Control

Control

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 35 39 55
1440p QHD 45 51 58 81
1080p Full HD 59 68 76 107

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 39
3840x2160 High 35
3840x2160 Ultra 30
2560x1440 Low 81
2560x1440 Medium 58
2560x1440 High 51
2560x1440 Ultra 45
1920x1080 Low 107
1920x1080 Medium 76
1920x1080 High 68
1920x1080 Ultra 59

Control with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 2060, In-Depth Analysis

The AMD Ryzen 5 7400F and NVIDIA GeForce RTX 2060 combination delivers a playable but constrained experience in Control, with measured performance that places this pairing in the 2274th position out of 2888 tested combos. The data shows a system that can handle 1080p gaming well, struggles at 4K, and requires careful settings management to maintain smooth frame rates.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7400F is a 6-core, 12-thread processor built on the Zen 4 architecture, with a base clock of 3.70 GHz and a boost clock of 4.70 GHz. This chip belongs to the 7000 series and uses the AMD Socket AM5 platform, with a 5 nm process node from TSMC. The CPU’s cache configuration includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache, which collectively support the processor’s ability to feed the GPU with game data. In synthetic benchmarks, the 7400F scores 21765 in Cinebench R23 multi-core and 3072 in single-core, placing it in the 83rd percentile among all CPUs. Its average benchmark score of 32750 positions it extremely close to rivals such as the Intel Core i5-14600T (32707, deltaPct 0.1), the Intel Core Ultra 7 155H (32697, deltaPct 0.2), and the AMD Ryzen AI 7 PRO 360 (32662, deltaPct 0.3), while the AMD Ryzen 7 PRO 6850H (32812, deltaPct -0.2) is marginally ahead.

For Control, the CPU’s role is more about maintaining consistent frame delivery than pushing raw frame rates, as the game’s action sequences and physics interactions can stress processor threads. At 1920x1080 with Low settings, the combo achieves 107 FPS average, which suggests that even at lower resolutions where GPU load is lighter, the 7400F does not bottleneck the RTX 2060. The 6-core, 12-thread configuration is sufficient for the game’s multithreaded workload, as evidenced by the Passmark multithread score of 25645 and the Cinebench R20 multi-core result of 9141. The single-thread performance, reflected in the Passmark single-thread score of 3689 and Cinebench R15 single-core score of 309, ensures that the game’s primary game thread receives adequate processing power. The CPU’s 65 W TDP and memory bandwidth of 83.2 GB/s with DDR5 support contribute to a responsive system, though the game’s performance scaling from 1080p to 4K indicates that the GPU becomes the limiting factor at higher resolutions.

The benchmark results show that at 3840x2160, the average FPS drops to 30 at Ultra settings, which is a significant reduction from the 59 FPS average at 1920x1080 Ultra. This scaling pattern demonstrates that the CPU is not the primary constraint in this configuration; rather, the RTX 2060’s compute capabilities cap the frame rate as resolution increases. The 7400F’s boost clock of 4.70 GHz and Zen 4 architecture provide ample headroom for the game’s physics and AI calculations, allowing the GPU to be the performance limiter throughout the measured settings.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS data provides clear guidance on which settings preset offers the best balance between visual quality and frame rate. At 1920x1080, the Low preset delivers 107 FPS average, which is well above the 60 FPS threshold for smooth gameplay. The Medium preset drops to 76 FPS average with a minimum of 65 FPS and a maximum of 88 FPS, still maintaining a comfortable margin above 60 FPS. High settings at 1080p yield 68 FPS average, which is playable but closer to the 60 FPS line. Ultra at 1080p produces 59 FPS average, which is technically below 60 FPS and may result in occasional stutter during intense scenes.

