Archeage

Archeage

AVERAGE FPS
58
playable

This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 28 42 46
1440p QHD 33 49 68 77
1080p Full HD 50 68 103 117

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 46
3840x2160 Medium 42
3840x2160 High 28
3840x2160 Ultra 19
2560x1440 Low 77
2560x1440 Medium 68
2560x1440 High 49
2560x1440 Ultra 33
1920x1080 Low 117
1920x1080 Medium 103
1920x1080 High 68
1920x1080 Ultra 50

Archeage with AMD Ryzen 7 9700X + NVIDIA GeForce RTX 2060, In-Depth Analysis

The AMD Ryzen 7 9700X paired with the NVIDIA GeForce RTX 2060 produces a performance profile in Archeage that is heavily dictated by resolution and settings. The measured FPS data reveals a system where the GPU becomes the primary limiter at higher resolutions, while the CPU’s substantial multi-threaded headroom remains largely underutilized in this MMORPG. This combination lands at rank 1422 out of 1727 tested combos, placing it in the lower-middle tier of potential configurations for this specific game.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 exacts a severe toll on frame rates, confirming that the RTX 2060’s rendering pipeline is the dominant constraint. At High settings, the average FPS drops from 68.3 at 1080p to 48.5 at 1440p, a reduction of 19.8 FPS, and then plunges further to 27.5 at 4K. The scaling is not linear; the jump from 1440p to 4K represents a 43% performance loss, whereas the 1080p-to-1440p step costs roughly 29%. This non-linear degradation points to memory bandwidth and fill-rate limitations within the GPU.

The data suggests that at 1080p, the system still has some headroom, as the 117.2 FPS result at Low settings demonstrates. However, the 4K Ultra result of 19.2 FPS shows a nearly 84% collapse from the 1080p Low figure. This indicates that the 6 GB VRAM buffer and the 192-bit memory interface are saturated well before the CPU’s processing capabilities are exhausted. The RTX 2060’s 336.0 GB/s bandwidth is insufficient to feed the pixel throughput demanded by 4K resolution in Archeage.

At 2560x1440, the system behaves as a borderline playable configuration. The Medium preset yields 68 FPS, which is identical to the 1080p High result of 68.3 FPS, suggesting that the GPU is already close to its architectural ceiling at this resolution. The scaling between Low and Medium at 1440p (76.7 to 68 FPS) is a modest 11% drop, but the leap to Ultra (32.5 FPS) represents a 58% reduction, underscoring that Ultra settings impose a disproportionate shader and texture load that the TU106 chip cannot sustain.

CPU Role

The Ryzen 7 9700X, with its 8 cores and 16 threads, provides more than adequate compute for Archeage, but the benchmark data shows that this title does not heavily leverage the processor’s parallel strengths. The CPU’s 3dmark scores illustrate its capability: 9824 in the 16-thread test and 8184 in the 8-thread test, with a single-thread score of 1280. The game’s engine appears to favor lower thread counts, as evidenced by the relatively modest performance scaling beyond 8 threads in synthetic tests.

In Cinebench R23, the multicore score of 31588 dwarfs the single-core result of 4459, but Archeage’s measured FPS does not scale accordingly. The 117.2 FPS at 1080p Low suggests that even at this settings level, the CPU is not the bottleneck, as the GPU is still able to output over 100 FPS. The processor’s 5.50 GHz boost clock and 3.80 GHz base clock provide strong single-thread performance, which is critical for MMORPGs that often rely on a primary game thread for physics and network processing.

The Ryzen 7 9700X’s 32 MB of shared L3 cache and 89.6 GB/s memory bandwidth are ample for this workload. The data shows that the CPU rarely becomes a limiting factor; even at 4K Ultra, where the GPU drops to 19.2 FPS, the processor is undoubtedly idle waiting for rendering work. The processor’s percentile ranking of 89 among all CPUs confirms its high standing, but its nearest rivals, such as the Intel Core i5-14500HX with a 0.2% delta, show that the 9700X’s performance is not unique in a way that materially changes this game’s outcome.

GPU Role

The RTX 2060 is the determining component in this configuration, and its specifications explain the observed frame rates. With 1920 shading units, 120 TMUs, and 48 ROPs, the GPU’s compute throughput is moderate by modern standards. The 6 GB of GDDR6 memory on a 192-bit bus yields 336.0 GB/s of bandwidth, which is the key constraint at higher resolutions. The 3dmark Steel Nomad DX12 score of 1242 places the GPU at the 58th percentile, indicating it sits below the midpoint of all GPUs.

