Control
This combination offers playable performance with an average of 53 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 31 | 35 | 49 |
| 1440p QHD | 40 | 46 | 52 | 73 |
| 1080p Full HD | 53 | 61 | 69 | 97 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1070, In-Depth Analysis
Control, Remedy’s 2019 action-adventure, places the AMD Ryzen 7 5700G and NVIDIA GeForce GTX 1070 combo in a demanding position. The measured frame rates across resolutions reveal a system that is consistently playable at 1080p, but which struggles to maintain fluid motion at higher pixel counts. The data shows a clear hierarchy where the GPU becomes the primary bottleneck as resolution increases, while the CPU’s substantial thread count ensures it never becomes the limiting factor in this title.
Resolution Scaling
The performance drop from 1080p to 4K is steep, indicating a classic GPU-bound scenario. At 1080p with High settings, the combo delivers an average of 61 FPS. Moving to 1440p drops that average to 46 FPS, a 25% reduction. At 2160p, the average falls further to 31 FPS, which is just under half the 1080p figure. This scaling pattern shows that the GTX 1070’s compute and memory bandwidth are being saturated as pixel count rises, while the Ryzen 7 5700G’s processing power is left with headroom.
The gap between Low and Ultra settings widens dramatically at higher resolutions. At 1080p, the spread from Low (97 FPS) to Ultra (53 FPS) is 44 FPS. At 1440p, that spread narrows to 33 FPS (73 vs 40). At 4K, the spread is 22 FPS (49 vs 27). This compression of the settings range at 4K confirms that the GPU is the limiting component; the card cannot render enough frames to differentiate the presets significantly. The minimum FPS data at Medium settings reinforces this: at 1080p the floor is 58 FPS, at 1440p it is 44 FPS, and at 4K it drops to 30 FPS. The 4K Medium result is the only row where a minimum FPS touches 30, showing the system is on the edge of playability at that resolution.
Interestingly, the jump from High to Ultra is more punishing than other steps. At 1080p, High averages 61 FPS while Ultra averages 53 FPS, a 13% hit. At 1440p, the same settings drop from 46 to 40 FPS, a 13% reduction. At 4K, High (31 FPS) to Ultra (27 FPS) is also a 13% decrease. This consistency suggests that Ultra applies a fixed cost, likely from increased draw distances or particle effects, that scales linearly with resolution. The medium preset provides a more moderate stepping stone, offering 69 FPS at 1080p and 52 FPS at 1440p, which are the most balanced points for higher refresh rates.
How This Combo Ranks
The combo’s position in the global database for Control is modest. The data shows a combo rank of 3083 out of 3720 tested combinations, placing it in the lower 17% of all systems. This is a low standing for a game released in 2019, indicating that the GTX 1070 is aging out of favor for this title’s demanding visuals. The rank reflects the GPU’s mid-tier standing more than the CPU’s capability; the Ryzen 7 5700G is a strong processor, but it is paired with a graphics card that was already three years old when Control launched.
Looking at the GPU’s individual benchmarks, the GTX 1070 sits at the 47th percentile among all GPUs, with an average benchmark score of 9780. Its nearest rivals in the database are professional and older cards: the AMD FirePro W5000 (score 9803, delta -0.2%), the NVIDIA Quadro M2000M (score 9832, delta -0.5%), the NVIDIA Tesla M10 (score 9724, delta 0.6%), and the NVIDIA Tesla C2070 (score 9716, delta 0.7%). These deltas are all within 1% of the GTX 1070, meaning the card is statistically tied with these other products in synthetic tests. None of these rivals are gaming-focused, which underscores that the GTX 1070’s gaming performance is now below the curve for modern titles.
The CPU, in contrast, performs well. The Ryzen 7 5700G sits at the 79th percentile among all CPUs, with an average benchmark score of 27051. Its nearest rivals are the Intel Core i9-9900K (score 27097, delta -0.2%), the AMD Ryzen AI 7 445 (score 26936, delta 0.4%), the Intel Core i5-14400T (score 27166, delta -0.4%), and the Intel Core i7-1370P (score 26900, delta 0.6%). The deltas are negligible, showing the 5700G is competitive with these processors in overall CPU benchmarks. This gap between CPU and GPU percentile rank (79th vs 47th) is the core story: the processor is not holding the system back, but the graphics card is.
GPU Role
The NVIDIA GeForce GTX 1070 is built on the Pascal architecture using the GP104 chip, fabricated on a 16 nm process at TSMC. It has 1920 shading units, 120 TMUs, and 64 ROPs. The card’s boost clock is 1683 MHz, with a base clock of 1506 MHz. Memory is 8 GB of GDDR5 on a 256-bit bus, providing 256.3 GB/s of bandwidth. These specifications are fixed hardware; the measured FPS in Control reflects how this configuration handles the game’s physics and particle effects.
The GTX 1070’s 8 GB VRAM is sufficient for 1080p and 1440p in Control, but at 4K the card’s raw compute power limits it. The 4K Ultra result of 27 FPS is not a memory capacity issue; it is a shading and texturing throughput problem. The card’s pixel rate is 107.7 GPixel/s and texture rate is 202.0 GTexel/s, which are decent numbers for 2016, but they cannot keep up with the 4K pixel count. The memory bandwidth of 256.3 GB/s is also a constraint, as higher resolutions require more data to be streamed for textures and geometry.
