Doom

Doom

AVERAGE FPS
182
excellent

This combination delivers exceptional performance with an average of 182 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 71 87 103 119
1440p QHD 135 163 194 221
1080p Full HD 205 250 296 342

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 119
3840x2160 Medium 103
3840x2160 High 87
3840x2160 Ultra 71
2560x1440 Low 221
2560x1440 Medium 194
2560x1440 High 163
2560x1440 Ultra 135
1920x1080 Low 342
1920x1080 Medium 296
1920x1080 High 250
1920x1080 Ultra 205

Doom with AMD Ryzen 7 5700G + NVIDIA GeForce RTX 5070, In-Depth Analysis

The pairing of AMD's Ryzen 7 5700G with NVIDIA's GeForce RTX 5070 in Doom produces a dataset that reveals a clear division of labor between the processor and the graphics card. At lower resolutions, the CPU's architecture becomes the primary arbiter of performance, while at 4K, the GPU's raw throughput takes command. The measured frame rates show a system that is exceptionally fast but whose bottlenecks shift dramatically depending on the workload presented to it.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070 brings a substantial amount of graphics horsepower to this pairing. Its architecture is Blackwell 2.0, built on a 5 nm process at TSMC, and it operates with a base clock of 2325 MHz and a boost clock of 2512 MHz. This clock speed is crucial for Doom, a game that responds well to raw shader throughput, allowing the GPU to maintain high frame rates even when the settings are pushed to their limits. The card's 12 GB of GDDR7 memory on a 192-bit bus provides a memory bandwidth of 672.0 GB/s, which is more than sufficient to feed the rendering engine at all tested resolutions, preventing texture streaming from becoming a limiting factor.

The RTX 5070's compute capabilities are formidable, with 6144 shading units and a FP32 throughput of 30.87 TFLOPS. This raw computational power directly translates into the high average frame rates observed. At 4K Ultra settings, the GPU is clearly the dominant component, as the CPU can no longer keep up with the sheer volume of pixel work. The transition from 4K High to 4K Ultra results in a drop from 87.2 FPS to 70.8 FPS, a significant 16.4 FPS penalty that highlights the cost of the most demanding graphical features. This is the GPU flexing its muscles; the data shows that at this resolution, the RTX 5070 is the definitive performance ceiling.

However, the GPU's role changes at lower resolutions. At 1080p Low, the card achieves an average of 341.9 FPS, a figure so high that it strongly suggests the CPU is unable to feed the GPU enough frames to reach its true potential. The RTX 5070 is effectively being held back by the Ryzen 7 5700G in this scenario. The GPU's percentile ranking of 83 against all other GPUs confirms its high-end status, yet the benchmark results indicate that its full capabilities are only truly realized when the resolution increases and the rendering load becomes more balanced. The 16-pin power connector and 250 W TDP are consistent with a high-performance part, and the data confirms that this power is translated into exceptional frame rates, particularly at 1440p and 4K.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5700G is an 8-core, 16-thread processor based on the Zen 3 architecture, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. In Doom, the game's engine is known for its excellent multi-threading, so the 16 threads are actively utilized. The CPU's 16 MB of L3 cache provides a decent amount of fast memory for game data. The processor's benchmark scores, such as a Cinebench R23 multi-core score of 20755 and a PassMark multi-thread score of 24419, indicate solid processing power that is well above average for gaming.

Yet, the data from the measured FPS suggests that the CPU is the limiting factor at 1080p. At 1080p Low, the average FPS is 341.9, while at 1080p Ultra, it is 204.5. This is a substantial difference of 137.4 FPS, showing that while the CPU can handle the game logic and draw calls, it cannot keep up with the GPU's ability to render simple frames. The CPU's single-thread performance, as indicated by a PassMark single-thread score of 3283, is good but not exceptional for a modern gaming CPU. In a game like Doom, which can scale to many threads, the 8-core/16-thread configuration helps, but the per-core speed is what ultimately sets the upper bound for frame generation in CPU-bound scenarios.