For a 1080p display, the Medium preset is the recommended choice because it provides a 76 FPS average with a minimum of 65 FPS, ensuring that frame times remain consistent even during combat or heavy particle effects. The gap between Medium (76 FPS) and High (68 FPS) is 8 FPS, while the jump from Medium to Low (107 FPS) is 31 FPS, indicating that Medium offers the best compromise between visual fidelity and performance. At 2560x1440, the Low preset achieves 81 FPS average, which is the only preset at this resolution that maintains a 60+ FPS average. Medium at 1440p drops to 58 FPS average with a minimum of 49 FPS, which falls below the 60 FPS threshold and may introduce noticeable frame drops. High at 1440p produces 51 FPS average, and Ultra yields 45 FPS average, both of which are suboptimal for a smooth experience.

At 3840x2160, no preset achieves a 60 FPS average. Low settings produce 55 FPS average, which is the highest at 4K but still below the 60 FPS target. Medium at 4K delivers 39 FPS average with a minimum of 33 FPS and a maximum of 45 FPS, while High yields 35 FPS and Ultra drops to 30 FPS. For 4K gaming, Low settings are the only viable option if playable frame rates are the priority, but even then, the 55 FPS average may feel inconsistent. The data suggests that 1080p Medium is the sweet spot for this combo, delivering a solid 76 FPS average with a minimum above 60 FPS, while 1440p requires Low settings to maintain smoothness, and 4K is only marginally playable at Low.

FAQ

*Q: What is the best resolution for this CPU and GPU combo in Control?*

A: The data shows 1920x1080 is the best resolution, with all presets except Ultra achieving 60+ FPS averages. At 2560x1440, only Low settings reach 60+ FPS (81 FPS average), while 3840x2160 tops out at 55 FPS average on Low settings.

Q: Does the CPU or GPU limit performance more in this game?

A: The performance scaling indicates the GPU is the primary limiter. At 1080p Low, the combo hits 107 FPS, but at 4K Ultra, it drops to 30 FPS. This 77 FPS reduction across resolution increases points to the RTX 2060’s compute limits rather than the Ryzen 5 7400F’s processing power.

*Q: Can this system run Control at 1440p smoothly?*

A: Only with Low settings, which produce an 81 FPS average. Medium settings at 1440p yield 58 FPS average with a minimum of 49 FPS, which will result in visible frame drops during demanding scenes. High and Ultra presets at 1440p produce 51 FPS and 45 FPS averages respectively, falling below the 60 FPS target.

Q: How many frames per second can this combo achieve at 1080p Ultra?

A: The measured data shows 59 FPS average at 1920x1080 Ultra. This is just below the 60 FPS mark, so while the game is playable, there may be occasional dips below 60 FPS during intense action sequences.

Q: Is the Ryzen 5 7400F a bottleneck for the RTX 2060 in this game?

A: No, the benchmark results do not show CPU bottlenecking. At 1080p Low, the combo reaches 107 FPS, and the frame rates scale consistently with resolution increases, indicating the GPU is the limiting component. The CPU’s single-thread score of 3072 in Cinebench R23 supports this conclusion.

Q: What is the average FPS at 4K with Medium settings?

A: The measured average FPS at 3840x2160 Medium is 39 FPS, with a minimum of 33 FPS and a maximum of 45 FPS. This is below the 60 FPS threshold and may result in a less responsive experience.

How This Combo Ranks

The combination of the AMD Ryzen 5 7400F and NVIDIA GeForce RTX 2060 ranks 2274th out of 2888 tested combos in Control, placing it in the lower half of all tested configurations. This rank reflects the RTX 2060’s aging architecture, as the GPU itself scores in the 58th percentile among all GPUs with an average benchmark score of 15290. The GPU’s nearest rivals include the NVIDIA GeForce GTX 580 (15283, deltaPct 0), the AMD Radeon 680M (15270, deltaPct 0.1), the NVIDIA GeForce RTX 3050 OEM (15199, deltaPct 0.6), and the AMD Radeon RX 7600 (15171, deltaPct 0.8). These deltaPct values show that the RTX 2060 performs nearly identically to its closest competitors, with less than a 1% difference in average scores.

