Counter-Strike 2
This combination delivers exceptional performance with an average of 251 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 90 | 116 | 155 | 187 |
| 1440p QHD | 161 | 207 | 278 | 334 |
| 1080p Full HD | 243 | 313 | 420 | 505 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Counter-Strike 2 with AMD Ryzen 5 9600X + NVIDIA GeForce RTX 3080, In-Depth Analysis
Counter-Strike 2 presents an interesting scaling profile for the AMD Ryzen 5 9600X and NVIDIA GeForce RTX 3080 combination. The data shows a dramatic shift in performance characteristics as resolution changes, moving from a CPU-limited scenario at 1080p to a more GPU-bound situation at 4K. At 1920x1080, the average frame rates are exceptionally high, ranging from 243 FPS on Ultra settings to 505 FPS on Low, which strongly indicates that the CPU is the primary limiting component at this resolution. The gap between Low and Ultra settings at 1080p is 262 FPS, a 108% performance delta, suggesting that the GPU has ample headroom and is not being fully utilized. Moving to 2560x1440, the frame rates remain very high but the scaling pattern begins to shift. At 1440p, the average FPS ranges from 161 on Ultra to 334 on Low, with the delta between Low and Ultra narrowing to 173 FPS, or 107%. This still indicates a significant CPU influence, but the GPU is beginning to take on more of the workload. At 3840x2160, the scaling profile changes more distinctly. Average frame rates range from 90 FPS on Ultra to 187 FPS on Low, with a delta of 97 FPS between the extremes, representing a 108% difference. The 4K results show a more pronounced GPU limitation, as the gap between Low and Medium settings at 4K (187 vs 155 FPS) is 32 FPS, while the gap between Medium and High (155 vs 116 FPS) is 39 FPS, and between High and Ultra (116 vs 90 FPS) is 26 FPS. The data reveals that at 4K, the RTX 3080's rendering load becomes a more significant factor, though the Ryzen 5 9600X still maintains frame rates well above playable thresholds.
Resolution Scaling
The resolution scaling behavior of this combo is a textbook example of how Counter-Strike 2 responds to changing pixel counts. At 1080p, the average FPS figures are extraordinarily high, with the Low preset achieving 505 FPS. This is a clear indicator that the CPU is the bottleneck, as the GPU is capable of rendering far more frames than the CPU can feed it. The scaling from 1080p to 1440p shows a reduction in average FPS across all settings, but the percentage drop is not uniform. For the Low preset, the drop is from 505 to 334 FPS, a 34% reduction. For the High preset, the drop is from 313 to 207 FPS, a 34% reduction. For the Ultra preset, the drop is from 243 to 161 FPS, a 34% reduction. The Medium preset drops from 420 to 278 FPS, a 34% reduction. The uniformity of these percentage drops across settings suggests that the scaling from 1080p to 1440p is primarily driven by the GPU's pixel throughput, with the CPU still providing a sufficient frame stream. When moving from 1440p to 4K, the scaling becomes more pronounced. The Low preset drops from 334 to 187 FPS, a 44% reduction. The High preset drops from 207 to 116 FPS, a 44% reduction. The Ultra preset drops from 161 to 90 FPS, a 44% reduction. The Medium preset drops from 278 to 155 FPS, a 44% reduction. The uniform 44% reduction from 1440p to 4K across all settings indicates that the GPU is now the dominant limiting factor. The RTX 3080's rendering capabilities are being pushed harder at 4K, and the frame rate scales more directly with the pixel count. The data suggests that at 1080p, the Ryzen 5 9600X's six cores and 12 threads are the primary constraint, while at 4K, the RTX 3080's 10 GB of GDDR6X memory and 8704 shading units become the limiting factor. The transition point appears to be around 1440p, where the balance between CPU and GPU load is most equitable.
FAQ
Q: What is the maximum average frame rate achievable with this combo at 1080p?
A: The highest average frame rate recorded is 505 FPS at 1920x1080 with the Low preset. The Medium preset achieves 420 FPS, High achieves 313 FPS, and Ultra achieves 243 FPS at the same resolution.
Q: How does the combo perform at 4K with the Ultra preset?
A: At 3840x2160 with the Ultra preset, the average frame rate is 90 FPS. This is the lowest average FPS recorded across all tested settings and resolutions.
Q: Is the CPU or GPU more likely to be the bottleneck at 2560x1440?
