Assetto Corsa
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 41 | 54 | 76 |
| 1440p QHD | 55 | 67 | 89 | 127 |
| 1080p Full HD | 78 | 96 | 127 | 181 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Assetto Corsa with AMD Ryzen 5 3600 + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 5 3600 paired with the Intel Arc B570 lands at rank 2315 out of 2897 tested combinations in Assetto Corsa, placing it in the lower half of the database. This position suggests the pairing is functional but not optimized for this racing simulation, which relies heavily on consistent frame pacing rather than raw peak output. The rank implies that a significant portion of the tested combos deliver higher average frame rates, though the data also shows this specific setup holds its own at lower settings where the workload shifts away from the GPU. The percentile rankings for the individual components—71st for the CPU and 65th for the GPU—indicate both are mid-tier performers, yet their combined result in this game falls below what those individual scores might suggest, hinting at a potential bottleneck or a game engine that does not scale well with this hardware configuration.
GPU Role
The Intel Arc B570 brings 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. Its base and boost clocks are both set at 2500 MHz, a static frequency that suggests consistent performance without thermal throttling in sustained sessions. The GPU’s 2304 shading units and 80 ROPs are tasked with rendering Assetto Corsa’s trackside detail and car models, and the data shows this configuration handles the game’s visual load predictably across resolutions. The 11.52 TFLOPS of FP32 compute and 360.0 GTexel/s texture rate are adequate for a 2014-era title, but the measured FPS numbers reveal that the Arc B570 starts to struggle as resolution increases and settings climb. The memory bandwidth of 380.0 GB/s is substantial, yet at 4K Ultra the average FPS drops to 33, indicating that the GPU’s compute capacity, not its memory subsystem, is the limiting factor at the highest fidelity presets. Interestingly, the GPU’s PassMark G3D score of 14195 places it in the 65th percentile, and its nearest rival is the Intel Arc A750 with a delta of -0.1%, meaning these two cards perform nearly identically in synthetic benchmarks, but the measured game data shows the B570’s real-world behavior is more nuanced, particularly when the CPU is also under load.
The VRAM allocation appears sufficient for Assetto Corsa, as even at 4K Ultra the 10 GB frame buffer does not cause the average FPS to collapse entirely—it falls to 33 FPS, which is low but playable for a simulation. The GPU’s 18 ray tracing cores are largely irrelevant here, as this game does not utilize RT features, so the focus is purely on rasterization performance. The pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s suggest the card can fill frames quickly, but the measured results show a clear ceiling: at 1080p Low, the combo reaches 181 FPS, but this drops precipitously to 41 FPS at 4K High. This halving of performance with each resolution step indicates the GPU is the dominant component in determining frame rates, especially once settings exceed Medium. The data implies that the Arc B570 is a capable 1080p and 1440p card for this game, but at 4K it requires significant settings reductions to maintain playable frame rates.
Resolution Scaling
The measured FPS data reveals a consistent scaling pattern across resolutions, with the most dramatic drop occurring between 1440p and 4K. At 1080p Low, the combo achieves 181 FPS, which falls to 127 FPS at 1440p Low—a 30% reduction—and then to 76 FPS at 4K Low, another 40% reduction. This scaling suggests that the GPU is the primary bottleneck, as a CPU-limited scenario would show smaller differences between resolutions. The Medium preset tells a similar story: 127 FPS at 1080p, 89 FPS at 1440p, and 54 FPS at 4K. The gap between 1080p and 1440p Medium is 38 FPS, while the gap between 1440p and 4K Medium is 35 FPS, indicating a roughly linear relationship with pixel count. This linearity points to the GPU’s fill rate and shading capacity being the constraining factor, rather than any memory bandwidth limitations, since the bandwidth would typically cause a more pronounced cliff at higher resolutions.
The High preset shows a slightly different pattern, with 96 FPS at 1080p, 67 FPS at 1440p, and 41 FPS at 4K. The percentage drops here are 30% and 39%, respectively, which closely mirrors the Low preset’s scaling. This consistency across presets reinforces that the limiting component is the GPU, as the CPU’s workload does not change significantly with resolution. The Ultra preset, however, shows the steepest decline: 78 FPS at 1080p, 55 FPS at 1440p, and 33 FPS at 4K. The 4K Ultra figure is less than half the 1080p Ultra number, and this is where the Arc B570’s 2304 shading units become overwhelmed. The data suggests that if a user wants to play at 4K, they must accept the Low preset for a playable 76 FPS, or the Medium preset for a more stable 54 FPS with a minimum of 46 FPS. The scaling analysis clearly indicates that the CPU, with its 6 cores and 12 threads, is not the limiting factor here—the GPU’s rendering capacity dictates the frame rate at every resolution tested.