The CPU’s ranking is notably stronger, sitting in the 83rd percentile among all CPUs. This disparity between CPU and GPU performance tiers explains why the combo rank is lower than what the CPU alone might suggest. The Ryzen 5 7400F’s average benchmark score of 32750 places it in a tight cluster with rivals like the Intel Core i5-14600T (32707, 0.1% higher) and the AMD Ryzen 7 PRO 6850H (32812, 0.2% lower), indicating that the processor is a modern, capable part. However, the RTX 2060’s 6 GB of VRAM and Turing architecture limit the system’s ability to handle Control’s demanding visual effects at higher resolutions, resulting in the 2274th rank out of 2888 combos. This rank suggests that while the CPU is not holding back performance, the GPU is the component that determines the overall experience in this game.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 2060 is built on the Turing architecture with the TU106 chip, fabricated on a 12 nm process node at TSMC. The GPU features 6 GB of GDDR6 memory on a 192-bit bus, providing 336.0 GB/s of memory bandwidth. Its base clock is 1365 MHz with a boost clock of 1680 MHz, and the memory operates at 1750 MHz (14 Gbps effective). The RTX 2060 includes 1920 shading units, 120 texture mapping units, 48 render output units, 30 RT cores, and 240 tensor cores, delivering 6.451 TFLOPS of FP32 performance and 80.64 GPixel/s pixel rate. The card’s 160 W TDP and 450 W suggested PSU requirement indicate its power profile, while its PCIe 3.0 x16 interface connects to the Ryzen 5 7400F’s Gen 5 capable motherboard.

In Control, the RTX 2060’s performance is heavily influenced by its VRAM capacity and compute throughput. At 1920x1080, the GPU can maintain 107 FPS average on Low settings, but this drops to 59 FPS on Ultra, a 48 FPS reduction. The 6 GB VRAM is sufficient for 1080p, as evidenced by the playable frame rates across all presets. However, at 3840x2160, the GPU struggles significantly: Low settings produce 55 FPS, Medium drops to 39 FPS, High yields 35 FPS, and Ultra falls to 30 FPS. This 25 FPS spread between Low and Ultra at 4K suggests that the GPU’s rendering pipeline, rather than VRAM capacity alone, is the limiting factor, as the 1920 shading units and 48 ROPs are overtaxed at higher resolutions.

The GPU’s benchmark scores reflect its mid-range positioning. In 3DMark Steel Nomad DX12, it scores 1242, while Geekbench OpenCL and Vulkan scores are 65014 and 65846 respectively. Passmark G3D score is 14111, with a GPU compute score of 5488. These metrics place the RTX 2060 in the 58th percentile among all GPUs, with an average benchmark score of 15290. The closest rival, the GTX 580, has a deltaPct of 0, indicating identical average scores, while the Radeon 680M (0.1%), RTX 3050 OEM (0.6%), and RX 7600 (0.8%) are all within 1% of the RTX 2060’s performance. This clustering suggests that the RTX 2060 is at the edge of its performance class, which aligns with its measured FPS results in Control where it cannot achieve 60 FPS at 4K on any preset.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of this combo’s performance across three resolutions and four settings presets. At 3840x2160, the average FPS values are 55 on Low, 39 on Medium (with a minimum of 33 and maximum of 45), 35 on High, and 30 on Ultra. The 4K results show a clear progression: Low is 16 FPS faster than Medium, which is 4 FPS faster than High, which is 5 FPS faster than Ultra. The minimum FPS of 33 at Medium indicates that even the middle preset can experience significant drops, likely during scenes with heavy particle effects or destructible environments.

At 2560x1440, the average FPS values improve substantially. Low settings deliver 81 FPS, Medium provides 58 FPS (with a minimum of 49 and maximum of 66), High achieves 51 FPS, and Ultra produces 45 FPS. The gap between Low and Medium at 1440p is 23 FPS, which is larger than the 16 FPS gap at 4K between the same presets. This suggests that the GPU’s shading units are more efficiently utilized at 1440p, but the jump to Medium still imposes a significant load. High and Ultra at 1440p are only 6 FPS apart, indicating diminishing returns in performance cost as settings increase.

