Control
This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 74 | 82 | 116 |
| 1440p QHD | 97 | 109 | 125 | 172 |
| 1080p Full HD | 128 | 143 | 162 | 212 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis
Control pairs an AMD Ryzen 5 5600G with an NVIDIA GeForce RTX 4070 Ti SUPER, and the measured frame rates across three resolutions and four quality presets show a system that is heavily GPU-bound at higher settings, yet surprisingly balanced at 1080p Low. The RTX 4070 Ti SUPER, with its 16 GB of GDDR6X memory and 672.3 GB/s bandwidth, drives the vast majority of performance scaling, while the six-core Ryzen 5 5600G, with its 3.90 GHz base and 4.40 GHz boost clocks, provides sufficient throughput to avoid becoming a hard bottleneck until frame rates exceed 200 FPS. The data set includes 12 measured FPS points spanning 1920x1080, 2560x1440, and 3840x2160, each with Low, Medium, High, and Ultra presets, allowing for a detailed analysis of how this specific combination behaves in Control.
Settings Recommendations
The measured FPS data indicates that the High preset offers the best balance of visual fidelity and performance across all three resolutions, with the exception of 4K where Medium becomes the more sensible choice. At 1920x1080, High delivers 142.5 FPS, which is comfortably above the 127.6 FPS of Ultra but still retains most of the graphical enhancements; the jump from High to Ultra costs 14.9 FPS, a 10.5% reduction, for what is typically a marginal visual gain in Control’s particle-heavy environments. At 2560x1440, High produces 108.9 FPS, which remains above the 96.9 FPS of Ultra, and the difference between Medium (124.6 FPS) and High is only 15.7 FPS, suggesting that High is the sweet spot for 1440p monitors with refresh rates up to 144 Hz.
For 3840x2160, the situation changes because Ultra drops to 63.8 FPS, which is below the 60 FPS threshold that many consider the minimum for smooth gameplay on a 4K display. High at 4K achieves 74 FPS, but Medium reaches 81.9 FPS, and the gap between Medium and High is just 7.9 FPS. Given that Control’s visual differences between Medium and High are less pronounced at 4K pixel densities, Medium is the recommended preset for 4K, as it provides a 28.4% higher frame rate than Ultra (81.9 vs 63.8) while still maintaining a playable experience. Low settings are not recommended for any resolution, as the performance gains are disproportionate to the visual degradation; for instance, at 1080p, Low hits 212 FPS but sacrifices too much of the game’s atmospheric lighting and reflections.
GPU Role
The RTX 4070 Ti SUPER is the dominant component in this pairing, as evidenced by the frame rate scaling from 1080p to 4K. The GPU’s 16 GB of GDDR6X memory on a 256-bit bus with 672.3 GB/s bandwidth ensures that even at 4K Ultra, where texture memory usage peaks, there is no indication of memory capacity throttling in the measured data. The Ada Lovelace architecture, built on a 5 nm process with 45,900 million transistors, provides 8448 shading units and 66 RT cores, which are directly relevant to Control’s use of real-time ray tracing for its reflective surfaces and dynamic lighting.
The clock speeds of 2340 MHz base and 2610 MHz boost are moderate for the 40-series, but the GPU’s 44.10 TFLOPS of FP32 compute allows it to maintain high frame rates even at 4K, where the pixel rate of 250.6 GPixel/s becomes a limiting factor. Comparing to its nearest rivals in the benchmark database, the RTX 4070 Ti SUPER scores an average of 48704, which is 1.6% ahead of the NVIDIA RTX A2000 (47915) and 2% ahead of the NVIDIA RTX A1000 Mobile (47743), but 0.7% behind the NVIDIA CMP 50HX (49071). In Control specifically, the GPU’s percentile ranking of 86 versus all GPUs indicates that it sits in the upper tier, yet the measured frame rates show that at 1080p Low (212 FPS), the GPU is not fully utilized, as the CPU begins to limit performance.
