Counter-Strike 2
This combination provides smooth gameplay with an average of 89 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 41 | 55 | 66 |
| 1440p QHD | 57 | 73 | 98 | 118 |
| 1080p Full HD | 86 | 111 | 149 | 179 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Counter-Strike 2 with Intel Core Ultra 5 235 + Intel Arc B390, In-Depth Analysis
# Counter-Strike 2 with Intel Core Ultra 5 235 + Intel Arc B390
This combination pairs a 14-core Intel Core Ultra 5 235 desktop processor with an Intel Arc B390 integrated graphics solution, and the measured results show a system that is firmly limited by the GPU at every resolution. The Core Ultra 5 235 sits in the 89th percentile of all CPUs with an average benchmark score of 46062, while the Arc B390 lands in the 9th percentile of all GPUs with an average score of 1482 — a massive gap that dictates the performance profile in Counter-Strike 2. The data shows a combo that can deliver playable frame rates at 1080p with competitive settings, but struggles as resolution climbs, making this configuration best suited for esports-focused play rather than high-fidelity or high-resolution gaming.
Resolution Scaling
The measured FPS data reveals a steep performance cliff as resolution increases, with the GPU clearly acting as the primary bottleneck. At 1080p Low, the system achieves 179 FPS average, which drops to 118 FPS at 1440p Low (a 34% reduction) and further to 66 FPS at 4K Low (a 63% reduction from the 1080p figure). This pattern is consistent across all settings presets, but the most dramatic scaling appears at the High preset: 111 FPS at 1080p falls to 73 FPS at 1440p (34% lower) and then to 41 FPS at 4K (63% lower than 1080p). The consistency of these percentage drops across presets strongly indicates that resolution is the dominant variable, and the GPU's limited pixel throughput — reflected in its 60.00 GPixel/s pixel rate — is what caps performance.
The scaling behavior tells a clear story about where the bottleneck lives. At 1080p, the Core Ultra 5 235's strong single-thread performance (2085 in Cinebench R23 single-core, 4516 in Passmark single-thread) keeps the CPU fed, and the GPU becomes the limiting factor. Moving from 1080p to 1440p costs roughly one-third of the frame rate regardless of preset, which is a classic symptom of a GPU that is saturated at lower resolutions and can't keep up as pixel count grows. The jump from 1440p to 4K is even more punishing: at Low settings, 118 FPS drops to 66 FPS (44% loss), and at Ultra, 57 FPS drops to 32 FPS (44% loss). These near-identical percentage losses across presets confirm that resolution scaling is governed by the GPU's fill rate and shading capacity, not by the CPU's ability to feed frames.
For a competitive FPS like Counter-Strike 2, the practical implication is that 1080p is the only resolution where this combo approaches the high-refresh-rate territory that esports players typically want. At 1440p, even Low settings only muster 118 FPS, which is playable but leaves little headroom for demanding maps or busy firefights. The 4K numbers — ranging from 32 FPS at Ultra to 66 FPS at Low — are below the threshold for smooth competitive play, indicating that this combination is not suited for 4K gaming in this title. The data suggests that players who want higher resolutions should expect to make significant compromises, or should look at the GPU as the primary upgrade path.
FAQ
Q: Can this system run Counter-Strike 2 at 4K with playable frame rates?
A: The measured data shows 4K performance ranging from 32 FPS at Ultra settings to 66 FPS at Low settings. The Ultra figure is below the generally accepted threshold for smooth play, and even Low at 66 FPS leaves little margin for complex scenes. For competitive play, 4K is not recommended with this configuration.
Q: What is the best resolution for this combo in Counter-Strike 2?
A: 1080p delivers the strongest results across all settings presets, with averages ranging from 86 FPS at Ultra to 179 FPS at Low. The 1440p numbers are playable — 57 to 118 FPS depending on settings — but the 1080p figures provide the best combination of frame rate headroom and visual clarity for a competitive shooter.
Q: How does the CPU compare to its nearest rivals?
A: The Core Ultra 5 235 has an average benchmark score of 46062, which places it within 0.2% of the AMD EPYC 4364P (45970) and AMD EPYC 7303 (45960). It is 0.1% behind the Intel Core i9-13900HX (46098) and 0.1% ahead of the AMD Ryzen AI 9 HX 375 (46030). These are negligible differences in synthetic benchmarks.
Q: How does the GPU compare to its nearest rivals?
A: The Intel Arc B390 scores 1482 in the 3DMark Steel Nomad DX12 test, which is 1.3% ahead of the NVIDIA GeForce GT 520MX (1463), 1.5% ahead of the GeForce 800M (1460), 2.5% ahead of the GT 625 OEM (1446), and 2.7% ahead of the GT 710 (1443). These are all entry-level or legacy GPUs, indicating the Arc B390 sits at the very bottom of the performance spectrum.
Q: Is the CPU holding back performance in this game?
