Archeage
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 23 | 33 | 34 |
| 1440p QHD | 28 | 38 | 55 | 63 |
| 1080p Full HD | 39 | 56 | 82 | 94 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i7-14700F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The Intel Core i7-14700F paired with the NVIDIA GeForce RTX 3050 4 GB lands at rank 1546 out of 1727 tested combos in ArcheAge, placing it in the bottom 10% of configurations. This is a pairing where a strong 20-core processor is effectively held back by the graphics card’s limited 4 GB frame buffer, resulting in a system that is functional for casual play but struggles to deliver smooth performance at higher visual demands. The data indicates that while the CPU is in the 94th percentile of all processors, the GPU sits at the 50th percentile, creating a significant imbalance that defines this combo’s capabilities.
How This Combo Ranks
With a rank of 1546 out of 1727 combos, this configuration sits firmly in the lower tier of tested systems for ArcheAge. The percentile position reflects a fundamental bottleneck: the CPU is far more capable than the GPU can utilize in this MMORPG. Benchmark results show that at 1920x1080 with Low settings, the combo achieves 94 FPS, which is playable, but the score drops precipitously as resolution and settings increase. The 4 GB VRAM is the primary constraint, as the GPU’s 192.0 GB/s bandwidth and 128-bit bus cannot sustain high-resolution textures without significant stuttering or frame drops.
The CPU’s performance metrics—Cinebench R23 multi-core score of 35443 and single-core score of 5003—suggest it can handle the game’s server-side and client-side logic with ease. However, the measured FPS data shows that the limiting factor is always the GPU. For context, the CPU’s average benchmark score of 54097 is within 1.1% of the AMD Ryzen 9 9900X3D (54681) and 0.6% of the AMD Ryzen 9 9900X (54450), yet those CPUs would not meaningfully improve this combo’s ArcheAge results because the RTX 3050 4 GB cannot render frames faster than its hardware allows. The rank is thus a reflection of the GPU’s ceiling, not the CPU’s potential.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB is the decisive component in this combo’s ArcheAge performance. Its 4 GB of GDDR6 memory on a 128-bit bus provides 192.0 GB/s of bandwidth, which is insufficient for the game’s higher texture quality settings at 2560x1440 or 3840x2160. The GPU’s base clock of 1545 MHz and boost clock of 1740 MHz are modest, and the 2048 shading units, 64 TMUs, and 32 ROPs deliver a raw FP32 throughput of 7.127 TFLOPS. These specs explain the measured results: at 3840x2160 Ultra, the average FPS collapses to 13.1, while at 1920x1080 Low, it reaches 94 FPS.
The memory clock of 1500 MHz (12 Gbps effective) and the 4 GB capacity mean that even Medium settings at 2560x1440 (55 FPS) push the card to its limits. The GPU’s 90 W TDP and dual-slot design suggest it is a low-power part, but the 4 GB VRAM is a hard bottleneck for ArcheAge’s open-world environments, which often load large texture sets. The card supports DirectX 12 Ultimate and Vulkan 1.4, but these features do not compensate for the memory deficit. In practical terms, the RTX 3050 4 GB is suited for 1920x1080 gaming with reduced settings, as the data shows a drop from 94 FPS at Low to 55.6 FPS at High at that resolution.
FAQ
Q: What is the best resolution for this combo in ArcheAge?
A: Based on the measured FPS data, 1920x1080 is the only resolution where the combo delivers consistently playable frame rates, ranging from 94 FPS at Low settings to 38.9 FPS at Ultra. At 2560x1440, only Low settings (62.9 FPS) remain above 60 FPS, while 3840x2160 never exceeds 33.5 FPS.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i7-14700F has an average benchmark score of 54097, which is 0.6% lower than the AMD Ryzen 9 9900X (54450) and 1.1% lower than the AMD Ryzen 9 9900X3D (54681). It is 1.2% higher than the Intel Xeon Phi 7290 (53469) and 1.7% higher than the AMD EPYC 7313P (53206).
Q: Why does the Ultra preset perform so poorly at higher resolutions?
A: The Ultra preset at 3840x2160 averages only 13.1 FPS, and at 2560x1440 it averages 27.8 FPS. This is due to the GPU’s 4 GB VRAM being exhausted, as the game attempts to load high-resolution textures that exceed the memory capacity, causing severe frame time spikes and reduced throughput.
Q: Is the CPU or GPU the limiting factor for this combo?