The GPU’s performance in Control scales predictably with settings: from Low to Medium at 1080p, FPS drops from 212 to 162 (a 23.6% reduction), while from Medium to High it drops to 142.5 (a 12.0% reduction), and High to Ultra drops to 127.6 (a 10.5% reduction). This pattern indicates that the GPU has ample headroom at lower settings, but the incremental cost of each higher preset becomes relatively smaller as the GPU approaches its utilization ceiling.
CPU Role
The AMD Ryzen 5 5600G, with its 6 cores and 12 threads based on the Zen 3 Cezanne architecture, plays a secondary but non-trivial role in Control’s performance. The CPU’s 16 MB of L3 cache and 51.2 GB/s of dual-channel DDR4 memory bandwidth are sufficient for the game’s physics and AI calculations, which are not particularly demanding compared to other titles. The base clock of 3.90 GHz and boost clock of 4.40 GHz allow the CPU to handle single-threaded tasks efficiently, as evidenced by its Cinebench R23 single-core score of 2365 and Geekbench single-core score of 1933.
The CPU’s benchmark scores place it in the 78th percentile of all CPUs, with an average benchmark score of 19983, which is nearly identical to its nearest rivals: it is 0.2% ahead of the Intel Core i7-11600H (19949) and 0.3% ahead of the AMD Ryzen Threadripper PRO 5995WX (19928), but 0.2% behind both the Intel Core i7-11800H and AMD EPYC 7713P (20024 each). In Control, the CPU’s impact becomes visible at 1080p Low, where the 212 FPS average suggests that the CPU is approaching its limit; the data shows that at 1440p Low, FPS drops to 171.9, which is a 18.9% reduction purely from resolution scaling, indicating that the GPU is now the limiting factor.
The CPU’s multi-threaded performance, with a Cinebench R23 multi-core score of 16758 and PassMark multi-thread score of 19717, is adequate for Control’s usage of up to 8 threads. The 3.90 GHz base clock ensures consistent performance during extended gaming sessions, and the 65 W TDP means it does not throttle in typical desktop cases. However, the data shows that at 1080p Ultra (127.6 FPS), the CPU is not the bottleneck, as the frame rate is still 15.4% higher than at 4K Ultra (63.8 FPS), confirming that the GPU determines performance at higher settings.
FAQ
Q: What is the maximum average FPS achievable with this system in Control?
A: The highest measured average FPS is 212, achieved at 1920x1080 with Low settings. This is the only data point above 200 FPS in the entire measured set, and it indicates that the CPU begins to limit performance at this level.
Q: How much performance is lost when moving from 1080p to 4K at the same settings?
A: At High settings, FPS drops from 142.5 at 1080p to 108.9 at 1440p (a 23.6% reduction) and then to 74 at 4K (a 48.1% reduction from 1080p). At Low settings, the drop is from 212 at 1080p to 116.2 at 4K, a 45.2% reduction.
Q: Is the RTX 4070 Ti SUPER’s 16 GB VRAM sufficient for Control at 4K Ultra?
A: The measured data shows an average FPS of 63.8 at 4K Ultra, which is playable, and there is no indication of frame drops or stuttering that would suggest VRAM capacity issues. The 16 GB GDDR6X memory is more than adequate for Control’s requirements.
Q: How does the Ryzen 5 5600G compare to its closest rival in CPU benchmarks?
A: The Ryzen 5 5600G has an average benchmark score of 19983, which is 0.2% higher than the Intel Core i7-11600H (19949) and 0.3% higher than the AMD Ryzen Threadripper PRO 5995WX (19928), but 0.2% lower than the Intel Core i7-11800H (20024).
Q: What is the frame rate difference between Medium and Ultra at 1440p?
A: At 2560x1440, Medium yields 124.6 FPS, while Ultra yields 96.9 FPS, a difference of 27.7 FPS, which represents a 22.2% reduction in performance when using the highest preset.
Q: At which resolution and settings does the system fall below 60 FPS?
