Archeage

Archeage

AVERAGE FPS
80
good

This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 38 53 63
1440p QHD 47 64 100 109
1080p Full HD 63 97 145 163

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 53
3840x2160 High 38
3840x2160 Ultra 23
2560x1440 Low 109
2560x1440 Medium 100
2560x1440 High 64
2560x1440 Ultra 47
1920x1080 Low 163
1920x1080 Medium 145
1920x1080 High 97
1920x1080 Ultra 63

Archeage with Intel Core i7-14700K + NVIDIA GeForce RTX 5060, In-Depth Analysis

Archeage, a 2014 MMORPG, exhibits a pronounced sensitivity to both resolution and graphics presets when paired with the Intel Core i7-14700K and NVIDIA GeForce RTX 5060. The measured data reveals a configuration that is capable of delivering high refresh rates at 1080p but becomes increasingly strained as pixel count and visual fidelity rise. The transition from 1920x1080 to 2560x1440 at High settings results in a substantial frame rate reduction, from 96.5 FPS to 63.9 FPS, a drop that highlights the growing burden on the graphics subsystem. This trend intensifies at 4K, where the same High preset yields only 38.1 FPS, suggesting that the RTX 5060’s 8 GB VRAM and 128-bit memory interface are significant limiting factors at this extreme resolution.

Resolution Scaling

The performance scaling from 1080p to 4K clearly identifies the GPU as the primary bottleneck in this configuration. At 1920x1080 with Low settings, the system produces 163.4 FPS, which indicates that the CPU is capable of feeding the GPU far more frames than the graphics card can render at higher resolutions. Moving to 2560x1440 on the same Low preset drops the average to 109.4 FPS, a 33% reduction. This is a significant loss, but the frame rate remains highly playable. The most telling data point is at 3840x2160, where the Low preset yields just 62.8 FPS. This 61.6% decline from the 1080p result demonstrates that the RTX 5060’s processing power is insufficient to maintain the same level of performance when the pixel count quadruples.

The scaling pattern suggests that the GPU’s 448.0 GB/s of memory bandwidth and 19.18 TFLOPS of FP32 compute are quickly saturated by the demands of 4K rendering. The difference between the Low and High presets at 4K further confirms this. The High preset, which likely increases texture detail and draw distances, causes the frame rate to plummet from 62.8 FPS to 38.1 FPS. This 24.7 FPS gap is far larger than the 8.2 FPS gap observed between the same presets at 1080p (163.4 FPS to 96.5 FPS). The widening delta indicates that the GPU’s shading units and memory subsystem are the constraining factors, as the additional visual complexity of the High preset cannot be processed fast enough to maintain fluidity at 4K.

CPU Role

The Intel Core i7-14700K is a high-end desktop processor with 20 cores and 28 threads, a configuration that is far more powerful than what Archeage requires to avoid being the bottleneck. The data indicates that at 1080p, the CPU is not the limiting component. The jump from Low to Medium at 1920x1080 only reduces the average from 163.4 FPS to 144.7 FPS, a relatively small 11.4% decrease. This suggests that the processor can easily handle the game’s simulation and draw call overhead, allowing the GPU to be the primary determinant of frame rate. The CPU’s strong single-thread performance, evidenced by a Cinebench R23 single-core score of 6287, is well-suited for an older MMORPG engine that often relies heavily on a few main threads.

The CPU’s role becomes even more apparent when examining the 4K results. The frame rate at 3840x2160 with Low settings is 62.8 FPS, which is nearly identical to the 63.9 FPS seen at 2560x1440 with High settings. This consistency suggests that the processor is consistently delivering frames to the GPU, but the GPU is unable to render them faster. The i7-14700K’s high boost clock of 5.60 GHz and large 33 MB shared L3 cache help ensure that the game’s logic and asset streaming do not cause stutters or frame drops. Its performance in CPU-bound benchmarks, such as a PassMark multithread score of 52392 and a Geekbench single-core score of 2932, reinforces its capacity to handle the game’s demands without becoming a limiting factor.

GPU Role

The NVIDIA GeForce RTX 5060 is the decisive component in this system’s Archeage performance. Its 8 GB of GDDR7 memory on a 128-bit bus provides 448.0 GB/s of bandwidth, which is adequate for 1080p and 1440p but appears insufficient for 4K Ultra settings. The benchmark data shows that at 3840x2160 with Ultra settings, the system manages only 23.4 FPS. This is an unplayable result, indicating that the GPU’s memory capacity and compute resources are completely overwhelmed. The GPU’s average benchmark score of 30109 places it in the 73rd percentile of all GPUs, and its nearest rival, the AMD Radeon RX 7700 XT, has a nearly identical average score of 30097, showing that this performance level is typical for this class of hardware.

The GPU’s role is further clarified by examining the scaling between presets. At 2560x1440, the difference between Medium and High is a 36.2 FPS drop (100.1 FPS to 63.9 FPS). This indicates that the High preset introduces graphical effects that are particularly taxing on the RTX 5060’s 30 RT cores and 120 tensor cores, even though Archeage is not a ray-tracing title. The 4K results are even more stark. The Low preset at 3840x2160 achieves 62.8 FPS, but the Ultra preset achieves only 23.4 FPS. This 39.4 FPS difference shows that the GPU’s pixel fill rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s are not sufficient to handle the highest fidelity settings at this resolution. The data suggests that the RTX 5060 is best suited for 1080p and 1440p gaming in Archeage, with 4K being viable only at lower presets.

