Control
This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 40 | 43 | 61 |
| 1440p QHD | 47 | 55 | 63 | 92 |
| 1080p Full HD | 66 | 75 | 87 | 116 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
The Intel Core Ultra 7 265K paired with the NVIDIA GeForce RTX 3060 Ti delivers a playable but not dominant experience in Control, with performance scaling predictably across resolutions and settings. The data shows a system that is firmly GPU-limited at higher resolutions, while the 20-core processor provides ample headroom at 1080p. This analysis breaks down the measured results, contextualizes them against rival components, and answers common questions about this specific combination.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process. Its base clock of 3.90 GHz and boost clock of 5.50 GHz provide substantial single-thread performance, which is reflected in its Cinebench R23 single-core score of 7060. For a title like Control, which relies heavily on game logic, physics, and draw-call submission, this processor’s strong single-core throughput is more relevant than its multi-core muscle. The Cinebench R23 multi-core score of 50009 and Passmark multithread score of 58838 indicate that the CPU is not a bottleneck in this pairing, especially at 1080p where the GPU is more likely to be the limiting factor.
The processor’s 30 MB of shared L3 cache and dual-channel DDR5 memory support with 102.4 GB/s bandwidth contribute to smooth data flow. In benchmark terms, the 265K sits in the 97th percentile of all CPUs, with an average benchmark score of 79102. Its nearest rivals include the Intel Core Ultra 7 265KF (deltaPct -0.2), Intel Core i9-14900KF (deltaPct -0.2), and Intel Core i9-14900K (deltaPct -0.9). The data indicates that the 265K is statistically tied with these alternatives, differing by less than 1% in average score. For Control, this means the CPU choice among these top-tier parts is unlikely to change the measured FPS, as the game’s engine does not exhibit extreme multi-threaded scaling.
At 1080p with Low settings, the combo achieves 115.7 FPS, which is the highest measured result in this dataset. This figure suggests that the CPU can feed the GPU effectively even at lower graphical loads. However, as settings increase to Ultra at 1080p, the frame rate drops to 65.6 FPS, a 50.1 FPS reduction. This drop is primarily attributed to the GPU’s workload, not the CPU. The Passmark physics score of 3826 further corroborates that the 265K handles the game’s physics calculations without issue. The processor’s 97th percentile ranking relative to all CPUs means that in virtually any gaming scenario, the 265K will not be the primary constraint.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3060 Ti is an Ampere-architecture GPU with 8 GB of GDDR6 memory on a 256-bit bus, yielding a bandwidth of 448.0 GB/s. The memory clock is 1750 MHz, with an effective data rate of 14 Gbps. The GPU’s boost clock of 1665 MHz and base clock of 1410 MHz define its operating range. With 4864 shading units, 152 TMUs, and 80 ROPs, the RTX 3060 Ti delivers a FP32 compute throughput of 16.20 TFLOPS. These specifications place the GPU in the 69th percentile of all GPUs, with an average benchmark score of 25120.
In Control, the RTX 3060 Ti shows clear signs of being the limiting component at higher resolutions. At 4K Ultra, the combo only achieves 33.5 FPS, which is below the threshold for smooth gameplay. The 8 GB VRAM capacity is a potential concern at 4K with Ultra settings, as the game’s texture and effects requirements may approach this limit. The GPU’s nearest rivals include the AMD Radeon RX 6700M (deltaPct -0.2), AMD Radeon RX 6600 (deltaPct -0.5), and AMD Radeon 890M (deltaPct -0.5). The RTX 3060 Ti is effectively tied with these parts based on average benchmark scores, though the RX 6600 has less memory bandwidth (which is not listed here, so no direct comparison is made).
The measured FPS data shows that the GPU scales well with settings at 1080p, moving from 65.6 FPS at Ultra to 115.7 FPS at Low. This 76% increase in frame rate when dropping from Ultra to Low indicates that the GPU’s shading units and ROPs are heavily utilized. The Passmark G3D score of 20349 and 3DMark Steel Nomad score of 2626 provide additional context for the GPU’s raw performance. At 1440p, the Ultra setting yields 47.1 FPS, which is playable but not ideal for fast-paced action. The GPU’s 8 GB VRAM is sufficient for 1080p and 1440p, but the 4K High result of 39.5 FPS suggests that memory capacity and bandwidth become constraints at that resolution.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data reveals a classic GPU-bound pattern. Moving from 1080p to 4K at the same High settings, the average FPS drops from 75.2 to 39.5, a reduction of 35.7 FPS (approximately 47% lower). This substantial drop indicates that the RTX 3060 Ti is the primary bottleneck at higher resolutions, as the CPU’s performance remains constant regardless of resolution. The 265K’s single-thread performance, as measured by its Cinebench R23 single-core score of 7060, is more than sufficient to handle the game’s logic at any resolution.
