Archeage
This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 49 | 69 | 76 |
| 1440p QHD | 53 | 80 | 121 | 134 |
| 1080p Full HD | 82 | 122 | 179 | 198 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i7-12700K + AMD Radeon RX 9070, In-Depth Analysis
Archeage, a 2014 MMORPG, exhibits a fascinating performance profile when paired with the Intel Core i7-12700K and AMD Radeon RX 9070. The data reveals a system that is dramatically more capable at lower resolutions and settings, with performance scaling that points to a complex interplay between the aging game engine and modern, high-end hardware. The benchmark results show a clear hierarchy of performance across the tested configurations, making this a prime example of how a powerful modern rig can be both overkill and bottlenecked by software limitations.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-12700K is a 12-core, 20-thread processor from the Alder Lake-S architecture, running on a 10 nm process. It operates with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. In synthetic benchmarks, it shows strong performance, achieving a single-thread score of 1043 in 3dmark and a multi-thread score of 9979 in 3dmark_max_threads. Its Cinebench R23 results are particularly telling, with a single-core score of 4128 and a multicore score of 29241. This processor sits in the 89th percentile compared to all CPUs, with an average benchmark score of 35684, placing it in close contention with rivals like the AMD Ryzen 7 PRO 5845, which has an average score of 35802 (a deltaPct of -0.3), and the Intel Core i7-13700T, which scores 35468 (a deltaPct of 0.6).
For an MMORPG like Archeage, which is often heavily dependent on single-thread performance for game logic and draw calls, the i7-12700K’s strong single-core capabilities are theoretically ideal. The data, however, suggests a more nuanced story. The scaling of frame rates across settings and resolutions does not purely reflect CPU limits, but the CPU’s high multi-threaded throughput (evidenced by a Passmark multithread score of 34404) ensures it is unlikely to be the primary bottleneck in most scenarios. The fact that the system can achieve 198.1 FPS at 1080p Low settings indicates that the CPU is capable of feeding the GPU at high rates, but the significant drop at higher settings suggests that the game’s engine, not the CPU's core count or clock speed, is the limiting factor. The processor's 25 MB of shared L3 cache is a substantial resource, but the benchmark data does not show a direct correlation between this and the measured FPS, implying that the game may not be optimally threaded or cache-sensitive.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 9070 is a formidable graphics card built on the RDNA 4.0 architecture and a 4 nm process. It comes equipped with 16 GB of GDDR6 memory on a 256-bit bus, yielding a bandwidth of 644.6 GB/s. Its clock speeds are notable: a base of 1330 MHz, a boost of 2520 MHz, and a game clock of 2070 MHz. The GPU’s raw compute power is substantial, with an FP32 rating of 36.13 TFLOPS and a pixel rate of 322.6 GPixel/s. In synthetic benchmarks, it achieves a Passmark G3D score of 25381 and a Geekbench OpenCL score of 133741. It ranks in the 79th percentile of all GPUs, with an average benchmark score of 34780. Its nearest rivals, according to the data, are the NVIDIA A2 (avgScore 34866, deltaPct -0.2) and the NVIDIA Quadro GV100 (avgScore 34677, deltaPct 0.3), which are professional or data-center cards, not direct gaming competitors.
Despite this immense hardware capability, the GPU's performance in Archeage is not uniformly impressive. At 1080p Ultra, the card renders an average of 81.9 FPS, which is respectable but far below its potential, as evidenced by the 198.1 FPS at Low settings. This wide gap between settings suggests that while the GPU is more than capable of handling the geometry and textures, the game's shader complexity or draw-call overhead at higher presets severely limits throughput. The 16 GB of VRAM is more than sufficient for any setting at any resolution in this game, so memory capacity is not a constraining factor. The data implies that the GPU is often idle, waiting for the game engine to send it work, which is a common issue in older MMORPGs that were not designed for the parallel processing power of modern graphics cards.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear and expected trend: performance degrades as resolution increases, but the magnitude of the drop varies significantly by settings preset. At Low settings, the system delivers 198.1 FPS at 1080p, 133.5 FPS at 1440p, and 76.4 FPS at 4K. This represents a 32.6% drop from 1080p to 1440p and a further 42.8% drop from 1440p to 4K. This scaling is relatively linear and indicates that at Low settings, the system is primarily GPU-bound, as the frame rate decreases in proportion to the increase in pixel count.
