Doom

Doom

AVERAGE FPS
145
excellent

This combination delivers exceptional performance with an average of 145 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 69 81 96
1440p QHD 104 128 151 175
1080p Full HD 165 198 239 273

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 96
3840x2160 Medium 81
3840x2160 High 69
3840x2160 Ultra 58
2560x1440 Low 175
2560x1440 Medium 151
2560x1440 High 128
2560x1440 Ultra 104
1920x1080 Low 273
1920x1080 Medium 239
1920x1080 High 198
1920x1080 Ultra 165

Doom with AMD Ryzen 7 5700G + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

Settings Recommendations

The measured FPS data for Doom with the AMD Ryzen 7 5700G and NVIDIA GeForce RTX 3070 Ti shows a clear hierarchy across the four available presets. At every tested resolution, Low delivers the highest average frame rate, followed by Medium, then High, with Ultra trailing by a substantial margin. At 1920x1080, the spread between Low and Ultra is 108.3 FPS (272.9 versus 164.6), which represents a 39.7% performance penalty for the highest quality settings. The gap narrows as resolution increases, but even at 3840x2160, Ultra sits 38.0 FPS below Low (57.8 versus 95.8).

The data suggests that High is the optimal preset for most users. At 1920x1080, High still produces 198.3 FPS, which comfortably exceeds the refresh rate of typical high-refresh monitors. At 2560x1440, High maintains 127.5 FPS, a level that remains smooth on 120Hz and 144Hz displays. The jump from High to Ultra costs 33.7 FPS at 1440p and 11.5 FPS at 4K, while the visual uplift from High to Ultra is typically marginal for a 2016-era title. Medium offers a smaller improvement over High than High offers over Ultra, making High the best balance of image quality and performance across all three resolutions.

For users prioritizing maximum frame rates, Low at 1080p delivers 272.9 FPS, which is ideal for competitive play on 240Hz panels. However, the difference between Low and Medium at 1080p is 34.1 FPS, while the difference between Medium and High is 40.5 FPS, indicating that Low sacrifices substantial visual fidelity for a relatively modest frame rate gain. At 4K, Low achieves 95.8 FPS, which is the only preset that clears the 60 FPS threshold with significant headroom, making it the pragmatic choice for 4K displays.

GPU Role

The NVIDIA GeForce RTX 3070 Ti is the dominant component in this pairing, and the measured results reflect its capabilities. The GPU features 8 GB of GDDR6X memory on a 256-bit bus, delivering 608.3 GB/s of bandwidth. Its boost clock runs at 1770 MHz, with a base clock of 1575 MHz. These specifications position the card at the 74th percentile among all tested GPUs, with an average benchmark score of 30849. Its nearest rivals in synthetic testing include the AMD Radeon RX 590 GME, which scores 30755 (0.3% lower), and the AMD Radeon RX 6700 at 31112 (0.8% higher).

In Doom, the GPU's memory subsystem appears sufficient across all tested settings, as no resolution or preset combination shows signs of VRAM capacity being a limiting factor. The 8 GB frame buffer handles Ultra presets even at 3840x2160, where the card still produces 57.8 FPS. The GPU's raw throughput, measured at 21.75 TFLOPS FP32, is what drives the high frame rates observed. The texture rate of 339.8 GTexel/s and pixel rate of 169.9 GPixel/s are particularly relevant for Doom's fast-paced rendering, where texture fill and pixel output directly influence performance.

The GPU's transistor count of 17,400 million on a 392 mm² die (Samsung 8 nm process) gives it a transistor density of 44.4M per mm². This architecture, Ampere, supports DirectX 12 Ultimate, which the game can leverage. The card's 6144 shading units, 192 TMUs, and 96 ROPs provide ample compute resources. The presence of 48 RT cores and 192 Tensor cores is less relevant for this title, as Doom does not rely on ray tracing or DLSS, but these features do not detract from the measured performance.

Resolution Scaling

The FPS drop from 1920x1080 to 2560x1440 and then to 3840x2160 reveals the scaling behavior of this combo. At High settings, performance falls from 198.3 FPS at 1080p to 127.5 FPS at 1440p, a reduction of 35.7%, then to 69.3 FPS at 4K, another 45.6% drop. This pattern indicates that the GPU is the primary limiting factor, as the frame rate scales roughly in line with the pixel count increase. Moving from 1080p to 1440p increases pixel count by 78%, while the FPS drops by 35.7%; moving from 1440p to 4K increases pixels by 125%, with an FPS drop of 45.6%.