At Low settings, the scaling is even more pronounced. The 1080p Low result of 115.7 FPS drops to 91.7 FPS at 1440p and then to 61.2 FPS at 4K. The percentage drop from 1080p to 4K at Low settings is approximately 47%, which is nearly identical to the drop at High settings. This consistency suggests that the GPU’s fill rate and memory bandwidth are the limiting factors, not the CPU. The 4K Medium result of 42.9 FPS and 4K Ultra result of 33.5 FPS further confirm this trend.
The data also shows that the scaling from 1440p to 4K is steeper than from 1080p to 1440p. For example, at High settings, the FPS drops from 75.2 at 1080p to 54.7 at 1440p (a 27% reduction), then from 54.7 to 39.5 at 4K (a 28% reduction). This relatively uniform scaling is typical of a GPU with a fixed memory bandwidth of 448.0 GB/s. The 8 GB VRAM capacity becomes a more significant factor at 4K, especially with Ultra settings where the frame rate falls below 35 FPS. The conclusion from this data is that the RTX 3060 Ti is the definitive limiting component at 1440p and above, while the 265K provides ample headroom at all resolutions.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database of tested combinations for Control, this pairing of the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 3060 Ti ranks 1166 out of 1636 total combos. This places the combo in the lower third of all tested configurations, which is consistent with the GPU’s mid-range positioning. The rank reflects the overall average performance across all measured settings and resolutions, not just peak FPS. The 265K’s high percentile ranking (97th) does not boost the combo’s rank because the GPU limits the overall score.
The combo’s rank of 1166 indicates that there are 470 tested combinations that perform worse, and 1165 that perform better. This suggests that while the CPU is top-tier, the RTX 3060 Ti holds the combo back in Control. The GPU’s 69th percentile ranking among all GPUs aligns with this outcome, as many other GPUs outperform it in this title. The nearest rival GPUs, such as the AMD Radeon RX 6700M and RX 6600, have nearly identical average scores (deltaPct -0.2 and -0.5, respectively), so combos with these GPUs would likely rank similarly.
The data is measured, not estimated, which adds confidence to the ranking. For users seeking higher frame rates in Control, the data suggests that upgrading the GPU would yield larger gains than upgrading the CPU. The 265K’s performance is not a limiting factor, as evidenced by its average benchmark score of 79102, which is within 1% of the top rival CPUs. The combo’s rank in this specific game is therefore a direct reflection of the RTX 3060 Ti’s capabilities at 1440p and 4K, where it struggles to maintain high frame rates.
FAQ
*Q: What is the best resolution and setting combination for this combo in Control?*
A: Based on the measured FPS, 1080p High (75.2 FPS) or 1440p Medium (63.4 FPS) provide the best balance of visual quality and smoothness. 4K is not recommended as even Low settings only yield 61.2 FPS, and Ultra drops to 33.5 FPS.
Q: Is the Intel Core Ultra 7 265K a bottleneck for the RTX 3060 Ti in this game?
A: No. The CPU’s Cinebench R23 multi-core score of 50009 and 97th percentile ranking indicate it has ample performance. The FPS drops from 1080p to 4K follow a GPU-bound pattern, confirming the RTX 3060 Ti is the limiting component.
Q: How does this combo compare to similar systems with rival CPUs?
A: The 265K is statistically tied with its nearest rivals, including the Intel Core Ultra 7 265KF and Intel Core i9-14900KF, with deltaPct values of -0.2. A system with any of these CPUs would produce nearly identical FPS in Control when paired with the same GPU.
Q: Does the 8 GB VRAM affect performance at 4K?
A: The data suggests it does. The 4K Ultra result of 33.5 FPS is significantly lower than 1080p Ultra at 65.6 FPS, indicating that memory capacity and bandwidth are strained at higher resolutions.
Q: What is the combo’s overall ranking among tested configurations?
A: This pairing ranks 1166 out of 1636 tested combos for Control. This places it in the lower third, primarily due to the GPU’s mid-range performance rather than the CPU.
Q: How much FPS is gained by dropping from Ultra to Low at 1080p?
A: At 1080p, the frame rate increases from 65.6 FPS at Ultra to 115.7 FPS at Low, a gain of 50.1 FPS. This large increase indicates that the GPU’s shading and texture units are heavily taxed at higher settings.
Hardware Specifications
Intel Core Ultra 7 265K
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 3060 Ti in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.2 |
| 3840x2160 | Medium | 42.9 |
| 3840x2160 | High | 39.5 |
| 3840x2160 | Ultra | 33.5 |
| 2560x1440 | Low | 91.7 |
| 2560x1440 | Medium | 63.4 |
| 2560x1440 | High | 54.7 |
| 2560x1440 | Ultra | 47.1 |
| 1920x1080 | Low | 115.7 |
| 1920x1080 | Medium | 86.9 |
| 1920x1080 | High | 75.2 |
| 1920x1080 | Ultra | 65.6 |
Control with iUltra 7 265K + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 3060 Ti + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with iUltra 7 265K + RTX 3060 Ti
Explore FPS benchmarks for other games using this same hardware combination.