A: The only data point below 60 FPS is at 3840x2160 with Ultra settings, which averages 63.8 FPS. This is still above 60 FPS, so all measured configurations remain playable, though 4K Ultra is the closest to the 60 FPS threshold.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals the system’s bottleneck characteristics. At Low settings, the average FPS drops from 212 at 1080p to 171.9 at 1440p (a 18.9% decrease) and then to 116.2 at 4K (a 32.4% decrease from 1440p). This scaling pattern is not linear, with the 1440p to 4K drop being more severe, indicating that the GPU is becoming the primary constraint at higher pixel counts. The 1080p Low result of 212 FPS suggests that the CPU, with its 4.40 GHz boost clock, is the limiting factor at this resolution, as the GPU has significant headroom.
At High settings, the scaling is 142.5 FPS at 1080p, 108.9 FPS at 1440p (a 23.6% drop), and 74 FPS at 4K (a 32.0% drop from 1440p). The consistent percentage drops across resolutions indicate that the GPU is the bottleneck throughout, as the CPU’s influence diminishes with higher graphical loads. The 1080p High result of 142.5 FPS is well below the 212 FPS at Low, confirming that the GPU is doing more work per frame. At Ultra settings, the scaling is 127.6 FPS at 1080p, 96.9 FPS at 1440p (a 24.1% drop), and 63.8 FPS at 4K (a 34.2% drop from 1440p), which shows a similar pattern to High but with lower absolute values.
The data indicates that this system is GPU-limited at all resolutions above 1080p Low. The 4K results, ranging from 63.8 FPS at Ultra to 116.2 FPS at Low, demonstrate that the RTX 4070 Ti SUPER can handle 4K gaming in Control, but only with settings adjustments. The 1440p results are the most balanced, with High offering 108.9 FPS, which is ideal for high-refresh-rate monitors.
Measured FPS Breakdown
At 1920x1080, the measured FPS values are as follows: Low averages 212 FPS, Medium averages 162 FPS, High averages 142.5 FPS, and Ultra averages 127.6 FPS. The difference between Low and Medium is 50 FPS, which is the largest single-step gap in the entire data set, highlighting the significant graphical workload increase when moving from the most basic preset. The gap between Medium and High is 19.5 FPS, and between High and Ultra is 14.9 FPS, showing diminishing returns as settings increase.
At 2560x1440, the values are: Low at 171.9 FPS, Medium at 124.6 FPS, High at 108.9 FPS, and Ultra at 96.9 FPS. The Low to Medium gap shrinks to 47.3 FPS, while Medium to High drops to 15.7 FPS, and High to Ultra is 12 FPS. At this resolution, the system maintains over 96 FPS even at Ultra, making 1440p the most versatile resolution for this pairing.
At 3840x2160, the values are: Low at 116.2 FPS, Medium at 81.9 FPS, High at 74 FPS, and Ultra at 63.8 FPS. The Low to Medium gap is 34.3 FPS, Medium to High is 7.9 FPS, and High to Ultra is 10.2 FPS. The 4K data shows that the GPU’s performance scales more predictably with settings, as the CPU is not a factor at this resolution. The 63.8 FPS at 4K Ultra is the lowest measured value, but it remains above the 60 FPS threshold, indicating that the system can technically run Control at maximum settings in 4K, though Medium or High are recommended for a smoother experience.
Hardware Specifications
AMD Ryzen 5 5600G
NVIDIA GeForce RTX 4070 Ti SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 4070 Ti SUPER in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 116.2 |
| 3840x2160 | Medium | 81.9 |
| 3840x2160 | High | 74.0 |
| 3840x2160 | Ultra | 63.8 |
| 2560x1440 | Low | 171.9 |
| 2560x1440 | Medium | 124.6 |
| 2560x1440 | High | 108.9 |
| 2560x1440 | Ultra | 96.9 |
| 1920x1080 | Low | 212.0 |
| 1920x1080 | Medium | 162.0 |
| 1920x1080 | High | 142.5 |
| 1920x1080 | Ultra | 127.6 |
Control with Ryzen 5 5600G + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 4070 Ti SUPER + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 5600G + RTX 4070 Ti SUPER
Explore FPS benchmarks for other games using this same hardware combination.