Control
This combination offers playable performance with an average of 53 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 31 | 35 | 49 |
| 1440p QHD | 40 | 46 | 52 | 73 |
| 1080p Full HD | 53 | 61 | 69 | 97 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 5800X3D + NVIDIA GeForce GTX 1070, In-Depth Analysis
# Control: AMD Ryzen 7 5800X3D + NVIDIA GeForce GTX 1070
The pairing of an AMD Ryzen 7 5800X3D with an NVIDIA GeForce GTX 1070 targets 1080p and 1440p gaming in Control, an Action Adventure title from 2019. Measured frame rates show this combo can deliver playable performance at medium settings in Full HD, but the GPU becomes the clear bottleneck at higher resolutions. The CPU is a high-end 8-core part with 16 threads and a large L3 cache, while the GPU is a mid-range Pascal-generation card with 8 GB of VRAM. Together, they form a system where the processor has significant headroom, but the graphics card limits the experience at 4K.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5800X3D is built on the Zen 3 architecture (codenamed Vermeer) using a 7 nm process from TSMC. It contains 8 cores and 16 threads, with a base clock of 3.40 GHz and a boost clock of 4.50 GHz. The chip has 64 KB of L1 cache per core, 512 KB of L2 per core, and a shared 96 MB L3 cache — a key feature for gaming workloads that benefit from large pools of fast memory. The CPU supports DDR4 memory in a dual-channel configuration with a bandwidth of 51.2 GB/s, and it uses the AMD Socket AM4 platform with PCIe Gen 4 and 20 lanes from the CPU. Its TDP is rated at 105 W.
In synthetic benchmarks, this processor shows strong multi-threaded performance: Cinebench R23 multi-core scores 14317 points, while single-core reaches 1452. Geekbench multi-core is 11765 and single-core 2017. The 3DMark results scale from 884 in single-thread to 7299 in 16-thread tests, and max-thread score is 7285 — only slightly below the 16-thread figure, indicating the chip scales well with all cores active. PassMark multi-thread score is 28309, with single-thread at 3234. The processor sits at the 80th percentile among all CPUs tested, with an average benchmark score of 27896.
Compared to its nearest rivals, the 5800X3D is statistically tied with the AMD Ryzen 7 6800U (deltaPct 0) and within 0.1% of the Intel Core i9-10900K. It leads the Intel Core i5-12600KF by 0.3% and trails the AMD Ryzen AI 5 PRO 340 by 0.1%. These deltas are negligible, meaning the 5800X3D's performance class is essentially identical to those parts in aggregate benchmarks.
For Control specifically, the CPU is unlikely to be the limiting factor. The game is an action-adventure title that relies more on GPU throughput for rendering effects and post-processing. With 8 cores and 16 threads, the 5800X3D provides ample processing power for game logic, physics, and AI. Its high boost clock of 4.50 GHz ensures responsive single-thread performance, and the 96 MB L3 cache helps with data locality. Even at 1080p Low settings, where the GPU has less work per frame, the measured average of 97 FPS suggests the CPU can keep up without becoming a bottleneck. The data shows no scenario where this CPU would hold back the GTX 1070 in this title.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce GTX 1070 uses the GP104 chip on the Pascal architecture, manufactured on a 16 nm process at TSMC. It has 1920 shading units, 120 texture mapping units, and 64 ROPs. The GPU runs at a base clock of 1506 MHz and boosts to 1683 MHz, with memory clocked at 2002 MHz (8 Gbps effective). The card has 8 GB of GDDR5 memory on a 256-bit bus, providing 256.3 GB/s of bandwidth. Pixel rate is 107.7 GPixel/s, texture rate is 202.0 GTexel/s, and FP32 performance is 6.463 TFLOPS. The card draws up to 150 W and requires a single 8-pin power connector, with a suggested PSU of 450 W. It connects via PCIe 3.0 x16 and supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.
In GPU benchmarks, the GTX 1070 scores 13498 in PassMark G3D, 44700 in Geekbench OpenCL, and 18801 in Geekbench Metal. Its Vulkan score is 22121. The card sits at the 47th percentile among all GPUs, with an average benchmark score of 9780. Its nearest rivals are the AMD FirePro W5000 (deltaPct -0.2), NVIDIA Quadro M2000M (deltaPct -0.5), NVIDIA Tesla M10 (deltaPct 0.6), and NVIDIA Tesla C2070 (deltaPct 0.7). The GTX 1070 is effectively within 1% of these parts, though they are professional or mobile variants rather than direct gaming competitors.