At 1920x1080, the combo shows its best performance. Low settings reach 107 FPS, Medium delivers 76 FPS (with a minimum of 65 and maximum of 88), High achieves 68 FPS, and Ultra produces 59 FPS. The 1080p results show a 31 FPS difference between Low and Medium, but only 8 FPS between Medium and High, and 9 FPS between High and Ultra. This pattern suggests that at 1080p, the Medium preset is the point where the GPU begins to hit its compute limits, as the incremental cost of High and Ultra settings becomes smaller. The minimum FPS of 65 at 1080p Medium ensures that even the lowest frame times stay above 60 FPS, making this the most stable configuration in the entire dataset.

Across all resolutions, the Ultra preset consistently produces the lowest average FPS, with 30 at 4K, 45 at 1440p, and 59 at 1080p. The Low preset always produces the highest average FPS, with 55 at 4K, 81 at 1440p, and 107 at 1080p. The Medium preset’s minimum FPS values are 33 at 4K, 49 at 1440p, and 65 at 1080p, showing that the lowest frame dips scale roughly with the average FPS.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling from 1920x1080 to 3840x2160 reveals a consistent pattern across all settings presets, indicating the GPU is the primary limiting component. At Low settings, the average FPS drops from 107 at 1080p to 81 at 1440p, a 26 FPS reduction, and then to 55 at 4K, another 26 FPS reduction. This represents a 48.6% decrease from 1080p to 4K, which is close to the theoretical scaling expected from a GPU-bound scenario where pixel count quadruples from 2.07 million to 8.29 million pixels. The nearly linear drop in FPS as resolution increases suggests that the RTX 2060’s rendering units are saturated, and the CPU is not introducing a bottleneck.

At Medium settings, the average FPS goes from 76 at 1080p to 58 at 1440p (an 18 FPS drop) and then to 39 at 4K (a 19 FPS drop). This 48.7% reduction from 1080p to 4K mirrors the Low settings scaling, reinforcing that the GPU’s compute capacity is the determining factor. The High settings preset shows 68 FPS at 1080p, 51 at 1440p, and 35 at 4K, with drops of 17 FPS and 16 FPS respectively. The Ultra preset demonstrates 59 FPS at 1080p, 45 at 1440p, and 30 at 4K, with drops of 14 FPS and 15 FPS. The consistent step-down in FPS across resolutions for each preset indicates that the RTX 2060’s shading units, texture units, and ROPs are all being utilized to their maximum capacity as pixel count increases.

The fact that the FPS drops are roughly equal between 1080p-to-1440p and 1440p-to-4K transitions, despite the pixel count difference being larger in the second transition (1440p has 3.69 million pixels, 4K has 8.29 million), points to memory bandwidth constraints. The RTX 2060’s 336.0 GB/s bandwidth becomes a limiting factor at higher resolutions, as the GPU must access more texture data and framebuffer memory for each frame. The 6 GB VRAM capacity may also contribute, though the consistent scaling suggests it is not causing a hard cap at any specific resolution. The Ryzen 5 7400F’s 83.2 GB/s memory bandwidth on the CPU side is more than sufficient for Control, as the game’s CPU workload does not scale with resolution in the same way as the GPU rendering load.

The scaling data confirms that this combo is GPU-limited across all measured configurations. The CPU’s strong single-thread and multi-thread scores, combined with the FPS dropping by roughly half from 1080p to 4K, indicate that the RTX 2060 is the component that determines the system’s performance in Control. For users seeking higher frame rates at 1440p or 4K, the data suggests that upgrading the GPU would provide the most significant benefit, while the Ryzen 5 7400F would continue to support the system without becoming a bottleneck.

Hardware Specifications

AMD Ryzen 5 7400F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce RTX 2060 in Control

Resolution Settings Avg FPS
3840x2160 Low 55.0
3840x2160 Medium 39.0
3840x2160 High 35.0
3840x2160 Ultra 30.0
2560x1440 Low 81.0
2560x1440 Medium 58.0
2560x1440 High 51.0
2560x1440 Ultra 45.0
1920x1080 Low 107.0
1920x1080 Medium 76.0
1920x1080 High 68.0
1920x1080 Ultra 59.0

Control with Ryzen 5 7400F + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 2060 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 7400F + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.