A: No. The data shows the GPU is the bottleneck at every resolution. The Core Ultra 5 235 has 14 cores, 14 threads, and boosts to 5.00 GHz, with a 89th percentile CPU ranking. The GPU's 9th percentile ranking is far lower, so frame rates are limited by the graphics solution, not the processor.
Q: What settings preset provides the best balance at 1080p?
A: Medium at 1080p delivers 149 FPS average with a minimum of 126 FPS and maximum of 171 FPS. This offers a substantial improvement over High (111 FPS) while only sacrificing a modest amount of visual quality compared to the 179 FPS at Low. For most players, this is the sweet spot.
Settings Recommendations
The measured data provides clear guidance on which settings preset offers the best experience at each resolution. At 1080p, the Medium preset stands out as the optimal choice: 149 FPS average with a minimum of 126 FPS and a maximum of 171 FPS. This frame rate range keeps the action smooth even during intense firefights, while the visual improvement over Low (179 FPS) is meaningful for spotting enemies at range. High at 1080p drops to 111 FPS, which is still playable but leaves less headroom for frame time spikes, and Ultra falls to 86 FPS — a noticeable step down for a competitive title where high refresh rates matter.
At 1440p, the recommendation shifts toward lower settings. Low delivers 118 FPS, which is the only preset at this resolution that breaks into the triple-digit range. Medium provides 98 FPS with a minimum of 84 FPS, which is workable for casual play but may feel less responsive in high-stakes situations. High drops to 73 FPS, and Ultra falls to 57 FPS — both below what most competitive players would consider acceptable for a fast-paced shooter. If 1440p is the target resolution, Low or Medium are the only viable choices, and players should be prepared for a less consistent experience than at 1080p.
For 4K, the data paints a grim picture for competitive play. Low settings produce 66 FPS, Medium delivers 55 FPS (with a minimum of 47 FPS), High drops to 41 FPS, and Ultra falls to 32 FPS. None of these configurations provide the frame rate stability that Counter-Strike 2 demands for serious play. The 4K numbers are best understood as a demonstration of the GPU's limits rather than usable gaming configurations. Players who own this combo should either stick to 1080p for the best experience or consider a GPU upgrade before attempting higher resolutions.
The overarching recommendation is to favor frame rate over visual fidelity with this hardware. Counter-Strike 2 rewards responsiveness and consistent frame pacing, and the measured data shows that the Arc B390 simply doesn't have the pixel throughput to handle high settings at higher resolutions. At 1080p, Medium offers the best compromise; at 1440p, Low is the safest choice; and at 4K, even Low is marginal. The minimum FPS figures — 126 at 1080p Medium and 84 at 1440p Medium — indicate that frame drops can be significant, so choosing a preset with extra headroom is prudent.
Measured FPS Breakdown
At 1920x1080, the system delivers its strongest performance across all settings. Low settings produce an average of 179 FPS, which is the highest measured frame rate for this combination. Medium settings achieve 149 FPS average with a minimum of 126 FPS and a maximum of 171 FPS, providing a solid balance of speed and visual quality. High settings drop to 111 FPS average, while Ultra settings fall to 86 FPS. The spread from 86 to 179 FPS across presets shows a 93 FPS difference between the most demanding and least demanding settings, giving players significant control over the performance/quality trade-off.
Moving to 2560x1440, the performance drops are substantial but predictable. Low settings average 118 FPS, which remains competitive. Medium settings deliver 98 FPS average with a minimum of 84 FPS and a maximum of 113 FPS, still within playable territory for most users. High settings drop to 73 FPS, and Ultra settings fall to 57 FPS. The gaps between presets are consistent: Low to Medium costs 20 FPS, Medium to High costs 25 FPS, and High to Ultra costs 16 FPS. This linear degradation suggests the GPU is scaling predictably with workload, without any unexpected bottlenecks or driver issues.
At 3840x2160, the performance becomes marginal for competitive play. Low settings average 66 FPS, which is the only 4K preset that approaches playable territory. Medium settings deliver 55 FPS average with a minimum of 47 FPS and a maximum of 63 FPS, showing noticeable frame dips that would be problematic in fast-paced scenarios. High settings drop to 41 FPS, and Ultra settings fall to 32 FPS. The 4K results demonstrate a clear ceiling: the Arc B390, with its 7.680 TFLOPS FP32 performance and 24 ROPs, simply cannot drive the pixel count required for smooth gameplay at this resolution.
The complete measured dataset shows a consistent pattern: each resolution step up costs roughly one-third of the frame rate, and each settings step up costs roughly 20-30 FPS at 1080p, 20-25 FPS at 1440p, and 10-14 FPS at 4K. The smaller absolute drops at 4K reflect the GPU being already saturated — there's less headroom to lose. The minimum FPS data points, available only for Medium settings, show 126 FPS at 1080p, 84 FPS at 1440p, and 47 FPS at 4K, indicating that frame dips become more severe as resolution increases.
