Counter-Strike 2

Counter-Strike 2

AVERAGE FPS
153
excellent

This combination delivers exceptional performance with an average of 153 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 70 94 113
1440p QHD 96 125 167 205
1080p Full HD 151 194 259 307

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 113
3840x2160 Medium 94
3840x2160 High 70
3840x2160 Ultra 55
2560x1440 Low 205
2560x1440 Medium 167
2560x1440 High 125
2560x1440 Ultra 96
1920x1080 Low 307
1920x1080 Medium 259
1920x1080 High 194
1920x1080 Ultra 151

Counter-Strike 2 with AMD Ryzen 9 9950X3D + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 9 9950X3D paired with the Intel Arc B580 produces a distinctive performance profile in Counter-Strike 2, one that shifts its bottleneck character dramatically depending on resolution and quality settings. At 1080p with Low settings, the combination delivers an average of 306.8 FPS, but this drops to 69.5 FPS at 4K with High settings. The scaling pattern across the resolution ladder reveals where the CPU's considerable headroom ends and where the GPU's workload becomes the limiting factor.

Resolution Scaling

The FPS decay from 1080p to 4K is steep and consistent across all settings tiers, indicating that the Arc B580 is the primary constraint at higher pixel counts. At Low settings, the average frame rate falls from 306.8 FPS at 1920x1080 to 204.6 FPS at 2560x1440, a reduction of roughly one-third. Moving further to 3840x2160, the average drops to 113.1 FPS, which represents a 63% decrease from the 1080p baseline. This trajectory is typical of a GPU-bound scenario where pixel throughput dominates.

For High settings, the pattern is similar but with lower absolute values: 194.1 FPS at 1080p, 124.9 FPS at 1440p, and 69.5 FPS at 4K. The percentage drop from 1080p to 4K is approximately 64%, nearly identical to the Low setting delta. This consistency across quality presets suggests that the resolution scaling penalty is largely independent of the visual complexity, pointing to raw fill-rate and memory bandwidth constraints rather than shader complexity limits.

The Medium preset shows a milder relative decline, from 259 FPS at 1080p to 167.4 FPS at 1440p and finally 94.4 FPS at 4K. The 4K figure is 63.5% lower than the 1080p result. Ultra settings produce the most demanding workload, with 150.7 FPS at 1080p, 95.8 FPS at 1440p, and 55.4 FPS at 4K — the latter being the only sub-60 FPS result in the entire measured set. The fact that even at 1080p Ultra the frame rate fails to reach 200 FPS indicates that the GPU's architectural limits begin to surface well before 4K.

GPU Role

The Intel Arc B580's memory configuration is central to understanding these results. The GPU carries 12 GB of GDDR6 memory on a 192-bit bus, yielding a bandwidth of 456.0 GB/s. Memory clocks run at 2375 MHz, with 19 Gbps effective data rate. In Counter-Strike 2, a game that does not typically demand large frame buffers, the 12 GB capacity is unlikely to be a limiting factor at any tested setting. Instead, the 192-bit bus width becomes the relevant constraint at 4K.

The GPU's base and boost clocks are both 2670 MHz, a single fixed frequency that suggests the card operates at a constant state. The shading unit count of 2560, combined with 160 texture mapping units and 80 render output units, yields a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s. These figures explain why the 4K High result of 69.5 FPS is achievable but not higher: the pixel throughput is sufficient for moderate frame rates at this resolution, but the fill rate cannot sustain the 100+ FPS levels seen at lower resolutions.

The FP32 compute rating of 13.67 TFLOPS is modest by current standards, and this shows in the Ultra preset results. At 4K Ultra, the average of 55.4 FPS is only 79.8% of the High preset's 69.5 FPS, indicating that the additional shader work from Ultra settings places meaningful strain on the compute units. The GPU's percentile ranking of 66 among all tested GPUs, with an average benchmark score of 23021, places it in the upper-middle tier — capable but not exceptional for high-refresh 4K gaming.

FAQ

Q: Why does the frame rate drop so significantly from 1080p to 4K?

A: The data shows an average FPS reduction of roughly 63-64% from 1920x1080 to 3840x2160 across Low and High settings. This is consistent with GPU-bound scaling, where the Arc B580's 456.0 GB/s memory bandwidth and 213.6 GPixel/s pixel rate cannot keep pace with the fourfold increase in pixel count.

Q: Is the AMD Ryzen 9 9950X3D holding back performance at any resolution?

A: At 1080p Low, the combination reaches 306.8 FPS, which is far below the CPU's theoretical capability given its 16 cores and 32 threads with a boost clock of 5.70 GHz. The CPU percentile rank of 96 versus all CPUs suggests it has ample headroom; the bottleneck is the GPU even at lower resolutions.