The CPU's memory bandwidth of 51.2 GB/s and PCIe Gen 3 interface may also contribute to the bottleneck at high frame rates. When the GPU is waiting for data from the CPU, the older PCIe standard could be a minor factor, though the impact is likely small. The Ryzen 7 5700G's performance percentile of 83 places it in the upper echelon of CPUs, but its nearest rivals, such as the AMD Ryzen 7 6800U, which is only 0.3% slower in average benchmark score, show that it is not a top-tier enthusiast chip. The data indicates that for Doom at 1080p, the CPU's 4.60 GHz boost clock is insufficient to fully unlock the RTX 5070, leading to a performance plateau that is only broken when the resolution is raised to 1440p or 4K.

How This Combo Ranks — use comboRankInGame vs other tested combos

Within the comprehensive database of 1681 tested processor and graphics card combinations, this specific pairing of the Ryzen 7 5700G and RTX 5070 achieves a rank of 318. This places it in the top 19% of all tested combos for Doom. The rank is a reflection of the overall system balance; while the GPU is exceptionally powerful, the CPU's limitations at lower resolutions prevent the combo from climbing higher into the top 100.

The ranking reveals a system that is more powerful than the vast majority of others, but the data suggests that it is not the absolute peak of performance. The combo's position is likely pulled down by the 1080p results, where the CPU bottleneck is most apparent. If the ranking were based solely on 4K performance, the combo would likely rank much higher, as the RTX 5070's strengths are fully realized there. The delta between the GPU's high percentile (83) and the combo's rank (318 out of 1681) indicates a small but noticeable mismatch in performance capability. A more powerful CPU, such as a higher-clocked Zen 4 or Intel Raptor Lake part, would likely allow this GPU to achieve a higher combo rank by removing the 1080p bottleneck. In this configuration, the data shows that the combo is a high-performance option, but its overall standing is moderated by the CPU's inability to keep pace with the GPU at lower resolutions.

FAQ

*Q: What is the highest average frame rate achieved by this combo in Doom?*

A: The highest measured average frame rate is 341.9 FPS, which is achieved at 1920x1080 resolution with Low settings.

Q: How much faster is the RTX 5070 compared to its nearest rival, the NVIDIA GeForce RTX 3090?

A: The RTX 5070 has an average benchmark score that is 0.6% higher than the RTX 3090, as indicated by the deltaPct of 0.6 in the nearestRivals data.

Q: Is the CPU or GPU the limiting factor at 1440p Ultra settings?

A: At 2560x1440 Ultra, the combo achieves 134.7 FPS. The data suggests the GPU is still the primary driver, but the CPU is becoming more relevant as the frame rate is high enough to challenge the processor, though it is not as severe a bottleneck as at 1080p.

Q: What is the performance difference between 1080p Low and 1080p Ultra for this combo?

A: The average frame rate drops from 341.9 FPS at Low to 204.5 FPS at Ultra, a difference of 137.4 FPS. This large gap indicates that the CPU is the primary limiter at this resolution, as the GPU is capable of much higher output.

Q: How does the Ryzen 7 5700G compare to the Intel Core 5 210H in average benchmark score?

A: The Ryzen 7 5700G has an average benchmark score that is 0.5% lower than the Intel Core 5 210H, according to the deltaPct value in the nearestRivals data.

Q: What is the average frame rate at 4K High settings?

A: At 3840x2160 resolution with High settings, the combo achieves an average frame rate of 87.2 FPS, which is a smooth and playable experience.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The scaling of frame rates across resolutions provides a clear picture of where the bottleneck lies. Moving from 1080p to 1440p to 4K, the average FPS values at High settings are 249.9, 162.6, and 87.2, respectively. This represents a 34.9% drop from 1080p to 1440p, and a further 46.4% drop from 1440p to 4K. The most telling data point is the comparison between 1080p Low and 4K Low. At 1080p Low, the frame rate is 341.9 FPS, while at 4K Low it is 119.2 FPS. This is a 65.1% reduction, which is a massive hit. However, the 1080p Low score is artificially capped by the CPU.

