Doom

Doom

AVERAGE FPS
207
excellent

This combination delivers exceptional performance with an average of 207 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 85 106 125 140
1440p QHD 158 189 227 256
1080p Full HD 240 296 326 342

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 140
3840x2160 Medium 125
3840x2160 High 106
3840x2160 Ultra 85
2560x1440 Low 256
2560x1440 Medium 227
2560x1440 High 189
2560x1440 Ultra 158
1920x1080 Low 342
1920x1080 Medium 326
1920x1080 High 296
1920x1080 Ultra 240

Doom with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

Settings Recommendations

The measured FPS data for Doom with the AMD Ryzen 5 5600 and NVIDIA GeForce RTX 4080 SUPER shows a clear pattern across all three resolutions. At 3840x2160, the High preset delivers an average of 105.5 FPS, while the Ultra preset drops to 84.9 FPS. The Medium preset sits at 124.9 FPS, and Low reaches 139.9 FPS. For 4K gaming, the High preset is the optimal choice; it provides a smooth experience above the 100 FPS threshold while maintaining substantially better visual fidelity than Medium or Low.

At 2560x1440, the High preset achieves 189 FPS, which is excellent for high-refresh-rate monitors. The Ultra preset produces 158 FPS, still very capable, while Medium hits 227.4 FPS and Low reaches 256 FPS. The gap between High and Ultra here is 31 FPS, which suggests that the visual gains from Ultra come at a measurable performance cost. For 1440p, High is the recommended setting because it balances image quality with a frame rate that exceeds most 144Hz displays' refresh rates.

At 1920x1080, all presets deliver exceptionally high frame rates. High produces 295.7 FPS, Medium reaches 326.3 FPS, Low hits 342.4 FPS, and Ultra still manages 239.5 FPS. The differences between presets at 1080p are less dramatic in relative terms, but the Ultra preset is the only one that falls below 300 FPS. For competitive play on a 240Hz or 360Hz monitor, the Medium preset at 326.3 FPS offers a better experience than High, though High at 295.7 FPS remains above the 240Hz refresh mark.

The data indicates that High is the best overall preset for this combo. It provides the most consistent experience relative to the visual quality investment across all resolutions. The Ultra preset's performance drop is significant at every resolution, while Low and Medium leave visual quality on the table for frame rates that exceed display capabilities in most scenarios.

GPU Role

The NVIDIA GeForce RTX 4080 SUPER is the dominant component in this pairing for Doom. Its 16 GB of GDDR6X memory on a 256-bit bus provides 736.3 GB/s of bandwidth, which is more than sufficient for this game's texture and geometry demands at any resolution tested. The GPU's 10240 shading units, 320 texture mapping units, and 112 raster output pipelines handle the game's rendering workload with substantial headroom.

The GPU clock behavior is notable: the base clock runs at 2295 MHz and boosts to 2550 MHz. In a game like Doom, which is known for its demanding real-time rendering, the boost clock is likely sustained for extended periods given the GPU's triple-slot cooler design. The 320 W TDP and 700 W suggested PSU indicate that power delivery is not a limiting factor for sustained performance.

The GPU's benchmark scores place it in the 88th percentile among all GPUs, with an average benchmark score of 53610. Its nearest rival, the AMD Radeon RX 6900 XT, scores 53489, a delta of just 0.2%. The NVIDIA GeForce RTX 5070 Ti trails by 2.9% with a score of 52086. These margins show that the RTX 4080 SUPER sits at the top of its performance tier.

The RTX 4080 SUPER supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Doom uses the Vulkan API effectively, and the GPU's 80 ray tracing cores and 320 tensor cores, while not directly relevant to this game's traditional rendering path, indicate a modern architecture that handles API overhead efficiently. The measured FPS data shows that at 3840x2160 Ultra, the GPU still delivers 84.9 FPS, demonstrating that even the heaviest preset does not overwhelm the card.

FAQ

Q: What is the highest average FPS this combo achieves in Doom?

A: The highest measured average is 342.4 FPS at 1920x1080 with Low settings. At the other extreme, the lowest measured average is 84.9 FPS at 3840x2160 with Ultra settings.

Q: How much performance is lost when moving from High to Ultra at 1440p?

A: At 2560x1440, the High preset delivers 189 FPS while Ultra delivers 158 FPS, a difference of 31 FPS. This represents a 16.4% drop from High to Ultra at that resolution.

Q: Is the RTX 4080 SUPER's VRAM sufficient for Doom at 4K?

A: The 16 GB GDDR6X memory with 736.3 GB/s bandwidth is more than adequate. The highest 4K preset (Ultra) still achieves 84.9 FPS average, indicating no memory-related bottleneck at any tested setting.

Q: How does this combo rank among all tested configurations for Doom?

A: The combo ranks 125th out of 1681 tested combinations, placing it in the top 7.4% of all systems tested for this game.

Q: What is the performance difference between Low and Ultra at 1080p?

A: At 1920x1080, Low achieves 342.4 FPS while Ultra achieves 239.5 FPS. The difference is 102.9 FPS, with Ultra delivering 30% lower performance than Low.

Q: Does the CPU bottleneck the GPU in this game?

A: The data does not indicate a CPU bottleneck. The Ryzen 5 5600 with 6 cores and 12 threads, boosting to 4.40 GHz, delivers single-thread performance high enough to support the GPU's frame rates. The 3DMark single-thread score of 882 and multi-thread score of 5659 suggest adequate headroom for the GPU to reach its full potential.

How This Combo Ranks

The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 4080 SUPER combination ranks 125th out of 1681 tested combos for Doom. This places the system in the top 7.4% of all configurations tested for this game. The ranking reflects the GPU's position in the 88th percentile among all GPUs, combined with a CPU that sits in the 79th percentile among all CPUs.

