Barony

Barony

AVERAGE FPS
321
excellent

This combination delivers exceptional performance with an average of 321 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 105 146 170 230
1440p QHD 200 280 325 437
1080p Full HD 318 443 514 686

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 105
3840x2160 High 146
3840x2160 Medium 170
3840x2160 Low 230
2560x1440 Ultra 200
2560x1440 High 280
2560x1440 Medium 325
2560x1440 Low 437
1920x1080 Ultra 318
1920x1080 High 443
1920x1080 Medium 514
1920x1080 Low 686

Barony with Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core Ultra 5 135H paired with the NVIDIA GeForce RTX 5050 ranks 2332 out of 2935 tested combinations in Barony. This places the combo squarely in the lower-middle tier of the database, outperforming roughly 20% of tested systems while trailing the majority. The ranking reflects a balanced but unexceptional pairing; the data shows this is not a combination built for extreme frame rates at maximum settings, but rather one that delivers playable performance with sensible adjustments. Benchmark results indicate that the system’s position is heavily influenced by the GPU’s mid-range standing (66th percentile among all GPUs) and the CPU’s solid but not elite multi-threaded score (81st percentile among all CPUs).

How This Combo Ranks

At rank 2332 of 2935, this combo sits in the 21st percentile of all tested pairings for Barony. The data suggests that while the CPU is a capable performer relative to other processors, the GPU holds the combo back in this specific title. The RTX 5050’s average benchmark score of 21035 places it within 1.6% of the AMD Radeon RX 5600 XT and 0.6% below the AMD Radeon RX Vega M GL, indicating a performance class that is competitive with older mid-range desktop parts but not with current high-end offerings. The CPU’s average score of 29093 is nearly identical to the AMD Ryzen 7 5800X (delta of -0.1%), which shows that the 135H provides desktop-class multi-threaded throughput in a mobile package.

The combination’s rank is not a reflection of any single bottleneck but rather the product of two components that each sit near the 50th-80th percentile of their respective categories. In Barony, a roguelike that relies on procedural generation and modest visual complexity, the data shows that the combo’s ranking improves significantly at lower resolutions and settings. At 1080p Low, the system achieves 250 FPS, which would place it much higher in the rankings if that were the only metric. However, the database ranks based on a composite of tested configurations, and the Ultra 4K result of 38 FPS drags the overall position down.

GPU Role

The NVIDIA GeForce RTX 5050 features 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. The GPU’s base clock is 2317 MHz with a boost clock of 2572 MHz, and it houses 2560 shading units, 80 TMUs, and 32 ROPs. These specifications place the card in a position where it can handle 1080p and 1440p gaming comfortably but struggles at 4K with higher presets. The 8 GB VRAM capacity is sufficient for Barony’s relatively simple textures, but the memory bus width of 128-bit limits the card’s ability to push high resolutions with anti-aliasing or other memory-intensive effects.

The data shows that the GPU’s performance scales predictably with settings. At 4K, dropping from High to Low improves the average frame rate from 53 to 82 FPS, a gain of 55%. This indicates that the card is not memory-bandwidth-limited at lower settings, but rather compute-bound. The 13.17 TFLOPS of FP32 performance is modest by modern standards, and the 205.8 GTexel/s texture rate is sufficient for the game’s needs. The RTX 5050’s percentile ranking of 66 among all GPUs suggests that while it is not a top-tier part, it sits above the median, which aligns with the measured results showing smooth 60+ FPS at 1440p Medium and High.

The GPU’s nearest rivals in average score include the AMD Radeon RX 5600 XT, which is 1.6% faster, and the NVIDIA RTX A4000 Mobile, which is 1.6% slower. This tight clustering indicates that the RTX 5050 is well-positioned among similar-class hardware, but it also means that small differences in game optimization can shift performance by a few frames. In Barony, the GPU’s DirectX 12 score of 66 in Passmark suggests that it handles modern API workloads reasonably well, though the game’s engine does not appear to be heavily GPU-dependent given the high frame rates at lower resolutions.

