Control
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 48 | 54 | 76 |
| 1440p QHD | 62 | 71 | 80 | 112 |
| 1080p Full HD | 81 | 94 | 105 | 148 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 9 5900X + AMD Radeon RX 6750 XT, In-Depth Analysis
=/ Control with AMD Ryzen 9 5900X + AMD Radeon RX 6750 XT
The AMD Ryzen 9 5900X and AMD Radeon RX 6750 XT combination delivers a thoroughly playable Control experience across all tested resolutions, though the data reveals a clear ceiling at 4K Ultra. This pairing sits at rank 1,712 out of 3,720 combos tested in Control, placing it squarely in the upper-middle tier—capable of high refresh rates at 1080p and 1440p, but requiring expectations management at 4K. The measured FPS data across four settings presets and three resolutions tells a consistent story: this is a system built for smooth 1440p gameplay, with 4K reserved for those willing to dial back from the top preset.
FAQ
Q: What is the best resolution for this combo in Control?
A: 2560x1440 at High settings delivers 71 FPS average, making it the sweet spot. For high refresh rate displays, 1920x1080 at High hits 94 FPS, while 4K at High manages only 48 FPS. The 1440p High preset offers the best balance of visual fidelity and smooth performance.
Q: Can this system handle 4K gaming in Control?
A: Yes, but with significant caveats. At 4K, the average FPS ranges from 42 FPS at Ultra to 76 FPS at Low settings. The 60 FPS threshold is only crossed at Low settings. For a consistent 60 FPS experience, Medium settings at 4K provide 54 FPS average, which is still below the ideal target.
Q: How does the RX 6750 XT compare to its nearest rivals?
A: The RX 6750 XT has an average benchmark score of 26,011, placing it 0.5% ahead of the AMD Radeon R9 M395X, 0.6% ahead of the AMD FirePro W7100, and 0.7% ahead of the AMD FirePro D700. It also leads the NVIDIA GeForce RTX 3080 Ti Mobile by 1.1%.
Q: Is the Ryzen 9 5900X a bottleneck for the RX 6750 XT in this game?
A: The CPU's strong multi-threaded performance, evidenced by its 16,262 Cinebench R23 multi-core score, means it is unlikely to bottleneck the GPU in Control. The 12-core, 24-thread processor provides ample headroom, as indicated by its 87th percentile ranking among all CPUs.
Q: What is the performance difference between Low and Ultra settings?
A: Across all resolutions, Ultra settings cost roughly 45% of the frame rate compared to Low. At 1080p, the drop is from 148 FPS at Low to 81 FPS at Ultra. This consistent delta suggests the game is GPU-bound at these settings.
Q: Is there a free sync or G-sync benefit?
A: The data does not include VRR (variable refresh rate) testing. However, the RX 6750 XT features DisplayPort 1.4a and HDMI 2.1 outputs, which are capable of supporting adaptive sync technologies when paired with compatible displays.
CPU Role
The AMD Ryzen 9 5900X brings substantial processing power that ensures the GPU—not the CPU—becomes the limiting factor in Control. With 12 cores and 24 threads based on the Zen 3 architecture, this processor provides far more compute headroom than a single game like Control can saturate. The 3.70 GHz base clock and 4.80 GHz boost clock allow for strong single-threaded performance, which is crucial for game physics and engine logic. The CPU's 64 MB of L3 cache helps keep frequently accessed game data close to the cores, reducing latency.
Synthetic benchmarks confirm the CPU's capability. The 3DMark max threads score of 10,075 and 16-thread score of 9,075 indicate balanced scaling across cores, while the single-thread score of 941 shows the per-core strength needed for games that are less optimized for many cores. The Cinebench R23 results—16,262 multi-core and 1,527 single-core—position this chip well ahead of what Control's engine can fully utilize, meaning frame pacing should remain consistent.
The CPU sits at the 87th percentile among all CPUs, with an average benchmark score of 41,376. Its nearest rival, the Intel Core Ultra 7 366H, is just 0.3% behind, while the Intel Core i7-14650HX trails by 0.5%. This tight grouping indicates that any of these CPUs would perform near-identically in gaming workloads. In the context of Control, where the GPU is the primary bottleneck, the 5900X's role is to stay out of the way—which it does admirably.
The 7nm TSMC process and dual-die design contribute to the CPU's efficiency, though specific power consumption during gaming is not measured here. The 105W TDP suggests the 5900X requires adequate cooling, but for a desktop processor in this class, it remains well within normal operating parameters. The PCIe Gen 4 support ensures the GPU can communicate at full bandwidth, though this is unlikely to be a limiting factor for a game like Control.
GPU Role
The AMD Radeon RX 6750 XT is the workhorse of this combination, and its RDNA 2.0 architecture with 2,560 shading units is the primary determinant of Control's performance. The GPU's boost clock of 2600 MHz and game clock of 2495 MHz provide the raw compute needed for modern game engines. Its 12 GB of GDDR6 memory on a 192-bit bus delivers 432.0 GB/s of bandwidth, which at 4K resolution becomes increasingly important for texture streaming and asset loading. The GPU's 40 ray accelerators enable hardware-accelerated ray tracing, though Control's implementation of this feature is not covered in the measured data.
The RX 6750 XT's overall performance places it at the 71st percentile among all GPUs, with an average benchmark score of 26,011. The nearest competitor, the AMD Radeon R9 M395X, is 0.5% behind, while the NVIDIA GeForce RTX 3080 Ti Mobile trails by 1.1%. These margins are negligible in real-world gaming, especially considering the different form factors and power envelopes involved. The GPU achieves 13.31 TFLOPS FP32 compute, which is substantial but not class-leading.
