Archeage
This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 49 | 69 | 82 |
| 1440p QHD | 60 | 84 | 124 | 143 |
| 1080p Full HD | 86 | 128 | 189 | 212 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-14600KF + NVIDIA GeForce RTX 4070, In-Depth Analysis
ArcheAge is an older MMORPG, but its performance profile on modern hardware is anything but simple. This analysis of the Intel Core i5-14600KF with the NVIDIA GeForce RTX 4070 shows a system that is heavily CPU-bound at lower settings, yet quickly becomes GPU-limited at higher presets and resolutions. The data reveals a clear hierarchy of bottlenecks that dictates how you should configure the game for the best experience.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-14600KF is a 14-core, 20-thread processor from the Raptor Lake Refresh generation. It operates with a base clock of 3.50 GHz and a boost clock of 5.30 GHz, with a 125 W TDP. Its cache hierarchy includes 80 KB of L1 and 2 MB of L2 per core, plus 24 MB of shared L3 cache. In synthetic benchmarks, this CPU achieves a Cinebench R23 multi-core score of 32889 and a single-core score of 4643, placing it in the 93rd percentile of all CPUs.
For ArcheAge, the single-core performance is the dominant factor. The game’s engine, released in 2014, relies heavily on a few primary threads for game logic and rendering commands. The i5-14600KF’s high boost clock of 5.30 GHz is critical here. The data shows that at 1080p Low settings, the system produces 211.9 FPS. This is a massive 65% increase over the 128.3 FPS at 1080p High, indicating that at Low settings, the CPU is feeding frames as fast as it can, and the GPU is not yet the limiting factor.
However, the multi-core strength is not wasted. The 14 cores and 20 threads help maintain consistent frame delivery in crowded MMORPG areas where dozens of player characters and NPCs are active. The CPU’s PassMark multi-thread score of 38697 and its 0.4% performance delta compared to the Intel Core i5-14600K (a near-identical rival) show that this is a top-tier gaming processor. In this specific test, the CPU's ability to quickly process draw calls and physics calculations at 1080p Low is what pushes the average FPS past the 200 FPS mark.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the highest average FPS this combo achieves in ArcheAge?
A: The maximum recorded average FPS is 211.9, achieved at 1920x1080 resolution with Low settings. This high frame rate is a direct result of the CPU's strong single-threaded performance and the GPU not being a bottleneck at these settings.
Q: How does the CPU compare to its closest rival?
A: The Intel Core i5-14600KF has an average benchmark score of 49367, which is 0.4% higher than the Intel Core i5-14600K’s score of 49166. It also trails the AMD EPYC 4345P by 0.5% but beats the AMD Ryzen 9 5950X by 0.6%.
Q: Is the RTX 4070 a high-performing GPU in general?
A: Yes. The RTX 4070 scores 26927 in PassMark G3D and is in the 81st percentile of all GPUs. Its average benchmark score is 37283, though it is outperformed by the AMD Radeon RX Vega 56 by 0.6% in the nearest rival comparison.
Q: What is the performance difference between 1080p High and 1080p Ultra?
A: The average FPS drops from 128.3 at 1080p High to 85.6 at 1080p Ultra. This is a significant 33% performance hit, suggesting that the Ultra preset introduces effects that heavily tax the GPU.
Q: Does the GPU have enough VRAM for this game?
A: Yes. The RTX 4070 comes with 12 GB of GDDR6X memory on a 192-bit bus, providing 504.2 GB/s of bandwidth. ArcheAge is not a VRAM-heavy title, so this capacity is more than sufficient for all tested settings and resolutions.
Q: How does the system perform at 4K with Medium settings?
A: At 3840x2160 with Medium settings, the average FPS is 69.3. This is a playable frame rate for an MMORPG, showing that the GPU can handle the resolution when the CPU is not the primary bottleneck.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions clearly illustrates the shift in system bottleneck. At Low settings, the frame rate drops from 211.9 at 1080p to 143.1 at 1440p, and then to 81.5 at 4K. This is a steady decline, but the fact that 4K Low still produces 81.5 FPS indicates the CPU is still managing to feed the GPU adequate data. The limiting factor here is the GPU’s raw pixel throughput.
The story changes dramatically at Ultra settings. The frame rate is 85.6 at 1080p, drops to 59.9 at 1440p, and falls to 33.8 at 4K. The percentage drop from 1080p to 1440p is 30%, and from 1440p to 4K is 44%. This steep curve at Ultra settings indicates a severe GPU bottleneck. The RTX 4070 is struggling to process the high-fidelity effects at higher pixel counts.
The data suggests that at 1080p and 1440p Low/Medium, the i5-14600KF is the primary driver of performance. The high frame rates (211.9 and 188.9 at 1080p) show the CPU can push well over 200 FPS. However, once you enable High or Ultra settings, the GPU load increases, and the RTX 4070 becomes the limiting component. This is a classic sign of a balanced system where the bottleneck is determined by the software settings, not the hardware itself.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
1920x1080 (1080p):
- Low: 211.9 FPS
- Medium: 188.9 FPS
- High: 128.3 FPS
- Ultra: 85.6 FPS
At 1080p, the CPU is generally the limiting factor at Low and Medium settings, as evidenced by the high frame rates. The drop from Medium to High is 60.6 FPS, which is a substantial 32% reduction. This suggests High settings introduce significant GPU work, likely through improved shadows and post-processing effects.