A: The data shows the GPU is the limiting factor. The CPU’s Cinebench R23 multi-core score of 35443 and single-core score of 5003 indicate it can process game logic efficiently, but the measured FPS at 3840x2160 High (22.5 FPS) versus 1920x1080 High (55.6 FPS) demonstrates that the GPU’s rendering capability and VRAM are the constraints.
Q: What settings provide a 60+ FPS experience?
A: Only two measured configurations exceed 60 FPS: 1920x1080 Low (94 FPS) and 1920x1080 Medium (81.6 FPS). At 2560x1440 Low (62.9 FPS) also crosses the 60 FPS threshold, but with a narrower margin.
Q: How does the GPU’s memory bandwidth affect performance?
A: The 192.0 GB/s bandwidth on a 128-bit bus is a key limitation. At 3840x2160, even Low settings (33.5 FPS) and Medium (33.4 FPS) produce nearly identical results, suggesting that memory bandwidth, not processing power, is the bottleneck at this resolution.
Measured FPS Breakdown
The measured FPS data reveals a clear pattern of diminishing returns as resolution and settings increase. At 1920x1080, the combo delivers 94 FPS at Low, 81.6 FPS at Medium, and 55.6 FPS at High, before dropping to 38.9 FPS at Ultra. This resolution is the only one where the system can maintain a playable experience across most presets, with Medium being the sweet spot for smoothness.
Moving to 2560x1440, the numbers decline significantly: 62.9 FPS at Low, 55 FPS at Medium, 38.1 FPS at High, and 27.8 FPS at Ultra. The jump from Low to Medium costs 7.9 FPS, while High costs another 16.9 FPS, indicating that the GPU’s shading units and texture filtering are being taxed heavily. At 3840x2160, the results are marginal: 33.5 FPS at Low, 33.4 FPS at Medium, 22.5 FPS at High, and 13.1 FPS at Ultra. The near-identical Low and Medium scores at 4K suggest that the game’s Medium preset does not significantly increase VRAM usage beyond what Low requires, but both are below playable thresholds.
The data across all resolutions shows that the RTX 3050 4 GB’s performance scales poorly with resolution. From 1920x1080 Low to 3840x2160 Low, the FPS drops from 94 to 33.5, a 64% reduction. Similarly, from 1920x1080 Ultra to 3840x2160 Ultra, the FPS drops from 38.9 to 13.1, a 66% reduction. This scaling is typical of a GPU with limited memory bandwidth and capacity, as higher resolutions exponentially increase the demand on both.
Settings Recommendations
For a balance of visual quality and playable frame rates, the data strongly suggests using 1920x1080 with the Medium preset, which averages 81.6 FPS. This setting provides a 13.1 FPS margin over the 60 FPS threshold, allowing for smoother gameplay in crowded areas where frame rates may dip. The Low preset at 1080p (94 FPS) is the highest-performing option, but Medium offers a noticeable visual upgrade for a modest 12.4 FPS cost.
At 2560x1440, Low settings (62.9 FPS) are the only viable option for consistent 60 FPS gameplay, but the experience will be visually sparse. Medium at this resolution (55 FPS) is borderline, and the 7.9 FPS difference from Low may not justify the graphical improvements, given that High (38.1 FPS) and Ultra (27.8 FPS) are unplayable. For users with 4K displays, the measured data shows no viable settings, as even Low at 3840x2160 averages only 33.5 FPS, making the game feel sluggish.
The optimal configuration is therefore 1920x1080 Medium, as it avoids the VRAM-related stutters that likely affect High and Ultra presets while providing a stable frame rate. Users seeking maximum smoothness should drop to Low at 1080p, but the 12.4 FPS gain over Medium comes at a significant visual cost. The data also indicates that the 4 GB VRAM is the hard ceiling for this combo; no in-game setting can overcome the memory limitation at higher resolutions, making 1080p the only practical choice for this hardware pairing.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 3050 4 GB in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.5 |
| 3840x2160 | Medium | 33.4 |
| 3840x2160 | High | 22.5 |
| 3840x2160 | Ultra | 13.1 |
| 2560x1440 | Low | 62.9 |
| 2560x1440 | Medium | 55.0 |
| 2560x1440 | High | 38.1 |
| 2560x1440 | Ultra | 27.8 |
| 1920x1080 | Low | 94.0 |
| 1920x1080 | Medium | 81.6 |
| 1920x1080 | High | 55.6 |
| 1920x1080 | Ultra | 38.9 |
Archeage with RTX 3050 4 GB + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii7-14700F + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.