Doom

Doom

AVERAGE FPS
49
playable

This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 24 29 29
1440p QHD 34 45 54 61
1080p Full HD 54 67 84 91

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 29
3840x2160 High 24
3840x2160 Ultra 21
2560x1440 Low 61
2560x1440 Medium 54
2560x1440 High 45
2560x1440 Ultra 34
1920x1080 Low 91
1920x1080 Medium 84
1920x1080 High 67
1920x1080 Ultra 54

Doom with Intel Core Ultra 7 265K + AMD Radeon RX 570, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the AMD Radeon RX 570 produces a distinct performance curve in Doom, one that is heavily dictated by resolution. At 1920x1080, the combo delivers a playable baseline, with the Low preset achieving an average of 90.9 FPS and Medium reaching 83.6 FPS. High settings drop to 67 FPS, while Ultra falls to 53.8 FPS. This scaling suggests that at 1080p, the system has enough headroom to prioritize visual fidelity without collapsing into unplayable territory, though the gap between Medium and Ultra is a steep 29.8 FPS.

Moving to 2560x1440, the frame rates reveal a significant strain on the GPU. High settings yield 44.9 FPS, Medium drops to 54.1 FPS, and Low manages 60.9 FPS. The Ultra preset, however, plunges to 33.5 FPS, indicating that the RX 570’s compute resources are being overwhelmed by the combination of higher pixel count and demanding effects. At 3840x2160, the situation becomes critical: Low produces 29.3 FPS, Medium 28.7 FPS, High 24.4 FPS, and Ultra a mere 21.2 FPS. The spread from Low to Ultra at 4K is only 8.1 FPS, which is a clear sign that the GPU is the limiting component; the CPU is not the bottleneck at this resolution.

The data shows that the transition from 1080p to 1440p is the most punishing step, with average FPS across settings falling by roughly 30-40%. The drop from 1440p to 4K is more compressed, further confirming that the RX 570’s rendering pipeline is saturated. For a game like Doom, which relies on fast, responsive action, the 4K results are effectively unusable for competitive play, while 1440p is borderline for all but the Low preset.

How This Combo Ranks

In the broader context of tested hardware combinations, this pairing sits near the bottom. The comboRankInGame field places it at rank 1620 out of 1681 combos, meaning it outperforms only 61 other configurations. This is a percentile placement of roughly 3.6% from the bottom, which is a stark indicator of the RX 570’s age relative to modern GPUs. The CPU, by contrast, is a top-tier part; the Intel Core Ultra 7 265K achieves a percentile rank of 97 versus all CPUs, with an average benchmark score of 79102. Its nearest rivals include the Intel Core Ultra 7 265KF (deltaPct of -0.2%), the Intel Core i9-14900KF (-0.2%), and the Intel Core i9-14900K (-0.9%).

The disconnect between CPU and GPU performance is the defining characteristic of this combo. The CPU is capable of feeding a much faster graphics card, but the RX 570’s average benchmark score of 30158 places it at the 74th percentile among all GPUs. Its nearest rivals are the NVIDIA GeForce RTX 5060 (deltaPct of 0.2%), the AMD Radeon RX 7700 XT (0.2%), and the NVIDIA Tesla M60 (0.6%). Despite the similar average scores, the RX 570 is a 2017 part with a 4 GB memory buffer, while those rivals are far more recent and have larger memory pools. The benchmark results indicate that this combo is severely unbalanced; the CPU’s potential is wasted in gaming scenarios where the GPU cannot keep pace.

GPU Role

The AMD Radeon RX 570 is built on the Polaris 20 chip with a GCN 4.0 architecture, fabricated on a 14 nm process. It features 2048 shading units, 128 texture mapping units, and 32 raster output units. The base clock is 1168 MHz, with a boost clock of 1244 MHz, and the memory operates at 1750 MHz (7 Gbps effective) across a 256-bit bus, yielding a bandwidth of 224.0 GB/s. The 4 GB GDDR5 frame buffer is the most critical limitation in Doom, as the game’s texture-heavy environments at higher presets can exceed this capacity. The pixel rate is 39.81 GPixel/s, and the texture rate is 159.2 GTexel/s, with FP32 performance at 5.095 TFLOPS.

In Doom, the GPU’s role is dominant. At 1080p, the difference between Low and Ultra is 37.1 FPS, which is a 40.8% reduction in performance. This scaling is consistent with a GPU that is compute-bound rather than bandwidth-bound; the 224.0 GB/s of bandwidth is sufficient for 1080p, but the shading units struggle with the higher shader complexity of Ultra settings. At 1440p, the same comparison shows a drop from 60.9 FPS to 33.5 FPS, a 45% reduction. At 4K, the GPU is so saturated that even dropping from Medium to Low only yields a 0.6 FPS difference, indicating that the memory subsystem or the ROPs are the limiting factor, rather than the shaders.

The RX 570’s boost clock of 1244 MHz is modest by modern standards, and the data suggests that overclocking would not rescue 4K performance. The 4 GB VRAM is a hard ceiling; Doom’s Ultra preset at 4K requires more memory than available, leading to texture thrashing and the observed 21.2 FPS average. For this game, the GPU is the definitive bottleneck, and no amount of CPU headroom can compensate for the lack of raw fill rate and memory capacity.