Q: What is the best resolution and settings combination for this pairing?

A: For competitive play, 1920x1080 with Low settings at 306.8 FPS is the strongest measured result. For visually richer experiences, 2560x1440 High at 124.9 FPS balances quality and smoothness, while 4K High at 69.5 FPS is playable but not optimal for high-refresh displays.

Q: How does the Ultra preset compare to High at the same resolution?

A: At each resolution, Ultra reduces frame rate by approximately 25-30% compared to High. At 1080p, Ultra yields 150.7 FPS versus 194.1 FPS for High; at 4K, Ultra produces 55.4 FPS versus 69.5 FPS. The incremental visual fidelity does not justify the performance cost in most scenarios.

Q: Does the GPU's 12 GB memory capacity affect these results?

A: The measured data does not indicate memory capacity as a limiting factor. Counter-Strike 2's frame buffer requirements at 4K Ultra are well within 12 GB, and the consistent scaling patterns point to bandwidth and pixel rate constraints rather than capacity exhaustion.

Q: What does the combo rank of 1279 out of 1632 indicate?

A: The rank places this pairing in the lower third of all tested CPU-GPU combinations for this game. Despite the strong CPU, the Arc B580's performance ceiling in Counter-Strike 2 limits the overall result to average frame rates that many other GPUs would exceed.

How This Combo Ranks

The combination of the Ryzen 9 9950X3D and Arc B580 ranks 1279 out of 1632 tested combos for Counter-Strike 2. This position, in the 78th percentile of the worst results, is striking given the CPU's elite standing. The processor alone achieves an average benchmark score of 71660, ranking in the 96th percentile of all CPUs, with nearest rivals including the Intel Xeon Platinum 8270 (0.9% higher at 71056) and the AMD Ryzen 9 9950X (1.8% higher at 70420). The GPU, however, sits at the 66th percentile of all GPUs with an average score of 23021, only 0.7% behind the NVIDIA GeForce RTX 4060 at 23181.

This disparity explains the low combo rank. A top-tier CPU paired with a mid-tier GPU creates a system where the processor's potential is largely unrealized in this title. The measured frame rates, particularly the 306.8 FPS at 1080p Low, show that the CPU can feed the GPU effectively, but the GPU's rendering limits cap the output well below what the CPU could support with a faster graphics card. The deltaPct values for the CPU's rivals (ranging from -1.9% for the Intel Xeon 6517P to 2.2% for the Intel Core i7-14700KF) are small, confirming that the processor is not the differentiator here.

Measured FPS Breakdown

At 1920x1080, the settings ladder shows a clear progression: Low yields 306.8 FPS, Medium produces 259 FPS, High delivers 194.1 FPS, and Ultra drops to 150.7 FPS. The step from Low to Medium is a 15.6% reduction, while Medium to High is a 25.1% reduction, and High to Ultra is a 22.4% reduction. These deltas suggest that each quality tier adds substantial shader or texture work that the Arc B580 must process, though the CPU keeps up with all settings at this resolution.

Moving to 2560x1440, the same pattern holds with lower absolute numbers: Low at 204.6 FPS, Medium at 167.4 FPS, High at 124.9 FPS, and Ultra at 95.8 FPS. The percentage reductions between settings are 18.2% (Low to Medium), 25.4% (Medium to High), and 23.3% (High to Ultra). The consistency of these deltas across 1080p and 1440p indicates that the GPU's per-pixel costs scale uniformly with settings, regardless of resolution.

At 3840x2160, the results compress further: Low at 113.1 FPS, Medium at 94.4 FPS, High at 69.5 FPS, and Ultra at 55.4 FPS. The Low to Medium drop is 16.5%, Medium to High is 26.4%, and High to Ultra is 20.3%. This resolution is where the GPU's limitations become most apparent, with even the Low preset failing to reach 120 FPS. The 4K Ultra result of 55.4 FPS is the only measurement below 60 FPS in the entire dataset, confirming that this combination is not suited for maximum quality at 4K in Counter-Strike 2.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + Intel Arc B580 in Counter-Strike 2

Resolution Settings Avg FPS
3840x2160 Low 113.1
3840x2160 Medium 94.4
3840x2160 High 69.5
3840x2160 Ultra 55.4
2560x1440 Low 204.6
2560x1440 Medium 167.4
2560x1440 High 124.9
2560x1440 Ultra 95.8
1920x1080 Low 306.8
1920x1080 Medium 259.0
1920x1080 High 194.1
1920x1080 Ultra 150.7

Counter-Strike 2 with Ryzen 9 9950X3D + Other GPUs

See how Counter-Strike 2 performs with the same CPU but different graphics cards.

Counter-Strike 2 with Arc B580 + Other CPUs

See how Counter-Strike 2 performs with the same GPU but different processors.

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