Control
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 48 | 54 | 76 |
| 1440p QHD | 62 | 71 | 80 | 112 |
| 1080p Full HD | 81 | 94 | 105 | 148 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 7700 + AMD Radeon RX 6750 XT, In-Depth Analysis
# Control with AMD Ryzen 7 7700 + AMD Radeon RX 6750 XT
This pairing of an 8-core Zen 4 CPU with a 12 GB RDNA 2 GPU targets 1440p as its sweet spot in Control, with 1080p delivering high refresh rates and 4K requiring settings compromises. The data shows this combo ranks 1712th out of 3720 tested combinations in this game, placing it just below the median of all tested systems. The CPU sits in the 87th percentile among all processors tested, while the GPU lands in the 71st percentile, which means the graphics card is more likely to be the limiting factor in demanding scenes.
Resolution Scaling
Control's frame rate behavior across resolutions reveals a classic GPU-bound scaling pattern. At 1080p with High settings, the combo produces 94 FPS average. Moving to 1440p High drops that to 71 FPS, a 24.5% reduction. Jumping to 4K High yields 48 FPS, which is 48.9% lower than 1440p and 32.4% lower than 1080p. These are steep declines that clearly indicate the AMD Radeon RX 6750 XT is the primary constraint as pixel count rises.
The scaling factor from 1080p to 1440p is roughly 0.75x, while 1440p to 4K is about 0.68x. This pattern is typical for a GPU with a 192-bit memory bus and 432.0 GB/s of bandwidth. The GPU's 12 GB of GDDR6 memory is sufficient for all tested resolutions, but the raw shading throughput of 13.31 TFLOPS FP32 and 2560 shading units begins to show strain at higher pixel counts. The 40 ray tracing cores are present but Control's implementation of ray tracing is not the focus of these measurements.
At Low settings, the picture changes dramatically. The 1080p Low result of 148 FPS suggests the CPU can push well beyond 144 Hz in lighter scenes. The 1440p Low figure of 112 FPS and 4K Low of 76 FPS show that even at reduced quality, the GPU still dominates the scaling curve. The difference between Low and High at 4K is 28 FPS, while at 1080p it is 54 FPS, confirming that higher resolutions compress the settings gap because the GPU becomes the bottleneck earlier.
The AMD Ryzen 7 7700, with its 8 cores and 16 threads running at a 3.80 GHz base and 5.30 GHz boost clock, is not the limiting factor in these results. Its Cinebench R23 multi-core score of 18760 and single-core score of 1930 place it comfortably ahead of what Control needs. The CPU's L3 cache of 32 MB shared and dual-channel DDR5 memory support with 83.2 GB/s bandwidth are more than adequate for this game's engine.
How This Combo Ranks
Out of 3720 tested combinations, this CPU-GPU pairing ranks 1712th, which puts it in the 46th percentile of all combos tested in Control. That position is somewhat surprising given the individual component percentiles, but it reflects how the GPU's mid-range positioning drags the overall result down. The combo is not a top-tier performer, but it is far from the bottom — it sits in the middle of the pack.
The AMD Ryzen 7 7700's nearest rivals in the CPU benchmark database are instructive. It sits 0.1% above the AMD Ryzen AI 9 365 in average score, 0.2% below the Intel Core 5 221E, 0.4% below the AMD Ryzen 9 270, and 0.6% below the Intel Core i9-13905H. These are all within a rounding error of each other, meaning the CPU choice among these options would not meaningfully change Control's frame rates. The 7700's 3DMark scores — 8484 for 16 threads, 6933 for 8 threads, and 1049 for single thread — show strong multi-threaded scaling that the game engine can exploit during physics and AI calculations.
The GPU's nearest rivals paint a different picture. The Radeon RX 6750 XT is 0.5% above the AMD Radeon R9 M395X, 0.6% above the AMD FirePro W7100, 0.7% above the AMD FirePro D700, and 1.1% above the NVIDIA GeForce RTX 3080 Ti Mobile in average benchmark score. These deltas are small, but they show the RX 6750 XT is not far ahead of much older or mobile parts in raw compute terms. The 3DMark Steel Nomad DX12 score of 2548 and PassMark G3D score of 20700 give a sense of its DirectX 12 and general 3D capability, but Control's specific engine workload is what matters for these frame rates.
