Archeage

Archeage

AVERAGE FPS
160
excellent

This combination delivers exceptional performance with an average of 160 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 76 112 125
1440p QHD 90 132 195 219
1080p Full HD 134 197 286 297

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 125
3840x2160 Medium 112
3840x2160 High 76
3840x2160 Ultra 52
2560x1440 Low 219
2560x1440 Medium 195
2560x1440 High 132
2560x1440 Ultra 90
1920x1080 Low 297
1920x1080 Medium 286
1920x1080 High 197
1920x1080 Ultra 134

Archeage with Intel Core i7-14700KF + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

# Archeage Performance Analysis: Intel Core i7-14700KF + NVIDIA GeForce RTX 5090 D

The combination of the Intel Core i7-14700KF and NVIDIA GeForce RTX 5090 D achieves an 11th-place ranking out of 2,761 tested combos in Archeage, placing it in the top 0.4% of all configurations. This is a formidable pairing for a 2014-released MMORPG, though the data reveals some unexpected bottlenecks and settings-dependent behavior that warrant a closer look. The measured frame rates across resolutions suggest that while the hardware is exceptionally powerful, Archeage's engine and optimization quirks create a performance landscape that doesn't always scale linearly with the raw capabilities of these components.

How This Combo Ranks

The 11th-place finish out of 2,761 combos places this configuration in an elite tier, but it's worth questioning why it doesn't rank higher given the hardware involved. The RTX 5090 D sits at the 92nd percentile among all GPUs, and the i7-14700KF is at the 94th percentile among all CPUs—both are near the top of their respective categories. Yet the combo rank of 11 suggests that a handful of other pairings—likely with even more specialized hardware or better optimization for this specific game—manage to edge it out. The data shows that the i7-14700KF's average benchmark score of 70,163 is remarkably close to its nearest rivals: it's just 0.2% ahead of the AMD Ryzen 7 9700F (69,996), 0.4% ahead of the AMD Ryzen 9 7940HX (69,875), and 0.9% ahead of the AMD Ryzen 9 7950X (69,515). Meanwhile, the Intel Core Ultra 7 265K (70,879) is 1% ahead of this chip. These tiny margins in CPU performance suggest that the processor isn't the differentiator here; rather, the GPU's interaction with Archeage's specific rendering demands likely determines the final rank. The RTX 5090 D's average benchmark score of 77,712 is 1.1% ahead of the AMD Radeon RX 6650M XT (76,904), but 1.6% behind the AMD Radeon RX 6850M XT (78,940) and roughly 2% behind both the NVIDIA Tesla P100 PCIe 12 GB (79,396) and 16 GB (79,605) variants. This is counterintuitive—a flagship consumer GPU trailing mobile and datacenter parts in aggregate benchmarks—but it highlights that raw compute scores don't always translate to game-specific performance, especially in an older MMO title.

GPU Role

The NVIDIA GeForce RTX 5090 D brings a massive 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of bandwidth. The memory clock runs at 1750 MHz, which translates to 28 Gbps effective. The GPU's base clock is 2017 MHz, boosting up to 2407 MHz. In Archeage, this memory configuration is almost certainly overkill—the game's asset streaming and texture demands, even at 4K Ultra, are unlikely to stress 32 GB of VRAM. However, the bandwidth and clock speeds do appear to influence the measured results in a meaningful way. At 1080p Low, the combo hits 297 FPS, which is an extraordinarily high frame rate that most monitors cannot even display. At 4K Ultra, the average drops to 52 FPS—a massive 82.5% reduction from the 1080p Low figure. Interestingly, the GPU's PassMark G3D score of 44,065 and DirectX 11 score of 371 suggest strong legacy API performance, which matters for a game released in 2014 that may rely on older rendering paths. The GPU's 21760 shading units, 680 TMUs, and 176 ROPs provide immense fill rate (423.6 GPixel/s pixel rate and 1,636.8 GTexel/s texture rate), yet the 4K Ultra result of 52 FPS indicates that the game's engine is struggling to utilize this horsepower effectively, possibly due to CPU draw-call limits or inefficient shader compilation.

FAQ

Q: Why does the combo rank 11th overall but only reach 52 FPS at 4K Ultra in Archeage?

A: The 11th-place rank out of 2,761 combos reflects overall hardware capability, but Archeage's Ultra preset appears to impose heavy penalties—the data shows 4K Ultra at 52 FPS versus 4K High at 76 FPS, a 31.6% drop. This suggests the Ultra preset may enable poorly optimized effects that the engine cannot render efficiently.

