—where even Low settings at 4K (81 FPS) barely match the High setting at 1440p (110 FPS)—suggests that the GPU’s pixel throughput and fill rate are the primary limiting factors at this resolution. The CPU’s 8 cores and 16 threads, with a boost clock of 5.50 GHz, are evidently not the bottleneck, as the frame rate drops are almost entirely attributable to the GPU’s rendering workload at higher resolutions.
The data shows a consistent 20-30% performance penalty when moving from 1080p to 1440p across all settings, and a further 40-50% penalty from 1440p to 4K. This steep scaling curve implies that the RX 6700 XT’s 165.2 GPixel/s pixel rate and 13.21 TFLOPS FP32 compute are being fully utilized at 4K, where the GPU’s 2560 shading units and 64 ROPs become the decisive factors. Conversely, at 1080p, the high frame rates (up to 230 FPS on Low) indicate that the CPU and GPU are working in better balance, with the GPU still providing ample headroom.
How This Combo Ranks
Within the benchmark database, this specific combination of the AMD Ryzen 7 9700F and AMD Radeon RX 6700 XT achieves a combo rank of 1506 out of 2930 tested combinations for Doom. This places it in the 51st percentile of all tested combos, meaning it outperforms roughly half of the configurations in this game. The ranking reflects a mid-tier position, which is consistent with the GPU’s overall performance profile.
The CPU’s individual benchmark data provides context for its role in this ranking. The Ryzen 7 9700F has an average benchmark score of 69996, placing it in the 94th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 9 7940HX (avg score 69875, deltaPct 0.2), the Intel Core i7-14700KF (avg score 70163, deltaPct -0.2), and the AMD Ryzen 9 7950X (avg score 69515, deltaPct 0.7). This indicates the CPU is performing at a very high level, essentially on par with these top-tier processors. However, the GPU’s percentile is significantly lower at 72, with an average benchmark score of 27425, and its nearest rivals include the NVIDIA GeForce RTX 4070 Mobile (deltaPct 0) and the NVIDIA GeForce RTX 3090 (deltaPct -0.5). The GPU’s mid-range standing is what drags the combo’s overall rank down, as the CPU is clearly capable of feeding the GPU at lower resolutions.
The measured frame rates support this analysis. At 1080p, the combo’s performance is strong enough to suggest that the GPU is the limiting factor only at Ultra settings (138 FPS), while at Medium and Low, the CPU’s high single-thread score (4691 in PassMark) allows frame rates to exceed 200 FPS. At 4K, the combo’s rank is likely more dependent on the GPU, as the frame rates drop to levels that are below the 1440p results by a wide margin. The combination’s rank of 1506 indicates it is not a top-tier pairing for this game, but it is far from the bottom, offering a balanced experience that leans on the CPU’s strength to compensate for the GPU’s limitations at lower resolutions.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and refresh rate. At 1080p, the High preset delivers an average of 169 FPS, which is well above the 144 Hz threshold for most high-refresh monitors, while Ultra still achieves 138 FPS, making it a viable choice for those prioritizing visual fidelity. The Medium preset at 1080p yields 200 FPS, but the visual quality trade-off is significant, and the High preset offers a better balance of performance and image quality.
For 1440p, the High preset is the recommended choice, as it produces an average of 110 FPS, which is smooth for most gameplay scenarios. The Ultra preset at 1440p drops to 90 FPS, which remains playable but may not be ideal for competitive play where higher frame rates are preferred. The Medium preset at 1440p achieves 130 FPS, but the visual degradation is noticeable, and the High preset’s 110 FPS is a more sensible compromise.
At 4K, the data suggests that the High preset is the most viable option, with an average of 59 FPS, which is just below the 60 FPS target but still playable. The Medium preset at 4K offers 70 FPS with a minimum of 60 FPS, which is the safest choice for a consistent experience, but it requires accepting lower visual quality. The Ultra preset at 4K is not recommended, as the 49 FPS average is below the playable threshold for most users. The Low preset at 4K yields 81 FPS, but the graphical sacrifices are substantial, making Medium the better option for maintaining visual integrity while securing a stable frame rate.