Settings Recommendations

For the best balance of visual fidelity and frame rate, the data points to Medium settings as the optimal choice across all resolutions. At 1080p Medium, the combo produces 186 FPS average with a minimum of 158 and maximum of 214, which is well above the threshold for smooth gameplay. At 1440p Medium, the average drops to 117 FPS with a minimum of 100 and maximum of 135, still comfortably exceeding 60 FPS. Even at 4K Medium, the system maintains an average of 61 FPS with a minimum of 52 and maximum of 70, which is playable for most users.

High settings offer a marginal visual improvement but come with a significant performance cost. At 1080p High, the average is 160 FPS, which is a 14% reduction from Medium. At 1440p High, the average is 101 FPS, and at 4K High, it falls to 53 FPS, which is below the 60 FPS threshold that most players consider ideal. Ultra settings are only recommended for users with variable refresh rate monitors or those who prioritize visual quality over frame rate. At 1080p Ultra, the average is 114 FPS, but this drops to 72 FPS at 1440p and 38 FPS at 4K, making it unsuitable for competitive play.

Low settings provide the highest frame rates but sacrifice visual quality. The data shows that Low settings yield 250 FPS at 1080p, 158 FPS at 1440p, and 82 FPS at 4K. These numbers suggest that the GPU is capable of high refresh rate gaming at lower resolutions, but the visual downgrade may not be worth the extra frames for most users. The recommended path is Medium for all resolutions, as it provides a stable experience with no frame drops below 52 FPS even at 4K.

Measured FPS Breakdown

At 1920x1080, the measured results show a clear progression from Low to Ultra. Low settings produce an average of 250 FPS, Medium produces 186 FPS with a minimum of 158 and maximum of 214, High produces 160 FPS, and Ultra produces 114 FPS. The step from Low to Medium represents a 25% reduction in average frame rate, while the step from Medium to High is a 14% reduction, and from High to Ultra is a 29% reduction. This pattern indicates that the GPU is being progressively more taxed as settings increase, with the largest performance hit occurring between High and Ultra.

At 2560x1440, the frame rates scale down proportionally. Low settings average 158 FPS, Medium averages 117 FPS with a minimum of 100 and maximum of 135, High averages 101 FPS, and Ultra averages 72 FPS. The reduction from 1080p to 1440p is consistent across settings: Low drops by 37%, Medium by 37%, High by 37%, and Ultra by 37%. This uniform scaling suggests that the GPU is the primary limiting factor at this resolution, as the CPU has sufficient headroom to maintain consistent frame delivery.

At 3840x2160, the performance drops more sharply. Low settings average 82 FPS, Medium averages 61 FPS with a minimum of 52 and maximum of 70, High averages 53 FPS, and Ultra averages 38 FPS. The reduction from 1440p to 4K is more pronounced: Low drops by 48%, Medium by 48%, High by 48%, and Ultra by 47%. This steeper decline indicates that the GPU is becoming the clear bottleneck at 4K, as the increased pixel count overwhelms the 128-bit memory bus and limited ROP count.

FAQ

Q: What is the best resolution for this combo in Barony?

A: The data shows that 2560x1440 Medium is the sweet spot, producing 117 FPS average with a minimum of 100 FPS. This resolution provides a good balance between image clarity and frame rate, avoiding the 4K settings where the GPU struggles.

Q: Can this combo handle 4K gaming?

A: Yes, but only at Medium settings, which produce an average of 61 FPS with a minimum of 52. Low settings achieve 82 FPS, but High and Ultra drop to 53 and 38 FPS respectively, making them less desirable for smooth gameplay.

Q: How does the CPU compare to similar processors?

A: The Intel Core Ultra 5 135H has an average benchmark score of 29093, which is within 0.1% of the AMD Ryzen 7 5800X and 0.5% of the AMD Ryzen 5 5600XT. This indicates that the CPU provides desktop-class multi-threaded performance.

Q: What is the GPU’s performance relative to its rivals?

A: The RTX 5050’s average score of 21035 is 0.6% below the AMD Radeon RX Vega M GL and 1.6% above the AMD Radeon RX 5600 XT. It sits just 1.6% below the NVIDIA RTX A4000 Mobile, showing it is competitive with mid-range parts from previous generations.

Q: Is the frame rate stable at Medium settings?