Q: How does the RTX 5090 D's performance compare to its nearest GPU rivals in aggregate benchmarks?

A: The RTX 5090 D scores 77,712 on average, which is 1.1% higher than the AMD Radeon RX 6650M XT (76,904), but 1.6% lower than the AMD Radeon RX 6850M XT (78,940) and 2.1-2.4% lower than the NVIDIA Tesla P100 PCIe 12 GB (79,396) and 16 GB (79,605) models.

Q: Is the i7-14700KF the limiting factor at any resolution?

A: At 1080p Low, the combo reaches 297 FPS, which is likely near a CPU-bound ceiling given the processor's 20 cores and 28 threads. The CPU's Cinebench R23 multicore score of 44,167 and PassMark multithread score of 52,425 indicate strong throughput, but at 4K Ultra the 52 FPS result points to GPU-side limitations, as the GPU is tasked with far more pixel work.

Q: What do the min/max FPS figures reveal about frame pacing?

A: Only the Medium settings rows include min/max data. At 1080p Medium, the range is 243-328 FPS (average 286), at 1440p Medium it's 166-224 FPS (average 195), and at 4K Medium it's 95-128 FPS (average 112). The spreads of 85, 58, and 33 FPS respectively show that variance narrows as resolution increases, suggesting the GPU becomes more consistently loaded at higher resolutions.

Q: How does the CPU's single-thread performance affect this game?

A: The i7-14700KF's Cinebench R23 single-core score is 6,235, and its PassMark single-thread score is 4,480. Archeage, as an older MMORPG, may rely heavily on single-threaded game logic; the processor's boost clock of 5.60 GHz and these strong single-core scores likely contribute to the high 1080p Low result of 297 FPS.

Q: What is the GPU's percentile ranking and what does it imply?

A: The RTX 5090 D is in the 92nd percentile of all GPUs, meaning it outperforms 92% of tested graphics cards. Given that it's paired with a 94th-percentile CPU, the combo's 11th-place rank out of 2,761 is consistent with both components being near the top of their respective distributions.

Measured FPS Breakdown

At 1920x1080, the performance hierarchy across settings is clear. Low settings yield an average of 297 FPS, which is the highest recorded result in the entire dataset. Medium settings drop to 286 FPS on average, with a minimum of 243 and maximum of 328 FPS. High settings produce 197 FPS average, while Ultra brings the figure down to 134 FPS. The transition from Low to Ultra at 1080p represents a 54.9% performance loss (297 to 134 FPS), which is substantial but still leaves the game playable on high-refresh monitors. The 1080p Medium min/max range of 243-328 FPS shows that even the minimum frame rate is well above 240 Hz, making this setup capable of driving esports-grade displays in Archeage at medium settings.

Moving to 2560x1440, the pattern repeats but with lower absolute numbers. Low settings average 219 FPS, Medium averages 195 FPS with a range of 166-224 FPS, High averages 132 FPS, and Ultra drops to 90 FPS. The drop from Low to Ultra at 1440p is 58.9% (219 to 90 FPS), slightly worse than the 1080p drop. At 1440p Ultra, the 90 FPS average is still smooth for most players, but it's a far cry from the 297 FPS ceiling seen at 1080p Low. The Medium settings range of 166-224 FPS indicates that the minimum frame rate at 1440p Medium is still above 144 Hz, which is notable for competitive play.

At 3840x2160, the impact of resolution becomes pronounced. Low settings average 125 FPS, Medium averages 112 FPS with a range of 95-128 FPS, High averages 76 FPS, and Ultra drops to 52 FPS. The 4K Low to Ultra transition represents a 58.4% reduction (125 to 52 FPS). The 4K Medium minimum of 95 FPS is the first sub-100 FPS minimum recorded in this dataset, and 4K Ultra's 52 FPS average is the only result that dips below the 60 FPS threshold commonly considered necessary for fluid gameplay. Interestingly, the gap between 4K Low (125 FPS) and 4K Medium (112 FPS) is only 10.4%, whereas the gap between 4K High (76 FPS) and 4K Ultra (52 FPS) is 31.6%—this non-linear scaling suggests that the Ultra preset introduces disproportionately heavy rendering effects.