Measured FPS Breakdown
At 1080p, the combo delivers its best performance, with the Low preset achieving 181 FPS average, which is well above the refresh rate of most monitors. The Medium preset yields 127 FPS with a minimum of 108 FPS and a maximum of 146 FPS, indicating consistent frame delivery suitable for competitive play. The High preset drops to 96 FPS, still smooth, while the Ultra preset falls to 78 FPS, which remains playable but shows the GPU starting to strain. The 1080p numbers suggest this resolution is where the combo excels, offering headroom for users with high-refresh displays. The gap between Low and Ultra at 1080p is 103 FPS, demonstrating that settings have a massive impact on performance at this resolution.
Moving to 1440p, the Low preset still delivers a strong 127 FPS, but the Medium preset drops to 89 FPS with a minimum of 76 FPS, which is acceptable for most users. The High preset produces 67 FPS, and the Ultra preset falls to 55 FPS, showing that 1440p Ultra is the edge of playability for this combo. The scaling from 1080p to 1440p shows an average drop of around 30% across presets, consistent with the increase in pixel count. At 4K, the situation becomes more challenging: the Low preset manages 76 FPS, the Medium preset achieves 54 FPS with a minimum of 46 FPS, the High preset drops to 41 FPS, and the Ultra preset bottoms out at 33 FPS. The 4K data indicates that only Low and Medium settings are viable for a smooth experience, as the High and Ultra presets fall below the 60 FPS threshold that many players consider the minimum for a racing simulation.
The measured FPS values also reveal a pattern in the minimum FPS data available. At 1080p Medium, the minimum is 108 FPS, while at 1440p Medium it drops to 76 FPS, and at 4K Medium it falls to 46 FPS. These minimums show that the frame pacing remains relatively stable, with the difference between average and minimum staying around 15-20 FPS across resolutions. This stability is positive for a racing game, where sudden frame drops can disrupt the driving experience. The data suggests that users who prioritize smoothness over visual fidelity should select Medium at 1440p or 4K, as it provides the best balance of average FPS and minimum FPS stability.
CPU Role
The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its 32 MB of shared L3 cache and dual-channel DDR4 memory support provide adequate bandwidth for gaming workloads. In synthetic benchmarks, the CPU scores 15045 in Cinebench R23 multicore and 2124 in single-core, placing it in the 71st percentile of all CPUs. Its nearest rivals include the Intel Core i5-11400 with a delta of -0.2% and the Intel Core i7-1260P with a delta of 0.2%, indicating the 3600 is essentially on par with these processors in average benchmark scores. However, in Assetto Corsa, the CPU’s role appears secondary to the GPU, as the measured FPS scaling across resolutions is consistent with GPU-bound behavior.
The CPU’s single-thread performance, as measured by the 2124 Cinebench R23 single-core score, is sufficient for Assetto Corsa’s physics and AI calculations, which are typically single-threaded. The game was released in 2014, and its engine does not heavily utilize multi-core processors, so the 3600’s 12 threads are likely underutilized. The data supports this: at 1080p Low, the combo achieves 181 FPS, which is well above what a CPU bottleneck would allow—if the CPU were the limit, the FPS would plateau regardless of resolution. Instead, the FPS drops significantly with each resolution increase, confirming the GPU is the primary constraint. The CPU’s 3.80 billion transistors and 74 mm² die size on a 7 nm process indicate it is a power-efficient chip, but this efficiency does not translate to a performance advantage in this game, where the GPU dominates the frame rate calculation.
The benchmark data shows the 3600’s PassMark multithread score of 17700 and single-thread score of 2562, which are solid mid-range numbers. Yet in this specific game, the CPU’s contribution is to ensure the GPU is fed with enough data to avoid stutters, and the measured minimum FPS figures suggest it does this job adequately. The minimum FPS at 1080p Medium is 108 FPS, which is high enough to indicate no CPU-induced hitches. Even at 4K Medium, the minimum of 46 FPS shows the CPU can maintain frame delivery without severe drops. The data implies that while the Ryzen 5 3600 is not a top-tier gaming CPU, it is more than sufficient for this title, and any performance limitations in this combo are attributable to the Intel Arc B570 rather than the processor.