GPU Role
The AMD Radeon RX 6750 XT is built on the Navi 22 chip using TSMC's 7 nm process, with 17,200 million transistors on a 335 mm² die. Its base clock is 2150 MHz, boost clock is 2600 MHz, and game clock is 2495 MHz. The memory runs at 2250 MHz with 18 Gbps effective, delivering 432.0 GB/s across a 192-bit bus. This configuration gives it 12 GB of GDDR6 VRAM, which is ample for Control at all tested settings — the game's texture and buffer requirements do not exceed this capacity at 4K Ultra.
The GPU's 64 ROPs and 160 TMUs produce a pixel rate of 166.4 GPixel/s and texture rate of 416.0 GTexel/s. In Control, which uses heavy post-processing and volumetric effects, the texture rate matters more than raw pixel throughput. The 13.31 TFLOPS FP32 figure is modest by current standards but sufficient for this 2019 title. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which covers Control's rendering API requirements.
The RT cores count of 40 is present but not a focus for these measurements. Control's ray-traced reflections and shadows are demanding, and the 250 W TDP of the card suggests it runs hot under sustained load. The dual-slot cooler with a 1x 6-pin and 1x 8-pin power connector is standard for this class, and the 600 W suggested PSU is reasonable. The card is PCIe 4.0 x16, which matches the Ryzen 7 7700's Gen 5 CPU lanes, though the GPU does not use the extra bandwidth.
The GPU's benchmark percentile of 71 among all GPUs tested is respectable but not outstanding. Its nearest rivals include the R9 M395X and FirePro W7100, which are much older parts, suggesting the RX 6750 XT's age (released 2022-03-02) is showing in compute benchmarks. However, in gaming-specific workloads like Control, the driver optimizations and architectural efficiency of RDNA 2 keep it competitive.
Measured FPS Breakdown
At 1920x1080, the combo delivers 148 FPS on Low, 105 FPS on Medium (with a min of 90 and max of 121), 94 FPS on High, and 81 FPS on Ultra. The Medium preset's min-max range of 90 to 121 FPS shows frame pacing that is smooth enough for a 100 Hz class monitor. The drop from Low to Ultra is 67 FPS, meaning the settings slider has a massive impact at this resolution. A 144 Hz display would benefit from Low or Medium presets, while High and Ultra are better suited to 60-75 Hz screens.
At 2560x1440, the results are 112 FPS on Low, 80 FPS on Medium (min 68, max 92), 71 FPS on High, and 62 FPS on Ultra. The Medium preset's min of 68 FPS is still above 60, so there is no stutter risk. The gap between Low and Ultra narrows to 50 FPS, showing the GPU is becoming more of a factor. For 1440p gaming, Medium or High are the sensible choices — Ultra dips to 62 FPS average, which is playable but leaves no headroom for demanding scenes.
At 3840x2160, the numbers drop to 76 FPS on Low, 54 FPS on Medium (min 46, max 62), 48 FPS on High, and 42 FPS on Ultra. The Medium preset's min of 46 FPS means there will be noticeable dips below 60, and High and Ultra are firmly in 40-50 FPS territory. At 4K, only Low settings approach a locked 60 FPS experience, and even then the average of 76 FPS suggests occasional drops below that threshold. The 12 GB VRAM is not the issue here — the rendering throughput simply cannot keep up with 8.3 million pixels.
The FPS scaling across resolutions follows a consistent pattern: Low settings are about 1.5x faster than Ultra at each resolution. At 1080p, Low is 148 vs Ultra 81 (1.83x); at 1440p, Low is 112 vs Ultra 62 (1.81x); at 4K, Low is 76 vs Ultra 42 (1.81x). This suggests the settings presets scale uniformly regardless of resolution, which is typical for a GPU-bound title.
FAQ
Q: What is the best resolution for this combo in Control?
A: 1440p is the sweet spot. The combo delivers 71 FPS on High and 80 FPS on Medium at 2560x1440, which is smooth for most players. At 1080p, High settings still hit 94 FPS, but the visual fidelity gain from 1440p is worth the 23 FPS drop. 4K is only viable on Low settings (76 FPS) or Medium (54 FPS) if you accept frame rates below 60.
Q: How does the CPU compare to its closest rivals?