Settings Recommendations

The data suggests that Medium settings offer the most balanced experience across all resolutions. At 1080p, Medium delivers 286 FPS average with a minimum of 243 FPS, which is only 3.7% lower than Low's 297 FPS but likely provides significantly better visual quality. At 1440p, Medium's 195 FPS average (minimum 166 FPS) is within 11% of Low's 219 FPS, and the visual upgrade is likely worth the modest performance cost. At 4K, Medium's 112 FPS average (minimum 95 FPS) is 10.4% lower than Low's 125 FPS, but the difference in visual fidelity is substantial. High settings are a viable middle ground at 1080p (197 FPS) and 1440p (132 FPS), but at 4K High's 76 FPS average may feel less fluid, especially in crowded MMO scenarios where frame times can spike. Ultra settings are only recommended at 1080p, where 134 FPS remains playable; at 1440p the 90 FPS average is borderline, and at 4K the 52 FPS result is likely to feel stuttery in action-heavy content. For players prioritizing frame rate consistency, the Medium preset's min/max data (available in all three resolutions) shows tighter frame pacing than other settings, suggesting better stability.

CPU Role

The Intel Core i7-14700KF is a 20-core, 28-thread processor from the Raptor Lake-R architecture, built on Intel's 10 nm process. It has a base clock of 3.40 GHz and a boost clock of 5.60 GHz, with 33 MB of shared L3 cache. Its Cinebench R23 multicore score of 44,167 and single-core score of 6,235 place it firmly in high-end territory, while its PassMark multithread score of 52,425 and single-thread score of 4,480 reinforce this. In Archeage, the CPU's role appears to be most critical at lower resolutions where the GPU is less taxed. The 1080p Low result of 297 FPS is likely approaching the engine's CPU-bound limit, as the frame rate barely improves when moving from Medium (286 FPS) to Low (297 FPS)—only a 3.8% gain. This suggests that at 1080p, the i7-14700KF's 5.60 GHz boost clock and strong single-core performance are being utilized to their fullest, but the game's engine still imposes an upper ceiling. The CPU's 94th-percentile ranking among all processors, combined with its proximity to rivals (0.2% ahead of the Ryzen 7 9700F, 0.4% ahead of the Ryzen 9 7940HX), indicates that swapping to a marginally faster CPU would yield negligible gains in this title. The 125W TDP and 10 nm process node suggest efficient operation, but the 20 cores are likely underutilized in an MMORPG that may be single-thread-limited for game logic.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a clear pattern across all settings, but the magnitude varies. At Low settings, the drop from 297 FPS (1080p) to 219 FPS (1440p) to 125 FPS (4K) represents a 26.3% reduction from 1080p to 1440p, and a 42.9% reduction from 1440p to 4K. At Medium settings, the progression is 286 FPS to 195 FPS to 112 FPS—a 31.8% drop to 1440p and another 42.6% drop to 4K. High settings show 197 FPS to 132 FPS to 76 FPS, with a 33% drop to 1440p and a 42.4% drop to 4K. Ultra settings exhibit the most severe scaling: 134 FPS to 90 FPS to 52 FPS, a 32.8% drop to 1440p and a 42.2% drop to 4K. The consistent 42-43% reduction from 1440p to 4K across all settings suggests that the GPU is the primary limiting factor at 4K, as pixel count increases by 2.25x from 1440p to 4K, and the observed frame rate drops roughly in line with that increase in workload. However, the 26-33% reduction from 1080p to 1440p (a 1.78x pixel increase) is less steep than pure pixel scaling would predict, indicating that at 1080p the system is partially CPU-bound—the i7-14700KF cannot feed the RTX 5090 D fast enough to achieve perfectly linear scaling. This interpretation is supported by the fact that the 1080p Low to 4K Low ratio (297/125 = 2.38x) is smaller than the 1440p to 4K ratio (219/125 = 1.75x), showing that the CPU constraint at 1080p is real but diminishes as resolution increases. Ultimately, this combo is best suited for 1440p and 1080p gaming in Archeage, where it can exceed 130 FPS on High settings, while 4K demands Medium settings or lower to maintain smooth gameplay.

Hardware Specifications

Intel Core i7-14700KF

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700KF + NVIDIA GeForce RTX 5090 D in Archeage

Resolution Settings Avg FPS
3840x2160 Low 125.0
3840x2160 Medium 112.0
3840x2160 High 76.0
3840x2160 Ultra 52.0
2560x1440 Low 219.0
2560x1440 Medium 195.0
2560x1440 High 132.0
2560x1440 Ultra 90.0
1920x1080 Low 297.0
1920x1080 Medium 286.0
1920x1080 High 197.0
1920x1080 Ultra 134.0

Archeage with ii7-14700KF + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5090 D + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii7-14700KF + RTX 5090 D

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