How This Combo Ranks
In the benchmark database, this combination of Intel Core Ultra 5 235 and Intel Arc B390 ranks 2535 out of 2870 tested combos for Counter-Strike 2. That places it in the bottom 12% of all configurations, which aligns with the GPU's weak performance profile. The combo's ranking is heavily dragged down by the Arc B390's 9th percentile GPU ranking — the CPU, at 89th percentile, is clearly not the limiting factor. This is a case where a strong processor is paired with a very weak graphics solution, and the result is a system that underperforms relative to what the CPU alone would suggest.
The delta between the CPU's high percentile ranking and the GPU's low percentile ranking creates a lopsided configuration. In Counter-Strike 2, which can be CPU-sensitive at high frame rates, the Core Ultra 5 235's strong single-thread performance (2085 in Cinebench R23, 4516 in Passmark) ensures that the CPU side is never the constraint. However, the GPU's 1482 Steel Nomad score places it alongside legacy parts like the GeForce GT 710 (1443) and GT 625 OEM (1446), which are not designed for modern gaming at meaningful settings. The combo ranking of 2535 out of 2870 reflects this imbalance.
For context, the GPU's nearest rivals in synthetic benchmarks are all older, low-end NVIDIA parts, and the Arc B390 edges them out by margins of 1.3% to 2.7%. These are not competitive gaming GPUs, and the measured FPS data confirms this classification. The combo rank of 2535 means that 335 other tested combinations performed worse in Counter-Strike 2, but the vast majority of systems — 2534 of them — delivered better results. Players using this combo should understand that they are working with a bottom-tier GPU configuration, and the rankings reflect that reality.
The practical takeaway is that this combination is not competitive for Counter-Strike 2 at higher resolutions or settings. The rank of 2535 out of 2870 places it in the bottom decile, and the measured FPS data supports this position. At 1080p Low, the 179 FPS average is respectable, but only a small fraction of the tested combos would be slower. The system's saving grace is the CPU, which is strong enough to support a future GPU upgrade without becoming a bottleneck. If a player upgrades the graphics card, the Core Ultra 5 235's 14 cores and 5.00 GHz boost clock would allow significantly better performance.
CPU Role
The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on TSMC's 3 nm process. It has a base clock of 3.40 GHz and a boost clock of 5.00 GHz, with 24 MB of shared L3 cache and 3 MB of L2 cache per core. The CPU's benchmark scores are strong: 14769 in Cinebench R23 multicore, 2085 in single-core, and 4516 in Passmark single-thread. These results place it in the 89th percentile of all CPUs, with an average benchmark score of 46062 that is within 0.2% of its nearest rivals — the AMD EPYC 4364P (45970), AMD EPYC 7303 (45960), Intel Core i9-13900HX (46098), and AMD Ryzen AI 9 HX 375 (46030).
In the context of Counter-Strike 2, the CPU's role is to feed the GPU with rendered frames, and the data shows it performs this task admirably. At 1080p Low, the system achieves 179 FPS, which indicates the CPU can generate frames faster than the GPU can process them. The fact that frame rates scale consistently with resolution and settings — rather than plateauing due to CPU limits — confirms that the processor is not the bottleneck. Even at 1080p Low, where the CPU workload is highest relative to the GPU, the 179 FPS figure suggests there is additional headroom available if a more powerful GPU were installed.
The CPU's 14 threads (one per core, no hyperthreading) are sufficient for Counter-Strike 2's engine, which typically scales well with a handful of cores. The high boost clock of 5.00 GHz and strong single-thread performance are particularly relevant for this game, as CS2's frame rendering is often sensitive to single-thread speed. The Passmark single-thread score of 4516 and Cinebench R23 single-core score of 2085 are solid indicators that the CPU can handle the game's per-frame processing demands without becoming a limiting factor.
The processor's memory support for DDR5 with dual-channel configuration and 102.4 GB/s bandwidth provides adequate bandwidth for the integrated GPU's shared memory architecture. However, the Arc B390 uses system-shared memory, which means the GPU's performance is partly dependent on system RAM speed and configuration. The measured FPS data reflects the GPU's limitations, but the CPU's strong memory controller and cache hierarchy ensure that it does not compound the problem. The 14-core design also means the system can handle background tasks, streaming, or voice communication without stealing resources from the game, though the GPU remains the definitive constraint on overall gaming performance.
Hardware Specifications
Intel Core Ultra 5 235
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + Intel Arc B390 in Counter-Strike 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.0 |
| 3840x2160 | Medium | 55.0 |
| 3840x2160 | High | 41.0 |
| 3840x2160 | Ultra | 32.0 |
| 2560x1440 | Low | 118.0 |
| 2560x1440 | Medium | 98.0 |
| 2560x1440 | High | 73.0 |
| 2560x1440 | Ultra | 57.0 |
| 1920x1080 | Low | 179.0 |
| 1920x1080 | Medium | 149.0 |
| 1920x1080 | High | 111.0 |
| 1920x1080 | Ultra | 86.0 |
Counter-Strike 2 with iUltra 5 235 + Other GPUs
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Counter-Strike 2 with Arc B390 + Other CPUs
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