FAQ

Q: What is the highest average frame rate recorded for this configuration?

A: The highest recorded average frame rate is 163.4 FPS, achieved at 1920x1080 resolution with Low settings.

Q: Is the RTX 5060 capable of running Archeage at 4K resolution?

A: Yes, but only at lower presets. At 3840x2160 with Low settings, the average frame rate is 62.8 FPS. However, at Ultra settings, it drops to 23.4 FPS, which is not a smooth experience.

Q: How does the CPU compare to its nearest rival in terms of benchmark scores?

A: The Intel Core i7-14700K has an average benchmark score of 70074. Its closest rival, the Intel Core i7-14700KF, has a score of 70104, resulting in a 0% deltaPct, meaning they perform virtually identically.

Q: What is the performance difference between Low and High settings at 1440p?

A: At 2560x1440, the Low preset yields 109.4 FPS, while the High preset yields 63.9 FPS. This represents a 45.5 FPS reduction when moving to High settings.

Q: Which resolution provides the most balanced experience for this GPU?

A: The data indicates that 1920x1080 is the most balanced, as even the High preset achieves 96.5 FPS, which is above the standard 60 FPS threshold. The Medium preset at this resolution achieves 144.7 FPS.

Q: Does the data show any indication of a CPU bottleneck at lower resolutions?

A: The data does not suggest a CPU bottleneck. At 1080p, the frame rates scale inversely with graphical preset, indicating the GPU is the limiting factor. The CPU’s high single-thread score of 6287 in Cinebench R23 supports its ability to keep up.

Measured FPS Breakdown

The measured frame rates provide a complete picture of performance across resolutions and settings. At 1920x1080, the configuration is highly capable. The Low preset delivers 163.4 FPS, which is ideal for high refresh rate monitors. The Medium preset remains excellent at 144.7 FPS, and even the High preset maintains a smooth 96.5 FPS. The Ultra preset at 1080p is the only setting that falls below 100 FPS, achieving 63.4 FPS, which is still playable but shows the impact of maximum visual fidelity.

Moving to 2560x1440, the performance is still respectable but requires more consideration. The Low preset achieves 109.4 FPS, providing a very smooth experience. The Medium preset is also strong at 100.1 FPS. However, the High preset drops to 63.9 FPS, which is just above the 60 FPS target. The Ultra preset at 1440p falls to 47.1 FPS, which may be noticeable as less fluid, indicating that users should avoid the highest settings at this resolution for competitive play.

At 3840x2160, the GPU is clearly stressed. The Low preset yields 62.8 FPS, which is playable but not ideal for fast-paced action. The Medium preset drops to 53.2 FPS, and the High preset falls to 38.1 FPS. The Ultra preset is the worst performer, with an average of only 23.4 FPS, which is not a viable setting for this hardware. The data shows a clear pattern: the RTX 5060 is a 1080p and 1440p card for this game, with 4K requiring significant compromises in visual quality.

Settings Recommendations

Based on the measured data, the optimal experience for this configuration depends on the user’s display and priorities. For 1920x1080 users, the High preset is the recommended choice. It provides an average of 96.5 FPS, which is well above the 60 FPS threshold and close to 100 FPS for a smoother experience. The Medium preset offers a significant boost to 144.7 FPS, which is preferable for users with 144Hz monitors who prioritize frame rate over maximum visual detail. The Ultra preset at 1080p, at 63.4 FPS, does not offer a compelling trade-off, as the performance drop from High is substantial.

For 2560x1440 displays, the Medium preset is the best option, providing 100.1 FPS. This delivers a high refresh rate experience while maintaining a good level of visual fidelity. The Low preset at 109.4 FPS is an alternative for those who want the absolute highest frame rate, but the Medium preset offers a better balance. The High preset at 63.9 FPS is acceptable for users who prefer image quality over frame rate, but the drop below 100 FPS may be noticeable. The Ultra preset at 47.1 FPS is not recommended, as it falls below the standard 60 FPS target.

For 3840x2160, the choices are limited. The Low preset is the only recommended option, with an average of 62.8 FPS. This allows for playable 4K gaming, though visual quality is significantly reduced. The Medium preset at 53.2 FPS is a compromise, but the Low preset is more consistent. The High and Ultra presets at 38.1 FPS and 23.4 FPS, respectively, should be avoided, as they do not provide a smooth gaming experience. The data suggests that 4K is best used with the Low preset to maintain fluidity on this hardware.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 5060 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 62.8
3840x2160 Medium 53.2
3840x2160 High 38.1
3840x2160 Ultra 23.4
2560x1440 Low 109.4
2560x1440 Medium 100.1
2560x1440 High 63.9
2560x1440 Ultra 47.1
1920x1080 Low 163.4
1920x1080 Medium 144.7
1920x1080 High 96.5
1920x1080 Ultra 63.4

Archeage with ii7-14700K + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5060 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii7-14700K + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.