For Control, the GTX 1070 is the primary performance limiter. The game's measured frame rates drop sharply as resolution increases, which is characteristic of a GPU-bound workload. At 1080p Medium, the combo averages 69 FPS, but at 1440p Medium it falls to 52 FPS, and at 4K Medium it reaches only 35 FPS. The 8 GB VRAM is sufficient for this title at all tested settings, as no scene appears to exceed memory capacity. The GPU's 256.3 GB/s bandwidth and 6.463 TFLOPS of compute power determine the rendering throughput, and the results show that this card is best suited for 1080p or modest 1440p play.
Settings Recommendations — which preset gives the best experience per the measured rows
Looking at the measured data, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, the Low preset delivers 97 FPS average, which is excellent for fast-paced action. Medium yields 69 FPS with a minimum of 58 and maximum of 79 — this is a solid choice for a smoother visual experience while maintaining 60+ FPS. High drops to 61 FPS average, still playable but with less headroom. Ultra falls to 53 FPS, which is below the 60 FPS threshold many players prefer. For 1080p, Medium is the recommended preset: it offers a good balance of visual quality and performance, with the measured range (58-79 FPS) staying comfortably above 50 FPS at all times.
At 2560x1440, the picture changes. Low produces 73 FPS average, which is smooth. Medium averages 52 FPS with a range of 44 to 60 — this dips below 60 but remains generally playable. High drops to 46 FPS, and Ultra to 40 FPS. For 1440p, Low is the safest choice for maintaining high frame rates, while Medium is acceptable for those who prioritize visuals over absolute smoothness. The 44 FPS minimum at Medium might cause noticeable stutter in combat scenes.
At 3840x2160, none of the presets achieve 60 FPS. Low averages 49 FPS, Medium 35 FPS (30-40 range), High 31 FPS, and Ultra 27 FPS. Even the Low setting falls short of a smooth experience, and Ultra is borderline unplayable. For 4K, the data suggests this combo is not suitable for Control at any preset, as the GPU cannot keep up with the pixel count. Users with a 4K display should either lower the resolution or accept sub-30 FPS at best.
Overall, the best experience per the measured rows is 1080p Medium, which provides 69 FPS average with a minimum of 58 — above the 60 FPS target for most of the time. If a higher resolution is required, 1440p Low at 73 FPS is the strongest option, though it sacrifices visual fidelity.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific combination of the AMD Ryzen 7 5800X3D and NVIDIA GeForce GTX 1070 ranks 3083 out of 3720 tested combos in Control. That places it in the lower half of all system pairings tested for this game — roughly the 17th percentile (since 3083/3720 is about 0.829, meaning it outperforms about 17% of combos). The rank reflects the GTX 1070's mid-range standing; the CPU is high-end, but the overall performance is dragged down by the GPU.
The GPU's percentile of 47 among all GPUs aligns with this ranking — the GTX 1070 is near the middle of the pack. The CPU's percentile of 80 is much higher, confirming that the processor is not the constraining factor in this pairing. In Control, which is GPU-intensive, the combo's rank is driven almost entirely by the graphics card. A stronger GPU paired with the same CPU would likely yield a much higher rank, but that configuration is not part of the measured data.
Compared to other combos in the database, this system is positioned for 1080p gaming at medium-to-high settings, with the ability to handle 1440p at lower presets. The 3083rd rank out of 3720 means there are many faster combinations, but also several slower ones — the GTX 1070 is an older card, and newer mid-range GPUs would outperform it. The data shows that this combo is not competitive at 4K and is best suited for 1080p.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the average FPS at 1080p with High settings?
A: The combo averages 61 FPS at 1920x1080 with the High preset.
Q: Can this system run Control at 4K smoothly?
A: No. At 3840x2160, the best average FPS is 49 at Low settings, and it drops to 27 at Ultra. No preset reaches 60 FPS at 4K.
Q: How much does the CPU's L3 cache help in this game?
A: The 5800X3D has 96 MB of shared L3 cache, which benefits gaming workloads. However, in this pairing, the GPU is the bottleneck, so the cache's impact on frame rates is not directly visible in the measured data.
Q: What is the minimum FPS recorded at 1440p Medium?