The analysis reveals that the system is CPU-limited at 1080p. The frame rate at 1080p Low (341.9 FPS) is so high that it is unlikely the GPU is being fully utilized, as the CPU cannot issue draw calls fast enough. When the resolution increases to 1440p, the GPU's workload increases, and the frame rates drop to a range (162.6 FPS at High) where the CPU is no longer the sole limiting factor. At 4K, the GPU is clearly the dominant constraint. The drop from 1440p Low (221 FPS) to 4K Low (119.2 FPS) is a 46.1% reduction, which is a more typical scaling pattern for a GPU-bound scenario. The data indicates that the sweet spot for this combo, where both components are well-balanced, is likely around 1440p. At this resolution, the frame rates are high enough to benefit from the RTX 5070's power, while the CPU is still able to provide sufficient data to keep the GPU fed, resulting in an efficient use of the hardware.

Settings Recommendations — which preset gives the best experience per the measured rows

For the best overall experience, the data points to 1440p High as the optimal configuration. At this setting, the combo achieves an average of 162.6 FPS, which is exceptionally smooth and provides a significant visual upgrade over Low settings without the extreme performance cost of Ultra. The difference between 1440p High and 1440p Ultra is 27.9 FPS (162.6 vs 134.7), and while Ultra is still very playable, High offers a better balance of visual fidelity and frame rate headroom.

At 4K, the recommended setting is High, with an average of 87.2 FPS. This is a playable frame rate for a fast-paced FPS, and it offers a much better visual experience than Medium (102.5 FPS) or Low (119.2 FPS), which would sacrifice too much graphical quality for a marginal gain in smoothness. 4K Ultra, at 70.8 FPS, is still playable but is on the edge of the ideal range for competitive play, and the visual difference between High and Ultra is often less noticeable than the frame rate drop. For players seeking the highest possible frame rates, 1080p Low at 341.9 FPS is the choice, but this is only recommended for competitive play where frame rate is paramount over visuals. The data suggests that 1440p High is the "best experience" for most users, as it delivers a high refresh-rate experience with a strong level of graphical detail.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following table outlines the exact average frame rates measured for this specific combo across all tested configurations.

| Resolution | Settings | Avg FPS |

|---|---|---|

| 1920x1080 | Low | 341.9 |

| 1920x1080 | Medium | 296.0 |

| 1920x1080 | High | 249.9 |

| 1920x1080 | Ultra | 204.5 |

| 2560x1440 | Low | 221.0 |

| 2560x1440 | Medium | 194.1 |

| 2560x1440 | High | 162.6 |

| 2560x1440 | Ultra | 134.7 |

| 3840x2160 | Low | 119.2 |

| 3840x2160 | Medium | 102.5 |

| 3840x2160 | High | 87.2 |

| 3840x2160 | Ultra | 70.8 |

The data shows a consistent and predictable pattern. At each resolution, the frame rate decreases as settings are increased from Low to Ultra. The most significant relative drop occurs at 1080p, where moving from Low to Ultra results in a 40.2% reduction in FPS (from 341.9 to 204.5). This is larger than the drops at 1440p (39.0% reduction from 221.0 to 134.7) and 4K (40.6% reduction from 119.2 to 70.8), further confirming the CPU bottleneck at 1080p. The consistency of the 4K scaling pattern suggests that the RTX 5070 is the primary driver at this resolution, and the performance is scaling as expected with the graphics workload. The highest frame rate in the entire dataset is 341.9 FPS at 1080p Low, while the lowest is 70.8 FPS at 4K Ultra, showcasing the wide range of performance this combo is capable of delivering.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce RTX 5070 in Doom

Resolution Settings Avg FPS
3840x2160 Low 119.2
3840x2160 Medium 102.5
3840x2160 High 87.2
3840x2160 Ultra 70.8
2560x1440 Low 221.0
2560x1440 Medium 194.1
2560x1440 High 162.6
2560x1440 Ultra 134.7
1920x1080 Low 341.9
1920x1080 Medium 296.0
1920x1080 High 249.9
1920x1080 Ultra 204.5

Doom with Ryzen 7 5700G + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5070 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.