The GPU’s Passmark G3D score of 14111 is close to its nearest rivals: the AMD Radeon RX 7600S scores 15996 (a 0.5% delta), and the AMD Radeon Pro 5600M scores 16351 (a -1.7% delta). This tight clustering means the RTX 2060 is operating at the expected level for its class. The 160 W TDP and 1365 MHz base / 1680 MHz boost clocks are consistent with a mid-range part, but the 4K results (27.5 FPS at High, 19.2 FPS at Ultra) show that it lacks the raw pixel rate for 2160p gaming.

The GPU’s 80.64 GPixel/s pixel rate and 201.6 GTexel/s texture rate are the theoretical limits that the FPS data reflects. At 1080p Medium (103.2 FPS) and High (68.3 FPS), the GPU is still able to maintain fluid motion, but the 4K Ultra result of 19.2 FPS is below playable thresholds. The 14 Gbps effective memory speed does not compensate for the narrow 192-bit bus, which is why the 1440p-to-4K transition hurts so much.

Measured FPS Breakdown

At 1920x1080, the system delivers its best results. Low settings produce an average of 117.2 FPS, which is a smooth experience. Medium settings drop to 103.2 FPS, a 12% reduction, while High settings yield 68.3 FPS, a further 34% decline. Ultra settings are the most punishing, with 50.3 FPS, representing a 57% loss from Low. The drop from Medium to High (103.2 to 68.3 FPS) is steep, suggesting that High enables heavier post-processing effects that the GPU struggles to sustain.

At 2560x1440, the frame rates become more inconsistent. Low settings average 76.7 FPS, which is still playable, but Medium falls to 68 FPS, and High drops to 48.5 FPS. The Ultra preset at 1440p yields only 32.5 FPS, which is a 58% reduction from Low. The gap between Medium and High at 1440p (68 to 48.5 FPS) is a 19.5 FPS loss, indicating that texture quality and shadow resolution are major load factors.

At 3840x2160, the system is largely overmatched. Low settings produce 45.7 FPS, which is borderline, but Medium drops to 41.8 FPS, and High falls to 27.5 FPS. Ultra is nearly unplayable at 19.2 FPS. The scaling from Low to Ultra at 4K is a 58% reduction (45.7 to 19.2 FPS), which is consistent with the pixel count increase. The data shows that 4K is only viable at Low settings, and even then, the 45.7 FPS average is below the 60 FPS target that many players prefer.

FAQ

Q: Is the Ryzen 7 9700X or the RTX 2060 the primary bottleneck in Archeage?

A: The GPU is the primary bottleneck at 1440p and 4K. The CPU’s high multi-thread scores (31588 in Cinebench R23) do not translate to FPS gains, as the 4K Ultra result of 19.2 FPS is far below what the processor could support.

Q: What is the best settings/resolution combination for smooth gameplay?

A: The 1080p Low preset at 117.2 FPS is the smoothest option. For better visuals, 1080p Medium at 103.2 FPS is also viable. At 1440p, only Low (76.7 FPS) maintains a playable frame rate above 60 FPS.

Q: How does this combo rank compared to other CPU/GPU pairings?

A: This configuration ranks 1422 out of 1727 combos, placing it in the 18th percentile of tested systems. The GPU’s 58th percentile ranking drags down the overall performance, despite the CPU’s 89th percentile standing.

Q: Why is the 4K Ultra result so low at 19.2 FPS?

A: The RTX 2060’s 6 GB VRAM and 336.0 GB/s bandwidth are insufficient for 4K Ultra textures. The GPU’s 80.64 GPixel/s pixel rate cannot keep up with the 8.3 million pixel count at 2160p, causing the severe drop from the 1080p Ultra score of 50.3 FPS.

Q: Is the CPU holding back the GPU in any scenario?

A: No. Even at 1080p Low (117.2 FPS), the GPU is still producing frames, and the CPU’s single-thread score of 4459 in Cinebench R23 indicates it has ample headroom. The bottleneck is consistently on the graphics side.

Q: How does the RTX 2060 compare to its nearest GPU rivals in this game?

A: The RTX 2060’s average benchmark score of 16074 is only 0.5% behind the AMD Radeon RX 7600S and 1.7% behind the AMD Radeon Pro 5600M, meaning Archeage performance would be nearly identical with those cards. The Pro W5500 is 1.8% slower.

Hardware Specifications

AMD Ryzen 7 9700X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700X + NVIDIA GeForce RTX 2060 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 45.7
3840x2160 Medium 41.8
3840x2160 High 27.5
3840x2160 Ultra 19.2
2560x1440 Low 76.7
2560x1440 Medium 68.0
2560x1440 High 48.5
2560x1440 Ultra 32.5
1920x1080 Low 117.2
1920x1080 Medium 103.2
1920x1080 High 68.3
1920x1080 Ultra 50.3

Archeage with Ryzen 7 9700X + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 2060 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 7 9700X + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.