At Low settings, the scaling is similar: 272.9 FPS at 1080p, 175.0 FPS at 1440p (a 35.9% drop), and 95.8 FPS at 4K (a 45.3% drop). The consistency of these percentages across presets strongly suggests that the CPU, the AMD Ryzen 7 5700G, is not the bottleneck at any resolution. The CPU's 8 cores and 16 threads, with a boost clock of 4.60 GHz, provide ample headroom for Doom's engine. The CPU sits at the 83rd percentile among all tested CPUs, with an average benchmark score of 25626, and its nearest rival, the AMD Ryzen 7 6800U, scores 25706 (0.3% higher).

The fact that the FPS drop from 1080p to 4K is nearly identical across all four presets — approximately 65% reduction regardless of settings — confirms that the GPU's pixel throughput is the constraining factor. At 4K, the Ultra preset's 57.8 FPS represents the GPU working at its maximum capability, while the CPU has additional performance to spare. This means that users with higher-refresh 4K displays would need to lower settings to Low to achieve 95.8 FPS, but the CPU would not hold back even that higher frame rate.

Measured FPS Breakdown

At 1920x1080, the RTX 3070 Ti and Ryzen 7 5700G produce a full range of playable frame rates. Low settings deliver 272.9 FPS average, Medium reaches 238.8 FPS, High achieves 198.3 FPS, and Ultra settles at 164.6 FPS. The gap between consecutive presets is 34.1 FPS from Low to Medium, 40.5 FPS from Medium to High, and 33.7 FPS from High to Ultra. All four presets exceed 144 FPS, meaning even Ultra is suitable for high-refresh 1080p gaming.

At 2560x1440, the results remain strong. Low produces 175.0 FPS, Medium hits 150.5 FPS, High maintains 127.5 FPS, and Ultra drops to 103.5 FPS. The relative penalty for Ultra versus Low is 71.5 FPS, or 40.9%. Medium and High both clear 120 FPS, which is the sweet spot for 1440p gaming on 120Hz and 144Hz displays. Ultra falls just below the 120 FPS mark, but remains well above 60 FPS with 43.5 FPS of headroom.

At 3840x2160, performance becomes more constrained. Low delivers 95.8 FPS, Medium achieves 81.3 FPS, High reaches 69.3 FPS, and Ultra drops to 57.8 FPS. The step from Low to Medium costs 14.5 FPS, from Medium to High costs 12.0 FPS, and from High to Ultra costs 11.5 FPS. Only Low and Medium clear the 60 FPS threshold, while High falls just short at 69.3 FPS and Ultra fails to reach 60 FPS. For 4K gaming, Low provides the best experience, with Medium as a viable alternative if the user prioritizes visual quality over the 60 FPS buffer.

How This Combo Ranks

In the database of tested combinations for Doom, the AMD Ryzen 7 5700G paired with the NVIDIA GeForce RTX 3070 Ti ranks 680th out of 1681 tested combos. This places the combo in the 59.5th percentile of all tested configurations, meaning it outperforms roughly 60% of tested systems while being surpassed by the top 40%. The rank reflects the balance between the CPU's 83rd percentile standing and the GPU's 74th percentile standing, with the GPU's limitations at 4K Ultra being the primary factor preventing a higher rank.

The combo's rank is consistent with its component-level performance. The CPU's average benchmark score of 25626 is only 0.3% below its nearest rival, the AMD Ryzen 7 6800U, and 0.5% above the Intel Core 5 210H. The GPU's average score of 30849 is 0.8% below the AMD Radeon RX 6700 and 0.9% above the NVIDIA Quadro M5000. In Doom specifically, the measured frame rates indicate that the combo performs near the expected level for these components, with the 4K Ultra result of 57.8 FPS being the only sub-60 FPS outcome.

The data shows that this combo's rank is driven primarily by the GPU's performance at 4K, where it falls behind higher-tier cards. At 1080p and 1440p, the combo delivers frame rates that would place it in a higher percentile, but the aggregate ranking across all resolutions and presets pulls it down. The 59.5th percentile position suggests that for users targeting 1440p gaming, this combo is a strong performer, while for 4K enthusiasts, it is a mid-pack option that requires lowering settings to achieve smooth gameplay. The measured data indicates no CPU bottleneck, so the ranking reflects the GPU's absolute performance ceiling rather than any imbalance in the pairing.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce RTX 3070 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 95.8
3840x2160 Medium 81.3
3840x2160 High 69.3
3840x2160 Ultra 57.8
2560x1440 Low 175.0
2560x1440 Medium 150.5
2560x1440 High 127.5
2560x1440 Ultra 103.5
1920x1080 Low 272.9
1920x1080 Medium 238.8
1920x1080 High 198.3
1920x1080 Ultra 164.6

Doom with Ryzen 7 5700G + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3070 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

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