The CPU's average benchmark score of 21765 places it very close to its nearest rivals. The Intel Xeon D-1746TER scores 21635, just 0.6% lower, while the AMD EPYC 9554P scores 21899, 0.6% higher. The Intel Core i7-11700F scores 21957, which is 0.9% higher. These margins indicate that the Ryzen 5 5600 is competitive with workstation and server-class processors in synthetic benchmarks, though those chips are not typical gaming alternatives.

The GPU's average benchmark score of 53610 puts it 0.2% ahead of the AMD Radeon RX 6900 XT (53489) and 0.4% ahead of the AMD Radeon Pro W6600M (53414). It leads the AMD Radeon RX 7700S by 2.1% (52505) and the NVIDIA GeForce RTX 5070 Ti by 2.9% (52086). This tight grouping at the top of the GPU hierarchy means that the RTX 4080 SUPER's advantage in Doom comes from its ability to sustain high clocks and utilize its full memory bandwidth.

The high combo rank (125 out of 1681) suggests that this pairing is well-matched for Doom. The GPU is not severely bottlenecked by the CPU, as evidenced by the high frame rates at lower resolutions. At 1080p Low, the system produces 342.4 FPS, which is a substantial frame rate that indicates the CPU can feed the GPU quickly enough.

CPU Role

The AMD Ryzen 5 5600 provides the processing foundation for this system. Its 6 cores and 12 threads operate on the Zen 3 architecture (codenamed Vermeer), manufactured on TSMC's 7 nm process. The base clock of 3.50 GHz boosts to 4.40 GHz, and the CPU has a 65 W TDP. The 32 MB shared L3 cache is a key asset for gaming workloads, as it reduces memory latency for frequently accessed data.

The CPU's memory support includes DDR4 with dual-channel access, providing 51.2 GB/s of memory bandwidth. ECC memory support is available, though not typically used in gaming systems. The PCIe Gen 4 interface with 20 lanes from the CPU ensures the GPU has full bandwidth for data transfer.

In synthetic benchmarks, the Ryzen 5 5600 shows strong single-thread performance with a 3DMark single-thread score of 882 and a Cinebench R23 single-core score of 2584. Multi-threaded performance is also solid, with Cinebench R23 multi-core reaching 18309 and PassMark multi-thread scoring 21541. The CPU's 79th percentile ranking among all CPUs confirms its position as a capable gaming processor.

For Doom, the CPU's role is to feed the GPU with draw calls and game logic updates. The game is not heavily multithreaded compared to modern titles, so the Ryzen 5 5600's strong single-thread performance is more relevant than its multi-thread capabilities. The 3DMark 2-thread score of 1737 and 4-thread score of 3313 indicate that light thread counts perform well, which aligns with Doom's engine characteristics.

At 1920x1080 Low, the system achieves 342.4 FPS, which is an extremely high frame rate. This suggests the CPU is capable of issuing enough frames to keep the GPU busy even at lower settings where the GPU load is reduced. The fact that frame rates scale consistently across resolutions (342.4 at 1080p Low down to 139.9 at 4K Low) indicates that the CPU is not the limiting factor at any tested configuration.

Measured FPS Breakdown

At 3840x2160, the measured frame rates show a clear hierarchy across presets. Low settings produce 139.9 FPS average, Medium produces 124.9 FPS, High produces 105.5 FPS, and Ultra produces 84.9 FPS. The progression from Low to Ultra shows a steady decline of approximately 15 FPS per preset step. The gap between High and Ultra is 20.6 FPS, which is the largest single-step difference at this resolution.

At 2560x1440, the frame rates are substantially higher. Low reaches 256 FPS, Medium hits 227.4 FPS, High achieves 189 FPS, and Ultra produces 158 FPS. The step from Low to Medium is 28.6 FPS, Medium to High is 38.4 FPS, and High to Ultra is 31 FPS. The Medium to High drop is the largest at this resolution, suggesting that the High preset introduces significant rendering complexity.

At 1920x1080, all presets exceed 239 FPS. Low produces 342.4 FPS, Medium reaches 326.3 FPS, High achieves 295.7 FPS, and Ultra delivers 239.5 FPS. The differences between presets are compressed at this resolution: Low to Medium is 16.1 FPS, Medium to High is 30.6 FPS, and High to Ultra is 56.2 FPS. The High to Ultra drop is the largest absolute difference across all resolutions and settings, indicating that Ultra at 1080p imposes a disproportionately heavy load on the GPU relative to the resolution.

The data shows that this combo scales well with resolution. At 4K, the GPU is the primary workload driver, and the frame rates remain playable at all presets. At 1440p, the system enters high-refresh-rate territory for all presets. At 1080p, the frame rates are high enough to support competitive gaming on the fastest displays available. The percentile ranking of 88 for the GPU and 79 for the CPU, combined with the combo rank of 125 out of 1681, confirms that this system is well-balanced for Doom across all tested configurations.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 4080 SUPER in Doom

Resolution Settings Avg FPS
3840x2160 Low 139.9
3840x2160 Medium 124.9
3840x2160 High 105.5
3840x2160 Ultra 84.9
2560x1440 Low 256.0
2560x1440 Medium 227.4
2560x1440 High 189.0
2560x1440 Ultra 158.0
1920x1080 Low 342.4
1920x1080 Medium 326.3
1920x1080 High 295.7
1920x1080 Ultra 239.5

Doom with Ryzen 5 5600 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 4080 SUPER + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RTX 4080 SUPER

Explore FPS benchmarks for other games using this same hardware combination.