2560x1440 (1440p):
- Low: 143.1 FPS
- Medium: 123.6 FPS
- High: 84.1 FPS
- Ultra: 59.9 FPS
The 1440p results show a more balanced load. The gap between Low and Medium is only 19.5 FPS, but the gap between Medium and High is 39.5 FPS. This indicates that at 1440p, the GPU is starting to become a bottleneck for High and Ultra presets. The 123.6 FPS at Medium is still excellent for a smooth experience.
3840x2160 (4K):
- Low: 81.5 FPS
- Medium: 69.3 FPS
- High: 48.7 FPS
- Ultra: 33.8 FPS
At 4K, the RTX 4070 is clearly the limiting factor. Even at Low settings, the frame rate is nearly halved compared to 1440p. The Ultra preset at 33.8 FPS is not a playable experience for an MMORPG, where smooth camera movement is essential. The scaling from 1080p to 4K at Ultra shows a 60% performance loss, which is typical for a GPU-heavy workload.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4070 features the AD104 chip on the Ada Lovelace architecture, built on a 5 nm process at TSMC. It has a base clock of 1920 MHz and a boost clock of 2475 MHz. The 12 GB of GDDR6X memory operates at an effective 21 Gbps, delivering 504.2 GB/s of bandwidth across a 192-bit bus. It has 5888 shading units and 46 RT cores.
In ArcheAge, the GPU’s role is to render the final image, and its performance is directly tied to the settings preset. The PassMark G3D score of 26927 puts it in the 81st percentile, but the data shows that its raw power is insufficient for Ultra settings at 4K. The 33.8 FPS average at 4K Ultra is a clear indicator that the GPU is overburdened.
The GPU’s compute capabilities, with an FP32 performance of 29.15 TFLOPS, are relevant for the game’s shader effects. At High settings, the RTX 4070 manages 128.3 FPS at 1080p and 84.1 FPS at 1440p, showing it can handle the standard visual package. However, the jump to Ultra likely enables more complex lighting and particle effects, which is why the frame rate drops so steeply. The 504.2 GB/s of bandwidth is more than sufficient for this title, as the game does not require massive texture streaming. The core clock boost of 2475 MHz is what provides the necessary speed for the shader work, but it is not enough to overcome the pixel fill requirements at 4K Ultra.
Settings Recommendations — which preset gives the best experience per the measured rows
The benchmark data provides a clear path for the optimal settings based on your target resolution and refresh rate.
For 1080p displays, the best experience is at Medium settings, which yields 188.9 FPS. This is a massive frame rate that far exceeds the refresh rate of most monitors. While Low settings produce 211.9 FPS, the visual quality difference between Low and Medium is substantial, and the 23 FPS difference is negligible for most players. High settings at 128.3 FPS are also viable, but Medium offers a better balance of visual fidelity and raw speed. Ultra at 85.6 FPS is playable but sacrifices too much performance for marginal visual gains.
For 1440p displays, Medium settings at 123.6 FPS is the sweet spot. This provides a high refresh rate experience that is both smooth and visually appealing. High settings at 84.1 FPS are also excellent, especially if you have a 144Hz monitor. Ultra at 59.9 FPS is borderline; it is playable but may feel less responsive in combat. Low settings at 143.1 FPS are only recommended if you prioritize absolute maximum frame rates over visual quality.
For 4K displays, the situation is more constrained. High settings at 48.7 FPS is the highest quality preset that maintains playability. Medium settings at 69.3 FPS is the recommended choice for a smoother experience, as it provides a 20 FPS increase over High. Low settings at 81.5 FPS are also viable if you want to stay above 60 FPS, but the visual downgrade at 4K is noticeable. Ultra at 33.8 FPS should be avoided, as it is too choppy for an MMORPG where you need to react quickly to other players.
In summary, the Core i5-14600KF and RTX 4070 combination is best utilized by sticking to Medium or High presets. The CPU has the power to push high frame rates, but the GPU will bottleneck at Ultra settings, especially at higher resolutions. The measured data consistently shows that Medium offers the best balance of performance and visual quality across all three resolutions.
Hardware Specifications
Intel Core i5-14600KF
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 4070 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.5 |
| 3840x2160 | Medium | 69.3 |
| 3840x2160 | High | 48.7 |
| 3840x2160 | Ultra | 33.8 |
| 2560x1440 | Low | 143.1 |
| 2560x1440 | Medium | 123.6 |
| 2560x1440 | High | 84.1 |
| 2560x1440 | Ultra | 59.9 |
| 1920x1080 | Low | 211.9 |
| 1920x1080 | Medium | 188.9 |
| 1920x1080 | High | 128.3 |
| 1920x1080 | Ultra | 85.6 |
Archeage with ii5-14600KF + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 4070 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-14600KF + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.