Memory bandwidth of 432.0 GB/s is adequate for 1080p and 1440p gaming but becomes a limiting factor at 4K, where the GPU must drive significantly more pixels. The 12 GB frame buffer is currently ample for Control at all settings, and the 64 ROPs ensure efficient pixel throughput. The GPU's 3DMark Steel Nomad DX12 score of 2,548 indicates solid DirectX 12 performance, which is relevant for a modern title like Control.
The RX 6750 XT's 7nm process node and 250W TDP make it power-hungry but manageable. The card requires a 600W PSU, which is standard for this performance class. With support for DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6, the GPU is well-prepared for both current and near-future game engines.
Measured FPS Breakdown
At 1920x1080, the RX 6750 XT and Ryzen 9 5900X combination delivers excellent performance across all settings. Low settings achieve 148 FPS average, which is ideal for high-refresh-rate monitors. Medium settings drop to 105 FPS average with a 90 FPS minimum and 121 FPS maximum, indicating smooth frame times. High settings deliver 94 FPS average, while Ultra settings still manage a very playable 81 FPS average. The 67 FPS difference between Low and Ultra at 1080p highlights the GPU headroom available at this resolution.
Moving to 2560x1440, the performance scales as expected but remains well within playable territory. Low settings produce 112 FPS average, while Medium settings achieve 80 FPS average (68 FPS minimum, 92 FPS maximum). High settings maintain 71 FPS average, and even Ultra settings break the 60 FPS threshold at 62 FPS average. This resolution demonstrates the GPU's sweet spot, offering high visual fidelity without compromising smoothness.
At 3840x2160, the GPU begins to show its limits. Low settings hit 76 FPS average, but Medium settings drop to 54 FPS average (46 FPS minimum, 62 FPS maximum). High settings manage 48 FPS average, while Ultra settings fall to 42 FPS average. The 34 FPS gap between Low and Ultra at 4K is narrower than at lower resolutions, indicating the GPU is becoming the primary bottleneck. None of the 4K settings reach the 60 FPS target, making this resolution suitable only for players who prioritize visual fidelity over frame rate.
Resolution Scaling
The jump from 1080p to 4K reveals how this system scales with increasing resolution. At Low settings, the average FPS drops from 148 at 1080p to 76 at 4K—a 48.6% reduction. This proportionally larger drop indicates the GPU is becoming more heavily utilized as resolution increases. The scaling is not perfectly linear; the 1440p result of 112 FPS is 24.3% lower than 1080p, while 4K is 32.1% lower than 1440p. This increasing performance penalty at higher resolutions confirms the GPU is the primary bottleneck.
At High settings, the same pattern emerges. The 1080p score of 94 FPS drops 24.5% to 71 FPS at 1440p, then another 32.4% to 48 FPS at 4K. The diminishing returns at higher resolutions indicate that the GPU's 12 GB of VRAM and memory bandwidth are sufficient for 1080p and 1440p but stretched at 4K. The 4K results show only a 14 FPS difference between Low and Ultra settings (76 vs 42 FPS), suggesting that at this resolution, the GPU is pushing as many pixels as it can manage regardless of settings.
The resolution scaling data also highlights the CPU's minimal role in this configuration. The 1080p Low result of 148 FPS is unlikely to be CPU-limited, as the 5900X's strong single-threaded performance (941 in 3DMark single-thread) can handle high frame rates. The 4K results, where the CPU has the most time to prepare frames, show no anomalies that would indicate CPU limitations. This suggests the system is well-balanced for 1440p gaming, with neither component becoming a bottleneck.
Settings Recommendations
For 1080p gaming, the High preset at 94 FPS offers the best balance of visual quality and performance. Players with 144Hz or 165Hz monitors may prefer Low settings at 148 FPS to maximize frame rates, but the visual compromise is significant. The Medium preset at 105 FPS provides a middle ground, though the jump from Medium to High costs only 11 FPS and yields noticeable visual improvements.
At 1440p, the High preset at 71 FPS is the clear recommendation. This configuration provides a substantial visual upgrade over Medium (80 FPS) while maintaining smooth gameplay. For players with variable refresh rate monitors, the 71 FPS average with no reported minimums below 60 FPS should feel fluid. Ultra settings at 36% of the GPU's peak performance are not worth the visual gains for most players.
The 4K results require more careful consideration. None of the settings achieve 60 FPS, so players must choose between frame rate and fidelity. Medium settings at 54 FPS offer the best compromise, providing a playable experience that is 28.6% faster than High settings. Low settings at 76 FPS are the only 4K option that clears the 60 FPS threshold, but the visual downgrade may be too severe for many players. For the best overall experience, 1440p High is recommended, with 4K Medium as an alternative for those who prefer resolution over frame rate.
Hardware Specifications
AMD Ryzen 9 5900X
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + AMD Radeon RX 6750 XT in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 48.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 112.0 |
| 2560x1440 | Medium | 80.0 |
| 2560x1440 | High | 71.0 |
| 2560x1440 | Ultra | 62.0 |
| 1920x1080 | Low | 148.0 |
| 1920x1080 | Medium | 105.0 |
| 1920x1080 | High | 94.0 |
| 1920x1080 | Ultra | 81.0 |
Control with Ryzen 9 5900X + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6750 XT + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 9 5900X + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.