A: The minimum FPS at 2560x1440 with Medium settings is 44, with an average of 52 and a maximum of 60.
Q: How does this combo rank among all tested systems in Control?
A: It ranks 3083 out of 3720 combos, placing it in the lower portion of the database.
Q: Is the GTX 1070's 8 GB VRAM sufficient for Control?
A: The measured data shows no VRAM-related stutters or failures, so 8 GB is adequate for this title at the tested settings and resolutions.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured frame rates are organized by resolution and preset. At 1920x1080, Low produces an average of 97 FPS. Medium averages 69 FPS with a minimum of 58 and maximum of 79. High averages 61 FPS, and Ultra averages 53 FPS. The spread from Low to Ultra is 44 FPS, showing a significant performance cost for higher quality settings.
At 2560x1440, Low averages 73 FPS. Medium averages 52 FPS with a range of 44 to 60. High averages 46 FPS, and Ultra averages 40 FPS. The drop from 1080p to 1440p is substantial: at Medium, the average falls from 69 to 52 FPS, a reduction of 17 FPS.
At 3840x2160, Low averages 49 FPS. Medium averages 35 FPS with a minimum of 30 and maximum of 40. High averages 31 FPS, and Ultra averages 27 FPS. At 4K, even the lowest preset cannot maintain 50 FPS, and Ultra is below 30 FPS.
Across all resolutions, the Medium preset is the only one with min/max data available, showing consistent behavior: 58-79 at 1080p, 44-60 at 1440p, and 30-40 at 4K. The lack of min/max for other presets suggests these were single-run averages, while Medium was tested with a broader sample.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The frame rate scaling from 1080p to 4K reveals the GPU-bound nature of this combo. At Medium settings, the average FPS goes from 69 at 1080p, to 52 at 1440p, to 35 at 4K. This represents a 24.6% drop from 1080p to 1440p, and a 49.3% drop from 1080p to 4K. The pixel count increases by 2.25x from 1080p to 1440p, and by 4x from 1080p to 4K, but the frame rate does not scale linearly — the drops are smaller than the pixel increases, indicating that the GPU is not purely fill-rate limited and that other factors (like memory bandwidth or shader throughput) play a role.
At Low settings, the averages are 97 (1080p), 73 (1440p), and 49 (4K). The drop from 1080p to 1440p is 24.7%, and from 1080p to 4K is 49.5% — nearly identical percentages to Medium. This consistency suggests the limiting factor is the GPU's raw compute capability, not the specific preset. At Ultra, the numbers are 53 (1080p), 40 (1440p), and 27 (4K), with drops of 24.5% and 49.1% respectively. The pattern is remarkably uniform across all presets.
This uniform scaling indicates that the CPU is not a bottleneck at any resolution. If the CPU were limiting, the frame rate would plateau at higher resolutions (where GPU load increases but CPU load stays constant), but instead the FPS continues to drop with resolution. The 5800X3D's strong multi-threaded performance (Cinebench R23 multi-core 14317) and high single-core speed (1452) ensure it can feed the GTX 1070 at all tested settings. The GTX 1070's 256.3 GB/s memory bandwidth and 6.463 TFLOPS are the determining factors, and the data shows that doubling the pixel count roughly halves the frame rate — a classic sign of a GPU-bound system.
The 4K results (49 FPS at Low, 35 at Medium) confirm that the GTX 1070 is not designed for ultra-high-resolution gaming in Control. The 1080p results (97 FPS at Low, 69 at Medium) show the GPU is well-matched to the CPU at lower resolutions, where the processor's 96 MB L3 cache and high boost clock provide ample headroom. Overall, the scaling analysis points to the GPU as the sole limiting component, with the CPU having significant unused capacity.
Hardware Specifications
AMD Ryzen 7 5800X3D
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + NVIDIA GeForce GTX 1070 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 49.0 |
| 3840x2160 | Medium | 35.0 |
| 3840x2160 | High | 31.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 73.0 |
| 2560x1440 | Medium | 52.0 |
| 2560x1440 | High | 46.0 |
| 2560x1440 | Ultra | 40.0 |
| 1920x1080 | Low | 97.0 |
| 1920x1080 | Medium | 69.0 |
| 1920x1080 | High | 61.0 |
| 1920x1080 | Ultra | 53.0 |
Control with GTX 1070 + Other CPUs
See how Control performs with the same GPU but different processors.
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