However, the story changes dramatically at Ultra settings. Here, the frame rates are 81.9 FPS at 1080p, 53 FPS at 1440p, and 30.9 FPS at 4K. The percentage drops are similar (35.3% and 41.7%), but the absolute values are much lower. Crucially, the gap between Low and Ultra at 1080p is over 116 FPS (198.1 vs 81.9), while at 4K this gap narrows to just over 45 FPS (76.4 vs 30.9). This narrowing suggests that at 4K, the GPU is finally being stressed by the pixel workload, making it a more significant bottleneck, whereas at 1080p, the CPU or game engine is the primary limiter, preventing the GPU from achieving its full potential. The data suggests that the game's engine has a hard ceiling on performance at lower resolutions, and only by pushing the resolution to 4K does the GPU's workload begin to dominate the frame time.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The benchmark results provide a complete matrix of average FPS across three resolutions and four settings presets. At 1920x1080, the system produces 198.1 FPS on Low, 179.1 FPS on Medium, 121.5 FPS on High, and 81.9 FPS on Ultra. This shows a steep drop-off from Medium to High, with a 57.6 FPS difference, and another significant drop from High to Ultra, with a 39.6 FPS difference. At 2560x1440, the scores are 133.5 FPS on Low, 121 FPS on Medium, 80.4 FPS on High, and 53 FPS on Ultra. The pattern is similar, but the absolute numbers are lower, and the drop from Medium to High is 40.6 FPS. At 3840x2160, the results are 76.4 FPS on Low, 69.4 FPS on Medium, 48.8 FPS on High, and 30.9 FPS on Ultra. The gap between Low and Medium at 4K is just 7 FPS, suggesting that the game is becoming more GPU-bound at this resolution, where the cost of enabling Medium settings has less of an impact than at lower resolutions. The data consistently shows that the High preset represents a significant performance cliff relative to Medium, while Ultra imposes a further, even more severe penalty.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database of tested hardware combinations for Archeage, the Intel Core i7-12700K paired with the AMD Radeon RX 9070 holds a combo rank of 545 out of 1727 total combos. This places it in the top 31.6% of all systems tested for this game. While this is a solid ranking, it is perhaps lower than the individual component rankings might suggest. The CPU is in the 89th percentile of all CPUs, and the GPU is in the 79th percentile of all GPUs, yet their combined performance in this specific game only reaches the 69th percentile of combos (100 - (545/1727)*100). This disparity strongly reinforces the notion that Archeage does not scale well with high-end hardware. The rank indicates that there are 544 other combos that perform better, which likely include systems with CPUs that have even stronger single-thread performance, or perhaps configurations that are better optimized for the game's specific quirks. The data suggests that this modern, powerful combination is being held back by the game's engine, preventing it from achieving a top-tier rank.
Settings Recommendations — which preset gives the best experience per the measured rows
Analyzing the measured FPS rows, the most balanced experience is found at the Medium preset. At 1080p, Medium delivers 179.1 FPS, which is exceptionally smooth and only 19 FPS less than the Low preset, but with a significant improvement in visual quality over Low. At 1440p, Medium still provides a very playable 121 FPS. Even at 4K, the Medium preset manages 69.4 FPS, which is above the 60 FPS threshold for most players. The High preset, while offering better visuals, introduces a substantial performance penalty at every resolution, with the gap being most noticeable at 1080p (a 57.6 FPS drop from Medium) and least noticeable at 4K (a 20.6 FPS drop). Ultra is the most demanding, and at 4K, it drops to 30.9 FPS, which is generally considered unplayable for a smooth experience. Therefore, the data clearly indicates that Medium is the optimal choice for this hardware, offering the best balance between frame rate and fidelity across all resolutions. For players with high-refresh-rate 1080p monitors, the Low preset at 198.1 FPS might be preferred for competitive play, but for the vast majority, Medium is the recommended sweet spot.
FAQ
Q: What is the maximum average FPS this combo can achieve in Archeage?
A: The highest recorded average frame rate is 198.1 FPS, which occurs at 1920x1080 resolution with the Low settings preset.
Q: Is the AMD Radeon RX 9070 or the Intel Core i7-12700K the limiting factor at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the system averages 30.9 FPS. The significant performance drop compared to lower resolutions indicates that the GPU is being heavily stressed by the pixel workload, making it the primary bottleneck at this extreme setting.
Q: How does the CPU's performance compare to its closest rival?
A: The Intel Core i7-12700K has an average benchmark score of 35684. Its closest rival, the AMD Ryzen 7 PRO 5845, scores 35802, which is a deltaPct of -0.3, meaning the i7-12700K is slightly slower in this metric. The Intel Core i7-13700T scores 35468, a deltaPct of 0.6, indicating the i7-12700K is slightly faster than that rival.
Q: What is the frame rate difference between High and Ultra settings at 1440p?
A: At 2560x1440, the High preset averages 80.4 FPS, while the Ultra preset averages 53 FPS. This is a difference of 27.4 FPS.
Q: Is 16 GB of VRAM on the RX 9070 necessary for this game?
A: The data does not indicate that VRAM capacity is a limiting factor in any of the tested configurations. The GPU's 16 GB of memory is far more than sufficient for Archeage, even at 4K Ultra, as performance is limited by other factors like the engine's rendering pipeline.
Q: Does the system maintain a playable frame rate at 4K on any settings?
A: Yes, at 3840x2160, the system delivers 76.4 FPS on Low settings and 69.4 FPS on Medium settings, both of which are above the standard 60 FPS playability threshold. However, High and Ultra settings fall below this threshold, with 48.8 FPS and 30.9 FPS respectively.
Hardware Specifications
Intel Core i7-12700K
AMD Radeon RX 9070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700K + AMD Radeon RX 9070 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.4 |
| 3840x2160 | Medium | 69.4 |
| 3840x2160 | High | 48.8 |
| 3840x2160 | Ultra | 30.9 |
| 2560x1440 | Low | 133.5 |
| 2560x1440 | Medium | 121.0 |
| 2560x1440 | High | 80.4 |
| 2560x1440 | Ultra | 53.0 |
| 1920x1080 | Low | 198.1 |
| 1920x1080 | Medium | 179.1 |
| 1920x1080 | High | 121.5 |
| 1920x1080 | Ultra | 81.9 |
Archeage with ii7-12700K + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 9070 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii7-12700K + RX 9070
Explore FPS benchmarks for other games using this same hardware combination.