FAQ
Q: What is the best resolution for this combo to achieve 144 FPS in Doom?
A: At 1080p, the High preset delivers 169 FPS, and even Ultra achieves 138 FPS, so 1080p is the only resolution where 144 FPS is consistently possible. At 1440p, the highest average is 149 FPS on Low, but High settings drop to 110 FPS.
Q: How does the CPU’s performance compare to its nearest rivals?
A: The Ryzen 7 9700F has an average benchmark score of 69996, which is 0.2% higher than the AMD Ryzen 9 7940HX (69875) and 0.7% higher than the AMD Ryzen 9 7950X (69515), while being 0.2% lower than the Intel Core i7-14700KF (70163).
Q: Is the RX 6700 XT’s VRAM sufficient for 4K gaming in Doom?
A: The GPU has 12 GB of GDDR6 memory with a 192-bit bus and 384.0 GB/s bandwidth. The data shows 4K High settings achieve 59 FPS, indicating the VRAM capacity is sufficient, but the GPU’s compute power limits performance rather than memory capacity.
Q: What is the combo’s overall rank in the benchmark database for Doom?
A: This combo ranks 1506 out of 2930 tested combinations, placing it in the 51st percentile of all configurations tested for this game.
Q: Does the CPU bottleneck the GPU at any resolution?
A: At 1080p, the CPU’s high single-thread score (4691) allows frame rates to reach 230 FPS on Low, suggesting it is not a bottleneck. At 4K, frame rates drop to 49-81 FPS, which is clearly GPU-limited, so the CPU is not the limiting factor in any measured scenario.
Q: What is the difference in FPS between Ultra and Low settings at 1440p?
A: At 1440p, Ultra settings average 90 FPS, while Low settings average 149 FPS, a difference of 59 FPS, or a 65.6% improvement in performance when lowering settings.
GPU Role
The AMD Radeon RX 6700 XT, based on the RDNA 2.0 architecture with the Navi 22 chip, is the primary driver of frame rates in this combo, particularly at higher resolutions. The GPU’s 12 GB of GDDR6 memory, running at 2000 MHz with a 192-bit bus, provides 384.0 GB/s of bandwidth, which is adequate for Doom’s texture and geometry demands. The memory clocks are fixed at 2000 MHz, and the effective data rate is 16 Gbps, which helps maintain consistent performance across resolutions.
The GPU’s clock speeds are notable: the base clock is 2321 MHz, the game clock is 2424 MHz, and the boost clock reaches 2581 MHz. These high clocks, combined with 2560 shading units, 160 TMUs, and 64 ROPs, deliver a pixel rate of 165.2 GPixel/s and a texture rate of 413.0 GTexel/s. The FP32 compute is rated at 13.21 TFLOPS, which is the key metric for Doom’s rendering workload. The GPU’s percentile rank is 72, with an average benchmark score of 27425, placing it slightly below the NVIDIA GeForce RTX 3090 (deltaPct -0.5) but above the NVIDIA RTX PRO 4000 Blackwell (deltaPct 1.1).
The measured FPS data shows that the GPU’s performance scales predictably with resolution. At 4K, the Ultra preset’s 49 FPS average represents a 64.5% drop from the 1080p Ultra result, indicating that the GPU’s shading units and ROPs are saturated at this resolution. The GPU’s 40 RT cores are present, but Doom does not utilize ray tracing, so their impact is minimal. The GPU’s 230 W TDP and dual-slot design suggest it is a power-hungry component, but its performance in Doom is consistent with its mid-range positioning.