Settings Recommendations

Given the measured rows, the optimal experience depends on the target resolution. At 1920x1080, the High preset at 67 FPS is the sweet spot; it offers a significant visual upgrade over Medium’s 83.6 FPS while remaining above the 60 FPS threshold for smooth gameplay. Ultra at 53.8 FPS is playable but dips below that threshold, which may be noticeable in fast-paced combat. For a competitive edge, Low at 90.9 FPS provides the highest frame rate, but the visual downgrade is substantial.

At 2560x1440, the Low preset is the only one that consistently stays above 60 FPS, averaging 60.9 FPS. Medium at 54.1 FPS is acceptable for single-player, but High at 44.9 FPS introduces noticeable stutter in crowded scenes. Ultra at 33.5 FPS is not recommended, as it approaches the lower bound of playability. For 3840x2160, no preset is truly viable; Low at 29.3 FPS is the best option, but even that falls below 30 FPS, which is typically considered the minimum for cinematic experiences rather than interactive play.

The data suggests that the most balanced configuration is 1080p with High settings, as it maximizes the visual-to-performance ratio without overburdening the GPU. Alternatively, 1440p with Low settings offers a higher resolution at the cost of visual fidelity, which may appeal to users who prioritize sharpness over effects. The Ultra preset is universally inadvisable at any resolution above 1080p, as the performance penalty outweighs the marginal visual improvements.

FAQ

Q: What is the best resolution for this combo in Doom?

A: The data shows that 1920x1080 is the most viable, with all presets averaging above 53 FPS. At 1440p, only Low exceeds 60 FPS, while 4K falls below 30 FPS on every preset.

Q: How does the RX 570’s 4 GB VRAM affect performance?

A: At 4K, the Ultra preset averages 21.2 FPS, and High drops to 24.4 FPS, indicating that the 4 GB frame buffer is insufficient for the game’s high-resolution textures, leading to severe performance degradation.

Q: Is the Intel Core Ultra 7 265K bottlenecking the GPU?

A: No. The CPU has a percentile rank of 97 versus all CPUs, and the frame rate drops from 1080p to 4K are consistent with GPU limitations, not CPU processing. The CPU is capable of far higher frame rates than the RX 570 can deliver.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: Low averages 90.9 FPS, while Ultra averages 53.8 FPS, a difference of 37.1 FPS, representing a 40.8% reduction in performance.

Q: Can this combo handle 1440p gaming?

A: It can handle 1440p on Low settings with an average of 60.9 FPS, but Medium drops to 54.1 FPS, and High falls to 44.9 FPS, making higher presets less suitable for fast-paced gameplay.

Q: How does the combo rank compared to other tested configurations?

A: The combo ranks 1620 out of 1681 tested combos, placing it in the bottom 3.6% of configurations, which reflects the RX 570’s age and limited memory capacity.

CPU Role

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. It has a base clock of 3.90 GHz and a boost clock of 5.50 GHz, with a TDP of 125 W. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3 cache. Memory support is DDR5 with a dual-channel bus, providing a bandwidth of 102.4 GB/s. The CPU also supports ECC memory, which is unusual for a desktop part.

In Doom, the CPU’s role is secondary to the GPU, but its capabilities are evident in the frame rate stability. The 20 cores and 20 threads are overkill for a game that primarily relies on a few threads, but the high boost clock of 5.50 GHz ensures that single-threaded performance is excellent. The Cinebench R23 multicore score of 50009 and single-core score of 7060 demonstrate this, as does the Passmark single-thread score of 4904. The CPU’s average benchmark score of 79102 places it in the 97th percentile, with rivals like the Intel Core i9-14900K (deltaPct of -0.9%) trailing slightly.

The data indicates that the CPU is not a limiting factor at any resolution. At 1080p, the frame rates are consistent with GPU-bound performance; if the CPU were the bottleneck, we would expect to see similar frame rates across all settings, which is not the case. The CPU’s 30 MB of shared L3 cache and 102.4 GB/s memory bandwidth are more than sufficient for Doom’s data demands. The 20 threads, while not fully utilized by the game, provide headroom for background tasks and streaming. The CPU’s 97th percentile ranking versus all CPUs confirms that it is a high-end part, but in this combo, it is held back by the RX 570’s performance ceiling.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + AMD Radeon RX 570 in Doom

Resolution Settings Avg FPS
3840x2160 Low 29.3
3840x2160 Medium 28.7
3840x2160 High 24.4
3840x2160 Ultra 21.2
2560x1440 Low 60.9
2560x1440 Medium 54.1
2560x1440 High 44.9
2560x1440 Ultra 33.5
1920x1080 Low 90.9
1920x1080 Medium 83.6
1920x1080 High 67.0
1920x1080 Ultra 53.8

Doom with iUltra 7 265K + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 570 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RX 570

Explore FPS benchmarks for other games using this same hardware combination.