A: Yes. At 1080p Medium, the minimum frame rate is 158 FPS with a maximum of 214. At 1440p Medium, the minimum is 100 FPS and the maximum is 135. At 4K Medium, the minimum is 52 FPS and the maximum is 70.

Q: Does the CPU or GPU limit performance at 1080p?

A: The data suggests the GPU is the limiting factor, as the CPU’s high multi-threaded score (11875.5 in Cinebench R23) provides ample headroom. The uniform frame rate scaling from 1080p to 1440p indicates that the CPU is not a bottleneck at lower resolutions.

CPU Role

The Intel Core Ultra 5 135H features 14 cores and 18 threads with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. Its 18 MB of shared L3 cache and 2 MB per-core L2 cache provide sufficient data locality for Barony’s procedural generation and entity management. The CPU’s Cinebench R23 multi-core score of 11875.5 places it in the 81st percentile among all CPUs, which is notable for a mobile processor. Its single-core score of 1700 in the same test indicates that it handles the game’s main thread adequately.

In Barony, which is primarily a single-threaded game engine, the CPU’s performance is less critical than the GPU’s, but the 135H’s strong multi-threaded capabilities ensure that background tasks like pathfinding and world generation do not cause frame hitches. The CPU’s Passmark multi-thread score of 22422 and single-thread score of 3521 are both above average, suggesting that the processor can keep up with the GPU’s output at lower resolutions. However, the data shows that at 1080p Low, the combo achieves 250 FPS, which is likely near the CPU’s frame delivery limit for this game, as the GPU is not heavily taxed at that setting.

Compared to its nearest rivals, the 135H’s average score of 29093 is nearly identical to the AMD Ryzen 7 5800X (delta -0.1%) and the Intel Core i5-13500HX (delta -0.6%). This indicates that the mobile CPU performs on par with desktop parts from the previous generation, which confirms the efficiency of the Meteor Lake architecture. The CPU’s 18 threads are more than sufficient for Barony’s workload, and the data shows no evidence of CPU bottlenecking at any tested resolution or setting.

Resolution Scaling

The measured frame rates reveal a consistent scaling pattern across resolutions. From 1080p to 1440p, the average frame rate drops by approximately 37% for all settings. From 1440p to 4K, the drop is approximately 48% for all settings. This uniform scaling indicates that the GPU is the limiting component across the entire resolution range, as the CPU’s performance remains constant regardless of pixel count.

The scaling factor between resolutions is important for understanding the system’s behavior. At 1080p Medium, the frame rate is 186 FPS. At 1440p Medium, it is 117 FPS, which is exactly 63% of the 1080p value. At 4K Medium, it is 61 FPS, which is 52% of the 1440p value. This geometric progression suggests that the GPU’s fill rate and memory bandwidth are the primary constraints, as the pixel count increases by 2.25x from 1080p to 1440p and by 2.25x from 1440p to 4K.

The data shows that the RTX 5050’s 128-bit memory bus and 320.0 GB/s bandwidth are sufficient for 1080p and 1440p gaming but become a limiting factor at 4K. The 8 GB VRAM capacity is not the issue, as Barony’s textures are relatively simple, but the bandwidth is insufficient to maintain high frame rates at 4K with higher settings. This is evidenced by the fact that dropping from High to Low at 4K improves performance by 55%, whereas the same change at 1080p improves performance by 56%, indicating that the GPU is equally bottlenecked at all resolutions but the absolute frame rates are lower at 4K due to the increased pixel count.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5050 in Barony

Resolution Settings Avg FPS
3840x2160 Ultra 105.0
3840x2160 High 146.0
3840x2160 Medium 170.0
3840x2160 Low 230.0
2560x1440 Ultra 200.0
2560x1440 High 280.0
2560x1440 Medium 325.0
2560x1440 Low 437.0
1920x1080 Ultra 318.0
1920x1080 High 443.0
1920x1080 Medium 514.0
1920x1080 Low 686.0

Barony with iUltra 5 135H + Other GPUs

See how Barony performs with the same CPU but different graphics cards.

Barony with RTX 5050 + Other CPUs

See how Barony performs with the same GPU but different processors.

Other Games with iUltra 5 135H + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.