A: The data indicates a balanced load at 1440p. The average FPS ranges from 161 on Ultra to 334 on Low, with a 107% delta between the two extremes. This suggests that neither component is fully saturated, as the frame rate scales significantly with settings but remains high.
Q: What is the frame time consistency at 1080p Medium settings?
A: The 1920x1080 Medium preset shows a minimum FPS of 357 and a maximum FPS of 482, with an average of 420 FPS. This indicates a relatively tight frame time distribution, though the spread of 125 FPS between min and max is notable.
Q: How does the combo's performance at 4K High settings compare to 1440p High settings?
A: At 4K High, the average FPS is 116, while at 1440p High, the average FPS is 207. This represents a 44% reduction in average frame rate when moving from 1440p to 4K.
Q: What is the lowest average FPS recorded for this combo?
A: The lowest average FPS recorded is 90 FPS, which occurs at 3840x2160 with the Ultra settings preset.
How This Combo Ranks
The AMD Ryzen 5 9600X and NVIDIA GeForce RTX 3080 combination ranks 1050 out of 3719 tested combos in Counter-Strike 2. This places the combo in the top 28% of all tested configurations, indicating a strong overall performance level. The rank reflects the combo's ability to deliver high frame rates across all tested resolutions, particularly excelling at 1080p and 1440p. The CPU's percentile ranking against all CPUs is 81, meaning it performs better than 81% of all tested processors. The GPU's percentile ranking against all GPUs is 68, indicating it outperforms 68% of all tested graphics cards. The combination of a high-percentile CPU and a mid-to-high-percentile GPU results in a combo rank that is slightly lower than the CPU's individual percentile but higher than the GPU's percentile, reflecting the balanced nature of the pairing. The CPU's nearest rivals in terms of average benchmark score include the AMD Ryzen 7 PRO 5755GE, which scores 29656 (0.2% higher), and the AMD Ryzen 7 7840H, which scores 29868 (0.5% lower). The GPU's nearest rivals include the NVIDIA P106-100, which scores 23249 (0.3% lower), and the AMD Radeon Pro Vega 16, which scores 23250 (0.3% lower). These rival comparisons show that the CPU and GPU are both in a competitive performance tier, with the combo's overall rank reflecting the synergy between the two components.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo's performance across three resolutions and four settings presets. At 1920x1080, the Low preset delivers an average of 505 FPS, the Medium preset delivers 420 FPS with a minimum of 357 and a maximum of 482, the High preset delivers 313 FPS, and the Ultra preset delivers 243 FPS. The 1080p results show a clear progression of decreasing frame rates as settings increase, with a total range of 262 FPS between the lowest and highest presets. At 2560x1440, the Low preset averages 334 FPS, the Medium preset averages 278 FPS with a minimum of 236 and a maximum of 319, the High preset averages 207 FPS, and the Ultra preset averages 161 FPS. The 1440p results show a similar pattern to 1080p, with a total range of 173 FPS between the Low and Ultra presets. At 3840x2160, the Low preset averages 187 FPS, the Medium preset averages 155 FPS with a minimum of 132 and a maximum of 178, the High preset averages 116 FPS, and the Ultra preset averages 90 FPS. The 4K results show the most compressed range, with a total of 97 FPS between the Low and Ultra presets. The Medium preset at each resolution provides the most complete data, with minimum and maximum FPS values recorded. At 1080p Medium, the spread between min and max is 125 FPS. At 1440p Medium, the spread is 83 FPS. At 4K Medium, the spread is 46 FPS. This narrowing spread at higher resolutions indicates that frame times become more consistent as the GPU workload increases, likely because the CPU is no longer causing frame pacing inconsistencies.
Settings Recommendations
The benchmark data indicates that the Medium settings preset offers the most balanced experience across all resolutions. At 1080p, the Medium preset delivers an average of 420 FPS, which is 85 FPS higher than High and 177 FPS higher than Ultra, while still providing improved visual quality over Low. The Medium preset also provides the only recorded minimum and maximum FPS values, showing a range of 357 to 482 FPS at 1080p, which indicates good frame time stability. At 1440p, the Medium preset averages 278 FPS, with a minimum of 236 and a maximum of 319, providing a smooth experience that is well above the 144 Hz refresh rate common on high-end monitors. At 4K, the Medium preset averages 155 FPS, with a minimum of 132 and a maximum of 178, which is still highly playable and offers a significant visual upgrade over Low settings. For competitive play at 1080p, the Low preset provides the highest average frame rate at 505 FPS, which may be preferable for players with 360 Hz or higher refresh rate displays. For high-refresh 1440p monitors, the High preset at 207 FPS is a strong option, offering better visual fidelity while still maintaining frame rates above 200 FPS. For 4K displays, the High preset at 116 FPS is the recommended choice for quality-focused play, while the Ultra preset at 90 FPS is only advisable for players who prioritize visual fidelity over frame rate. The data suggests that the Medium preset represents the best overall compromise between visual quality and performance, as it consistently delivers frame rates that are 30-40% higher than High settings while providing a more stable frame time profile.