The GPU’s FP32 performance is 6.463 TFLOPS, which is low by modern standards. This shows in the 4K Low result of 49 FPS, which is still below the 60 FPS target. The card’s DirectX 12 benchmark score is 48, which is low compared to its DirectX 11 score of 100, suggesting the architecture is more efficient on older APIs. Control uses DirectX 12, which may explain why the performance is middle-of-the-road; the card is not optimized for the newer API’s draw call overhead. The GTX 1070’s nearest rivals in the database are all within 0.7% of its average score, confirming it is a known quantity with no hidden headroom.
FAQ
Q: What is the average FPS at 1080p with High settings?
A: The measured average is 61 FPS. This is the most balanced point for a 60 Hz monitor, but it does not leave much room for drops in intense scenes.
Q: Is this combo capable of 4K gaming in Control?
A: The data shows it is borderline. At 4K with Medium settings, the average FPS is 35, with a minimum of 30 FPS. At 4K High, the average drops to 31 FPS. This is below the 60 FPS target and is only suitable for slower-paced exploration.
Q: How does the CPU compare to its rivals in synthetic benchmarks?
A: The Ryzen 7 5700G has an average benchmark score of 27051, which is 0.2% lower than the Intel Core i9-9900K (27097) and 0.4% higher than the AMD Ryzen AI 7 445 (26936). These differences are negligible, meaning the CPU is competitive with those processors.
Q: What is the GPU’s percentile rank among all tested GPUs?
A: The GTX 1070 is at the 47th percentile, with an average benchmark score of 9780. Its nearest rival, the AMD FirePro W5000, is only 0.2% ahead in score.
Q: Which resolution shows the largest FPS drop from Low to Ultra?
A: At 1080p, the drop from Low (97 FPS) to Ultra (53 FPS) is 44 FPS. At 1440p, the same drop is 33 FPS. At 4K, the drop is 22 FPS. The absolute drop is largest at 1080p because the GPU has more headroom to process the settings changes.
Q: Is the CPU or GPU the bottleneck in this game?
A: The GPU is the clear bottleneck. The CPU’s benchmark scores are strong (79th percentile), while the GPU is weaker (47th percentile). As resolution increases, FPS drops significantly, indicating the GTX 1070 is maxed out.
CPU Role
The AMD Ryzen 7 5700G is a Zen 3 architecture processor on the Cezanne codename, built on a 7 nm process at TSMC. It has 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. The L3 cache is 16 MB, and it supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. In synthetic tests, the CPU scores 2107 in Cinebench R15 multi-core and 12830.5 in Cinebench R23 multi-core, showing strong multi-threaded performance.
For Control, the CPU’s role is to feed the GPU with draw calls and physics calculations. The game is not CPU-heavy in the measured data; the FPS scaling with resolution is the primary indicator. At 1080p Low, the CPU is able to push the GTX 1070 to 97 FPS, which shows the 5700G is not limiting the frame rate. Even at 4K Low, the 49 FPS result is GPU-bound, as the CPU has plenty of threads to handle the workload.
The 5700G’s single-thread performance is also solid, with a 3DMark single-thread score of 899 and a Geekbench single-core score of 1894. These are lower than modern high-end CPUs, but for a game released in 2019, they are sufficient. The CPU’s nearest rival, the Intel Core i9-9900K, has a similar average score (27097 vs 27051), meaning the 5700G is on par with a previous-generation flagship. This ensures that the CPU will not cause stutters or frame pacing issues in Control; the bottleneck is purely the graphics card.
Settings Recommendations
The measured data provides a clear guide for optimizing the experience. For 1080p, the High preset at 61 FPS is the sweet spot for a standard 60 Hz display. If the monitor supports 144 Hz, dropping to Medium (69 FPS) or Low (97 FPS) will push frame rates higher, but the visual fidelity loss from Low is significant. The Medium preset at 1080p, with a minimum FPS of 58, offers a stable experience with better visuals than Low.
For 1440p, the High preset at 46 FPS is playable but not smooth. The Medium preset at 52 FPS is the better choice, as it provides a higher average and a minimum of 44 FPS, which is above the 30 FPS threshold for playability. Dropping to Low at 1440p yields 73 FPS, which is excellent for high-refresh 1440p monitors, but the visual downgrade may be too severe for a game like Control with its detailed environments.
For 4K, the data suggests only the Low preset (49 FPS) is viable for action sequences, though it is still below 60 FPS. The Medium preset (35 FPS) is borderline, with a minimum of 30 FPS, which will feel sluggish during combat. The High preset (31 FPS) and Ultra preset (27 FPS) are not recommended for 4K, as the frame rates are too low for a responsive experience. The best approach for 4K is to use Low settings and accept the frame rate, or to reduce resolution to 1440p and use Medium settings for a more balanced visual and performance trade-off.
Hardware Specifications
AMD Ryzen 7 5700G
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1070 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 49.0 |
| 3840x2160 | Medium | 35.0 |
| 3840x2160 | High | 31.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 73.0 |
| 2560x1440 | Medium | 52.0 |
| 2560x1440 | High | 46.0 |
| 2560x1440 | Ultra | 40.0 |
| 1920x1080 | Low | 97.0 |
| 1920x1080 | Medium | 69.0 |
| 1920x1080 | High | 61.0 |
| 1920x1080 | Ultra | 53.0 |
Control with GTX 1070 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + GTX 1070
Explore FPS benchmarks for other games using this same hardware combination.