FAQ
Q: What is the combo’s overall rank in Assetto Corsa?
A: The AMD Ryzen 5 3600 + Intel Arc B570 combo ranks 2315 out of 2897 tested combinations, placing it in the lower half of the database for this game.
Q: Does the CPU or GPU bottleneck this system in Assetto Corsa?
A: The data indicates the GPU is the limiting factor. FPS drops consistently by 30-40% when moving from 1080p to 1440p and then to 4K, which is characteristic of GPU-bound performance. The CPU’s workload does not scale with resolution, so the Arc B570’s rendering capacity dictates the frame rates.
Q: What is the best resolution for this combo to maintain a smooth experience?
A: At 1080p, all presets deliver at least 78 FPS, making it the best resolution for high refresh rates. At 1440p, Medium (89 FPS) and Low (127 FPS) are smooth, but Ultra drops to 55 FPS. At 4K, only Low (76 FPS) and Medium (54 FPS) are playable.
Q: How does the Arc B570 compare to its nearest GPU rival in this system?
A: The Arc B570’s average benchmark score is 20556, which is within 0.1% of the NVIDIA GeForce RTX 3070 Mobile (20534) and the Intel Arc A750 (20582). This indicates the B570 performs nearly identically to these GPUs in synthetic tests, but the measured game data shows its real-world behavior is dependent on the specific workload.
Q: Is the Ryzen 5 3600’s 6-core/12-thread configuration sufficient for this game?
A: Yes, the data shows the CPU is not a bottleneck. At 1080p Low, the combo achieves 181 FPS, which is far above what a CPU-limited system would produce. The CPU’s single-thread score of 2124 in Cinebench R23 is adequate for Assetto Corsa’s physics and AI calculations.
Q: What is the minimum FPS at 4K Medium, and is it stable?
A: At 4K Medium, the average FPS is 54 with a minimum of 46 and a maximum of 62. This range indicates relatively stable frame pacing, with only an 8 FPS difference between the average and minimum, which is acceptable for a racing simulation.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this combo depends on the user’s display resolution and performance priorities. At 1080p, the Medium preset is the sweet spot, delivering an average of 127 FPS with a minimum of 108 FPS, which provides a smooth and responsive experience without sacrificing too much visual quality. The High preset at 96 FPS is also viable, but the 31 FPS drop from Medium to High does not justify the marginal visual improvement, especially since the minimum FPS at High is not recorded and could introduce variability. For users with 1440p monitors, the Medium preset is again recommended, as it achieves 89 FPS with a minimum of 76 FPS, which is comfortably above the 60 FPS threshold. The Low preset at 127 FPS is overkill for most 1440p displays, and the High preset at 67 FPS may cause noticeable frame drops in heavy scenes, so Medium offers the best balance of fidelity and performance.
At 4K, the choices are more constrained. The Low preset delivers 76 FPS, which is the only setting that maintains a frame rate above 60 FPS at this resolution. The Medium preset provides 54 FPS, which is playable but may feel less smooth, especially during close racing with multiple cars on screen. The High and Ultra presets at 41 and 33 FPS respectively are not recommended, as they fall well below the playability threshold and would likely result in a frustrating experience. For 4K users, the Low preset is the clear choice, as it offers the best performance while still providing a playable visual experience. The data suggests that this combo is best suited for 1080p and 1440p gaming, where it can deliver high frame rates with medium settings, while 4K requires significant compromises in visual quality to maintain acceptable performance. The measured rows indicate that Medium is the highest preset that consistently delivers playable frame rates across all resolutions, making it the default recommendation for users who prioritize a smooth experience over maximum graphical detail.
Hardware Specifications
AMD Ryzen 5 3600
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + Intel Arc B570 in Assetto Corsa
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 41.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 127.0 |
| 2560x1440 | Medium | 89.0 |
| 2560x1440 | High | 67.0 |
| 2560x1440 | Ultra | 55.0 |
| 1920x1080 | Low | 181.0 |
| 1920x1080 | Medium | 127.0 |
| 1920x1080 | High | 96.0 |
| 1920x1080 | Ultra | 78.0 |
Assetto Corsa with Ryzen 5 3600 + Other GPUs
See how Assetto Corsa performs with the same CPU but different graphics cards.
Assetto Corsa with Arc B570 + Other CPUs
See how Assetto Corsa performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.