CPU Role
The AMD Ryzen 5 9600X is a six-core, 12-thread processor based on the Zen 5 architecture, codenamed Granite Ridge, manufactured on a 4 nm process at TSMC. It features a base clock of 3.90 GHz and a boost clock of 5.40 GHz, with a 65 W TDP. The processor has an 80 KB L1 cache per core, a 1 MB L2 cache per core, and a 32 MB shared L3 cache. In Counter-Strike 2, the CPU's role is most pronounced at 1080p, where the average frame rates of 505 FPS on Low settings indicate that the CPU is capable of feeding the GPU with a very high frame stream. The single-thread performance is particularly strong, as evidenced by a 3DMark single-thread score of 1253 and a Cinebench R23 single-core score of 2183.5. The multi-threaded performance is also solid, with a Cinebench R23 multi-core score of 17528.5 and a Geekbench multi-core score of 14438. The CPU's 81st percentile ranking against all CPUs reflects its strong performance in both single-threaded and multi-threaded workloads. In Counter-Strike 2, which is known to be sensitive to single-thread performance, the Ryzen 5 9600X's high boost clock of 5.40 GHz is likely a key factor in achieving the high frame rates observed at 1080p. The CPU's 12 threads provide sufficient parallelism for the game's engine, which is reflected in the 3DMark 16-thread score of 7585. The data suggests that the CPU is not a limiting factor at 1440p, as the frame rates remain very high, but it begins to show its influence at 1080p where the GPU has more headroom. The CPU's 32 MB L3 cache is likely beneficial for the game's data access patterns, helping to maintain consistent frame delivery.
GPU Role
The NVIDIA GeForce RTX 3080 is based on the Ampere architecture, with the GA102 chip manufactured on an 8 nm process at Samsung. It features 8704 shading units, 272 texture mapping units, 96 raster output units, 68 ray tracing cores, and 272 tensor cores. The GPU has a base clock of 1440 MHz and a boost clock of 1710 MHz, with 10 GB of GDDR6X memory on a 320-bit bus, providing a bandwidth of 760.3 GB/s. The GPU's FP32 performance is rated at 29.77 TFLOPS, and it supports DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6. In Counter-Strike 2, the GPU's role becomes more prominent as resolution increases. At 4K, the average frame rates range from 90 FPS on Ultra to 187 FPS on Low, showing a clear dependency on the GPU's rendering capabilities. The GPU's 10 GB of VRAM is sufficient for the game's texture requirements at all tested settings, as evidenced by the stable performance across resolutions. The RTX 3080's 68th percentile ranking against all GPUs places it in the upper-mid tier of graphics cards, and its average benchmark score of 23172 is competitive with its nearest rivals. The GPU's pixel rate of 164.2 GPixel/s and texture rate of 465.1 GTexel/s are key specifications that influence the 4K performance, where the GPU is the primary bottleneck. The data shows that at 4K, the frame rate scales more directly with settings, with a 108% difference between Low and Ultra, indicating that the GPU is fully utilized. The RTX 3080's 320 W TDP and dual-slot design are notable characteristics, but the performance data indicates that the GPU is well-suited for Counter-Strike 2 at all tested resolutions, with even the most demanding 4K Ultra preset maintaining an average of 90 FPS.
Hardware Specifications
AMD Ryzen 5 9600X
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 9600X + NVIDIA GeForce RTX 3080 in Counter-Strike 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 187.0 |
| 3840x2160 | Medium | 155.0 |
| 3840x2160 | High | 116.0 |
| 3840x2160 | Ultra | 90.0 |
| 2560x1440 | Low | 334.0 |
| 2560x1440 | Medium | 278.0 |
| 2560x1440 | High | 207.0 |
| 2560x1440 | Ultra | 161.0 |
| 1920x1080 | Low | 505.0 |
| 1920x1080 | Medium | 420.0 |
| 1920x1080 | High | 313.0 |
| 1920x1080 | Ultra | 243.0 |
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