CPU Role
The AMD Ryzen 7 9700F, built on the Zen 5 architecture with the Granite Ridge codename, provides the computational foundation for this combo. With 8 cores and 16 threads, running at a base clock of 3.80 GHz and a boost clock of 5.50 GHz, the CPU offers substantial processing power for game logic and physics. The 4 nm process node and 8,315 million transistors on a 70.6 mm² die indicate a dense, efficient design. The CPU’s cache hierarchy includes 80 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache, which helps reduce memory latency in gaming workloads.
The CPU’s benchmark scores are particularly strong. Its PassMark single-thread score is 4691, and its multithread score is 36470, with an average benchmark score of 69996, placing it in the 94th percentile of all CPUs. The CPU’s nearest rivals include the AMD Ryzen 9 7940HX (deltaPct 0.2) and the Intel Core i7-14700KF (deltaPct -0.2), showing that it competes directly with high-end desktop and mobile processors. The memory bandwidth of 89.6 GB/s, using DDR5 dual-channel support, ensures that the CPU can feed the GPU with data without bottlenecks.
In Doom, the CPU’s role is evident at lower resolutions. At 1080p Low settings, the combo achieves 230 FPS, which is likely limited by the GPU’s rendering speed rather than the CPU. However, the CPU’s high single-thread performance is crucial for maintaining high frame rates in scenes with many enemies or complex physics. The CPU’s 16 threads also help with background tasks and streaming, but the data shows that the GPU is the limiting factor at all resolutions above 1080p, as the frame rates drop consistently with increasing resolution.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of this combo’s performance in Doom across three resolutions and four settings presets.
At 1920x1080, the Ultra preset delivers an average of 138 FPS. The High preset improves to 169 FPS, while Medium achieves 200 FPS with a minimum of 170 FPS and a maximum of 230 FPS. The Low preset reaches 230 FPS, which is the highest average measured for this combo. The range from 138 to 230 FPS shows a 66.7% performance variance between Ultra and Low, highlighting the GPU’s sensitivity to settings at this resolution.
At 2560x1440, the Ultra preset averages 90 FPS. The High preset delivers 110 FPS, which is a 22.2% improvement over Ultra. The Medium preset achieves 130 FPS, with a minimum of 110 FPS and a maximum of 149 FPS, while the Low preset reaches 149 FPS. The difference between Ultra and Low at 1440p is 59 FPS, or a 65.6% increase, which is consistent with the 1080p scaling. The minimum FPS data for Medium (110 FPS) indicates that even the lowest frames remain playable.
At 3840x2160, the Ultra preset averages 49 FPS, which is the lowest measured result. The High preset improves to 59 FPS, while Medium achieves 70 FPS with a minimum of 60 FPS and a maximum of 81 FPS. The Low preset delivers 81 FPS, which is the highest average at 4K. The variance between Ultra and Low at 4K is 32 FPS, or a 65.3% improvement, showing that settings adjustments have a similar relative impact across all resolutions.
The data reveals a consistent pattern: lowering settings from Ultra to Low improves frame rates by approximately 65-67% at each resolution, while reducing resolution from 1080p to 1440p decreases performance by about 35%, and from 1440p to 4K decreases performance by about 45-50%. This suggests that the GPU’s fill rate and compute capacity are the primary constraints, and the CPU’s performance is sufficient to avoid being a bottleneck in any configuration.
Hardware Specifications
AMD Ryzen 7 9700F
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9700F + AMD Radeon RX 6700 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.0 |
| 3840x2160 | Medium | 70.0 |
| 3840x2160 | High | 59.0 |
| 3840x2160 | Ultra | 49.0 |
| 2560x1440 | Low | 149.0 |
| 2560x1440 | Medium | 130.0 |
| 2560x1440 | High | 110.0 |
| 2560x1440 | Ultra | 90.0 |
| 1920x1080 | Low | 230.0 |
| 1920x1080 | Medium | 200.0 |
| 1920x1080 | High | 169.0 |
| 1920x1080 | Ultra | 138.0 |
Doom with Ryzen 7 9700F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 6700 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 9700F + RX 6700 XT
Explore FPS benchmarks for other games using this same hardware combination.