A: The AMD Ryzen 7 7700 is statistically tied with the AMD Ryzen AI 9 365 (0.1% ahead), Intel Core 5 221E (0.2% behind), AMD Ryzen 9 270 (0.4% behind), and Intel Core i9-13905H (0.6% behind) in average benchmark scores. In Control specifically, these differences would be imperceptible since the game is not CPU-bound at 1440p or 4K.
Q: Does the GPU's VRAM capacity limit performance in Control?
A: No. The 12 GB GDDR6 memory on the RX 6750 XT is more than enough for Control at all tested resolutions and settings. The 4K Ultra preset with 42 FPS is not limited by memory capacity but by the GPU's shading and texture throughput. The 192-bit bus and 432.0 GB/s bandwidth are sufficient for this game's asset streaming.
Q: What frame rates can I expect at 1440p with Medium settings?
A: The measured average is 80 FPS, with a minimum of 68 FPS and maximum of 92 FPS. This means the frame time variance is about 30%, which is noticeable but not jarring. In most combat scenes, you will stay above 70 FPS, which is smooth on a 75 Hz or 100 Hz monitor.
Q: Is this combo better suited to 1080p high refresh or 1440p standard refresh?
A: The data supports 1440p as the primary use case. At 1080p, High settings give 94 FPS and Ultra gives 81 FPS, which are fine for 75-100 Hz displays but not enough for 144 Hz. At 1440p, High gives 71 FPS and Medium gives 80 FPS, which matches 60-75 Hz monitors well. The 4K results are only playable on Low.
Q: How does the GPU's benchmark score compare to its nearest rivals?
A: The RX 6750 XT is 0.5% above the AMD Radeon R9 M395X, 0.6% above the AMD FirePro W7100, 0.7% above the AMD FirePro D700, and 1.1% above the NVIDIA GeForce RTX 3080 Ti Mobile in average GPU benchmark score. These are all within 1.1% of each other, so the performance class is similar despite the architectural differences.
Settings Recommendations
For 1080p displays, the Medium preset is the best balance. The 105 FPS average with a 90 FPS minimum keeps the experience fluid on most monitors, and the visual jump from Low to Medium is substantial in Control's particle effects and lighting. High settings at 94 FPS are also viable if you prefer image quality over a 10 FPS margin. Ultra at 81 FPS is acceptable but leaves little room for demanding scenes, and the difference between High and Ultra in this game is not always visually obvious.
For 1440p, High settings are the recommendation. The 71 FPS average is above the 60 FPS threshold, and the visual quality is close to what the developers intended. Medium at 80 FPS is the safer choice for players who prioritize frame time consistency — the 68 FPS minimum is more stable than High's unmeasured minimum, which could dip lower in heavy combat. Ultra at 62 FPS is borderline; it works on a 60 Hz monitor but will show tearing or input lag if you are sensitive to that. Low at 112 FPS is only for competitive play where frame rate trumps graphics.
For 4K, the only playable preset is Low at 76 FPS. Medium at 54 FPS is technically above 30 but will feel sluggish in fast-paced encounters, and the 46 FPS minimum confirms stutter risk. High at 48 FPS and Ultra at 42 FPS are not recommended for active play — they are better suited for screenshot taking or slow exploration. If you own a 4K display, consider running the game at 1440p with a resolution scale or accepting Low settings.
The overall recommendation for most users is 1440p High or Medium. This combo's rank of 1712 out of 3720 tested combos in Control reflects a middle-tier position, but the measured frame rates show it handles the game well at its intended resolution. The CPU's 87th percentile and the GPU's 71st percentile mean the system is balanced enough for this title without obvious bottlenecks. The AMD Ryzen 7 7700's 65 W TDP and the GPU's 250 W TDP together suggest a system that runs cool enough for a standard mid-tower case with adequate airflow.
Hardware Specifications
AMD Ryzen 7 7700
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + AMD Radeon RX 6750 XT in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 48.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 112.0 |
| 2560x1440 | Medium | 80.0 |
| 2560x1440 | High | 71.0 |
| 2560x1440 | Ultra | 62.0 |
| 1920x1080 | Low | 148.0 |
| 1920x1080 | Medium | 105.0 |
| 1920x1080 | High | 94.0 |
| 1920x1080 | Ultra | 81.0 |
Control with Ryzen 7 7700 + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6750 XT + Other CPUs
See how Control performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.